[Q] Galaxy Note 2 Sound problem - Galaxy Note II Q&A, Help & Troubleshooting

Hi,
Nice place you got there. Into my story; I had an iPhone 4s over one year but switched to Note 2 once it came out as I wanted more freedom and the Android interested me as I would like to call my self a computer tech.
The issue is, from day one the sound was very low, even when full or increased in call. I rooted the phone and increased the volume even more. The thing is, its not clear enough. No matter on what level I put the sound on its not as clear as on my iPhone. At first I asked around to see if my phone has defects but many people across the web complain about the same thing.
Now I would like to have you opinion about this and if anything can be done about it.
Thank you for reading my first post and it will defiantly wont be my last as I have other questions and all.
-Adam

Sound quality on the note is very similar to iPhone hardware wise. Android has some bugs in terms of sound drivers and a hiss problem.
What you can do to improve the sound quality and allow you to play around with some of the dac options is:
1. Install perseus kernel
2. Purchase neutron player from the market.
3. Install headphones amp for free from the market
The kernel will allow low level access to the Wolfson dac and come with some tweaking options in stwaeks (installed with the kernel)
Neutron has it's own sound system and will avoid the android bugs in that terms. It has many options and you should explore and fiddle with it for a while.
The headphones amp app is a good company for the kernel as it hacks the volume button and allows for dac amplification instead of digitally increasing the volume, thus get a better sound.
With good headphones you should get very good results.
Good luck.
Sent from my GT-N7100 using xda app-developers app

Thank you for your reply.
So from what I understand is that if I install perseus kernel, the sound should get better. Will looking into it.
My main problem is getting a good sound through the phone's speaker at the moment as I don't use headphones much.

HMM low sound ? probably u have defect note 2
my N2 sounds great without any problem

Related

Attempting to optimize headphone sound

I would like to use my Evo as a MP3 player when I exercise like I used to with my old Sony Ericssons and my iPhones, but the sound quality compared to just about every other phone or mp3 player I have ever owned is not very good.
Right now I am running Ava's Z3 ROM. It's supposed to have some audio enhancements. I also bought PowerAmp and use DSP Manager. I configure and tweak as much as I can. I would like the sound to be a bit louder through the headphones. The phone speaker and in-call volume are fine.
As far as I am aware there is no way whatsoever on this planet that the headphone volume can be increased, even if just a small amount, to the HTC Evo.
So beyond what I have done already, does anyone have any more ideas on how to get better sounding and perhaps louder music without actually having to change the mp3 itself?
Thanks!
Change your kernel.
There was just a thread about this here:
http://forum.xda-developers.com/showthread.php?t=913585&highlight=sucks
I listen to music on mine all day long in a pretty loud environment (well, a lot of fan noise anyway) with no issues at about 3/4 volume . . . so I think the problem some people are having are with the earbuds/headphones they are using. Maybe try some with a lower impedance.
lovethyEVO said:
Change your kernel.
Click to expand...
Click to collapse
I read that some kernals can up the speaker volume and in-call volume but don't have much effect on media stuff, especially when it comes to headphones.
Is there a specific kernal you know of that boosts headphone volume?
Thanks!
NHLWil said:
There was just a thread about this here:
http://forum.xda-developers.com/showthread.php?t=913585&highlight=sucks
I listen to music on mine all day long in a pretty loud environment (well, a lot of fan noise anyway) with no issues at about 3/4 volume . . . so I think the problem some people are having are with the earbuds/headphones they are using. Maybe try some with a lower impedance.
Click to expand...
Click to collapse
Sorry I did a search, but just in the Q&A forum.
Some people are happy with the volume of the phone. I'm just used to things being a bit louder. When I'm running I hate hearing the sound of my feet and the wind etc..etc. The headphones I use have an impedance of 16. Is that too much?

