MIUI Music Player For Blade - Blade Themes and Apps

I want MIUI player for my blade
If anyone has downloaded then plz tell me site from where u have downloaded n how it works?

http://forum.xda-developers.com/showthread.php?t=995975

CM9 music is out

For a Android "Ice Cream Sandvich", so cant install "Gingerbread".

n3tk0 said:
For a Android "Ice Cream Sandvich", so cant install "Gingerbread".
Click to expand...
Click to collapse

saaransh9 said:
Click to expand...
Click to collapse
He means the CM9 music player only works on ICS and not Gingerbread.

None?
Sent from my ZTE-BLADE using Tapatalk

Do you really hear music on this phone ?
I think Music is one of the poor features of the phone.

xtremevicky said:
Do you really hear music on this phone ?
I think Music is one of the poor features of the phone.
Click to expand...
Click to collapse
are you serious??
your question is invalid.
Yes, we DO hear music, either from the speaker, or from the headphones. However, the speaker is not the loudest you can find out there
But sounds from headphones are high quality and loud

My phone don't play music very loud even if the headphones are connected. Does exist an application, which can incrase the volume of my Blade?

Install Volume+.

stanangel said:
My phone don't play music very loud even if the headphones are connected. Does exist an application, which can incrase the volume of my Blade?
Click to expand...
Click to collapse
use poweramp and check if u have inserted the headphones properly in the jack.

We have android Music 4.0 on Blade I have been using it for a couple of months and got hold of a MIUI Player , its good but dont know if it genuine or not as I have not seen the MiUi Music Player myself.

Great app. I most like the "sleep mode".

It works all right
You can't install it as a normal apk. You'll have to copy it to your /system/app folder with a root enabled file manager (like ES File Explorer or Astro) and rename it to Music.apk.
Don't forget to copy the original one to the SD card (or rename it to Music.bak or something) in case anything goes wrong.
Link
Btw the File Manager works as well, installation is the same. I prefer the MIUI one because a)it looks awesome and b)it has a built in FTP feature which is even more awesome.
Link

n3tk0 said:
For a Android "Ice Cream Sandvich", so cant install "Gingerbread".
Click to expand...
Click to collapse
Cm9 music works on gingerbread as well.
Sent from my Blade using XDA app

You guys can also check out here for more Miui stuff to mingle with.
I've tried the (older) music player version given on there on my gf's Blade and everything was working fine; even the lyrics search which wouldn't work on my Defy... Some apps there are even installable apk if I remember right. But nevertheless, those are system apps; so yes, it is better to push them with adb or a root-enable file explorer AND change their permissions to 644 (same as the other apps in /system/app folder) + reboot.
But all that being said, I much prefer the N7 music player (free from the Play Store) as mentioned here. I've also given an ICS Music.apk player (taken from ICS's system dump release by Google some months ago) that works perfectly fine on CM7 on a post on that same thread..
Enjoy and rock on!
No music on the Blade: good one!!

saaransh9 said:
use poweramp and check if u have inserted the headphones properly in the jack.
Click to expand...
Click to collapse
If rooted, u can flash beats audio and Sony xloud. Makes a big difference in volume
Sent from my Blade using xda premium

QuantumFoam said:
If rooted, u can flash beats audio and Sony xloud. Makes a big difference in volume
Sent from my Blade using xda premium
Click to expand...
Click to collapse
i couldn't find a proper working xloud and beats flashable zip.
can u post the link

