Start menu - font control - win 6.5 - Upgrading, Modifying and Unlocking

hi,
although i have done it on an OmniaII, yet i guess it is applicable on win6.5 regardless of the ppc.
ok,
i searched too much for a cab, or any to control start menu font. change sys font is available, menus but not the start menu.
for no reason i know, the start menu has its own control. i was able to make it 3 or 4 or 5 columns , but not the font
any way manually, go to win folder, locate the following 2 files:
StartMenu_GridScene_480x800.cpr
StartMenu_GridScene_480x800.cpr
they are the files controlling how u see start menu
then open both or any of them - i modified both- u will get the following
=================
<Form Width="480" Height="800">
<StartMenu_GridScene ID="Scene">
<GridView ID="Start Menu Items List" Top="0" Left="0" Width="480" Height="696" Columns="3" Scrollable="TRUE" HexagonGrid="TRUE" HorizontalWrapAround="TRUE">
<Image ID="Selection" Left="0" Top="-30" Width="192" Height="158" Source=".\StartMenu_Selection.png" />
<Layer ID="GridItem" Width="192" Height="166" OnAction ="GridItemAction">
<Layer ID="Normal">
<Image ID="Image" Left="51" Top="4" Width="90" Height="90" ScaleStyle="Fit" />
$$$$$HERE$$$$$ <Text ID="Text" Left="18" Top="98" Width="156" Height= $$$$$$"68" FontFamily="Tahoma" FontSize="7" $$$$$$ HorizontalAlignment="Center" VerticalAlignment="Top" Wrap="True" Trimming="EllipsisCharacter" ForeColor="#00FFFFFF" BackColor="#00000000" />
</Layer>
</Layer>
<Layer ID="NoItems">
<Text ID="Text" Width="480" Height="40" FontFamily="Tahoma" FontSize="10" ForeColor="#00FFFFFF" Wrap="False" HorizontalAlignment="Center" Trimming="Character" InnerTextType="Resource">shellres.dll,22596</Text>
</Layer>
</GridView>
</StartMenu_GridScene>
</Form>
======================
ok, i know nothing about this details except the $$$$$$$ ones - i have added the dollar sign for highlighting
i changed it from 7 to 14 .... for example, so i got what u see in the attached files. the font group can also changed.
i used notepad on my desktop and returned them to my omniaII. every change neeeeeeds restart to take effect.
attached are before and after modification.

