Aweosome WP7 Comic Book reader (Hulu alsa coming) - Windows Phone 7 General

No wonder Apple is afraid...It also looks like Hulu is coming to WP7!

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How Apple should combat Windows Phone 7 Series gaming

http://www.ithinkdiff.com/how-apple-should-combat-windows-phone-7-series-gaming-124123
It's too late ... Microsoft has quite some advantage here with their Xbox platform.
Anyway, do you play games on your phone?
I do !
- Puzzle Quest
- Allmost all kind of card games
- Billiard
- Scrabble
- Shooter (but rarely because HTC Kaiser sucks on graphics).
Microsoft may have the advantage with XBox, but Apple definitely has the advantage with the iPhone. Indie games can be ported from XBox to WP7 in no time maybe, but AC2, Halo and NFS weren't coded in C#, so I'm not quite sure about real titles.
Does the typical XBox game translate well to a mobile device? Just because a game is awesome on a game console doesn't mean it will be awesome on a smartphone form-factor.
Whichever platform has the best mobile-friendly games will dominate. Hopefully MS has something smart in the works.
WhyBe said:
Does the typical XBox game translate well to a mobile device? Just because a game is awesome on a game console doesn't mean it will be awesome on a smartphone form-factor.
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Certainly games don't come to phones from consoles/PC unmodified - if nothing else, they're too huge. Phone gaming is also much more casual. However, my understanding is that Need For Speed or Assassin's Creed are hits on consoles, PSP and the iPhone. I don't see why Halo couldn't.
To be successful nowadays, you dont only rely to shiny graphics or super fluid 3D.
But more on game play and current mantra, social gaming.
Sometimes, it is just a simple game, casual game, which we can find some good example on Facebook.
People are just addicted to it.
The only thing about this new WP7 gaming platform that let me down: It does not support synchronous/real-time online multiplayer, nor wi-fi/bluetooh adhoc. Don't even think about MMORPG like World of Warcraft, simplicistic graphics like Ragnarok online won't be possible because of that limitation.
Probably within 1 or 2 years, when the hardware will be improved, Microsoft have more time, they will be available on XNA GameStudio 4.1 or 5.0
gogol said:
http://www.ithinkdiff.com/how-apple-should-combat-windows-phone-7-series-gaming-124123
It's too late ... Microsoft has quite some advantage here with their Xbox platform.
Anyway, do you play games on your phone?
I do !
- Puzzle Quest
- Allmost all kind of card games
- Billiard
- Scrabble
- Shooter (but rarely because HTC Kaiser sucks on graphics).
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Click to collapse
IMO best game ever on any smartphone/ipod/zune: BEJEWELED 2 \/
I do play games on my mobile device, but usually not very complicated games. So things like bejeweled 2, solitair, 'tower-defence games' and stuff like that.
And I do agree that 7 Series could become a better platform than the iPhone regarding gaming, because of a few reasons.
The only game they need on wp7 is geometry wars and it's all over for apple gaming .
It's too early to tell, but I think Windows Phone 7 is going to be the new standard in mobile gaming come this fall. Apple had never really cared about gaming nor do I think their user base cares much for it either(they're all about music).
Microsoft also has a pretty huge incentive to get a successful mobile gaming platform comparable to the likes of the PSP and Nintendo DS.
Toss3 said:
It's too early to tell, but I think Windows Phone 7 is going to be the new standard in mobile gaming come this fall. Apple had never really cared about gaming nor do I think their user base cares much for it either(they're all about music).
Microsoft also has a pretty huge incentive to get a successful mobile gaming platform comparable to the likes of the PSP and Nintendo DS.
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Most popular iPhone app categories...
Somebody over there likes games
Hopefully they will let you use external controller or keyboard on games.
