[Q] Xperia Play touchscreen - Xperia Play Q&A, Help & Troubleshooting

Hey guys, i'm in the market for a new phone and I choose the xperia play, i will be purchasing it soon, but before then, i have a question about the touchscreen. How responsive is it compared to the ipod touch's touchscreen? The reason i say this is because i'm coming from an LG Voyager so besides my ipod touch, i dont have a lot of prior experiece with touchscreen devides and I want my experience to favorable and not something that's laggy and unresponsive and like the lg voyager's touchscreen can be. Thank you for the help you guys.
PS. For those of you saying that i should just go to the verizon store and try it for myself, i have indeed done this, but I didn't have enough time to form a good opinion about whether or not it was good.

The touch screen on the play is great, in fact I actually prefer it to my Itouch , honestly I wouldent worry about it feels great to me

Awesome! Thank you very much! Just the answer I was looking for, i was going to ask more questions, but there's nothing I can think of at the moment lol.

I have tried my friends' iPhones but I can't form a solid comparison with the Xperia Play in terms of touchscreen. Yeah, indeed, the iPhone's touchscreen is sensitive, but it could be a safe statement too that the Xperia Play has a very sensitive and responsive touchscreen. It's capacitive so it registers even the slightest touch possible and the UI response is very smooth, thanks to Gingerbread.
I haven't had any trouble with its touchscreen yet (being unresponsive or so) but c'mon dude, comparing it with the LG Voyager you say!?!? OMG what a MISMATCH! The Voyager is damn old and has a resistive touchscreen. That could be the reason why you're saying it's not that responsive. Resisitive touchscreens prefer to be pressed down for the action to be registered unlike capacitive ones that detect finger movement over the screen.
PS: There is big difference between resistive and capacitive touchscreens. You should read them HERE to avoid mismatch.

Just don't put the phone to a couch or pillow and try to use plays touchscreen. It's strange, it becomes unresponsive and weak, but it's OK on the table (you have to put more pressure on your fingers).
Onhand its great.
Sent from my Xperia PLAY R800i using XDA App

I have the play and it's awesome.
Sent from my R800i using XDA Premium App

narflynn619 said:
I have tried my friends' iPhones but I can't form a solid comparison with the Xperia Play in terms of touchscreen. Yeah, indeed, the iPhone's touchscreen is sensitive, but it could be a safe statement too that the Xperia Play has a very sensitive and responsive touchscreen. It's capacitive so it registers even the slightest touch possible and the UI response is very smooth, thanks to Gingerbread.
I haven't had any trouble with its touchscreen yet (being unresponsive or so) but c'mon dude, comparing it with the LG Voyager you say!?!? OMG what a MISMATCH! The Voyager is damn old and has a resistive touchscreen. That could be the reason why you're saying it's not that responsive. Resisitive touchscreens prefer to be pressed down for the action to be registered unlike capacitive ones that detect finger movement over the screen.
PS: There is big difference between resistive and capacitive touchscreens. You should read them HERE to avoid mismatch.
Click to expand...
Click to collapse
I understand the difference, i was just stating that i am coming from a voyager and resistive touchscreens suck.

not only is the screen nice and sensitive (and looks tasty too), it has 4 point multi touch (which i had no idea about until i ran a multi touch test) which is very accurate and makes apps like google maps so awesomely easy to use, it's amazing!!
i get a bit excited about the screen on the play as i came from the x10 with glitchy dual touch

It's probably the same as the iphone.. I don't notice a difference between them. But when I turned on my old htc touch... Omg lol never realized how hard I had to press the screen to get it to response before
Sent from my XPlay using XDA App.

jwk94 said:
Hey guys, i'm in the market for a new phone and I choose the xperia play, i will be purchasing it soon, but before then, i have a question about the touchscreen. How responsive is it compared to the ipod touch's touchscreen? The reason i say this is because i'm coming from an LG Voyager so besides my ipod touch, i dont have a lot of prior experiece with touchscreen devides and I want my experience to favorable and not something that's laggy and unresponsive and like the lg voyager's touchscreen can be. Thank you for the help you guys.
PS. For those of you saying that i should just go to the verizon store and try it for myself, i have indeed done this, but I didn't have enough time to form a good opinion about whether or not it was good.
Click to expand...
Click to collapse
Coming from 3 years of using the iPhone, the Play is a HUGE improvement.

