[Q] HELP! with WP7 app. - Windows Phone 7 Software Development

I’m very new to programming, but I wanted to see if I can write a simple application that uses a dictionary API to query a server somewhere (if I said that right). I have some ideas for a few more difficult apps so I wanted to start with this simple one.
I’m mostly using Expression Blend to create these apps.
The first thing I would like to know is:
* How do I use a wp7 icon (from the icon pack) as a clickable button? I have an input search TextBox, but instead of using a simple button control (for the click event) I would like to use the magnifying glass icon as the search button --something similar to how Bing (on WP7) uses the mic in the search box. How can I accomplish this?
The second thing I would like to know is:
* How is an API use in app? I found a few APIs/ RSS feeds and XML data sources that I would like to utilize in my future apps, but I’m not sure how to implement them.
EXAMPLE: hxtp://api.somewebsite.xxx/xsomething=item1&sip=somethingelseI’ve read some about URI. What is this?
So basically, I would like to create an app that goes out to a server somewhere and fetch information based on a user’s keyword input and click event.
Please help!!!
- Learning developer

Welcome to silverlight programming
First up, here's a xaml snippet for showing an image in a button:
Code:
<Button Padding="4"
Margin="4">
<Image Source="Images/Search.png"/>
</Button>
I removed some of the attributes on the button and the image for clarity. Basically, a button can be used to show any UI element in this way.
Regarding your second question:
I haven't got a lot of experience outside of using WCF services, but for reading a feed I basically use a WebClient to download the xml file and then parse the file with linq:
Code:
WebClient client = new WebClient();
client.OpenReadAsync(new Uri([I]address[/I], UriKind.Absolute));
client.OpenReadCompleted += (sender, e) =>
{
if (e.Error != null)
{
/* Error Processing */
}
else if (e.Cancelled)
{
/* Operation was cancelled */
}
else
{
XElement feed = XElement.Load(e.Result);
foreach (XElement item in feed.Descendants("item"))
{
/* Process here */
}
}
};
I'm open to suggestions for a better way to do this though...

Related

Free SliderList control (kinetic scrollable list with functional items)

