Any suggestions on XDA emulators and development tools - Windows Mobile Software Development

Hi All
I'm new to XDA application development and cannot find an emulator for the XDA?
There are companies who offer on-line emulators for web sites but not applications.
Any suggestions would be good on emulators and development tools.
Regards
Jeff

www.morphgear.com

Visual Studio .NET and eMbedded Visual Tools both come with Pocket PC emulators.
You can also download the PocketPC 2002 and 2003 SDKs which I think come with emulators.
There are no specific PocketPC Phone Edition (That is what the XDA runs) emulators that I am aware of.

Related

How to start programming apps for WM Smartphones

Hi, I'm an experienced developer (C,C++,C#,Delphi,Java) and I did some stuff with XNA Studio with Visual Studio Express 2008.
What exactly do I need to start developing apps/games for windows mobile smartphones?
Sorry I tried the search but I'm not able to find anything useful, maybe I used the wrong keywords.
Decide what to use! For Windows Mobile you can use C/C++, .Net ( "Compact Framework" ), FreePascal (as you mention Delphi - this is my own favorite), I think there is even a VB for WM.
For C/C++ you will need to get the Windows Mobile SDK, this is available from Microsoft. API is very much like "slimmed down" Win32 API. For .Net, Google "Compact Framework", or ".Net CF SDK" or something similar.
I am not completely sure, but I think you will need commercial version of Visual Studio. As I recall, "express" / free version does not support WinCE / WM compilation (this is probably why you did not find the option to compile for Windows Mobile)
Good luck!
Thanks! I have both Visual Studio 2008 (non express too) and Rad Studio 2009 (delphi 2009) ...
As I want to get into game development, I'd like to have access to the full power of the phone Using Visual Studio with the SDK might be better, because as I've read it comes with a WM6 emulator...
Any ideas on where I can find tutorials, to display graphics on the phone?
I program using VS08 and the SDK with VB. Not doing anything fancy at the moment, but it does come with an emulator. I haven't figured out how to actually deply it on to the device yet tho.
When you deploy or debug the application it should usually give the option to deploy to a device or emulator. The device of course needs to be connected to ActiveSync.
Also theres a port of QT to Windows Mobile, which seems to work but far more tricky to set up and get working that just using .NET CF it seems

Managed DirectX For Windows Mobile

Hi,
Unfortunanately there isn't yet a lot of information available out on the net regarding development using Microsoft.WindowsMobile.DirectX namespace.
I am hoping we can start a new forum section dedicated to just this? What do you guys think?
I've only been working with it for about a week now, and I am struggling to find helpful information, and am figuring out a lot of things through trial and error (note the SDK documentation is quite thin too!).
Is there anyone else on this site that is keen to collaborate and share DirectX experiences?
i'm very interested in but i failed in basics (look here) and nobody here seems something to know about that.
one year before i gained few expieriences in direct3d. its similar but not the same to develop for mobile...
did you get running the examples of d3d from the ms mobile sdk?
heggenhugo said:
did you get running the examples of d3d from the ms mobile sdk?
Click to expand...
Click to collapse
Yea, all the examples (not) in the SDK worked. I put "not" in parentheses because it took me a long time to locate them as the are no longer included as part of the .Net compact framework SDKs or the DirectX compact framework.
I am working on a simple app now that will determine the hardwares capabilities, allowing developers to quickly discover which devices their apps/games will run on. But I am still only just getting used to the environment also.
could you send me please (or link) a working example? it would be enough to see how to create a d3d window. i want to develop an application that uses the g-sensor to navigate in a little 3d environment (for instance turn around a cube or sth like this).
ty
VB.Net D3DM Samples - DirectX Capabilities App
Here are all the MS provided examples. I have not tried them all, but most of them work (on my device). The emulators run them, but very very slowly.
I have also attached the ActiveX Capabilites Test.exe application I created which will show you exactly what DirectX features are available on a particular device.
It requires .Net 3.5 to be installed.
View attachment VB.zip - Vb.Net samples
View attachment 250790 - DirectX Capability Test (install to device)
A good start
Anyone looking to get started on Mobile DirectX Development, should start with the fundimentals of the Managed DirectX Runtimes.
I recommend "Managed DirectX 9 Kick Start - Graphics and Game Programming" by Tom Miller. It's a good start into the world of Managed DirectX.

i want to programming c++ at HD2

hi everyone
i want to programming c++ at HD2
I found in market a programm "esql" and it is for DB it very nice
but I need one for c++
can I find any program for this ??
no one can help me??!!
up
Your best bet:
Visual Studio 2008
Windows Mobile Professional SDK
ActiveSync / Windows Mobile Device Center.
Free alternative is Embedded Visual C++,but IMHO it needs much more experiences with object programming,but if you understand the principle,it is also good to develop something. Actually,it is designed for old WM2003,but apps developed there are working also under newest WM versions. Additionally to evC++ you do need WM 6.1 SDK with emulators and latest ServicePack for evC++.
Main problem there is,that the emulator for WM5+ doesn't work directly with evC++ and it cannot connect to the device directly via ActiveSync(because since WM5 it is using TCP/IP communication instead of regular serial as before). However,these are minor problems.

Advice please

Greetings all
I'm an XDA veteran, and have had an idea for an application I'd like to develop. I have programming skills, mainly in VB6.
So my question is, what application/language is best/simplest for developing my app on WIndows Mobile? The main criteria I have is that I want to be able to read data from and write data to a remote windows based pc - I'm assuming that I'm going to do that via wifi or bluetooth networking.
I'm "between jobs" at the moment, so looking for a development platform that won't cost me much, if anything. I intend to make my application initially as free/donateware - it's something I need, but may be useful to others, but I don't want the hassle of trying to make it secure, serial numbers etc, for it to end up cracked on a warez site!
So what's the best development tool for PC/Windows Mobile development?
Thanks in advance
Are you looking to develop for Window Phone 7 or Windows Mobile 6.x?
This section is for WP7 development only, if you are looking for the latter, here is the right section http://forum.xda-developers.com/forumdisplay.php?f=523
You can program in VB/C++/C# for WM 6.x using Visual studio, I'm unaware of other tools. For WP7, it is strictly C# with Silverlight (for applications) using Visual studio 2010 (You can get the express version free)
Here is a good start http://developer.windowsphone.com/
WM6 Really - Ill post in the other forum, sorry!

Hacking and development

I've been out of the loop a long time as far as programming goes. Whats the best place to start because when I get my Win7 phone later this year i want to be able to build and modify programs for it. As well as modify the OS as well.
Thanks.
For developing apps: http://developer.windowsphone.com/windows-phone-7/
As for hacking, we'll most likely have to wait for proper devices first...
What programming language is Win7 Mobile being built in?
slight22 said:
What programming language is Win7 Mobile being built in?
Click to expand...
Click to collapse
There's silverlight and XNA. Silverlight is being recommended for applications and 2d games while XNA is being recommended for heavier 3d games.
Silverlight isn't bad. It's just c# and xaml. The free tools provided are great. You can get VS2010, XNA Game Studio, and Blend. The advantage to Blend is that it lets you design your silverlight interfaces and animations in a simple GUI instead of having to code it.

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