http://db.tt/WLpXfnPD
Beats audio
Will upload xloud later

Related

HTC desire sound quality

Hey guys, I don't know whether ur scared of the topic but no one has found ways to better the sound quality of the phone . Everyone is able to port stuff and create roms but never anything about sound improvement like porting dolby from other android mobile.
Sent from my HTC Desire using XDA App
Nothing wrong with my Desire, I can make calls just fine thank you!!
I reckon people with issues with the volume are the ones that will suffer from deafness early in life as they probably crank up the volume on all devices
i didnt mean voice calls, i meant when playing music through the ear phones. before u say get better headphones, i got senheissers cx400s. the sound quality is rubbish at best. my n95 and n73 both played music better than the htc phone with the same headphones.
I got to agree on the sound quality issue. The music is just too flat on desire.
I am reconsidering galaxy s and iphone4 due to this...
Hopefully someone can port a better music player or fix the issue soon...
Sent from my HTC Desire using XDA App
Surely its a hardware limitation.
Aside from putting a better dac in the device (probably impossible) what can be done about sound quality? I don't get how a better music player could help.
You can try with DSP Manager... included in some modded rom... like mine...
music is fine on mine (dsp manager + Sennheiser CX 400 II's)
it was rubbish compared to my ipod shuffle using the same headphones, before using dsp manager
I use mixzing player with equalizer with a custom preset for better quality.
What's dsp manager? How to use it?
yeah what is the dsp manager ive been hearing about
vinee9 said:
yeah what is the dsp manager ive been hearing about
Click to expand...
Click to collapse
DSP manager is an equalizer built into the ROM. It can have seperate settings for phone speaker, bluetooth and headphones. I used to to take some of the tinniness out of phone speaker. It's in CM6, and probably a lot of other roms too.
vinee9 said:
yeah what is the dsp manager ive been hearing about
Click to expand...
Click to collapse
Here is a flashable version:
http://forum.xda-developers.com/showpost.php?p=7681025&postcount=2 (Add Ons / Tools)
Does anybody know if this could be flashed onto "OpenDesire 4.0.2"?
As I know OD is based on Cyanogen...
Thank you
hey guys, just wanted to know if the dsp manager is anything like the equalizers on mixzing or other music apps for android
spaboleo said:
Does anybody know if this could be flashed onto "OpenDesire 4.0.2"?
As I know OD is based on Cyanogen...
Thank you
Click to expand...
Click to collapse
Don't know if this can be flashed to OD, but OD is not based on Cyanogen, it is a build from Android source.
DSP manager is brilliant. The compressor pops a bit too much for my liking though.
abc27 said:
DSP manager is brilliant. The compressor pops a bit too much for my liking though.
Click to expand...
Click to collapse
It's not working for me...
hey guys just wanted to ask if the equalizer is better than the ones found on music apps on market place like mixzing, astro player, etc
Just to let you know...I've flashed it onto OpenDesire 4.04 and it works...
You need the DSP Manager apk, too.
I took the one from this Post: http://ip208-100-42-21.static.xda-developers.com/showpost.php?p=7999377&postcount=6
Thanks =)
Thru loud speaker, Desire wasn't really that good. But thru headsets with Mixzing, is quite good.
completely agree. speakers on the phone are horrible. i think im gonna invest in a new pair of earphones. hope i dont get any compatibility issues which bug other users

[Q] Cyanogenmod Music Player

Does anybody have the actual .apk file for the Cyanogenmod 6.0 music player? i dont use Cyanogen regularly but i really liked the music app on it and was wondering if anybody had the app so i could install it. and does anybody know of a music app that will accept the apple headphone remote for pausing/volume?
ivanxov3rx said:
Does anybody have the actual .apk file for the Cyanogenmod 6.0 music player? i dont use Cyanogen regularly but i really liked the music app on it and was wondering if anybody had the app so i could install it. and does anybody know of a music app that will accept the apple headphone remote for pausing/volume?
Click to expand...
Click to collapse
I'll post it for you when I get home gimme 10. This one has all the widgets like 4x and 4x42
Lol i know this is a little longer then 10 but here it is
View attachment Music.apk
Don't know if it will work with the apple headphones though
jxr94 said:
Lol i know this is a little longer then 10 but here it is
View attachment 426079
Don't know if it will work with the apple headphones though
Click to expand...
Click to collapse
I'm curious to know if this worked. I don't think it's that simple, I believe you actually need the framework
Sent from my Evo using Tapatalk
p-slim said:
I'm curious to know if this worked. I don't think it's that simple, I believe you actually need the framework
Sent from my Evo using Tapatalk
Click to expand...
Click to collapse
It works
Sent from my PC36100 using XDA App
Its ALSO in the market, Called Music Mod
Download Power Amp music player beta. Much better than cyanogen music player. Google it.
Sent while sitting on the toilet.
Has anyone tried using the apple or "made for iPhone" headphones with inline controls on the evo? Do the controls work?
MSmith1 said:
Has anyone tried using the apple or "made for iPhone" headphones with inline controls on the evo? Do the controls work?
Click to expand...
Click to collapse
As far as i know, a couple music players work with them but not too well. the stock Evo music player had play/pause functionality, but after I tried installing other music players, cubed for example, I lost the functionality in the stock music player. I'm not sure about this music player, because im letting my brother borrow my headphones, but i will definitely try them when i get a chance.
Also, does anybody know if their is a music player that will give the song changing controls in the notification bar? same concept as when in a call and the notification bar is pulled down, the "end call" button is right there. I see it as being a simple concept but im not a developer so no disrespect to any of the awesome devs out in the world. still waiting for full Desire HD rom
Yes, i guess i did forget to mention this isn't from cyanogen, but it was from an aosp "like" rom that had the g2 launcher on it. I pulled it form that, but since it looked like the cyanogenmod one, i just uploaded it
p-slim said:
I'm curious to know if this worked. I don't think it's that simple, I believe you actually need the framework
Sent from my Evo using Tapatalk
Click to expand...
Click to collapse
You were correct, this is a different one that i pulled from a aosp "like" rom