Hi all!
I've written a small library and hope it is useful for some other software developers, too. As I got so many hints/tweaks/apps from xda-devs for free, I also want to give this lib out for free. But that does not mean that you are not welcome to donate if you like my work
Attached to this post you will find a zip file containing the library and a demo project showing the capabilities of the library.
As you can see on the screen shots below, the list items can be simple text, check items with and without thumbnail and radio items. All items can be grouped, but do not have to. If you use grouping, you can decide, if the group is collapsible/expandable or not (see also screen shots)
Each item may have ChildItems (despite to the group items, which have *SubItems*). The child items slide in view either by using a ParentItem, which has a "button" to scroll the children in view, or by sliding the finger from right to left after tapping on the item.
If you need another functionality for your item, you can either inherit and extend the item that fits best, or implement IItem on your own.
Of course you can use any graphics you like to skin the list items. To see how it all works, please have a look at the demo project.
I hope this helps others a little bit!
Best regards,
Obelix
FOR DETAILED INFORMATION SEE NEXT POSTING.
Thanks a lot to my friend amird, who spent hours of his spare time to convert my sample from C# to VB. The sample is also available for download here. If you VB users want to contribute for his hard work, please use this thread to find his paypal button
Changelog:
2.3 improved click stability (list won't move while clicking)
2.2 minor changes
2.1
TextItem can now have empty text
fixed: Exception if SliderList has no items
2.0
GroupItems have events for Before-/AfterCollapse and Expand
SliderList has events for Before-/AfterSlideToChildren and -Parent
VirtualMode for SliderList (not internally managed items for a huge number of items)
1.8 HeadlineItems don't care about text, only if Color and Font are set
1.7 Added new Items: HeadlineCheckItem and HeadlineRadioItem
1.6 New Item: ControlHostItem
1.5
sliderList.Recalculate is now public (was internal)
OnItemFocused fired when FocusedItem is manually set
1.4 GroupItems have now published property SubItems
1.3
CheckItem Property: CompleteItemCheck (to check/uncheck the item by clicking anywhere (not thumbnail) on the item
internal Recalculate() in SLiderList. Used by GroupItem to be sure after adding/removing SubItems to have the internal list parameters recalculated
1.2
new methods (see next Post)
GroupItem and RadioGroupItem constructor changed and problem fixed when used in a ChildItem list
pInvoke added (BasItem) to exactly calculate multi line text height in TextItem
Static string SliderList.Version to get the current Version (would be nice to see this in your about screens )
Used some Invokes to make it WM5 compatible and thread save
1.1 event chain changed
1.0 Initial release
If you like my work, you can buy me a glass of wine
Some annotations and sources...
- To skin the control you can use PNG graphics. The transparent color will be the bottom right pixel.
- If you use a graphic as background the height of the item is determined my the bitmap.
- If you inherit from TextItem (as it is done by CheckItem) you have to specify the textRect for the underlying item to render the text correctly.
- the SliderList has an event OnFocusedControl that is fired after tipping on an IItem. After this event the event chain for the items is fired.
SLIDERLIST EVENTS:
event OnItemFocused
is fired when an item is clicked
event BeforeSlideToChildren OnBeforeSlideToChildren
is fired fired before the list slides to ChildItems of the focused item.
event BeforeSlideToParent OnBeforeSlideToParent
if fired before the list slides from the ChildItems back to the parent.
event AfterSlideToChildren OnAfterSlideToChildren
is fired fired after the list slided to the ChildItems
event AfterSlideToParent OnAfterSlideToParent
is fired after the list slided back to the ParentItem.
event GetMaxHeight OnGetMaxHeight
is fired in VirtualMode to determin some values.
event GetItem OnGetItem
is fired in VirtualMode to get the currently rendered item.
event GetIndexOf OnGetIndexOf
is fired in VirtualMode to determin the index of an item for the SliderList
SLIDERLIST PROPERTIES:
List<IItem> Items { get; }
Retrieves the list of items.
bool ShowIndicator
Determines if the indicator bar (Scrollbar) is shown
Color IndicatorColor
The color of the indicator.
Bitmap IndicatorBitmap
Is used as the list indicator. If this is used, the height of the indicator is determined by the height of the bitmap. The indicator color is ignored.
int TopIndex
The index of the IItem that is shown on top of the list.
IItem FocusedItem
The IItem that is currently focused.
Image BackgroundImage
The background image to use.
SLIDERLIST METHODS:
void AddItem( IItem Item )
Add one item to the list
void RemoveItem( IItem Item )
Removed the item from the list
void IndexOf( IItem Item )
Get the index of the item.
void InsertItem( int Index, IItem Item )
Inserts the Item at Index position.
void Clear()
Clears the list of items.
void SlideToChildren()
If the focused IItem has children, the list slides to the left and from the right the list with the children appears.
void SlideToParent()
When a list with children is displayed, it slides out to the right and the list with its parent item appears from the left.
void ScrollInView( IItem Item )
Ensure that the IItem is visible (this could be improved, because the IItem will always be the top item)
void BeginUpdate()
Prevent the list from updating while adding/removing items. If you call it twice, you also have to call EndUpdate twice before the list invalidates itself.
void EndUpdate()
Internally counts back how many BeginUpdate were called. If non is left the control invalidates.
internal Recalculate()
Used by GroupItem to be sure after adding/removing SubItems to have the internal list parameters recalculated
void StartVirtualMode()
Starts the virtual mode. Can be called whenever changed on the items were made to reflect the changed in the SliderList.
ITEMS
IItem interface
Implement this interface for own items.
Additional to the events and properties of IItem the items can have own events, methods and propertis
BaseItem
Bitmap Background : the background image that is used. If background image is used, the item height is determined by the image. Otherwise it can be set by property or constructor.
TextItem
string Text : the text to draw.
Font Font : the font to draw the text.
Color TextColor : the text color.
protected Rectangle textRect : internal used rectangle in which the text is drawn.
RadioItem (derived from TextItem)
Bitmap IconUnchecked : the bitmap displayed right hand side of the item as unchecked state
Bitmap IconChecked : the bitmap displayed right hand side of the item as checked state.
bool Checked : get/set checked state.
CheckItem (derived from TextItem)
event ItemChecked OnItemChecked : fired by cheking/unchecking the item
event ThumbnailClicked OnThumbnailClicked : fired by clicking on the thumbnail (if set)
Bitmap Thumbnail : the image that is displayed left hand side (if not set the corresponding event cannot be fired)
Bitmap IconUnchecked : the bitmap displayed right hand side of the item as unchecked state
Bitmap IconChecked : the bitmap displayed right hand side of the item as checked state.
bool Checked : get/set checked state.
bool CompleteItemCheck : get/set whether to check/uncheck the item by clicking anywhere (not thumbnail) on the item
ParentItem (derived from TextItem)
event ThumbnailClicked OnThumbnailClicked : fired by clicking on the thumbnail (if set)
Bitmap Thumbnail : the image that is displayed left hand side (if not set the corresponding event cannot be fired)
Bitmap IconShowMore : the icon used to indicate that children are available.
when clicked on that bitmap the list slides automatically to the childrens list.
GroupItem (derived from TextItem)
BeforeCollapseOrExpand OnBeforeCollapseOrExpand : fired before items is collapsed or expanded.
event AfterCollapseOrExpand OnAfterCollapseOrExpand : fired after item is collapsed or expanded.
Bitmap IconExpanded : the icon used to indicate the list can be collapsed.
Bitmap IconCollapsed : the icon used to indicate the list can be expanded.
bool Expanded : get/set the expanded/collapsed state
AddSubItem( IItem SubItem ) : add a new item to the group.
RemoveSubItem( IItem SubItem ) : remove an item from the group
List<IItem>SubItems : gets the IItems list of this group. Don't forget to call sliderList.Recalculate() after changing the list directly!
RadioGroupItem (derived from GroupItem)
takes care that only one RadioItem can be checked. Other items are allowed in that list.
ControlHostItem
Control Control : the control to be hosted (may be TextBox or UserControl. See DemoProject)
depending on the guest control scrolling may be slow!
HeadlineCheckItem (derived from TextItem)
same settings as CheckItem
Font HeadlineFont (must be set to get headline displayed)
Color HeadlineColor (must be set to get headline displayed)
String HeadlineText
HeadlineRadioItem (derived from TextItem)
same settings as RadioItem
Font HeadlineFont (must be set to get headline displayed)
Color HeadlineColor (must be set to get headline displayed)
String HeadlineText
As example for extending the control with own items I post the source of CheckItem here.
The most common problems
using the items and not setting the Font property!
Using GroupItems and not adding them to the SliderList before adding SubItems to the group
Using Headline items and not setting Font/Color/Text for the Headline (results in headline not drawn)
Have fun!
Obelix
for German speaking developers: http://www.pocketpc.ch/news/78204-fuer-entwickler-innen-sliderlist-control.html
Very cool.
... thanks!
I thought nobody will comment in any way...
I hope some suggestions and hints will show up. Maybe devs will use it in real world apps and will post screen shots and links to their software.
Thank Obelix_A nice work !
Thanxs for your hard work
how to use?
looks nice. will try it in one of my next projects!
Thank you! Very good! Whether you plan to make library with an open source?
P.S. Sorry, my English is so bad.
P.P.S. ClickedItem example:
Code:
using System;
using System.Linq;
using System.Collections.Generic;
using System.Text;
using System.Drawing;
using Microsoft.Drawing;
namespace ARBOControls.PPC.SliderList
{
public delegate void ItemClicked(IItem Item);
public class ClickedItem : TextItem
{
public event ItemClicked OnItemClicked;
public Bitmap Thumbnail { get; set; }
protected Rectangle ThumbRect = new Rectangle(-1, -1, -1, -1);
public ClickedItem(SliderList SL)
: base(SL)
{
}
#region IItem Members
public override void Paint(System.Drawing.Graphics G, int Top, int Width)
{
int lMargin = 3;
int thumbWidth = 0;
if (Thumbnail != null)
{
int h = Thumbnail.Height;
thumbWidth = Thumbnail.Width;
lMargin = (this.height - h) / 2;
ThumbRect = new Rectangle(lMargin, Top + lMargin, Thumbnail.Width, Thumbnail.Height);
}
int rMargin = 3;
int bWidth = 0;
textRect = new Rectangle(2 * lMargin + thumbWidth, Top + 4, Width - (2 * lMargin + thumbWidth) - (2 * rMargin + bWidth), height - 9);
base.Paint(G, Top, Width);
if (Thumbnail != null)
G.DrawImageTransparent(Thumbnail, ThumbRect);
}
public override void Click(Point Position)
{
base.Click(Position);
if (OnItemClicked != null)
OnItemClicked(this);
}
#endregion
}
}
wei2005yh said:
how to use?
Click to expand...
Click to collapse
...download the demo project from the 2nd post and have a look at the source. If anything left unclear please ask a more specific question. I will answer as good as I can
Obelix_A: What else can I say!! Thanks!
Looks very impressive and you have surely put in a lot of hard work creating this library.
When I start my next project, I will try them out.
Once again, many thanks!
Thanks! It's great!
This looks VERY nice mate. Thanks for your hard work.
If there was a cross-over between michyprima's manila SDK and your work, that would be fantastic!
looks awsome. This will help with my learning. Thank you very much.
Obelix_A said:
...download the demo project from the 2nd post and have a look at the source. If anything left unclear please ask a more specific question. I will answer as good as I can
Click to expand...
Click to collapse
ok I see ,thank you..
How to determine the SelectedItem
Hi,
This looks very promisefull. But how can I check which item is selected or changed in the Sliderlist.
Nico
Hi Nico,
by catching the OnItemFocused event from the list you get the last selected/focused item
Looking very promising, going to check it up.
Thanks mate...
very nice work! thx a lot