Related

MSND support in iGo 8.3.2. Observations

I wanted to see if we can have MSND working here. I unzipped data.zip file and here is what I found (I'm using 480x800 - portrait mode):
1st of all you can enable MSND in your sys.txt file by adding this:
[msnd]
enabled=1
But most likely if you do that your iGo will start complaining about ico_findplace.bmp
Problem is that it is not there. You have to look at
ui_igo8\480_800\ui\start_480_800.ui
<layer ui_AdvMenuMsnd z=30>
<BUTTON xxx template=menu4_1 fxshowdelay=0 text="Find" iconspr="ico_findplace.bmp" onrelease='NEXTSTATE st_AdvFindMenu'>
<BUTTON btnAMM_Route template=menu4_2 fxshowdelay=5 text="Route" iconspr="ico_route.bmp" onrelease='NEXTSTATE st_AdvRouteMenu'>
<BUTTON xxx template=menu6_4 fxshowdelay=20 text="Manage" align="LEFT+70" iconspr="ico_mydata.bmp" onrelease='NEXTSTATE st_AdvMyDataMenu'>
<BUTTON btnAMM_Msnd template=menu6_5 fxshowdelay=15 text="MSN Direct" align="LEFT+70" iconspr="ico_msnd.bmp">
<BUTTON btnAMM_Msnd template=menu6_5 fxshowdelay=15 text="MSN Direct" align="LEFT+70" iconspr="ico_msnd.bmp">
<BUTTON xxx template=menu6_6 fxshowdelay=10 text="Settings" align="LEFT+70" iconspr="ico_settings.bmp" onrelease='vSettingsActPage.set 0, NEXTSTATE st_AdvSettingsMenu'>
<BUTTON xxx template=footer3_2 fxshowdelay=5 text="MSND Status">
<BUTTON btnAMM_MsndStatus template=footer3_2 fxshowdelay=5 text="MSND Status" onlongclick='run sc_show_btn_help "MSND Status"'>
<BUTTON xxx template=footer3_1 fxshowdelay=10 text="" iconspr="icof_map.bmp" iconalign="center" iconvalign="center+5" onlongclick='run sc_show_btn_help "Map"' onrelease='STATE st_NavigateMap'>
<BUTTON xxx template=footer3_3 fxshowdelay=20 text="Exit" onlongclick='run sc_show_btn_help "Exit"' onrelease='run sc_Exit' z=1 color=#ff0000 visiblemodel="interface.show_exit" nostress>
</layer>
You see all these *.bmp files mentioned here ? Copy them from ui_igo8\common
to ui_igo8\480_800\
Also in above <layer ui_AdvMenuMsnd z=30> section - change footer3_3 to footer3_2
because MSND and Exit seems to overwrite each other. Or something like that
Now if you zip all those files back to data.zip and copy back to your device - it will start w/o errors and "MSND Direct" button will apear on screen above "Settings"
But .. if you click that "MSND Direct" button it will complain about some "vMsndMainMenu" identifier Why is that ?
Because if you look inside ui_igo8\480_800\ui\main.ui you'll see those 2 lines:
;import "ui_igo8/480_800/ui/msnd_480_800.ui"
;import "ui_igo8/common/ui/msnd.ui"
which means that those file are NOT imported into system. BTW "vMsndMainMenu" identifier is in ui_igo8/common/ui/msnd.ui and ui_igo8/common/ui/start.ui
so I uncommented those ";" lines, zipped everything back to data.zip and put it on device. The result ?
I have memory exception And I do not know what to do with it. Got stuck.
It seems that MSND support is there, but it is commented out. Maybe some smart guy can take it from here

Problem Modifiying "Internet" TF3d XML

I did this (modded the TF3D XML File) the first time around but after a HReset I cant seem to get the tab working like it was. I used the same exact XML file and it overwrites it but nothing changes in the Internet tab. Here is what I have so far.
<?xml version="1.0" encoding="utf-16"?>
<InternetPortal>
<BrowserExe>\Windows\Opera9.exe</BrowserExe>
<IncludeUserFavorites>False</IncludeUserFavorites>
<Banner
DefaultImagePath="\Windows\HTC\Assets\Images\InternetPortal\banner.qtc"
SelectedImagePath="\Windows\HTC\Assets\Images\InternetPortal\banner_selected.qtc"
Text="Launch Browser"
NavigateUrl="http://www.google.com"
UrlText="Google"
Width="480"
Height="215" />
<OperatorLinks>
<Link
Text="YouTube"
Executable="\windows\youtube.exe"
ImagePath="\Windows\HTC\Assets\Images\InternetPortal\youtube.qtc" />
<Link
Text="XDA Dev"
NavigateUrl="http://forum.xda-developers.com/forumdisplay.php?f=488"
ImagePath="\Windows\_Bookmark_icon.qtc" />
<Link
Text="Shore Comm Bank"
NavigateUrl="https://shorecommunitybank.com"
ImagePath="\Windows\_Bookmark_icon.qtc" />
<Link
Text="Facebook"
NavigateUrl="http://m.facebook.com"
ImagePath="\Windows\_Bookmark_icon.qtc" />
</OperatorLinks>
</InternetPortal>