External Speaker sound quality

How is your external speaker (eg speaker phone, music, etc) sound quality?
Got my Dinc2 on Friday and the sound quality is terrible. There's a buzzing sound almost as if the speaker is blown or loose.
My original Dinc had surprisingly good sound from the external speaker even at higher volumes.
just went from My Dinc to Dinc 2 today. the first song I played you can really tell the difference and see how bad the Dinc 2's speaker is compared to its original
Yeah, its really bad, it cracks/pops a lot too. When I hook it up to my car stereo thru a headphone cable, it cracks a lot too, I think maybe the way the phone processes audio isn't the best. Could be my cord though. I'm disappointed in the sound, other than that though, I love the phone. Came from Droid 2.
Sent from my ADR6350 using XDA App
There seems to be an overdrive issue (overdrive meaning pushing too much through the audio ports, be it headphones, bluetooth, or the speaker). I've noticed it seems to vary based on media volume controls, and HTC seems to have implemented a large array of media volume controls that step on each other.
This is one of the reasons I'm really looking forward to ditching Sense and getting back to CM. I need more predictable media controls.
sound issues
Came from a blackberry to the I2, it seems to me that I'm not getting the volume on notifications and what not, keep missing them. I did notice that the head phone jack was pretty sloppy when trying to use the head phones, had to tinker with it to get it to work, haven't found a good way to hook to my car stereo yet as it doesn't have Bluetooth or a way to plugin, any suggestions on good devices are welcome.
Mine definately sounds like it's in a tin can, but i don't have any popping. I think with the right audio manager to correct some of it, it should be fine once we get root.
Mine is pretty rough also. I was sorta shocked at the quality of it on such a nice phone
I guess I was lucky...mines pretty good
Sent from my ADR6350 using XDA Premium App
I am also very disappointed with the sound quality of the Dinc 2. Is it a software issue or a speaker problem? I just hope it can be fixed or it may be a deal breaker for me. HTC really blew this one.
i did notice that it can sound a little better by turning on the SRS enhancement mode but not good enough to satisfy me.
abtxpress said:
I am also very disappointed with the sound quality of the Dinc 2. Is it a software issue or a speaker problem? I just hope it can be fixed or it may be a deal breaker for me. HTC really blew this one.
i did notice that it can sound a little better by turning on the SRS enhancement mode but not good enough to satisfy me.
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Click to collapse
Its gotta be a software issue, speaker and earpiece speaker sound pretty poor compared to Inc 1 at medium to higher volumes.. maybe update or custom roms will fix.. really my only complaint with this phone besides the custom options I've grown used to on sr4.0 and cm7
Sent from my ADR6350 using XDA App
I've found something interesting about this issue.
When playing from any media player playing local media, or playing from Slacker, I get problems with playback quality on the speaker and through bluetooth (not so much through headphones though). However, pure streaming media (such as DI FM's app) is clean and clear on the speaker and on bluetooth. This definitely smells of a software problem.
The I2 does have SRS support. Unfortunately the only SRS controls I've seen are in video playback, and it's just a toggle. I've read about other devices having audio quality problems with SRS and I wonder if this is what's going on. I've tried digging around to see if I can completely disable it, but no luck yet. Might have to dig in under the hood.
External speaker is a bit sub-par, but all other audio on mine (including earpiece speaker, headphones, and bt) sounds fine. I could see it being a software issue, though, based on the other replies here.
SRS can also be turned on through the stock music app. Sounds better but not great
Sent from my ADR6350 using Tapatalk
06stang said:
SRS can also be turned on through the stock music app. Sounds better but not great
Sent from my ADR6350 using Tapatalk
Click to expand...
Click to collapse
That could be why I missed it there. I don't use the stock app.
So, thanks to the unlock finally being released, I'm running CM7 now. My bluetooth audio seems to have cleared up, no more overdrive effect coming through my car speakers. I don't think the external speaker is up to par, still, though. However, bluetooth audio definitely improved, at least so far. Needs more testing.
We received two Dinc2 last week at different day, first one sounds like rock in tin can, it buzz at higher volume, and the lower frequency range is horrid, lots of distortion. my 2nd Dinc2 sounds much better and do not have the same characteristics as the first one, but it is still not as good as the fascinate they replaced. I requested to get the first one replace and VZW is sending me another one, it's definitely not normal when I compare both Dinc2 side by side listening to the same clips, first one is significantly worst.
I wish the speaker was abit louder.. i haven't had any crackles or pops though.
Coming from my original dinc the higher volumes on the dinc 2 do cause a lot of crackling. Listening to the howard stern show I can't have the volume all the way up like I used to :/ .
Sent from my ADR6350 using XDA App
Its gotta be a software issue, speaker and earpiece speaker sound pretty poor compared to Inc 1 at medium to higher volumes..
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Click to collapse
I mostly agree. When using the speaker phone, it is beyong horrid. However, when playing youtube videos, it is not nearly as bad. So the audio processing from these two different sources is completely different.