I hardly think Apple's worried about the gaming aspect of WP7S. Games are tremendously popular on the iPhone, mainly because a lot of the games are simple and puzzle-like (like Bejeweled, Peggle, Flight Control, etc.). Achievements are nice, but hardly something alone that will pull away iPhone owners or potential iPhone owners to WP7S.
WhyBe said:
Most popular iPhone app categories...
Somebody over there likes games
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Still I'd never consider the iPhone a mobile gaming platform as most of those "games" are more like flash titles you play in your browser to pass the time.
From what's revealed at the moment, I think Apple will be having quite a hard time confronting WP7S on the battleground of gaming. No, I'm not talking about folly such as porting Gears of War or Mass Effect to a petty phone. What I'm talking about is the might of Xbox Live Arcade. I can instantly name some XBLA titles that will do fantastic on a phone, such as:
- Puzzle Quest
- Exit
- Braid
On XBLA currently there are already tons of stuff to attract light or serious gamers alike. And I can't see the reason why this is not happening. Firstly both WP7S phones and XBLA relies on the same XNA suite for game dev. Secondly the bottomline WP7S hardware specs leads to bunch of performance monsters.
Apple may have thousands of third-party developers. But when it comes to the dog fight with *polished*, *sophitiscated*, *professional* games, XBLA wins big big.
I'm actually surprised Apple hasn't already launched an Apple-branded games console to rival the Xbox. Maybe this will inspire them.
Apple just can't do many things at once, they are a very focused company. They don't do like several dozen ventures to see what works. They brew their stuff until they're sure it's polished enough and then push it. Plus, with consoles, where's the opportunity? They like to go after categories where you have SEA companies making cool hardware but being just unable to make software right to create good user experience. This allows Apple to make hit products which allow the company to squeeze those huge margins by bundling bulk (and thus cheap) hardware with their software. You need all these factors to work at once to create a good opportunity for Apple. Consoles are a different beast, I think.
They may, of course, see a way of redefining the market, but I doubt it. I'd rather expect Google to do one of their crazy silly things like a free opensource console with Google Maps or something ridiculous like that.
Anyway, do you play games on your phone?
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X1 HW Keyboard + Morphgear
There is nothing like old school gameboy on mobile phone
Maybe there will be Xbox mobile. Mix between phone and portable game system with real D-Pad, analog sticks and buttons
This is the big boon for me. The Live platform on a phone? Yes please! There's various different gaming platforms on the iPhone, handling anything from scoreboards to fully-fledged vs multiplayer. To have the whole thing integrated in to a single, native service is fantastic!
XNA Game Studios and Silverlight also seem a lot more capable than the iPhone's dev tools. Hopefully WinPho7 won't get plagued by the same utter crap that fills the App Store (wishful thinking?). The only games I actually like on my iPhone are Plants vs Zombies, Peggle, Bejewelled, Flight Control, Canabalt and the geoDefence games. That's out of the 50 titles I've purchased for the platform. Poor going indeed.
Toss3 said:
Still I'd never consider the iPhone a mobile gaming platform as most of those "games" are more like flash titles you play in your browser to pass the time.
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Those are called video games in my era.
What you play probably is reality video game ie. hardcore gamer!!!!!
Shasarak said:
I'm actually surprised Apple hasn't already launched an Apple-branded games console to rival the Xbox. Maybe this will inspire them.
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Nintendo beat them to the the Wii. It is very Apple-esque.
chiks19018 said:
Those are called video games in my era.
What you play probably is reality video game ie. hardcore gamer!!!!!
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Gaming has evolved since then - what we want is 3D shooters and RPGs or games that last longer than half-an hour.
Take the PSP as an example of what I'd wish microsoft would bring to WP7.