Multitouch upto two fingers is ok
But the screen goes mumbo jumbo when more than 2 fingers are used :S
Some serious touch issues have also been noted when the phones charging
Sent from my R800i using XDA Premium App

Thank you everyonee for the helpful responses, I can't wait to get my play!

I never found it unresponsive while charging or while setting it down anywhere. It's quite nice to use. Only downside I've found is it gets less accurate if you fingers get all sweaty.

I think Gingerbread really brings alot of smoothness and responsiveness to the overall touch screen experience on the play and I must say in comparison to other phones it's damn smooth. I've seen people with dual core phones be impressed with my Play considering the specs for it are now considered outdated.

ammarcool12 said:
Multitouch upto two fingers is ok
But the screen goes mumbo jumbo when more than 2 fingers are used :S
Some serious touch issues have also been noted when the phones charging
Sent from my R800i using XDA Premium App
Click to expand...
Click to collapse
I think you have a dodgy Play as mine isn't like that at all,

Related

Rhodium or Hero

Tell me guys.
Went from a tytn2 to a Raphael...
Should I go for the Hero or TP2 ?
Never used a Hero.
The TP2 from T-Mobile is hands-down the best WM-based device I've ever had my paws on. You can pry it from my cold, dead fingers.....
Macedon2000 said:
Should I go for the Hero or TP2 ?
Click to expand...
Click to collapse
Do you want a Windows Mobile phone with a brilliant physical keyboard and lots of neat business features that also does a reasonable job of multimedia, or do you want an Android-powered, multimedia-oriented device with a capacitive touchscreen that supports multi-touch, and which also does a reasonable job of business-oriented stuff? The two are really very different. It would make more sense to be having trouble deciding between a Hero an iPhone - they're much more similar in philosophy (IMO).
i dint really get the difference between the two types of screens...capacitive and resistive.
I played a bit with an iPhone 3GS today and it felt really good...i like the iPhone because everything just works... but I got bored after 3min of playing with it.
just the thought of not being able to flash new roms etc. makes me puke.
I like my RAPH but i would like a bigger screen, better(faster/smoother) handling of multimedia(pics/music/video) like iPod on iPhone, sort of.
so its down to winmo or android.
I was also thinking weather to go for hero or the touch pro2 but the touch pro2 has an amazing keyboard and watching movies on it look pretty impressive and i dont mind it not using a 3.5 mm jack as i use a stereo bluetooth headset. So i went for the touch pro2 and WOW im glad i did, im writing this from my touch pro 2 now.
It also has a reasonably good stock rom, the stock rom on my wizard was hopeless and if it wasnt for xda-developers i would never of had it for so long.
TP2 definetly, because the hardware keyboard that for me is a must!
The telephone conferencing and voice features are really good. Easy to setup and to use. Sound is good too. Credit to HTC for adding features that are fundamental to a what a good business phone should have.
I really don't like the way the Hero looks. Just for that I would go with the TP2.
Macedon2000 said:
i dint really get the difference between the two types of screens...capacitive and resistive.
I played a bit with an iPhone 3GS today and it felt really good...i like the iPhone because everything just works... but I got bored after 3min of playing with it.
just the thought of not being able to flash new roms etc. makes me puke.
I like my RAPH but i would like a bigger screen, better(faster/smoother) handling of multimedia(pics/music/video) like iPod on iPhone, sort of.