Awesome Beats, Root Required

Awesome Beats for SGS3:
-Root required
1) Tested on SGS3(i747) and GNote(i717) and GNex(GSM)
2) Root Required (http://forum.xda-developers.com/showthread.php?t=1746665)
3) Download the attachments “AwsomeBeats.apk” and “com.motioncoding.beats-2.apk”
4) Copy AwsomeBeats.apk to /system/app/...make sure to fix permissions to rw-r-r ( you can use Root Explorer or similar software)
5) Install “com.motioncoding.beats-2.apk”
6) Use“Beat audio installer” in the app drawer to install “Awesome Beats” and it will ask for reboot.
7) After reboot, head to settings> sounds>music effects and change the music effects to “Awesome Beats” ( music fx stopped working message may come up, but it only happens once)
8) Head to “Awesome Beats” app in the app drawer and enable audio boost for speaker, headset and Bluetooth.( and any other changes you like)
9) Done….
Note: if it doesn’t work for you simply reset the music effect to Music Fx and uninstall the app.
Thanks to immor2al
Nice. Thanks!!!!!
Sent from my AT&T GALAXY SIII Stock•ROM root€d
What are the advantages to this app?
is it just to adjust audio settings? (I have an HP ENVY beats edition so it has the audio control)
Hmmm I'm not seeing a single change other than now I get a message every so often saying MusicFX.apk has stopped
I've following the OP's instructions, and tried this using AudioGalaxy , Google Music and Samsung's own music player. Nothing I do in the Awesome Beats settings app has any effect at all...
Has this been tested and confirming working on a Sprint Device?
It provides Audio boost ( plus equalizer and bunch of other stuff) for speaker, headset and Bluetooth and to me tunein radio and music sounds better. When I got my SGS3, I was a bit disappointed with audio output quality comparing with iPhone 4 but this app fixed it for me.
Freshgeardude said:
What are the advantages to this app?
is it just to adjust audio settings? (I have an HP ENVY beats edition so it has the audio control)
Click to expand...
Click to collapse
I tried it on Telus SGS3 which is similar to AT&T and it works. I haven't got musicfx has stopped working message at all and I am sorry you got that. I even tried it on my friends GNex and it worked. Did you open the app after installation and enabled the Boost option?
DroidGnome said:
Hmmm I'm not seeing a single change other than now I get a message every so often saying MusicFX.apk has stopped
I've following the OP's instructions, and tried this using AudioGalaxy , Google Music and Samsung's own music player. Nothing I do in the Awesome Beats settings app has any effect at all...
Has this been tested and confirming working on a Sprint Device?
Click to expand...
Click to collapse
kemtehani said:
I tried it on Telus SGS3 which is similar to AT&T and it works. I haven't got musicfx has stopped working message at all and I am sorry you got that. I even tried it on my friends GNex and it worked. Did you open the app after installation and enabled the Boost option?
Click to expand...
Click to collapse
Yes, I enabled Boost in the Settings (vs leaving it at MusicFX).
Here's the steps I did so we're all clear... note this is on a Sprint Rooted S3..
1) First copied the AwesomeBeats.apk to the system/app folder and changed permissions as indicated
2) Ran the com.motioncoding.beats-2.apk which caused the phone to install 'something'.
3) Went into settings, changed the Music Effect to "Beats"
Immediately received an error about MusicFX not responding.
4) Tried several music apps and while music was playing went into the new AwesomeBeats app in the app drawer and modified a few settings to extremes to try to see if anything worked.. no sound change..
5) Thought maybe a reboot was in order (not mentioned in OP but hey never know). After reboot, verified beats was still selected in settings, it was.
6) Retried music and beats setting app.. no change.
7) Noticed another app in the App Drawer called "Install BeatsAudio" or something similar... CLicked that, and it said it was installing some files and then it rebooted the phone.. (I thought Aha! OP forgot to mention this)
8) After reboot, verified Beats was still selected in settings... tried Music and AwesomeBeats app again... still no changes no matter what settings were tried.
Since then I've removed the AwesomeBeats.apk from the system folder and rebooted.. menu is now gone in settings and things seem 'back to normal' (though nothing really changed that I could tell).
So there you have it... everything I've tried.
BTW this is on a STOCK Rooted S3 from Sprint... no custom ROM nor Kernel... perhaps that's a difference that is required and not mentioned?
The steps are all good....when you install com.motioncoding.beats-2.apk, you need to used the app called Beats Audio Installer to get Beats audio working, music fx stopped for me only once but after that everything worked perfectly.
did you try to use the get "Boost audio" enable in the app after?
DroidGnome said:
Yes, I enabled Boost in the Settings (vs leaving it at MusicFX).
Here's the steps I did so we're all clear... note this is on a Sprint Rooted S3..