Are Xbox live titles shadowing normal games?

Just goes as the title. You think its hard for normal developers get noticed with their games?
Sent from my HD7
Yes and it will always be this way. MS will promote their services first.
I agree. On my iphone and on my captivate when i had them i would download any game that looked slightly interesting to me. Now i hardly give any games that arent xbox live a chance. I dont do it on purpose im just like eh no achievements no fun lol. I wonder if Microsoft will allow an alternative in the market like Openfeint for non xbox live games.
Disagree, good games are spread by word of mouth... there isnt many good games that arent xbox live sadly... bye bye brains and stuff got through because they are good...
Sure I download lots of various free games. Impossible Shoota and Alpajax/Spell it are good exmples of games that are doing well without xBox live support. However I really want Alphajax to have full xbox live support. I am an achievement whore!
Lol I do try non Xbox live titles but whenever I go into game section I see Xbox live first so I find fun ones there first
Sent from my HD7 T9292 using Board Express
Yes, There needs to be more filtering in the market.
More specifically:
When I go into the Market and select Applications (Not Games) I should see Applications only not games aswell, that kinda defeats the point.
When going into games, there's a Xbox Live category, this indicates to me that this is where I'll find Xbox Live games but they're still included in Top, New etc. They should be separate from the others.
Well their the best games available.
But is there a way for a normal dev to get a Xbox live title on their game title?
Sent from my HD7 T9292 using Board Express
Actually I've found a lot of great non-Live titles. A lot of them are free and ad-supported so it's a win-win. Impossible Shoota is probably the best example of this: the game has excellent gameplay, great looking graphics, online leaderboards, and is free thanks to ad-support. Bye Bye Brain is another great example; it's a tower defense zombie game with really excellent graphics and deep gameplay.
-AlphaJax (Unlimited trial)
-Bubble Birds (Free; 'Premium' version $1.99)
-Bubble Jump (Free)
-Bye Bye Brain Lite (Free; Full version $1.99)
-Impossible Shoota (Free)
-Quandra (Free)
-Scrambled (Free)
-Swipy Man (Free)
-Unite (Free)
So far, I've been more impressed with the free games than the XBL games. Usually XBL titles are just a complete ripoff (Rocket Riot for seven bucks? Really?) or are quick and dirty ports from iOS or Android that aren't as good as they should be (Need For Speed).
what ticks me off about xbox live games is that its too common practice to throw a couple of achievements to any ol game and slap a big xbox logo on it... i think its crap and a lot of the time dissapoints users to what they should expect from an xbox title on a platform that its main selling point is this
IMHO games that should come to mind and should be what an xbox live game would be are titles like The Harvest and ilomilo. games that have amazing graphics, gameplay, and overall worthy of what users expect from xbox. not some tetris (for example) some simple, mobile game or iphone port with some achievements baked in
mike21pr said:
what ticks me off about xbox live games is that its too common practice to throw a couple of achievements to any ol game and slap a big xbox logo on it... i think its crap and a lot of the time dissapoints users to what they should expect from an xbox title on a platform that its main selling point is this
IMHO games that should come to mind and should be what an xbox live game would be are titles like The Harvest and ilomilo. games that have amazing graphics, gameplay, and overall worthy of what users expect from xbox. not some tetris (for example) some simple, mobile game or iphone port with some achievements baked in
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Completely agree. Microsoft did a good job luring big-name developers into WP7 and now I hope they encourage those devs to make quality games that truly live up to the Xbox Live name.
OGCF said:
Completely agree. Microsoft did a good job luring big-name developers into WP7 and now I hope they encourage those devs to make quality games that truly live up to the Xbox Live name.
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Sadly in the beginning it's a waiting game...
I think they are shadowing normal games but for good reason. They have some bigger developers like Microsoft themselves, EA and Namco. Obviously everyone loves achievements regardless of how easy or hard they are. Achievements are what makes you try to finish a game even though it sucks. And of course my favorite is the leaderboard. Leaderboard is whats makes me come back to a game after I havent played it for weeks. When my friend finally beats my highscore I want to take back the top spot. And of course all this syncs up nicely to Xbox Live. And I can see all of this data on my PC or Xbox. So yeah being an Xbox Live game is more then just a title on the icon and some cheesy achievements.
Now in contrast I bought A Beanstalk Tale for $0.99. I wrote an article about the developer and wanted to support him. This game has awesome graphics, has its own online leaderboard, and even has its own achievements and a museum of sorts to showcase everything you gathered. But unfortunately even though this game is really good, I don't care about it as much as a lesser Xbox Live game. The reason is the leaderboard is a bunch of people I don't know. The achievements don't increase my gamerscore. So while I still play it occasionally it doesn't have that psychological motivation that an Xbox Live game has.
Yeah I agree. Some of them don't deserve it.
Sent from my HD7 T9292 using Board Express
There are good games in both ..but games from xBox live do get more exposure .. but some of the xBox live games are in a class of their own ..
you can fins some of the games that we reviewed it here : http://www.bestwp7games.com
http://mobilitydigest.com/indie-dev-making-six-figure-salary-from-wp7-ad-based-games/
i say this article says it all.