so its down to winmo or android.
Click to expand...
Click to collapse
capacitive screens are designed for finger-friendly touches. when you touch the screen with your finger, the press generates an electric stimulus that the phone reads as a press. capacitive screens can't use normal styli, so there is a loss in accuracy
resistive screens are designed for accuracy, due to the use of styli
I got the Tmobile Touch Pro2 and I am very happy with it - awesome screen size and acceptable thickness for a fullsize keyboard. hulu.com on skyfire for this screensize totally rocks. I have heard that the flash browser of Hero is slow, but then again - it hasn't been XDA-fied yet (not that I know of, anyway).
But I am in the same boat as you - want the Hero too!!!
Good news is that I have a work ATT phone that will be up for renewal in October, hopefully when the Hero comes in!
Can't really help you with your choice except say - go to the Tmobile store and see the TMobile touch pro2 in person.
And don't count out the diamond2 either.
It truly is a great time to have HTC shares....hmmm maybe I should be looking into that! lol!
poppinpengawen said:
capacitive screens are designed for finger-friendly touches. when you touch the screen with your finger, the press generates an electric stimulus that the phone reads as a press. capacitive screens can't use normal styli, so there is a loss in accuracy
resistive screens are designed for accuracy, due to the use of styli
Click to expand...
Click to collapse
Resistive screens need to be pressed quite hard, while capacitive ones only need to be touched lightly. Capacitive screens tend to be more responsive, so they will probably track your finger better when scrolling, and there's less likely to be any ambiguity about whether you've pressed something or not. But the most significant difference (aside from the fact that you can't use a stylus with a capacitive screen) is that a capacitive screen, given appropiate OS support, can support multi-touch - that is, it can detect being pressed in more than one place at once.
So, on the Hero and iPhone if you're running (say) Google Earth, you can rotate the map by putting your thumb and forefinger on the screen and twisting your hand. You can also zoom in and out by putting thumb and forefinger either side of a section of the screen, then moving them together or apart. This is much more convenient and intuitive than the TP2's zoom bar.
Macedon2000 said:
I played a bit with an iPhone 3GS today and it felt really good...i like the iPhone because everything just works... but I got bored after 3min of playing with it.
just the thought of not being able to flash new roms etc. makes me puke.
Click to expand...
Click to collapse
A jail-broken iPhone is actually pretty flexible.
I almost bought an iPhone rather than a TP2. It was really only the cost that put me off in the end. (Not the absolute cost, but it's too expensive for what it is). The user-interface design on an iPhone really is beautiful - it's not just that everything works, it's that everything works intuitively and quickly and neatly. The lack of a physical keyboard was also a problem for me (as I'm rather clumsy and have short, fat fingers) but the on-screen keyboard on an iPhone is the best I've seen; and the lower resolution of the screen (on iPhone or Hero) niggles a bit - for mobile web-browsing the extra screen res on a TP2 or Diamond2 really makes a difference for reading small text.
The call quality is also very good on a TP2 - I need phones to be clear and loud as I'm partially deaf. People hear you very clearly on the TP2 as well, thanks to the high-quality soise-cancelling microphones.