1) First copied the AwesomeBeats.apk to the system/app folder and changed permissions as indicated
2) Ran the com.motioncoding.beats-2.apk which caused the phone to install 'something'.
3) Went into settings, changed the Music Effect to "Beats"
Immediately received an error about MusicFX not responding.
4) Tried several music apps and while music was playing went into the new AwesomeBeats app in the app drawer and modified a few settings to extremes to try to see if anything worked.. no sound change..
5) Thought maybe a reboot was in order (not mentioned in OP but hey never know). After reboot, verified beats was still selected in settings, it was.
6) Retried music and beats setting app.. no change.
7) Noticed another app in the App Drawer called "Install BeatsAudio" or something similar... CLicked that, and it said it was installing some files and then it rebooted the phone.. (I thought Aha! OP forgot to mention this)
8) After reboot, verified Beats was still selected in settings... tried Music and AwesomeBeats app again... still no changes no matter what settings were tried.
Since then I've removed the AwesomeBeats.apk from the system folder and rebooted.. menu is now gone in settings and things seem 'back to normal' (though nothing really changed that I could tell).
So there you have it... everything I've tried.
BTW this is on a STOCK Rooted S3 from Sprint... no custom ROM nor Kernel... perhaps that's a difference that is required and not mentioned?
Click to expand...
Click to collapse
Installed. Didnt get any FC message. Sounds better to me. Thanks
Sent from my SAMSUNG-SGH-I747 using xda premium
You are welcome, glad it worked for you.
jrbaker624 said:
Installed. Didnt get any FC message. Sounds better to me. Thanks
Sent from my SAMSUNG-SGH-I747 using xda premium
Click to expand...
Click to collapse
installed and working on VZW S3... Thanks!
Those of you who have it working, which Music Player are you using to test with and notice the sound difference with... I've been reading that some players simply aren't going to be effected due to coding.. and wondering if that was my issue...
Installed & working on T-Mobile SGS III...Thanks.
DroidGnome said:
Those of you who have it working, which Music Player are you using to test with and notice the sound difference with... I've been reading that some players simply aren't going to be effected due to coding.. and wondering if that was my issue...
Click to expand...
Click to collapse
I think the only player I have installed that uses it is Google Play Music player. It has to [pardon my terminology if this isn't 100%] hook into the android 'music effect' that you set in settings.
If you guys are you using the stock TW Music Player and say that it works...well check again. This mod will not work with the Stock TW Music Player because of the libs that are associated with the stock app. This mod will only work if you use a different music player other than the stock one. I'm personally using the CM9 Music Player (not Apollo) and it works flawless.
I've attached the apk for the Transparent CM9 music app. :highfive:
Worked great for me. I played a audio podcast in Pocketcast and Google Play. Google play with beats audio enabled is noticeably better. Great job and thanks. I like it.
I have awesome beats on my infuse and it's not much of a difference from my stock GS3 sound. Maybe a bit more bassie but nothing like beats audio on HTC one x! Now that's the best sound I've heard coming out of a phone. Just saying...
But me love me GS3
White Hot! GS3.
Happy to hear that it worked for you guys, please don't forget to hit the "Thank you Button" as I am new and don't have many.
I have tried this MOD with Poweramp, Google Music and Tunein radio and have noticed %40 to %50 increase in audio output. When I first got my SGS3, I started using the stock Samsung music player and I was pretty disappointed but this mod solved my problem.
tprouty said:
installed and working on VZW S3... Thanks!
Click to expand...
Click to collapse
DroidGnome said:
Those of you who have it working, which Music Player are you using to test with and notice the sound difference with... I've been reading that some players simply aren't going to be effected due to coding.. and wondering if that was my issue...
Click to expand...
Click to collapse
jgiard6 said:
Installed & working on T-Mobile SGS III...Thanks.
Click to expand...
Click to collapse
dmjlabelle said:
Worked great for me. I played a audio podcast in Pocketcast and Google Play. Google play with beats audio enabled is noticeably better. Great job and thanks. I like it.
Click to expand...
Click to collapse
i love it for rap music really bass driven have my monitor beating hard almost sound like beats audio from my evo 4g lte. Real similar lol great jack.
Sent from my SPH-L710 using XDA Premium App
Awesome, great to hear that.
bonebeatz1234 said:
i love it for rap music really bass driven have my monitor beating hard almost sound like beats audio from my evo 4g lte. Real similar lol great jack.
Sent from my SPH-L710 using XDA Premium App
Click to expand...
Click to collapse