Xbox Live is a big unfunny joke

So according to Microsoft, Live on WP7 is their plan to compete against the 3DS and the NGP. But then they keep on releasing one title a week which is almost always a puzzle game (some Castlevania puzzler tomorrow).
You have to wonder what part of the platform they are taking seriously because everything is evolving at an alarming pace.
Don't they know that games are the most downloaded apps on other platforms? This is depressing.
Seems that they are indeed WP7's bestsellers and Microsoft continues to release games each week... so what's the problem?
They said XBL was pivotal to the platform, yet they release one single puzzle game a week. Not how you build a gaming platform is it? Can you imagine if apps were released at this rate? I don't see how else I can explain it.
Not that I bought my phone to play games but many people do nowadays.
Yeh XBL on WP is abit over-rated. But imo theyre focusing more on making it a companion to your xbox, rather than be a full fledged hardcore gaming device. Microsoft is focusing on the mass market casual gamers (where the money is) and not the hardcore gamers.
I don't think it's so much a matter of what MS focuses on as what third party developers are ready to provide at this time. Since the user base is rather small it's too risky to make expensive games, hence all this puzzle stuff.
The situation gets even more complicated for them because there are no native APIs. No matter how good XNA is, it means that code cannot be reused between iOS, Android andWP7, so they would need to keep a completely separate fork and maintain it. There was information from Epic who tried to bring their Unreal engine but didn't get permission from Microsoft to use native code. Of course they won't do it in XNA, it's most likely not even possible. But even if it were, it would be prohibitively expensive.
I don't really know how they'll compete against the 3DS and the NGP with these type of games. Like releasing Backgammon to compete with Zelda and God of War. I'm not dissing these casual games but as a gamer, I really think they must release a mix of both hardcore and casual games much like the iOS, Dead Space and Dungeon Defenders along with Fruit Ninja and Angry Birds.
I dont really see the point yet to release hardcore games without the performance update.
Stick to puzzles everyone likes puzzles their the most popular smartphone games in the world
I wouldn't call iOS a hardcore platform mainly because there are no physical buttons on any of their hardware. Yes 'hardcore' games are impressive, but when compared to a similar game on consoles/pc's, the controls are toned down to adapt to a touchscreen-only input, therefore making the overall gaming experience more 'casual'. A touchscreen imo best used to accompany hardware controls.
Yes that is true. Still, a good mix of both hardcore and casual games wouldnt hurt, as they will also cater to both sides of the market.
One xbox live title a week I find a decent enough time period. The games their releasing may not be the best, but others have already said why. I think that as the percentage of WP7 devices increase the quality of games will increase (it took the iPhone a long time to get something like Infinity Blade and Rage).
Am I the only one that notices the kinect demo? That game looked lame but the possibilities are looking great.
I agree with the OP. If Microsoft thinks they will be able to compete with the 3DS they need to start shelling out something other than puzzle games. Ive purchase most of the WP7 "xbox" live games save for the crappy anime stuff...and it is all variations of the same thing.
Making another shooter would be great. Resident Evil 4 got released on ios, why cant we get something like that.
The kinect demo is now showing up on my xbox, check the pic.
Yeah xbox live sucks on the phone now, but the possibilities are endless with kinect and multiplayer, as demonstrated.
ForeverImASpartan said:
I agree with the OP. If Microsoft thinks they will be able to compete with the 3DS they need to start shelling out something other than puzzle games. Ive purchase most of the WP7 "xbox" live games save for the crappy anime stuff...and it is all variations of the same thing.
Making another shooter would be great. Resident Evil 4 got released on ios, why cant we get something like that.
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+1 for this. Also, they already have all of those devs for XBLA. So what could be holding them back? The Xperia Play (Android) was also announced and its launch titles ,http://www.pocketgamer.co.uk/r/Android/Sony+Ericsson+Xperia+Play/news.asp?c=27473 are better than that overpriced Pacman. I'm not really into buying overpriced, 1970's games just for cheevos. Also, the other platforms already have MMO's out, that can be played in quick bursts of around 5-10mins or longer (Pocket Legends). Besides, they released games like The harvest and NFSU, why can't they do it again? This is Xbox live after all, or is it?
Also, that kinect integration is really something to look forward to. That is IF you have the console and the Kinect itself (which I don't have).
slighmd said:
I don't really know how they'll compete against the 3DS and the NGP with these type of games. Like releasing Backgammon to compete with Zelda and God of War. I'm not dissing these casual games but as a gamer, I really think they must release a mix of both hardcore and casual games much like the iOS, Dead Space and Dungeon Defenders along with Fruit Ninja and Angry Birds.
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No one is going to compete those dedicated Gaming Devices with a phone.
If you really want to find a competition, it's gonna be the Xperia Play which is no better than XBL on WP7.
Although I'm looking forward to another 3D RPG/shooter coming to WP7
here's Xperia Play's line up of launch titles, from Pocket Gamer:
http://www.pocketgamer.co.uk/r/Android/Sony+Ericsson+Xperia+Play/news.asp?c=27473
agreed
The Harvest and ilomilo IMO are the only ones worthy... i mean cmon, if microsoft wants to push the xbox brand on phones there should be at least a level of quality, graphics, and gameplay it must fill before its worthy of the logo. but what i see is some ho hum puzzle games and iphone ports with achievements built in... really? the sad part is when they were speculating this weeks release, they said that castlevania was coming to WP7.... and look what it turned out to be
i would love to see a exclusive WP7 version of HALO (NOVA exists so its more than possible) that should skyrocket the xbox live brand with gamers
mike21pr said:
agreed
The Harvest and ilomilo IMO are the only ones worthy... i mean cmon, if microsoft wants to push the xbox brand on phones there should be at least a level of quality, graphics, and gameplay it must fill before its worthy of the logo. but what i see is some ho hum puzzle games and iphone ports with achievements built in... really? the sad part is when they were speculating this weeks release, they said that castlevania was coming to WP7.... and look what it turned out to be
i would love to see a exclusive WP7 version of HALO (NOVA exists so its more than possible) that should skyrocket the xbox live brand with gamers
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I don't think they need to go so far as putting Halo on WP7 either, like someone else said mobile gamers are mostly casual gamers.
However they can do on mobile what they did on XBLA, middle ground games that appeal to everyone and that have quality. Indeed, no need to push the Xbox brand if you're not going to use it properly.
And only one game a week is just ridiculous.
Middle ground games or a mix of both casual and hardcore games. It'd be better if every week, they release 2 games. One for the casual gamer, one for the core gamer. Agree that releasing only one game a week is not good, unless they are running out of games to release hence the decision of 1game per week.
Seriously one game a week is amazing. You can't beat that.
External inputs turns other mobile OSs into hardcore gaming.
Microsoft needs not to forget XBL isn't successful for unlocking achievements.