SGXU WM 6.5 Bliss Theme & Titanium Remix

How Titanium Should Be... click image to download
special thanks to drkfngthdragnlrd for the titanium icon tutorial
i love it its possible to show only icons in standby?
its possible, but u would have to do this
<Layer ID="CalenderCondensed" Visible="False" Width="480" Height="68">
<Image ID="Icon" Left="10" Top="8" Width="60" Height="60" ScaleStyle="Fit" Source="\Windows\Time.png" />
<Layer ID="Page" Clip="False">
<Text ID="Text 2" Left="72" Top="8" Width="440" Height="68" FontFamily="Segoe UI" FontSize="18" FontStyle="Regular" Wrap="False" VerticalAlignment="Top" Trimming="EllipsisCharacter" >
<TextStage TextOffsetType="TextOffsetDropBottomRight" Color="#00000000" TextOffset="1" BlurFactor="3" Alpha="1.0"/>
<TextStage TextOffsetType="TextOffsetNone" Color="#FFFFFFFF"/>
</Text>
to
<Layer ID="CalenderCondensed" Visible="False" Width="480" Height="68">
<Image ID="Icon" Left="10" Top="8" Width="60" Height="60" ScaleStyle="Fit" Source="\Windows\Time.png" />
<Layer ID="Page" Clip="False">
this would only remove the text for Calender, you must remove the text code under the xxxxxxCondensed layer id for the others to have only icons
the cpr file can be edited using wordpad
How do you get top and bottom bar so transparent ?
I am tryhing a lot of mods (HDWall included), but none works on my Xperia.
I'm on a 23569 ROM.
Thanks
S
Thanx again chef
spikegotti said:
its possible, but u would have to do this
<Layer ID="CalenderCondensed" Visible="False" Width="480" Height="68">
<Image ID="Icon" Left="10" Top="8" Width="60" Height="60" ScaleStyle="Fit" Source="\Windows\Time.png" />
<Layer ID="Page" Clip="False">
<Text ID="Text 2" Left="72" Top="8" Width="440" Height="68" FontFamily="Segoe UI" FontSize="18" FontStyle="Regular" Wrap="False" VerticalAlignment="Top" Trimming="EllipsisCharacter" >
<TextStage TextOffsetType="TextOffsetDropBottomRight" Color="#00000000" TextOffset="1" BlurFactor="3" Alpha="1.0"/>
<TextStage TextOffsetType="TextOffsetNone" Color="#FFFFFFFF"/>
</Text>
to
<Layer ID="CalenderCondensed" Visible="False" Width="480" Height="68">
<Image ID="Icon" Left="10" Top="8" Width="60" Height="60" ScaleStyle="Fit" Source="\Windows\Time.png" />
<Layer ID="Page" Clip="False">
this would only remove the text for Calender, you must remove the text code under the xxxxxxCondensed layer id for the others to have only icons
the cpr file can be edited using wordpad
Click to expand...
Click to collapse
thanx again, i will try
Nice,I'll try it