[Q] Music MAX volume is too low

Hi All,
I listened to a Note 2 today using my Bose QC15's though the sound quality (clarity) is way better than my Note 1, it still does not have the output volume of the Apple devices ( I have had to keep a iphone for music purposes). I'm quite disappointed. Running volume at max is just not loud enough.
It seems all Android phones have this issue. I have tired all kinds of software solutions with the GN1 but never got the sound quality or volume I desired.
Anyone with the note 2 found a solution?
Install:
https://play.google.com/store/apps/...m1vYmkub21lZ2FjZW50YXVyaS5TcGVha2VyQm9vc3QiXQ..
On the device start the Music player >Settings>Sound Alive>Custom>Extended>Bass to 3>Room Size to 2>Claeity to 1.
The subject line really got my attention because just last night my wife and I were talking about how loud tgis phone is. Hands down louder than any other I've ever owned. I even had to lower the volume because at max it was blaring.
Sent from my SGH-T889 using xda premium
I've had no issues with the volume. It causes the whole phone to vibrate due to how loud it is. Maybe you have an option ticked somewhere?
Sent from my Galaxy Note 2 through the Space Time Continuum
Can't you just up the volume on the Bose?
Sent from my GT-N7105 using Tapatalk 2
Use an external headphone amp. Fiio is great.
Sent from my GT-N7100 using xda premium
m4d4 said:
Hi All,
I listened to a Note 2 today using my Bose QC15's though the sound quality (clarity) is way better than my Note 1, it still does not have the output volume of the Apple devices ( I have had to keep a iphone for music purposes). I'm quite disappointed. Running volume at max is just not loud enough.
It seems all Android phones have this issue. I have tired all kinds of software solutions with the GN1 but never got the sound quality or volume I desired.
Anyone with the note 2 found a solution?
Click to expand...
Click to collapse
if your phone rooted, then increase db value of headphones via default_gain.conf /system/etc
Suicidal Chicken said:
I've had no issues with the volume. It causes the whole phone to vibrate due to how loud it is. Maybe you have an option ticked somewhere?
Sent from my Galaxy Note 2 through the Space Time Continuum
Click to expand...
Click to collapse
...so, according to your logic, a phone can vibrate due to the loudness of a pair of headphones. xD
In any case, I'm wondering if this issue is related to Jellybean and all... Seems to be a common problem that is shared between various devices. 0_0.
I recommend to ditch the bose crap tbh. They're good speakers but dire headphones. Take a look at the Sennheiser HD range. I recommend the 598's or 558's if on a budget.
Sent from my Galaxy Note 2 through the Space Time Continuum
Once voodoo Sound finds our device, the Sound Quality will be best possible, since we have the wolfson dac! Same as i9000 (afaik).
Sent from my GT-N7100 using xda premium
Jobiza said:
Once voodoo Sound finds our device, the Sound Quality will be best possible, since we have the wolfson dac! Same as i9000 (afaik).
Sent from my GT-N7100 using xda premium
Click to expand...
Click to collapse
I doubt about that. Supercurio sayed that s3 will get voodoo sound but after 3 months still no info....
Great replies!
I'll try the volume boost app. I had tried volume + amongst others but always found the sound quality degraded badly.
The suggestion regarding the fiio amp, yes for my note 1 already have a fiio e11 which is amazing and can drive any headphones but carrying a GN1 or 2 with it rubber banded to the back is simply too bulky.
Getting rid of the bose qc15? I commute 3 hours a day, and fly regularly so the noise cancellation is a god send, I've tried many alternatives but never found a better solution.
There is no doubt in my mind that the note, both 1 and 2 are the best phones out there. Way more useful and fun than an iphone, I just wish Samsung would sort out the volume level through headphones as it is the one area which I feel is compromised.
EdgaBimbam said:
I doubt about that. Supercurio sayed that s3 will get voodoo sound but after 3 months still no info....
Click to expand...
Click to collapse
You're wrong. There has been a port for both S3 and the Note 2. S3 was by Gokhan, siyah kernel and now the Note 2 by Andrei, Perseus kernel. It's script based
Sent from my Galaxy Note 2 through the Space Time Continuum
Samsung have put a limit to 55db on max volume, if want louder, root and change the limit. Or use sounds apps and boost the volume.
For me its loud enough, too high volume can damage you ears in long terms listening and either I got good ears. Or peoples have damage theirs ears by iPhones volumes already.
http://forum.xda-developers.com/showthread.php?t=1931970try this mod
Jamal Ahmed said:
http://forum.xda-developers.com/showthread.php?t=1931970try this mod
Click to expand...
Click to collapse
I just wanted to post that the above mod perfectly sorted out the volume issue.
Using the 57 values has made me extremely happy with the volume levels.
Now with the volume, quality dac inside the GN2 and a good global equaliser it far exceeds the experience of my Iphone for music.
V Happy
jlczl said:
The subject line really got my attention because just last night my wife and I were talking about how loud tgis phone is. Hands down louder than any other I've ever owned. I even had to lower the volume because at max it was blaring.
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Click to collapse
The speaker is loud, and frankly quite amazing, but the problem is with headphone volume.
I'm using Sennheiser PXC450s and WMA files are not quite loud enough for me on max volume. Most MP3 files are loud enough, in fact max volume is too much. However this is with zero ambient noise. Sound clarity is very impressive.