Removing Facebook HTC Data

Is there a way to easily remove the facebook tags on contacts in outlook? it's the stuff that says :
<HTCData><!-- Please do not modify -->
<Facebook>id:xxxxxx/friendof:xxxxxxxxxxx</Facebook>
</HTCData>
Thanks!
Yes PLEASE? I don't use a Sense ROM anymore and this is annoying!
I don't even have this phone anymore. Maybe I will write something to do this for us.
HTC tag removal in contact notes!
I just sat down on my break and created this code to strip out the HTC tags from the contact notes:
Code:
Sub HTCbGone()
Dim objContactsFolder As Outlook.MAPIFolder
Dim objContacts As Outlook.Items
Dim objContact As Object
Dim StartPos As Integer
Dim EndPos As Integer
Dim iCount As Integer
' Specify with which contact folder to work
Set objContactsFolder = _
Session.GetDefaultFolder(olFolderContacts)
Set objContacts = objContactsFolder.Items
iCount = 0
' Process the changes
For Each objContact In objContacts
If TypeName(objContact) = "ContactItem" Then
StartPos = InStr(objContact.Body, "<HTCData>")
EndPos = InStr(objContact.Body, "</HTCData>") + 10
If StartPos > 0 Then
If StartPos = 1 Then
If Len(EndPos) > EndPos + 1 Then
objContact.Body = Mid(objContact.Body, EndPos + 1)
Else
objContact.Body = ""
End If
Else
If Len(EndPos) > EndPos + 1 Then
objContact.Body = Left(objContact.Body, StartPos = 1)
Else
objContact.Body = Left(objContact.Body, StartPos - 1) & Mid(objContact.Body, EndPos + 1)
End If
End If
iCount = iCount + 1
objContact.Save
End If
End If
Next
' Display the results
MsgBox "Number of contacts updated:" & Str$(iCount), , _
"HTCbGone Finished"
' Clean up
Set objContact = Nothing
Set objContacts = Nothing
Set objContactsFolder = Nothing
End Sub
To run this, I opened Outlook. Selected Macro(s) from the Tools pull-down menu (or press [ALT+F8]). Created a new Macro called HTCbGone and pasted this code over everything. Then I just ran it.
Use at your own risk.
Happy scripting,
GinoRP
THANK YOU!!!! (I only type in all caps 2 or 3 times a year) If HTC was a person I would kick him in the teeth because of what they have done to my 500+ contacts in my Microsoft Exchange account.
How could the people at HTC justify code that puts notes on contacts only invisible to a HTC device and visible everywhere else?? How could they think that would annoy no one? Blows my effing mind.
Kinda thanks but for me it did not work.
I made and run the macro.
Then I noticed some things got lost though!
Before I began I made a copy of the contacts folder in Outlook (recommended!).
I used the "modified" tab to see what contacts where changed when.
There was an extra URL in the note position for a contact which I put there earlier today.
After running the macro the Facebook data was gone but so was the URL.
Because it changed many contacts I did not bother to look further if other things gotten lost but rather just emptied the folder and restored from backup folder.
I am do work with DB and such but did not find anything special in the script which could explain my output.
Sorry to bring up a dead thread, but is there a way to do this without outlook?
i am still interested as well- can anyone come up with a better way not using outlook?
Remove HTC Notes Using CSV
DeMiNe0 said:
Sorry to bring up a dead thread, but is there a way to do this without outlook?
Click to expand...
Click to collapse
I was trying to figure out this very same thing and came across this thread in my searching. I also don't look Outlook, but I found a really simple, quick, and effective way to manually get rid of all those pesky HTC notes in under five minutes, for those that don't use Outlook:
1) Go into the contacts view in Gmail
2) Click the "More" dropdown box and select "Export"
3) Ensure that the "All Contacts" option is selected, choose the "Outlook CSV format," and export
4) After the file downloads, open it up in Excel (or your choice spreadsheet program)
5) Find the column labeled "Notes," and then just scroll down and clear all the cells with HTC data in them
6) Save the file, ensuring it is still in CSV format
7) Back in your Google Contact Manager, delete all your contacts
NOTE: Before deleting your contacts you will want to export a Google CSV file of all your contacts for backup. You can also the "More > Restore" feature to go back to a previous point in time if something goes wrong.​8) Import the CSV file you saved in step 6
That's it! Your contact book should be restored to the exact way it was, minus the obnoxious HTC data. With 1,000+ contacts, I was able to do this in about two minutes. Again, be sure you have backups of your contacts or know how to use Google's Restore contacts feature in case something goes wrong, but this should work simply enough. Also, I just selected all the cells in the Notes column and cleared all their data, but if you have any notes saved for any of your contacts, you'll want to scroll through the spreadsheet file and be sure you only delete cells with HTC data.
I hope this helps!
---------- Post added at 01:09 AM ---------- Previous post was at 12:52 AM ----------
You should also be aware that this method may cause you to lose your contacts photos, as well as any joined contacts you have in your Android address book. However, if you want to attach your contacts Facebook photos permanently to their Google contact entry (something HTC's method did not do), you should check out this tool; in just a couple clicks, you can have all those photos matched up again and restored:
[I can't post links yet, but just Google "Facebook Google Contact Sync" and click on the first return. It is a great little tool made by a dev called "Heart of Angel."]
mredmond2012 said:
I was trying to figure out this very same thing and came across this thread in my searching. I also don't look Outlook, but I found a really simple, quick, and effective way to manually get rid of all those pesky HTC notes in under five minutes, for those that don't use Outlook:
1) Go into the contacts view in Gmail
2) Click the "More" dropdown box and select "Export"
3) Ensure that the "All Contacts" option is selected, choose the "Outlook CSV format," and export
4) After the file downloads, open it up in Excel (or your choice spreadsheet program)
5) Find the column labeled "Notes," and then just scroll down and clear all the cells with HTC data in them
6) Save the file, ensuring it is still in CSV format
7) Back in your Google Contact Manager, delete all your contacts
NOTE: Before deleting your contacts you will want to export a Google CSV file of all your contacts for backup. You can also the "More > Restore" feature to go back to a previous point in time if something goes wrong.​8) Import the CSV file you saved in step 6
That's it! Your contact book should be restored to the exact way it was, minus the obnoxious HTC data. With 1,000+ contacts, I was able to do this in about two minutes. Again, be sure you have backups of your contacts or know how to use Google's Restore contacts feature in case something goes wrong, but this should work simply enough. Also, I just selected all the cells in the Notes column and cleared all their data, but if you have any notes saved for any of your contacts, you'll want to scroll through the spreadsheet file and be sure you only delete cells with HTC data.
I hope this helps!
---------- Post added at 01:09 AM ---------- Previous post was at 12:52 AM ----------
You should also be aware that this method may cause you to lose your contacts photos, as well as any joined contacts you have in your Android address book. However, if you want to attach your contacts Facebook photos permanently to their Google contact entry (something HTC's method did not do), you should check out this tool; in just a couple clicks, you can have all those photos matched up again and restored:
[I can't post links yet, but just Google "Facebook Google Contact Sync" and click on the first return. It is a great little tool made by a dev called "Heart of Angel."]
Click to expand...
Click to collapse
In addition to the thanks button, I think you deserve a "thanks" post. This was so useful and in addition to removing that HTC garbage, I removed all the other data I found unnecessary.
Remove With a Simple Java Program, If you know Java
Ozark_8125 said:
Is there a way to easily remove the facebook tags on contacts in outlook? it's the stuff that says :
<HTCData><!-- Please do not modify -->
<Facebook>id:xxxxxx/friendof:xxxxxxxxxxx</Facebook>
</HTCData>
Thanks!
Click to expand...
Click to collapse
I know I am too late to reply this post but I actually searched a solution today and found this post where some one also had same issue.
Using gdata java api I wrote a small program to remove notes from all of your contacts. Maximum 800 (Congifurable) Here is the Java Program :
Code:
import java.net.URL;
import com.google.gdata.client.Query;
import com.google.gdata.client.contacts.ContactsService;
import com.google.gdata.data.PlainTextConstruct;
import com.google.gdata.data.TextContent;
import com.google.gdata.data.contacts.ContactEntry;
import com.google.gdata.data.contacts.ContactFeed;
/**
* This is a test template
*/
public class ContactNotesCleaner {
public static String feedUrlString = "https COLON SLASH SLASH www DOT google DOT com SLASH m8 SLASH feeds SLASH contacts SLASH default SLASH full";
public static void main(String[] args) throws Exception {
// Create a new Contacts service
ContactsService myService = new ContactsService(<Any App Name>);
myService.setUserCredentials(<Your Gmail Id>, <Your Password>);
updateAllContacts(myService);
}
public static void updateAllContacts(ContactsService myService) throws Exception {