Customize and create your own dynamic icons

PART 1
STEP 1
Dimensioning Your Icons
There are many Software for this you can go for gimp, photoshop, illustrator and many more.
I prefer photoshop.
You can download or purcase from Adobe Store.
Icon size: 136 x 136 (pixels)
STEP 2
Adding layer styles.
Playing with Bleending option.
Add your design your settings add beveal, drop shadow and much more.
IMPORTING ICONS TO MIUI THEME EDITOR
STEP : 1
Now the First thing to DO is Extract the zip file.
STEP : 2
Now GO to MIUI Themes Editor and launch it.
There are two ways of getting started up.
Either select a Theme and Edit or start a new project
STEP : 3
Starting Up a New Project.
[Note: Click on the picture for Enlarging]
STEP : 4
Click on File > New Theme
STEP : 5
Specify a name and Location.
STEP : 6
Later Adding
Theme Name
Author
Designer
Version
PART TWO [ IMPORTANT ]
This is how you reach a fancy icons they are noting but icons with Gif kind of animation we call them dynamic
So what's so special about them ?
Heh!!
You need to know som XML tricks like i am going to show you and i will even share my files which you can edit.
So the above metioned picture is an example how to place it.
FOR CALENDAR
Icons
| __ fancy_icons
|__ com.android.calendar
manifest.xml should be place inside the folders with pngs files
<?xml version="1.0" encoding="utf-8"?>
<!-- calendar -->
<Icon version="1" frameRate="0" width="136" height="136" screenWidth="720" useVariableUpdater="DateTime.Day">
<VariableBinders>
<BroadcastBinder action="android.intent.action.TIME_SET" />
<BroadcastBinder action="android.intent.action.DATE_CHANGED" />
</VariableBinders>
<Group pivotX="68" pivotY="68">
<Image x="68" y="68" align="center" alignV="center" src="date.png" srcid="#date" />
</Group>
</Icon>
You need to edit them accordingly like i have thepng files settled inside the folder com.android.calendar
For Rotational ICONS
<?xml version="1.0" encoding="utf-8"?>
<!-- Audio -->
<Icon version="1" frameRate="30" width="192" height="192" screenWidth="1080" >
<Image x="96" y="96" align="center" alignV="center" src="icon_bg.png" />
<Image x="96" y="96" align="center" alignV="center" centerX="59" centerY="59" src="gear.png" >
<RotationAnimation>
<Rotation angle="0" time="0"/>
<Rotation angle="360" time="10000"/>
</RotationAnimation>
</Image>
</Icon>
And place the Two icons inside the subfolders.
Source : http://en.miui.com/thread-76404-1-1.html
Credits to the OP.

Customize and create your own dynamic icons

PART 1
STEP 1
Dimensioning Your Icons
There are many Software for this you can go for gimp, photoshop, illustrator and many more.
I prefer photoshop.
You can download or purcase from Adobe Store.
Icon size: 136 x 136 (pixels)
STEP 2
Adding layer styles.
Playing with Bleending option.
Add your design your settings add beveal, drop shadow and much more.
IMPORTING ICONS TO MIUI THEME EDITOR
STEP : 1
Now the First thing to DO is Extract the zip file.
STEP : 2
Now GO to MIUI Themes Editor and launch it.
There are two ways of getting started up.
Either select a Theme and Edit or start a new project
STEP : 3
Starting Up a New Project.
[Note: Click on the picture for Enlarging]
STEP : 4
Click on File > New Theme
STEP : 5
Specify a name and Location.
STEP : 6
Later Adding
Theme Name
Author
Designer
Version
PART TWO [ IMPORTANT ]
This is how you reach a fancy icons they are noting but icons with Gif kind of animation we call them dynamic
So what's so special about them ?
Heh!!
You need to know som XML tricks like i am going to show you and i will even share my files which you can edit.
So the above metioned picture is an example how to place it.
FOR CALENDAR
Icons
| __ fancy_icons
|__ com.android.calendar
manifest.xml should be place inside the folders with pngs files
<?xml version="1.0" encoding="utf-8"?>
<!-- calendar -->
<Icon version="1" frameRate="0" width="136" height="136" screenWidth="720" useVariableUpdater="DateTime.Day">
<VariableBinders>
<BroadcastBinder action="android.intent.action.TIME_SET" />
<BroadcastBinder action="android.intent.action.DATE_CHANGED" />
</VariableBinders>
<Group pivotX="68" pivotY="68">
<Image x="68" y="68" align="center" alignV="center" src="date.png" srcid="#date" />
</Group>
</Icon>
You need to edit them accordingly like i have thepng files settled inside the folder com.android.calendar
For Rotational ICONS
<?xml version="1.0" encoding="utf-8"?>
<!-- Audio -->
<Icon version="1" frameRate="30" width="192" height="192" screenWidth="1080" >
<Image x="96" y="96" align="center" alignV="center" src="icon_bg.png" />
<Image x="96" y="96" align="center" alignV="center" centerX="59" centerY="59" src="gear.png" >
<RotationAnimation>
<Rotation angle="0" time="0"/>
<Rotation angle="360" time="10000"/>
</RotationAnimation>
</Image>
</Icon>
And place the Two icons inside the subfolders.

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