Does the EVO have a stylus?

I've seen the fingers being used on the screen, and yes, this may be a dumb question, but watching the video again, I notice they never even mention a stylus.
well, no, it is a capacitive screen, there is no real need for a stylus, but i'm sure you could just buy one for the iphone and I'm sure it would work perfectly fine on the evo.
Honestly though, why you would think you even remotely need a stylus on such a huge beautiful screen, i don't know...
I "said" it was a dumb question
TickLe MY eLMo said:
well, no, it is a capacitive screen, there is no real need for a stylus, but i'm sure you could just buy one for the iphone and I'm sure it would work perfectly fine on the evo.
Honestly though, why you would think you even remotely need a stylus on such a huge beautiful screen, i don't know...
Click to expand...
Click to collapse
I have a TP2 now, it has a stylus and a touch screen.
Hey, I was just asking because I was curious and no one had seemed to mention it.
Nope, there is "NO" stylus thank goodness
TickLe MY eLMo said:
well, no, it is a capacitive screen, there is no real need for a stylus, but i'm sure you could just buy one for the iphone and I'm sure it would work perfectly fine on the evo.
Honestly though, why you would think you even remotely need a stylus on such a huge beautiful screen, i don't know...
Click to expand...
Click to collapse
I'm coming from the world of WinMo where I used a stylus to select text for cutting and pasting. How does one select text for cut & paste without a stylus?
DrawnToScale said:
I'm coming from the world of WinMo where I used a stylus to select text for cutting and pasting. How does one select text for cut & paste without a stylus?
Click to expand...
Click to collapse
go use an iphone to see how and ive cut and paste on an iphone pretty decently and the EVO will have a bigger screen so itll be easier to cut on that and the EVO is capacittive touch pro 2 is resistive if you dont know the difference google
your tp2 has a resistive screen which means it recognizes stylus and fingernails, capacitative screens do not.
blitzer320 said:
go use an iphone to see how and ive cut and paste on an iphone pretty decently and the EVO will have a bigger screen so itll be easier to cut on that and the EVO is capacittive touch pro 2 is resistive if you dont know the difference google
Click to expand...
Click to collapse
man, one huge long run on sentence. Trust me though OP, it is easy, i forgot how to specifically do it on android, but i'm sure it's easy.
Joecrack305 said:
your tp2 has a resistive screen which means it recognizes stylus and fingernails, capacitative screens do not.
Click to expand...
Click to collapse
and that is as far as we need to go
I don't like the feel of the resistive screens. This one is much much better.
Resistive screens you have to push harder usually, capacitive ones detect fingers much better and require a very slight touch, however they don't detect hard objects like a stylus and such.
When I first got my HD2, the capacitive screen was so sensitive, in comparison to my Blackstone, I went kind of nutty.....but, a Winmo application was posted trough good ol' XDA to adjust the sensitivity to personal preference.
Te EVO is bound to be the same. No fingernails, the capacitive screen requires the touch of the finger.
Also, I have a capacitive stylist.....big as a pencil and quite unnecessary.
sanjsrik said:
i've seen the fingers being used on the screen, and yes, this may be a dumb question, but watching the video again, i notice they never even mention a stylus.
Click to expand...
Click to collapse
what!!!
Capacitive touch screen!!!
Stylus!!!
What!!!
http://lmgtfy.com/?q=does+the+evo+have+a+stylist
sorry but could not help myself........
wow, that was truly unhelpful
beerock said:
http://lmgtfy.com/?q=does+the+evo+have+a+stylist
sorry but could not help myself........
Click to expand...
Click to collapse
I did exactly what you said and guess what the first hit is, "XDA-Developers".
it was an honest question and admitting that it may have been a dumb one was my first comment. I truly don't understand how some people "think" they're funny when just ignoring a question that they may think they're "above" is the better non-response.
Don't assume you're the smartest person in the room and the other people didn't first search for the answer. Your OWN example turned up THIS post started by me.
If you don't want to help, that's one thing, if you think making fun of someone else makes you better, that's something else entirely.