Stock rom WITHOUT Beats?

Is there any stock/sense rom without this Crappy Beats audio?
I just love the Audio quality im CM10 roms, and can't go back to this horrible beats sound
if I change my rom.
Any thoughts?
I use OrDroidX ROM and just chose not to install the HTC Music Player. I use Google Music instead.
Untick beats and flash the dspmanager zip made, use that to edit the sound to your liking.
@vorticalbox tweet me
Baldilocks said:
I use OrDroidX ROM and just chose not to install the HTC Music Player. I use Google Music instead.
Click to expand...
Click to collapse
I don't think BEATS audio is part of the HTC music player. it works in other audio sources too (Like movie players).
I must be somewere else ...
treebill, What rom are you talking about? and where can I get dspmanager zip?
Doorman404 said:
I don't think BEATS audio is part of the HTC music player. it works in other audio sources too (Like movie players).
I must be somewere else ...
treebill, What rom are you talking about? and where can I get dspmanager zip?
Click to expand...
Click to collapse
When beats is on you can turn it off in notifications then disabled beats notification app by going to settings > apps > all
Find HtcBeatsNotify
Click it and then disabled beats shouldn't ever come back.
dspmanger is the app from cm roms i just pulled the app and files it needs. Not needed but you can get some nice sounds out of it.
http://forum.xda-developers.com/showthread.php?t=1636914
Sent from my Transformer TF101

Expert advice requested!