URL feedUrl = new URL(feedUrlString);
Query myQuery = new Query(feedUrl);
myQuery.setMaxResults(800);
ContactFeed resultFeed = myService.query(myQuery, ContactFeed.class);
// Print the results
System.out.println(resultFeed.getTitle().getPlainText());
for (ContactEntry entry : resultFeed.getEntries()) {
if (entry.getContent() != null) {
updateNotesContent(myService, entry);
}
}
}
private static void updateNotesContent(ContactsService myService, ContactEntry entry) throws Exception {
TextContent textContent = (TextContent) entry.getContent();
if (textContent.getContent() != null) {
String plainText = textContent.getContent().getPlainText();
if (plainText != null && plainText.startsWith("<HTCData>")) {
String newPlainText = "";
textContent.setContent(new PlainTextConstruct(newPlainText.trim()));
entry.setContent(textContent);
URL editUrl = new URL(entry.getEditLink().getHref());
ContactEntry contactEntry = myService.update(editUrl, entry);
System.out.println(entry.getName().getFullName().getValue() + " " + "Updated: " + contactEntry.getUpdated().toString());
}
}
}
}
I have executed the above program and tested it. You need gdata lib files:
gdata-media-1.0.jar
gdata-client-meta-1.0.jar
gdata-contacts-3.0.jar
gdata-client-1.0.jar
gdata-contacts-meta-3.0.jar
gdata-core-1.0.jar
guava-14.0.1.jar
gdataplugin.jar -- I am not sure what this jar does, even if it is required or not.
This is a bit complex for some users to run a java program, this way you will not loose the chat invites and other important information of your contact.
Note: Even if I have tested above program 10 times, I would not give any guaranty it will work for you.
- CAM
cmehta82 said:
I know I am too late to reply this post but I actually searched a solution today and found this post where some one also had same issue.
Using gdata java api I wrote a small program to remove notes from all of your contacts. Maximum 800 (Congifurable) Here is the Java Program
Click to expand...
Click to collapse
Your Java program worked!
I attached all the required libraries in a .zip-file. Include them in your Java project and copy the code from cmehta82 post above.
Replace <Your Gmail Id> with your emailadress:
Replace <Your Password> with your application specific password, generated at https://accounts.google.com/b/0/IssuedAuthSubTokens#accesscodes
Replace the feed URL string with https://www.google.com/m8/feeds/contacts/default/full
Can't JOIN contacts if HTCData exists in notes field
I wrote up my solution to this problem a little bit here thanks to the this forum thread above.
http://androidforums.com/samsung-ga...tcdata-exists-in-notes-field.html#post5968115
Python script to remove HTCData
Used to be a HTC phone user and it really messed up my contacts with the XML data. I am using a Mac and have written a Python script to get rid of the HTCData tag.
I posted the script here: http://kongjinjie.wordpress.com/2013/10/29/remove-htcdata-from-apple-contacts/
I don't know if this works on other OS, only tested on my Mac. I hope it helps!
EDIT:
Do not use this for those who setup Sync to Google. After running this script, it doesn't seeem to initiate a sync to Google. Anyone knows how to force a sync to Google? Is there a timestamp I can change to identify the latest version?
cmehta82 said:
I know I am too late to reply this post but I actually searched a solution today and found this post where some one also had same issue.
Using gdata java api I wrote a small program to remove notes from all of your contacts. Maximum 800 (Congifurable) Here is the Java Program :
Code:
import java.net.URL;
import com.google.gdata.client.Query;
import com.google.gdata.client.contacts.ContactsService;
import com.google.gdata.data.PlainTextConstruct;
import com.google.gdata.data.TextContent;
import com.google.gdata.data.contacts.ContactEntry;
import com.google.gdata.data.contacts.ContactFeed;
/**
* This is a test template
*/
public class ContactNotesCleaner {
public static String feedUrlString = "https COLON SLASH SLASH www DOT google DOT com SLASH m8 SLASH feeds SLASH contacts SLASH default SLASH full";
public static void main(String[] args) throws Exception {
// Create a new Contacts service
ContactsService myService = new ContactsService(<Any App Name>);
myService.setUserCredentials(<Your Gmail Id>, <Your Password>);
updateAllContacts(myService);
}
public static void updateAllContacts(ContactsService myService) throws Exception {
URL feedUrl = new URL(feedUrlString);
Query myQuery = new Query(feedUrl);
myQuery.setMaxResults(800);
ContactFeed resultFeed = myService.query(myQuery, ContactFeed.class);
// Print the results
System.out.println(resultFeed.getTitle().getPlainText());
for (ContactEntry entry : resultFeed.getEntries()) {
if (entry.getContent() != null) {
updateNotesContent(myService, entry);
}
}
}
private static void updateNotesContent(ContactsService myService, ContactEntry entry) throws Exception {
TextContent textContent = (TextContent) entry.getContent();
if (textContent.getContent() != null) {
String plainText = textContent.getContent().getPlainText();
if (plainText != null && plainText.startsWith("<HTCData>")) {
String newPlainText = "";
textContent.setContent(new PlainTextConstruct(newPlainText.trim()));
entry.setContent(textContent);
URL editUrl = new URL(entry.getEditLink().getHref());
ContactEntry contactEntry = myService.update(editUrl, entry);
System.out.println(entry.getName().getFullName().getValue() + " " + "Updated: " + contactEntry.getUpdated().toString());
}
}
}
}
I have executed the above program and tested it. You need gdata lib files:
gdata-media-1.0.jar
gdata-client-meta-1.0.jar
gdata-contacts-3.0.jar
gdata-client-1.0.jar
gdata-contacts-meta-3.0.jar
gdata-core-1.0.jar
guava-14.0.1.jar
gdataplugin.jar -- I am not sure what this jar does, even if it is required or not.
This is a bit complex for some users to run a java program, this way you will not loose the chat invites and other important information of your contact.
Note: Even if I have tested above program 10 times, I would not give any guaranty it will work for you.
- CAM
Click to expand...
Click to collapse
P1nGu1n_ said:
Your Java program worked!
I attached all the required libraries in a .zip-file. Include them in your Java project and copy the code from cmehta82 post above.
Replace <Your Gmail Id> with your emailadress:
Replace <Your Password> with your application specific password, generated at https://accounts.google.com/b/0/IssuedAuthSubTokens#accesscodes
Replace the feed URL string with https://www.google.com/m8/feeds/contacts/default/full
Click to expand...
Click to collapse
Where do you configure the app name and password?>
ginorp said:
I just sat down on my break and created this code to strip out the HTC tags from the contact notes:
Code:
Sub HTCbGone()
Dim objContactsFolder As Outlook.MAPIFolder
Dim objContacts As Outlook.Items
Dim objContact As Object
Dim StartPos As Integer
Dim EndPos As Integer
Dim iCount As Integer
' Specify with which contact folder to work
Set objContactsFolder = _
Session.GetDefaultFolder(olFolderContacts)
Set objContacts = objContactsFolder.Items
iCount = 0
' Process the changes
For Each objContact In objContacts
If TypeName(objContact) = "ContactItem" Then
StartPos = InStr(objContact.Body, "<HTCData>")
EndPos = InStr(objContact.Body, "</HTCData>") + 10
If StartPos > 0 Then
If StartPos = 1 Then
If Len(EndPos) > EndPos + 1 Then
objContact.Body = Mid(objContact.Body, EndPos + 1)
Else
objContact.Body = ""
End If
Else
If Len(EndPos) > EndPos + 1 Then
objContact.Body = Left(objContact.Body, StartPos = 1)
Else
objContact.Body = Left(objContact.Body, StartPos - 1) & Mid(objContact.Body, EndPos + 1)
End If
End If
iCount = iCount + 1
objContact.Save
End If
End If
Next
' Display the results
MsgBox "Number of contacts updated:" & Str$(iCount), , _
"HTCbGone Finished"
' Clean up
Set objContact = Nothing
Set objContacts = Nothing
Set objContactsFolder = Nothing
End Sub
To run this, I opened Outlook. Selected Macro(s) from the Tools pull-down menu (or press [ALT+F8]). Created a new Macro called HTCbGone and pasted this code over everything. Then I just ran it.
Use at your own risk.
Happy scripting,
GinoRP
Click to expand...
Click to collapse
Sorry for this reply in this old thread, but you might lose data running the VBA code from GinoRP. I found a lot of small mistakes.
Here is the corrected code. You can run it multiple times if there is more than one <HTCData> tag in a specific contact.
Code:
Sub HTCbGone()
Dim objContactsFolder As Outlook.MAPIFolder
Dim objContacts As Outlook.Items
Dim objContact As Object
Dim StartPos As Integer
Dim EndPos As Integer
Dim iCount As Integer
' Specify with which contact folder to work
Set objContactsFolder = _
Session.GetDefaultFolder(olFolderContacts)
Set objContacts = objContactsFolder.Items
iCount = 0
' Process the changes
For Each objContact In objContacts
If TypeName(objContact) = "ContactItem" Then
StartPos = InStr(objContact.Body, "<HTCData>")
EndPos = InStr(objContact.Body, "</HTCData>") + 10
If StartPos > 0 Then
If StartPos = 1 Then
If Len(objContact.Body) > EndPos + 1 Then
objContact.Body = Mid(objContact.Body, EndPos)
Else
objContact.Body = ""
End If
Else
If Len(objContact.Body) = EndPos - 1 Then
objContact.Body = Left(objContact.Body, StartPos - 1)
Else
objContact.Body = Left(objContact.Body, StartPos - 1) & Mid(objContact.Body, EndPos)
End If
End If
iCount = iCount + 1
objContact.Save
End If
End If
Next
' Display the results
MsgBox "Number of contacts updated:" & Str$(iCount), , _
"HTCbGone Finished"
' Clean up
Set objContact = Nothing
Set objContacts = Nothing
Set objContactsFolder = Nothing
End Sub