The magic of WP7, Surface, Windows 7 Tablet, and Kinect TV

This truly is "Magical" unlike what Apple tries to make you believe for their iPad commercials:
http://www.pcworld.com/article/239232/new_tech_helps_you_work_with_multiple_gadgets_looks_like_magic.html
I love this future.
Yes, this is where MS excels.

Ps4 or xbone features in reference to Note 4 features

Of course the kids are clamoring about these for christmas but I wanted to get input from you actual owners about what things you could do with your note 4 with either one.
I know with the ps3 you could stream video I believe but I'm not familiar with these new consoles.
I own a ps4. There's a playstation companion app that you can use a sort of a touchpad (with limited capabilities), as well as start downloads etc from the playstation store from the phone. I used to own a Xbox 360 but I feel the smart glass app for the Xbox one is more feature rich than the playstation offering. That being said both apps have their limitations and do not make or break the console experience. As far as extra features such as media streaming (from you device) believe it or not the ps3 has both of them beat, Google it. Just go for whatever console you feel is better in terms of games because there are no killer features (well Sony xperia phones can do second screen remote play but it's only for Sony phones) as of yet.
sprintuser1977 said:
Of course the kids are clamoring about these for christmas but I wanted to get input from you actual owners about what things you could do with your note 4 with either one.
I know with the ps3 you could stream video I believe but I'm not familiar with these new consoles.
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cant beat Xbox SmartGlass
also they update this app so often with features it nuts. there is also a Beta version to try stuff as they test it HERE
also i just broke 1,000 posts and just realized it. i need to seriously look at my time here
Xbox 1
I don't have a ps4 but the xbox smartglass app works great for the 360 or the xbox one.
Each console has a separate app.

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