THIS is why people sometimes are afraid to ask questions in these forums for fear that people like you will make fun of them.
No question is waste of time if it hasn't been asked before, which funny enough mine hadn't.
Joecrack305 said:
your tp2 has a resistive screen which means it recognizes stylus and fingernails, capacitative screens do not.
Click to expand...
Click to collapse
if I may....
this is the touchscreen controller in the EVO
http://androidandme.com/2010/04/news/htc-incredible-and-evo-4g-to-feature-new-maxtouch-sensors/
http://www.atmel.com/products/touchscreens/default.asp?family_id=701&source=main_nav
Unlimited touches
Low power consumption
Fast response — completely redraws screen every 4/1000 of a second (4ms) to
eliminate recalibration issues
Excellent signal-to-noise ratio for superior precision — 3x better than competitive
products
Superior performance for first-touch response — 3x better than competitive
products
Unambiguous, unlimited touch support
Responsive user interface: > 250 Hz report rate for a single touch
Extremely low current consumption: < 1.8 mW in "touch-ready" state
Two touch adjacency of less than 10 mm on a 4.3 inch (10.9 cm) touchscreen
Small footprint with few external components
Supports stylus, fingernails, and gloves
Grip and face suppression functionality: avoids false touches
Size and angle of touch supported
Screen sizes up to 10.2 inches (25.9 cm) are supported by a single chip
Proximity channel support
also capacitive touchscreens can have stylus's....
http://www.eforcity.com/universal-touch-screen-stylus-for-apple-iphone-touch-black-dothxxxxst03.html
http://www.overstock.com/Electronic...iTouch-Models/3275019/product.html?rcmndsrc=2
sanjsrik said:
I did exactly what you said and guess what the first hit is, "XDA-Developers".
it was an honest question and admitting that it may have been a dumb one was my first comment. I truly don't understand how some people "think" they're funny when just ignoring a question that they may think they're "above" is the better non-response.
Don't assume you're the smartest person in the room and the other people didn't first search for the answer. Your OWN example turned up THIS post started by me.
If you don't want to help, that's one thing, if you think making fun of someone else makes you better, that's something else entirely.
THIS is why people sometimes are afraid to ask questions in these forums for fear that people like you will make fun of them.
No question is waste of time if it hasn't been asked before, which funny enough mine hadn't.
Click to expand...
Click to collapse
relax killer, I didnt even look and see what came up plus I spelled stylus wrong anyway... I was just joking around hence the smiley.... But I noticed that isnt easy to do anymore
Ok since I upset the OP (unintentionally) I figured I would help.... here is what I found when I actually did a correct search....
http://www.google.com/search?btnG=1&pws=0&q=htc+EVO+stylus?
Hope it helps
johnsongrantr said:
if I may....
this is the touchscreen controller in the EVO
<urls removed due to my newbie status>
Unlimited touches
Low power consumption
Fast response — completely redraws screen every 4/1000 of a second (4ms) to
eliminate recalibration issues
Excellent signal-to-noise ratio for superior precision — 3x better than competitive
products
Superior performance for first-touch response — 3x better than competitive
products
Unambiguous, unlimited touch support
Responsive user interface: > 250 Hz report rate for a single touch
Extremely low current consumption: < 1.8 mW in "touch-ready" state
Two touch adjacency of less than 10 mm on a 4.3 inch (10.9 cm) touchscreen
Small footprint with few external components
Supports stylus, fingernails, and gloves
Grip and face suppression functionality: avoids false touches
Size and angle of touch supported
Screen sizes up to 10.2 inches (25.9 cm) are supported by a single chip
Proximity channel support
Click to expand...
Click to collapse
You can't use a stylus or fingernail on the Incredible and it was also rumored to be using the same touchscreen. So until someone who has access to a unit says it works, I wouldn't count on using a non-conductive mechanism to interact with the EVO 4G.
URABUS0924 said:
You can't use a stylus or fingernail on the Incredible and it was also rumored to be using the same touchscreen. So until someone who has access to a unit says it works, I wouldn't count on using a non-conductive mechanism to interact with the EVO 4G.
Click to expand...
Click to collapse
i guess the manufacturers of the controller are lying then