[Q] WP7 - ProgressBar sample?

Hi there,
I'm a little bit stuck with a page transition.
In my app, I select a name from a listbox which is located in another page (Page 2)
Once the name is selected from the listbox (in page 2) it automatically returns to the calling page.
Problem is that during the transition, in the OnNavigatedTo event of Page 1, it fires a query which takes some time and the transition is freezed during that time.
How can I add a ProgressBar to warn the user?
If possible, I'd like to stay as "official" as possible, so my idea is to use the standard ProgressBar supllied in the RTW.
I tried many searches and found nothing close to a workable sample on this.
Any help is much apprecitated in advance!
GFR_2009 said:
Hi there,
I'm a little bit stuck with a page transition.
In my app, I select a name from a listbox which is located in another page (Page 2)
Once the name is selected from the listbox (in page 2) it automatically returns to the calling page.
Problem is that during the transition, in the OnNavigatedTo event of Page 1, it fires a query which takes some time and the transition is freezed during that time.
How can I add a ProgressBar to warn the user?
If possible, I'd like to stay as "official" as possible, so my idea is to use the standard ProgressBar supllied in the RTW.
I tried many searches and found nothing close to a workable sample on this.
Any help is much apprecitated in advance!
Click to expand...
Click to collapse
If you're not already using the PerformanceProgressBar, you should be.
http://www.jeff.wilcox.name/2010/08/performanceprogressbar/
It's pretty much 'plug&play'.
There are 2 ideas which you could try to fix your problem.
An idea that you could try is using a DispatcherTimer. A timer will allow the function to finish loading, while creating an event which will fire to display the progress bar. When the page has finished loading, (say 1 sec) your timer could tick, and do whatever work you need done. Another solution would be to add a Loaded event on the page. This would allow you to run some code once the page is fully loaded. This is probably the best design. To do that, you'd need some code like this:
Code:
public MainPage()
{
InitializeComponent();
Loaded += new RoutedEventHandler(MainPage_Loaded);
}
void MainPage_Loaded(object sender, RoutedEventArgs e)
{
ProgressBar pb = new ProgressBar();
pb.Style = PhoneApplicationService.Current.State["PerformanceProgressBar"] as Style;
pb.IsIndeterminate = true;
//add it onto the page, since it wasn't done in XAML.
LayoutRoot.Children.Add(pb);
}
Note that you can still create the ProgressBar in XAML, it was just easier to only show 1 file.
williammel,
Thanks a lot for the answer. Very clear and helpful!
Will try it right now.
Cheers,
Gus

How make HELLO WORLD on the WM6.1 ???