Poor Music Quality

Just came from the S3 and loving this phone .....except for the audio. The sound is a bit boomy and not as crisp as the S3. Tried DSP enhancements on Player Pro but no good.
Are there any software mods or apps without root to improve the audio quality?
Sent from my LG-LS970 using xda app-developers app
Acid mod!
Sent from my LG-LS970 using xda premium
sandshrimp said:
Just came from the S3 and loving this phone .....except for the audio. The sound is a bit boomy and not as crisp as the S3. Tried DSP enhancements on Player Pro but no good.
Are there any software mods or apps without root to improve the audio quality?
Sent from my LG-LS970 using xda app-developers app
Click to expand...
Click to collapse
^^Acid mod
dsp manager
beats audio
or try a market app called music volume eq
that my frnd actually works
Soul reaper said:
^^Acid mod
dsp manager
beats audio
or try a market app called music volume eq
that my frnd actually works
Click to expand...
Click to collapse
Starting the rooting process. Will try those mods. Just hope its not a hardware issue.
Thanks
Just installed the Beats Mod off the market and it helps tremendously.
Sent from my LG-LS970 using xda premium
He wants crispness, not artificially added bass that distorts the actual music. Stop recommending beats for clarity. I can't believe how horribly marketed Bests is to the point where people actually believe it produces studio quality sounds. If anything, Bests will make the sound even MORE boomy, which OP says he doesn't want.
OP, have you tried Poweramp? Its a great music player, I find the EQ adjustments there to be better than DPS manager. You can use some of the presets if you don't want to manually adjust them.
What headphones are you using? It helps to know what you have this connected to; the clarity issue may be there.
I don't use my phone to listen to music, but I haven't had any clarity issues the times I decided to test some songs on it here and there. I already have a Rockboxed Sansa clip that's portable enough that I don't particularly care about saving space by having my phone play music as well.
Acid mod causes a few problems with audio. At least the one I flashed. It made my speakerphone button during calls mute them even after ending them and a reboot was required. I feel it might have been the build.prop edits causing this but I didn't bother checking.
Sent from my LG-LS970 using xda premium
WASSHOI said:
He wants crispness, not artificially added bass that distorts the actual music. Stop recommending beats for clarity. I can't believe how horribly marketed Bests is to the point where people actually believe it produces studio quality sounds. If anything, Bests will make the sound even MORE boomy, which OP says he doesn't want.
OP, have you tried Poweramp? Its a great music player, I find the amp adjustments there to be better than DPS manager. You can use some of the presets if you don't want to manually adjust them.
What headphones are you using? It helps to know what you have this connected to; the clarity issue may be there.
I don't use my phone to music, but I haven't had any clarity issues the times I decided to test some songs on it here and there. I already have a Rockboxed Sansa clip that's portable enough that I don't particularly care about saving space by having my phone play music as well.