[Q] Should I get it?

Here's a little background, on Saturday I got a Galaxy S and it was screwed(No 3 button modes), I got another SGS and it had the same issue. Not to mention that its GPS was a bit screwed. Now I'm not being against SGS, its an awesome phone and honestly I'm a bit skeptical for switching after my 6 hour experience with the phone but I need another phone.
Now I'm thinking the next best option, HTC Desire. I need a ROMable phone with good community around it, the phone itself needs to be fast(Or with the ability to be fast), the touch needs to be good(Very important, I'm used to an iPod Touch, so I want a touch experience close to the iTouch, I mean snappy, quick and accurate). I know it has a relatively bad Multi-Touch but is it really that bad? Does it support 3-point or greater touches?
Also how is the gaming experience on it? I know it has a weaker GPU than Desire but is it absolutely bad?
Note : The comparison/experience need not be from stock ROM, it can be from any ROM as long as it is available in the wild.
EDIT : Also how is the screen if Desire when compared to SGS, iTouch 3G(iPhone 3GS)? I know its a bit smaller than SGS but would it make a difference?
Multi touch is a no, it's 2 point only I believe...
Still best phone I've had, better than iPhone 3GS IMO - not used the SGS but have heard a number of bad things about it
Best thing you can do is have a go on one, then you can make up your own mind
I'd still like some opinions before I go into the store. The problem is here you actually don't get to try it before purchasing it, stores are skeptical due to the theft.
How is the touch experience in general?
I came from an HD2 and it was night and day compared to that in terms of the screens!! I'd say it's comparable to the iPhone 3GS in terms of text input but as I've not properly used an iPhone I can't say more than that. I've had no issues with the touch personally, I'd say it's a blinding phone and best I've ever used
Have you tried playing games on the Desire? Is it good in terms of gaming?
Only game I've played is Angry Birds and for that it's fine - end of the day it's a phone so I use it as one (email, calls, SMS) so can't comment more than that
Dragooon123 said:
Have you tried playing games on the Desire? Is it good in terms of gaming?
Click to expand...
Click to collapse
Gaming is fine - if the controls are appropriate for the Desires touch screen. I've no problems with games like Nova, Skies of Glory, Dungeon Hunger, Angry Birds etc.
As to the GPU, yes it is weaker than the one in the Galaxy S, but to be honest when I do play I can't say I can really notice it. It certainly isn't a bad GPU, it's just not as fast as the PowerVR GPU in the Samsung and iPhones.
That being said, if phone gaming was only of my primary requirements, I would probably buy an iPhone anyway, though the gap is definitely narrowing!
Regards,
Dave
P.S. Note that two points is still more than one, so it does have multi-touch!
If anyone even dares to suggest me iPhone in this thread I'll shoot them in an instance . Not that it is a bad phone, I've decided to not go with it.
Multi-touch aside, is the normal touch application good? Is the screen accurate and responsive? I'm talking about the problems faced with touch screens such as applying too much pressure for it to recognize a command, the screen not being responsive etc. Especially in typing.
Is their really a big difference between 3.7" and 4.0" screen? Also, is the screen on Desire good when compared to other high-end handsets(Xperia, Galaxy, iPhone)?
Also, what are the chances for it to be completely bricked? Not that I'd intentionally do something bad(I'm quite good at flashing I guess, I've flashed my dad's Herald numerous times).
Also the most important thing, how is the GPS? I plan on using MyTracks with it to record tracks for 4-6 hours. Basically my dad is documenting the locality with photos and he goes on for 4-6 hours every day taking photos and 360 degree panoramas of different places. We'd like to Geotag them but my camera doesn't support it, so we plan on tracking it with MyTracks and then patching it with Apple's Aperture.
MyTrak as in Snooper? I work for them!!
General touch screen is just as good as an iPhone - it's a capacitive screen so little contact is needed to use and I've had no problems with it at all. Colours are vibrant too (but I've got an AMOLED screen, new ones tend to have the SLCD screen which is slightly less vibrant apparently)
The 3.7" screen's fine to view and a lot easier in the hand than my old HD2 (although it was a nice unit to use - shame about WM6.5)
My Tracks, as in Google's My Tracks. It records your GPS movement for a desired amount of time.
How is the screen's test? My biggest complain with HTC's Herald was that the screen could break very easily, is the screen on Desire strong? Can it stand scratches from objects like keys, coins or sharp objects? Is it drop-friendly?
I've a Martin Fields protector on mine and it's in its official case at all times when not in use but it is a glass screen so is still strong. I never have it in a pocket with anything else as a precaution, though