Love this device, but there's two things left on my list of things to update/modify which I'm stuck on.
I rooted the device
went through the Xposed catalog
updated to KitKat
downloaded a bunch of apps like Dropbox, Google Drive, Coursera, emulators, games, synced all my e-mail/social accounts, etc. etc.
bought the Samsung OTG adapter to connect a 1TB external HDD (Game of Thrones Seasons 1 - 3!)
Later I plan on getting a controller and keyboard for games and productivity.
So the basis for this entire post;
The last 2 things I'm trying to get on my tablet is flash and Viper4Android.
My GSIII on PacRom (4.3) has flash enabled using an older version of Dolphin Browser (allows me to watch full episodes of the Colbert Report/Daily Show on Comedy Central). Also, Viper4Android works flawlessly.
I can't seem to find a solution for my Note 2014 tho.
My main questions are does anybody here know how to enable flash and install Viper4Android on the Note 2014?
What I've tried so far;
trying to enable Flash
-downloaded Dolphin/Boat/other flash enabled browsers after dl'ing the recommended files from Adobe's official website
-use the old version of Dolphin the same way my phone has it
trying to install Viper4Android
-install to System/apps then another suggestion to install from System/priv-apps (all permissions set as suggested)
-followed a few guides that talked about editing build.prop (found a solution for the Note 3, however, the lines required for me to edit weren't there on the Note 2014)
Mainly I don't expect my tablet to turn into an amazing sound system, but one of my minor gripes is that it's speakers are somewhat quiet. If V4A doesn't work for us, is there a sound hack to increase how loud we can set the volume (especially for movie watching, even MX Player's 200% sound increase is a little lacking for me)
Thanks! regardless even if there's no known solutions yet.
Here's your answer for flash, don't know about that other thing your asking....
http://forum.xda-developers.com/showpost.php?p=52218885&postcount=7
Hit thanks if it helps.... Enjoy.
For V4A, extract the audio_effects zip and place the audio_effects.conf file in system/etc folder and set permissions. Enjoy!
https://www.dropbox.com/s/dvth1hp163cwqmn/audio_effects.zip
Sent from my SM-P600 using Tapatalk
Itchiee said:
Here's your answer for flash, don't know about that other thing your asking....
http://forum.xda-developers.com/showpost.php?p=52218885&postcount=7
Hit thanks if it helps.... Enjoy.
Click to expand...
Click to collapse
Worked flawlessly! Thanks!
¿Will-it-Blend? said:
For V4A, extract the audio_effects zip and place the audio_effects.conf file in system/etc folder and set permissions. Enjoy!
https://www.dropbox.com/s/dvth1hp163cwqmn/audio_effects.zip
Sent from my SM-P600 using Tapatalk
Click to expand...
Click to collapse
This kind of works! Thanks! With one caveat however, I played a few songs using PlayerPro (bought the full version and is my preferred player) the stock Samsung Music Player, and Google Music Player; but it doesn't seem to fully function. Driver Status says Processing: No.
So I set the FX Compatibly Mode from Normal --> Compatible and selected Force Enable V4A.
Retested the three players on my tablet, and the Google Music Player has an audible difference. I tested this by putting the reverb to some ridiculous setting, and the Google Player was obviously audibly different, while Player Pro and the stock music app were the same. Can't check Driver Status in Compatibility Mode however, but it was clear GMP works with V4A while the other 2 did not.
So now, the problem changes from getting V4A to work (because it does with Google's music app!) to getting it to work with PlayerPro and universally across apps in general. Curious if there's anyway to do this? Im hoping to find a way to get V4A to work with MXPlayer and PlayerPro as well!
presidential1O said:
This kind of works! Thanks! With one caveat however, I played a few songs using PlayerPro (bought the full version and is my preferred player) the stock Samsung Music Player, and Google Music Player; but it doesn't seem to fully function. Driver Status says Processing: No.
So I set the FX Compatibly Mode from Normal --> Compatible and selected Force Enable V4A.
Retested the three players on my tablet, and the Google Music Player has an audible difference. I tested this by putting the reverb to some ridiculous setting, and the Google Player was obviously audibly different, while Player Pro and the stock music app were the same. Can't check Driver Status in Compatibility Mode however, but it was clear GMP works with V4A while the other 2 did not.
So now, the problem changes from getting V4A to work (because it does with Google's music app!) to getting it to work with PlayerPro and universally across apps in general. Curious if there's anyway to do this? Im hoping to find a way to get V4A to work with MXPlayer and PlayerPro as well!
Click to expand...
Click to collapse
Make sure you delete or freeze MusicFX from your system. This will ensure that V4A is the default system sound equalizer. And of course make sure it's installed as a priv-app.
Sent from my SGH-I747 using Tapatalk
¿Will-it-Blend? said:
Make sure you delete or freeze MusicFX from your system. This will ensure that V4A is the default system sound equalizer. And of course make sure it's installed as a priv-app.
Sent from my SGH-I747 using Tapatalk
Click to expand...
Click to collapse
This works! Grateful and appreciative!
¿Will-it-Blend? said:
For V4A, extract the audio_effects zip and place the audio_effects.conf file in system/etc folder and set permissions. Enjoy!
Sent from my SM-P600 using Tapatalk
Click to expand...
Click to collapse
can you help me ? im having the same problem.. i did what you said still doesnt work on my tablet. What permissions do i put it , and where do i install the app? thank you!

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