Who can write Step by Step instruction by C++/VisualStudio 2008 ? for writing Hello World apps And simple actions of work with forms???
You can start here...http://www.hitmill.com/programming/cpp/helloWorld.htm
Remember a search engine is your friend.
Hope that I have help you.
In C++ you have the choice of WIN 32, ATL and MFC programming models. They are all different.
If you are using standard windows forms items ie buttons, editboxes, dropdowns etc. C# is a LOT easier.
stephj said:
If you are using standard windows forms items ie buttons, editboxes, dropdowns etc. C# is a LOT easier.
Click to expand...
Click to collapse
It is indeed much easier for "Hello World" type applications. For more complicated things, poor performance and lack of direct access to the native API begins to add up.
The original poster probably has some specific problem, the solution to which he hopes to find in a step-by-step tutorial. If he still has not been able to solve it, it might help to describe it to us.
O.K........
Over the next few posts, (Rome wasn't built in a day!), this will build into a step by step tutorial in how to create a basic WIN32 application. As a start we will use the C# .Net solution I wrote in reply to this post:
http://forum.xda-developers.com/showthread.php?t=1435629
The original request was for an application that calculates the check digit for an intermodal container number. For the uninitiated, intermodal containers are the ubiquitous 20ft and 40ft metal boxes that dominate the shipping industry.
All containers have an eleven digit serial number of the form:
ABCD 123456 7
Where ABC is the code for the container's owner, and D is the Category Identifier, almost always a 'U'. 123456 is the serial number of the box and the final number '7' is the checksum digit which is calculated from the previous 10 characters. When keying in container numbers into computer systems etc, it can be used to quickly check whether the container number is valid before further processing is done. The same thing applies to the last digit of your credit card number, it is calculated from the previous 15 numbers.
Container numbers conform to ISO6346 and more can be read here http://en.wikipedia.org/wiki/ISO_6346
We will build a WIN32 C++ Mobile 6 application to calculate the check digit from those given in a text box on the screen.
Validation will be minimal, if the user enters anything but characters of the form AAAA999999 in the textbox, nothing appears in the check digit box. When valid, the checkdigit magically appears.
You will need:- Visual Studio Professional 2008, not the express version, and an installed Windows Mobile 6.0 SDK
The Express version of VS cannot target mobile devices. VS 2003/5 can also be used, as well as earlier or later versions of the SDK, but you will encounter slight differences in VS or the SDK, that you will have to fight your way through yourself.
The finished application will look something like the attached image.
Under Win32, there is no drag and drop toolbox, all controls have to be created from scratch. All good fun, so roll up your sleeves, break out the birch twigs and let the self-flagellation begin.......
Right!.....Let's go............
From VS2008 select
File -> New -> Project
Select C++, Smart Device and Win32 Smart Device Project. Select the destination for the project and name it IS06346. See image 01.
Click OK
On the Platforms submenu of the next screen add the Windows Mobile 6.0 SDK to the project and remove the others. See image 02
........and, on the 'Application Settings' submenu, make sure the Windows Application radio button is on, and all others are off. See image 03
Click Finish. The VS wizard will create all the basic files we need under the directory given above.
In fact, pressing F5 should build this project and run it in the emulator. The application does very little at this stage, nothing to be precise, but it should work........... See 04
The main program is ISO3486.cpp This shell program is some 250 lines of code, most of it is needed for a "do nothing" program, but it boils down into five main functions.
WinMain() The entry point of the program, where the operating system will call it on initial load. Leave it alone.
InitInstance() Called immediately by WinMain and where the program creates its initial window etc. We will add a few bits of extra initialization here.
MyRegisterClass() Called by InitInstance to register the window class, just before the initial window is created. Leave it alone unless you really know what you are doing.
WndProc() The message processing loop for the main/parent window. Any windows event will be fired at this function as a Windows Message, it is up to us to process the ones we need. A few variables will go in here. All the original WM2003 "Hello World" program did, in the EVC based SDK, was to intercept the WM_PAINT message, find the client area of the screen, and draw the text "Hello World" in the middle of it.
About() The message processing loop for the About dialog box. We will be quite happy with the default action so we'll leave it alone.
To Do:
1.) Add reference to <string.h>
2.) Create two text boxes and display them. Limit the entry to 10 characters on the main edit box and disable input on the second check digit box.
3) Draw an "Enter container number:" text label above the edit boxes in response to the WM_PAINT message. The edit boxes will draw themselves when required.
4.) Intercept the EN_CHANGE message from the main edit box. If the length of the text in the box is 10 characters long, uppercase it, and if it is valid, generate the checksum and display it in the checksum box, otherwise clear the checksum box. Replace the textbox text with its uppercase value, but do not respond the the EN_CHANGE message generated by this change, as this will trigger an infinite shower of EN_CHANGE messages.
When this is done, we will have a working application.
To be continued.....................
Next...........
Let’s work our way down the TODO: list above.
1.) Add reference to “string.h”:
Later on we are going to use a call to towupper() to convert the input into uppercase. It is defined in string.h, so we have to add this to the source file.
At the top of the ISO6346.CPP after the line
Code:
#include "ISO6346.h"
Add the line:
Code:
#include "string.h"
2.) Create two text boxes and display them......
We will create two windows as text boxes, but we will save their handles as global variables as they are referenced from more than one function. While we are at it we also need a global Boolean variable to prevent the uppercased replacement from causing the runaway reaction mentioned above.
After:
Code:
HINSTANCE g_hInst; // current instance
HWND g_hWndMenuBar; // menu bar handle
Add:
Code:
HWND g_hWndText,g_hWndCheck;
bool g_Updating;
Now let’s create the text edit boxes. You may already know this, or this may be an eye opener, but all edit controls are actually windows in their own right, albeit that they are child windows of the main form.
In InitInstance() after:
Code:
if (!hWnd)
{
return FALSE;
}
add:
Code:
g_hWndText= CreateWindow(TEXT("EDIT"),NULL,WS_CHILD | WS_BORDER,40,50,110,20,hWnd,NULL,hInstance,NULL);
g_hWndCheck=CreateWindow(TEXT("EDIT"),NULL,WS_CHILD | WS_BORDER, 160,50,20,20,hWnd,NULL,hInstance,NULL);
This creates the text edit boxes. As yet they won’t be displayed, but we have to tweak them first. We want to disable the checkdigit box, so that the user cannot type anything into it as we will set it with the correct value when a valid container number is entered in the text box. We will disable it by calling the EnableWindow() function.
We also need to set the size of the text edit window to 10 characters. Under MFC and .NET this is a hoot, as it already a property of the edit control object, which has been conveniently wrappered for us, and we can just set that property. Here in the world of Win32, it is not quite so simple. We have to fire an EM_SETLIMITTEXT message at the window, to tell it that that is what we want. While we are at it, let's set the global g_Updating variable to be false, ready for use later, and here is as good a place as any to do it.
After the CreateWindow() lines we have just added, add the next three lines to do the above.
Code:
SendMessage(g_hWndText,EM_SETLIMITTEXT,10,0);
EnableWindow(g_hWndCheck,false);
g_Updating=false;
Now the windows exist as we want them, all we have to do is display them. At the bottom of the InitInstance() function after
Code:
ShowWindow(hWnd, nCmdShow);
add
Code:
ShowWindow(g_hWndText, nCmdShow);
ShowWindow(g_hWndCheck, nCmdShow);
The main window will now look after them and control them as required. Marvellous!
3) Draw an "Enter container number:" text label............
Now we need a label above the two boxes to tell the user to type a valid container number number into the text box. From the resource view of the project, open the String Table folder in ISO6346ppc.rc then open the String Table object. Click in the blank entry at the bottom and change the ID to IDS_ENTER and the Caption to "Enter container number:" Don't worry about the what the value is, if it is not '3', as the IDE will take care of it.
To get it drawn on the form, we will have to add it to the WM_PAINT event of the main window. We'll need a RECT structure to describe where we want the text to go, a buffer to store the string and while we are here let's add the function variables we are going to need later. At the top of the WndProc() function:
After:
Code:
int wmId, wmEvent;
PAINTSTRUCT ps;
HDC hdc;
add
Code:
TCHAR c,szBuffer[MAX_LOADSTRING];
RECT rt;
int i,j,k;
bool valid;
i,j and k are general variables for calculating the check digit. szBuffer is used to hold the "Enter container number:" string in WM_PAINT, and also for the contents of the edit box when it changes. As these two events will not occur at the same time, we can get away with it having a dual personality. Variable 'c' is used to read the string one character at a time and 'valid' is set to false if the the container number is not in the correct format.
Replace the TODO: line in the WM_PAINT handler
Code:
// TODO: Add any drawing code here...
with:
Code:
rt.top=20;
rt.bottom=40;
rt.left=40;
rt.right=180;
LoadString(g_hInst,IDS_ENTER,szBuffer,MAX_LOADSTRING);
DrawText(hdc,szBuffer,wcslen(szBuffer),&rt,0);
Now when the form is drawn, the label will appear in the right place.
4.) Intercept the EN_CHANGE message from the main edit box..........
There is no easy way to do the next bit step-by-step, so we will just do it, I'll explain later.........
Replace the standard code for the response to the WM_COMMAND message:
Code:
case WM_COMMAND:
wmId = LOWORD(wParam);
wmEvent = HIWORD(wParam);
// Parse the menu selections:
switch (wmId)
{
case IDM_HELP_ABOUT:
DialogBox(g_hInst, (LPCTSTR)IDD_ABOUTBOX, hWnd, About);
break;
case IDM_OK:
SendMessage (hWnd, WM_CLOSE, 0, 0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
break;
with this:
Code:
case WM_COMMAND:
wmId = LOWORD(wParam);
wmEvent = HIWORD(wParam);
// Parse the menu selections:
switch (wmId)
{
case IDM_HELP_ABOUT:
DialogBox(g_hInst, (LPCTSTR)IDD_ABOUTBOX, hWnd, (DLGPROC)About);
break;
case IDOK:
SendMessage (hWnd, WM_CLOSE, 0, 0);
break;
}
switch (wmEvent)
{
case EN_CHANGE:
if(g_hWndText == (HWND) lParam && !g_Updating)
{
GetWindowText(g_hWndText, szBuffer,MAX_LOADSTRING);
if(wcslen(szBuffer)==10)
{
k=0;
valid=true;
for(i=0; i<10; i++)
{
c=szBuffer[i]=towupper(szBuffer[i]);
if((i<4 && (c<'A' || c>'Z')) || (i>3 && (c<'0' || c>'9')))
valid = false;
j=int(c);
if (j > 64 && j < 91)
k += ((j - 55) + (j - 56) / 10) << i;
else
k += (j - 48) << i;
}
if(valid)
{
// Calculate final check digit
k = ((k % 11) % 10);
// Do not process the following update
g_Updating = true;
SetWindowText(g_hWndText,szBuffer);
g_Updating = false;
// Set check window to correct value
szBuffer[0]='0'+k;
szBuffer[1]='\0';
SetWindowText(g_hWndCheck,szBuffer);
// Position cursor at end of edit field.
SendMessage(g_hWndText,EM_SETSEL,10,10);
}
else
SetWindowText(g_hWndCheck,TEXT(""));
}
else
SetWindowText(g_hWndCheck,TEXT(""));
}
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
break;
When the text edit box contents are changed, a EN_CHANGE message arrives at the parent window. It appears as a WM_COMMAND message with the wmEvent parameter containing the EN_CHANGE identifier, together with the handle of the window that generated the message. That is why the second 'switch' code exists to trap the EN_CHANGE event message.
If the EN_CHANGE message came from the Text edit window, not the Checksum window, then get the text within it. If the length is 10 characters long, then process the string. The variable k is used as a running total for the checksum. If after processing all 10 characters, the string is still valid, it is converted modulo 11 and then modulo 10 into the final checksum number. The checksum edit box is then updated with this value. The contents of the Edit box are replaced with its uppercase value. In doing so, we will cause another EN_CHANGE message to be sent to the parent window, which would cause this function to be executed again, and so on and so forth, causing an infinite shower of messages. To prevent this, we set the global variable g_Updating to true before making the change, and then setting it to false immediately afterwards. The test in the first line of the EN_CHANGE processing code, does not execute at all if g_Updating is true, thereby preventing this problem.
Build the final program, and test it in the emulator. Switch the build to 'Release' and the target to Windows Mobile Device, and run the executable on your device.
The complete ISO6346.cpp file is included in the attached zip file.
Here endeth the lesson...........
As a continuation, we will build the whole thing again from scratch, but next time using the Microsoft Foundation Class, MFC.
Watch this space..................
Don Reba said:
It is indeed much easier for "Hello World" type applications. For more complicated things, poor performance and lack of direct access to the native API begins to add up.
Click to expand...
Click to collapse
I totally agree with this! And worst thing is you can neither use a resource hacker tool nor a dependency walker tool, if you want to inspect a .NET CF application.
Using MFC......
From VS2008 as before select File->New->Project then select Visual C++, Smart Device, and MFC Smart Device Application.
Name it ISO6346 as before, and click OK. See image 01
On the platforms submenu select the Windows Mobile 6.0 SDK as before. See image 02
On the Application Type submenu, select the "Dialog Based" and "Use MFC in a static Library" radio buttons. See Image 03
By default the application comes with two dialog boxes for portrait and landscape but in our case this is complete overkill. We will get rid of the Landscape (Wide) dialog box.
In the Dialog folder of the resource view of ISO6346ppc.rc, delete the IDD_ISO6346_DIALOG_WIDE entry. See image 04.
To get this past the compiler, we will have to tidy it up a bit. In ISO6346Dlg.cpp delete the following sections of code.
Code:
#if defined(_DEVICE_RESOLUTION_AWARE) && !defined(WIN32_PLATFORM_WFSP)
void CISO6346Dlg::OnSize(UINT /*nType*/, int /*cx*/, int /*cy*/)
{
if (AfxIsDRAEnabled())
{
DRA::RelayoutDialog(
AfxGetResourceHandle(),
this->m_hWnd,
DRA::GetDisplayMode() != DRA::Portrait ?
MAKEINTRESOURCE(IDD_ISO6346_DIALOG_WIDE) :
MAKEINTRESOURCE(IDD_ISO6346_DIALOG));
}
}
#endif
and also:
Code:
#if defined(_DEVICE_RESOLUTION_AWARE) && !defined(WIN32_PLATFORM_WFSP)
ON_WM_SIZE()
#endif
Double Click in the IDD_ISO6346_DIALOG entry to open it up in the main window. Click on the "TODO: Place dialog controls here" label and change its caption to "Enter container number:", and position it near the top of the dialog box. From the Toolbox view, drop two edit controls on to the dialog box, under the above label. See image 05. Right click on the first box and select Add Variable. Name the first box edtText and click Finish. See image 06. Do the same for the second box and name it edtCheck. Notice that the wizard has added entries for the DoDataExchange(CDataExchange* pDX) function.
In OnInitDialog() after the line
Code:
// TODO: Add extra initialization here
Add:
Code:
Updating=false;
edtText.LimitText(10);
edtCheck.SetReadOnly();
Note that an Edit Control has more useful methods to call than the Win32 method above, where setting the text limit of the control has to be done by sending windows messages to it.
Right click on the Text Edit Box control and select "Add event handler..." select the EN_CHANGE message, take the default event handler function name, and click the "Add and Edit" button. See image 07 In ISO6346Dlg.h notice that the wizard has added the two edit boxes at the bottom of the file, and also added the message map thus:
Code:
public:
CEdit edtText;
CEdit edtCheck;
afx_msg void OnEnChangeEdit1();
In the //Implementation section of the same file after
Code:
HICON m_hIcon;
add:
Code:
bool Updating;
This will be used as before to prevent an infinite cascade of messages.
In the OnChangeEdit1() function add the following code:
Code:
int i,j,k;
wchar_t c;
bool valid;
CString strText,strCheck;
if(!Updating)
{
if(edtText.LineLength(0)==10)
{
edtText.GetLine(0,strText.GetBuffer(10),10);
strText.ReleaseBuffer(-1);
strText.MakeUpper();
k=0;
valid = true;
// Check the contents are of the form ABCD123456
for(i=0; i<10; i++)
{
c=strText.GetAt(i);
j=int(c);
if((i<4 && (c<'A' || c>'Z')) || (i>3 && (c<'0' || c>'9')))
valid = false;
if (j > 64 && j < 91)
k += ((j - 55) + (j - 56) / 10) << i;
else
k += (j - 48) << i;
}
if(valid)
{
// Calculate final check digit
k = ((k % 11) % 10);
strCheck.GetBufferSetLength(1);
strCheck.SetAt(0,'0'+k);
strCheck.ReleaseBuffer(-1);
edtCheck.SetWindowTextW(strCheck);
Updating = true;
// Do not process the following update
edtText.SetWindowTextW(strText);
Updating = false;
// Position cursor at end of edit field.
edtText.SetSel(10,10,0);
}
else //Invalid Not ABCD123456 - clear the check digit field
edtCheck.SetWindowTextW(TEXT(""));
}
else // Invalid - Not 10 char long - clear the check digit field
edtCheck.SetWindowTextW(TEXT(""));
}
This time we use CString objects to get/set the contents of the edit controls.
Right! That's it. Compile it and run it, either in the emulator or on the device.
See image 08. Notice that as this a dialog application, there are no menu buttons. When the [X] button is pressed the program terminates.
As another interesting point, compare the sizes of the two release executables. The Win32 version is around 8.5kb, that of the MFC version is around 167kb, both launch pretty damned quickly. Compare that with the . NET C# executable from the original post. That is around 9kb in size, but it takes your device around three seconds to shove it through the JiT compiler in order to able to run it, and that is for only a tiny .NET program.