[q] xperia zl screen unresponsive during gameplay

Hi everyone. I had a Xperia z but sold it and got the smaller Xperia zl because of personal preference. However I have noticed a few potential flaws with this phone . First of all the back of the phone gets pretty hot whenever I play games Like Real Racing 3 etc, it has even shut itself off on one occasion.
My main issue with the phone is That the touchscreen is pretty unresponsive during gameplay. The screen is very responsive during normal usage, for example navigating the home screen or browsing the web, The phone is able to register even the slightest of touches. But during gameplay I have to tap on the screen with extra force to steer in Real Racing 3 or whenever I am playing games via the Drastic DS emulator, the on screen directional pads dont register my taps upless i tap pretty hard or press the buttons with a slight swiping motion. i am worried because I got this phone for gaming and really don't want to get rid of it. Could it be the screen protector thats installed? or that the touch screen isn't calibrated?
also sometimes when i try to navigate between home pages by swiping, the screen bounces back instead of going to its intended target. i have the model c6506. and its on android 4.2.2 and also i never had any such issues with the xperia z
maybe its the screen protector. other possibility is that its the games' problem, not the phone. as u say, its good when on home screen etc.
iam inclined towards second possibility though, its the game which is problematic.
hit thanks if i helped u!
control freak said:
maybe its the screen protector. other possibility is that its the games' problem, not the phone. as u say, its good when on home screen etc.
iam inclined towards second possibility though, its the game which is problematic.
hit thanks if i helped u!
Click to expand...
Click to collapse
Ok i downloaded super stick golf 2 and tried it and guess what, the touch screen is very responsive, that game uses mostly taps, and this registers the slightest taps. I am gonna test some more games and see if your theory is right.
ok tested some more games
Tested simpsons tapout and had the same issue with taps not being registered properly
Tested Dead Trigger and the game runs flawlessly, the slightest taps were registered
Tested Beach Buggy Blitz and the screen is slightly unresponsive also, kinda difficult to steer, i have to apply extra pressure to the touch screen.
Ultimate Mortal Kombat works flawlessly, i was pulling off combos and brutalities with ease
Jetpack Joyride was a bit unresponsive also
So I guess the problem varies from app to app. I really dont want to remove the screen protector but i have to to ensure that I dont have a faulty device. I have an extra screen protector so as soon as I can verify that its the screen protector, i will simply re-install it. now how do i go about removing it because i am trying but it seems glued on!
gonna sell this
traceybrown1993 said:
Tested simpsons tapout and had the same issue with taps not being registered properly
Tested Dead Trigger and the game runs flawlessly, the slightest taps were registered
Tested Beach Buggy Blitz and the screen is slightly unresponsive also, kinda difficult to steer, i have to apply extra pressure to the touch screen.
Ultimate Mortal Kombat works flawlessly, i was pulling off combos and brutalities with ease
Jetpack Joyride was a bit unresponsive also
So I guess the problem varies from app to app. I really dont want to remove the screen protector but i have to to ensure that I dont have a faulty device. I have an extra screen protector so as soon as I can verify that its the screen protector, i will simply re-install it. now how do i go about removing it because i am trying but it seems glued on!
Click to expand...
Click to collapse
OK its definitely not the phones touch screen, i just did some tests and the touchscreen is absolutely responsive in every aspect of the operating system except when playing some games. So the digitizer is great. so it must be the darn screen protector!, and i dont want to remove it because it is glued on and i dont want to risk damaging the screen underneath. my favourite games are the ones giving problems with responsiveness. Even the ppsspp emulator from the playstore i gotta swipe the directional pads etc for the game to respond.
I dont think screen protector was the culprit, the app itself is not optimize for sony device or sony OS is not that stable.
Sent from my Z10 using Tapatalk 4
as per my understanding, ur screen is flawless, its the apps, maybe they are not optimised.
more tests done
ok I can confirm its definitely the apps, some of them are are optimized properly for the xperia zl. I have tested need for speed most wanted (2012) and it works flawlessly, controls are spot on and screen very responsive. Also raven sword 2 and pvz works great. its a minor issue at best really but i cant play my psp or nds games on my zl properly unless i use a controller. which is fine cause i do have a huge 5 inch 1080p display. and I really love this phone so i will overlook this issue. for now

[Q] M8 Touchscreen Latency

Hi Guys,
Recently reverted back to Android from iOS. I have had low end and mid range Android devices for development purposes as well as a Windows Phone devices all the way through.
Since taking up the HTC M8 as my day to day device, I have been noticing issues (teeth grindingly frustrating issues) regarding touch screen accuracy and responsiveness.
A prime example of this is when using a browser (Any browser, on both GPE and Sense editions). When making a pinch to zoom gestures, my fingers can move almost half an inch apart before the actual zoom process begins. I have tested this on a Samsung GS4 and found this not to be the case on that device. I believe the root cause of this problem is also behind the poor accuracy when typing on *any* keyboard (i find myself re-writing words again and again despite the larger screen size, you'd expect larger on screen keys would equal less frequent miss stokes...). Again this is not the case on the GS4.
I have used a multitouch testing tool to gauge some measure of response time and touch latency. I have found when moving points at any rate of velocity they begin to lag quite substantially behind my finger. I don't know if this is part of the same problem.
I am wondering if anyone could shed light on whether this is an issue with display touch sensitivity settings, something which could be changed at the kernel level or a limitation with the hardware itself,
Is it also possible that the same algorithm used to detect and handle touch for devices with smaller screen real estate is still being used and that the distances and tolerances for touch and gesture recognition are acting proportionally to the screen size.
Hopefully this is something we can fix, it makes the device tiresome to type with and feel clunky and unresponsive.
The screen on this phone has a higher touch response then the iPhone
Sent from my HTC One_M8 using Tapatalk
Go in a store and check out another phone. If yours turns out to be defective (which should be the case), you should get it replaced
Sent from my iPod touch using Tapatalk
No issues with mine.it's better than iPhone5s I had. Which had some issues sensing touch on corners of display
Sent from my HTC One_M8 using xda app-developers app
sabianadmin said:
Hi Guys,
Recently reverted back to Android from iOS. I have had low end and mid range Android devices for development purposes as well as a Windows Phone devices all the way through.
Since taking up the HTC M8 as my day to day device, I have been noticing issues (teeth grindingly frustrating issues) regarding touch screen accuracy and responsiveness.
A prime example of this is when using a browser (Any browser, on both GPE and Sense editions). When making a pinch to zoom gestures, my fingers can move almost half an inch apart before the actual zoom process begins. I have tested this on a Samsung GS4 and found this not to be the case on that device. I believe the root cause of this problem is also behind the poor accuracy when typing on *any* keyboard (i find myself re-writing words again and again despite the larger screen size, you'd expect larger on screen keys would equal less frequent miss stokes...). Again this is not the case on the GS4.
I have used a multitouch testing tool to gauge some measure of response time and touch latency. I have found when moving points at any rate of velocity they begin to lag quite substantially behind my finger. I don't know if this is part of the same problem.
I am wondering if anyone could shed light on whether this is an issue with display touch sensitivity settings, something which could be changed at the kernel level or a limitation with the hardware itself,
Is it also possible that the same algorithm used to detect to handle touch for devices with smaller screen real estate is still being used and that the distances and tolerances for touch and gesture recognition are acting proportionally to the screen size.
Hopefully this is something we can fix, it makes the device tiresome to type with and feel clunky and unresponsive.
Click to expand...
Click to collapse
If you have just moved from the iPhone, then this is a slight orientation problem ... and actually the M8 is the nearest you can get in terms of responsiveness to an iPhone, thanks to the fastest screen response time on the market ... for keyboard, you need to deliberately slow your finger speed down for few days and then you get used to it ... Screen/phone size also play a part in your typing because your mind can remember sub-consciously how much finger movement to do for typing ..
All the above is assuming you were an avid typist for long time on an iPhone
v-b-n said:
If you have just moved from the iPhone, then this is a slight orientation problem ... and actually the M8 is the nearest you can get in terms of responsiveness to an iPhone, thanks to the fastest screen response time on the market ... for keyboard, you need to deliberately slow your finger speed down for few days and then you get used to it ... Screen/phone size also play a part in your typing because your mind can remember sub-consciously how much finger movement to do for typing ..
All the above is assuming you were an avid typist for long time on an iPhone
Click to expand...
Click to collapse
Thanks for all the replies, it is likely that its a transitional issue alright. But before i write it off as such, can anyone verify the issues regarding pinch to zoom? Just trying to figure out if it is a faulty device i have on my hands or not
I get the exactly the same issues. I really thought it was me .
However I had the HTC One M7 and had no issue whatsoever.
LG G2 also same no issues .But since getting
HTC One M8, the touch accuracy is well absolutely useless. I am forever correcting what I type.
I don't think its the hardware but something to do with the Algorithm..No matter what keyboard you use or calibration you do. doesn't make any difference
I am hoping that lollipop cures this problem..
My touch accuracy has always been great. I'd say that if yours isn't it's a hardware problem.
Lostatsea23 said:
The screen on this phone has a higher touch response then the iPhone
Sent from my HTC One_M8 using Tapatalk
Click to expand...
Click to collapse
I tried the m8 and iphone 6 instore and compared them. The m8 screen is very sensitive, requiring minimal touch to be activated. This may be why tests are showing that the m8 has a faster touch response. However, when dragging your finger along the screen, such as swiping launcher screens, the iphone is more responsive.
I then tested "show touches" on the m8, the touch lags behind my finger.

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