[MOD][SOURCE] Disable lockscreen vibration on any AOSP based ROM

Hello guys.
I was recently messing out multiwaveview source, just to see what cool things could I add to my ROM.
It was very easy to notice, that we have there the method that makes lockscreen vibrate, on touch.
So let's stop talking and more modding.
Go to your source tree, and search for
frameworks/base/core/java/com/android/internal/widget/multiwaveview/MultiWaveView.java
With search option (I use gedit, so CTRL+F), look for setVibrateEnabled.
There are plenty of options for removing vibration, the one I use, is setting a boolean to false on constructor method.
Code:
public MultiWaveView(Context context, AttributeSet attrs) {
super(context, attrs);
Resources res = context.getResources();
TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.MultiWaveView);
mOuterRadius = a.getDimension(R.styleable.MultiWaveView_outerRadius, mOuterRadius);
mHorizontalOffset = a.getDimension(R.styleable.MultiWaveView_horizontalOffset,
mHorizontalOffset);
mVerticalOffset = a.getDimension(R.styleable.MultiWaveView_verticalOffset,
mVerticalOffset);
mHitRadius = a.getDimension(R.styleable.MultiWaveView_hitRadius, mHitRadius);
mSnapMargin = a.getDimension(R.styleable.MultiWaveView_snapMargin, mSnapMargin);
mVibrationDuration = a.getInt(R.styleable.MultiWaveView_vibrationDuration,
mVibrationDuration);
mFeedbackCount = a.getInt(R.styleable.MultiWaveView_feedbackCount,
mFeedbackCount);
mHandleDrawable = new TargetDrawable(res,
a.getDrawable(R.styleable.MultiWaveView_handleDrawable));
mTapRadius = mHandleDrawable.getWidth()/2;
mOuterRing = new TargetDrawable(res, a.getDrawable(R.styleable.MultiWaveView_waveDrawable));
// Read chevron animation drawables
final int chevrons[] = { R.styleable.MultiWaveView_leftChevronDrawable,
R.styleable.MultiWaveView_rightChevronDrawable,
R.styleable.MultiWaveView_topChevronDrawable,
R.styleable.MultiWaveView_bottomChevronDrawable
};
for (int chevron : chevrons) {
Drawable chevronDrawable = a.getDrawable(chevron);
for (int i = 0; i < mFeedbackCount; i++) {
mChevronDrawables.add(
chevronDrawable != null ? new TargetDrawable(res, chevronDrawable) : null);
}
}
// Read array of target drawables
TypedValue outValue = new TypedValue();
if (a.getValue(R.styleable.MultiWaveView_targetDrawables, outValue)) {
internalSetTargetResources(outValue.resourceId);
}
if (mTargetDrawables == null || mTargetDrawables.size() == 0) {
throw new IllegalStateException("Must specify at least one target drawable");
}
// Read array of target descriptions
if (a.getValue(R.styleable.MultiWaveView_targetDescriptions, outValue)) {
final int resourceId = outValue.resourceId;
if (resourceId == 0) {
throw new IllegalStateException("Must specify target descriptions");
}
setTargetDescriptionsResourceId(resourceId);
}
// Read array of direction descriptions
if (a.getValue(R.styleable.MultiWaveView_directionDescriptions, outValue)) {
final int resourceId = outValue.resourceId;
if (resourceId == 0) {
throw new IllegalStateException("Must specify direction descriptions");
}
setDirectionDescriptionsResourceId(resourceId);
}
a.recycle();
[COLOR="Red"][B]setVibrateEnabled(false);[/B][/COLOR]
}
But you can also set the method to always return null (or just deleting method and all it's usage, not recommended though if you want to come back some time)
Code:
public void setVibrateEnabled(boolean enabled) {
mVibrator = null;
}
Compile, and voilà, no more damn haptic feedback on lockscreen
TOO Hard for you ?, use ParanoidAndroid, and enjoy of this and some other mods, click my signature .
Which boolean gets called for haptic feedback in let's say trebuchet launcher or the gallery when you long press something like adding a widget on the homescreen because you're trying to move it to another home screen.
is there a difference between setHapticFeedbackEnabled and setVibrateEnabled?? Is it cooked into each and every individual apk or is there one giant key/string/boolean that controls everything?
Basically what I'm getting at is I'm just trying to find a way to disable all forms of haptic feedback. I've decompiled settings.apk, systemui.apk., framework-res.apk, framework.jar, and android policy.jar and have been forking around with that **** for the being learning some new stuff by editing different things here and there and seeing what it does. haha, very primitive but hey, I'm trying to learn everything I can!
Also, do I have to build the app from source to remove haptic feedback from it or can I decompile said apk, edit the certain xml/smali file recompile and voila?
Learning new **** is fun!
rdubyah said:
Which boolean gets called for haptic feedback in let's say trebuchet launcher or the gallery when you long press something like adding a widget on the homescreen because you're trying to move it to another home screen.
is there a difference between setHapticFeedbackEnabled and setVibrateEnabled?? Is it cooked into each and every individual apk or is there one giant key/string/boolean that controls everything?
Basically what I'm getting at is I'm just trying to find a way to disable all forms of haptic feedback. I've decompiled settings.apk, systemui.apk., framework-res.apk, framework.jar, and android policy.jar and have been forking around with that **** for the being learning some new stuff by editing different things here and there and seeing what it does. haha, very primitive but hey, I'm trying to learn everything I can!
Also, do I have to build the app from source to remove haptic feedback from it or can I decompile said apk, edit the certain xml/smali file recompile and voila?
Learning new **** is fun!
Click to expand...
Click to collapse
Each app handles haptic feedback on it's own, gallery, trebuchet, all of them, request for Context.VIBRATOR_SERVICE, wich is the main Service that manages the vibration (Obviously, framework is just the interface that "connects" user actions with kernel and then with hardware). For other side smali is not the best way to code android in general, but it's the same, so you could get the same results as editing java classes. Removing all forms of haptic feedback.. hm.. if i'm not bad, android loads device hardware through some framework service, not actually sure if it's VIBRATOR_SERVICE. So in theory, and pure theory, so dont believe me a word, you could trick android to make it think device doesn't have vibrator. Doing it manually on each app, would be SUCH a huge amount of work, so I definitively don't recommend it.
Good luck!
[MOD][SOURCE] Disable lockscreen vibration on any ROM
Heres another solution, your thread helped much:
http://forum.xda-developers.com/showthread.php?p=28227782
D4rKn3sSyS said:
Each app handles haptic feedback on it's own, gallery, trebuchet, all of them, request for Context.VIBRATOR_SERVICE, wich is the main Service that manages the vibration (Obviously, framework is just the interface that "connects" user actions with kernel and then with hardware). For other side smali is not the best way to code android in general, but it's the same, so you could get the same results as editing java classes. Removing all forms of haptic feedback.. hm.. if i'm not bad, android loads device hardware through some framework service, not actually sure if it's VIBRATOR_SERVICE. So in theory, and pure theory, so dont believe me a word, you could trick android to make it think device doesn't have vibrator. Doing it manually on each app, would be SUCH a huge amount of work, so I definitively don't recommend it.
Good luck!
Click to expand...
Click to collapse
I finally downloaded the CM9 source and compiled an unofficial.zip the other day and was amazing at how easy and simple it was removing haptic feedback from trebuchet launcher as well as the gallery. I can't believe how stupid I was trying to edit smali!
For trebuchet, DragController.java as well as for the gallery2 AlbumPage.java and AlbumSetPage.java solved so easily. VIBRATE_DURATION = 0 + mVibrator.vibrate(0); !!! I'm sure it's not the prettiest or cleanest way of removing vibration but hey, it works! Haha.

Categories

Resources