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See the thing is, its my OPINION!! I can recommend Beats but he does NOT have to use it. In MY phone it produces a really good quality without too much bass. Some speakers in some phones may be different. Sorry for touching a nerve on the Beats mod but its an opinion.
Sent from my LG-LS970 using xda premium
Doing some research for you, I'll test out a little myself. https://play.google.com/store/apps/details?id=com.noozxoidelabs.eizo.rewirepro&hl=en Noozcoidelabs seems pretty decent so far, but you may need a lot of adjusting to get it to sound the way you want it to. I'll test it a little more and give you my opinion on it.
Looking more into it, does anyone know what Beats audio mod actually does to the sound? I was under the assumption and previously saw it simply slapped on a pre EQ'd sound signature that gave the overly bassy sound the Beats headphones give out; but looking into it, it doesn't seem like anyone is really sure what it does other than "makes things sound better"
Anyone know what it actually tweaks? From a technical standpoint. If it's not just an EQ slapped onto your sound system-wide then I'm not sure what it's doing. I can try it myself to test how it sounds, but I'm skeptical due to Beats being notoriously bass heavy and the marketing technique being to throw out buzz words and use celebrities to give the illusion to ill informed customers that you're actually getting the best quality you can find for you cash. They do spent a lot in designing things to look pretty though.
Spoiler: Monster is the company that makes Beats, that same company that tried to sell you $100 4 foot HDMI cables back when HDTVs were coming out and becoming more affordable. They always do this kind of marketing to lure in suckers to buying their overpriced products that don't actually give the quality people are marketed to believe.
Edit: Still testing Noozxoide, it does a lot for sound stage, and clarity. Setting the Surrouundsound ES Processor to the highest levels makes it a bit off, but picking Studio or Studio II works just fine for it. Don't go too wild with the tweaks, keeping them at moderate seems to give the best results. I'm still tweaking around with it.
Vfan23 said:
See the thing is, its my OPINION!! I can recommend Beats but he does NOT have to use it. In MY phone it produces a really good quality without too much bass. Some speakers in some phones may be different. Sorry for touching a nerve on the Beats mod but its an opinion.
Sent from my LG-LS970 using xda premium
Click to expand...
Click to collapse
It's nice to have an opinion, but looking at it from a technical standpoint the sound produced from it can still be inferior even if you think it isn't. I'm sorry I touched a nerve on your opinion by trying to give the OP advice from a non-opinionated standpoint. Regardless if someone thinks a pair of $300 Beats cans offers the best sound; looking at the specs it's easy to see that they're outperformed by headphones that are at a fraction of their price.
If the OP asked for a sweet gaming rig and you told him to get a horrible GPU that would have difficulty handling many modern games; and said "well it worked for me, and the games look just fine to me" that'd be accurate as an opinion, but it wouldn't be accurate from a technical standpoint at all. You may find the 9 FPS to be better than the 60 FPS he'd get elsewhere, but it doesn't mean that it's a good recommendation. If I went against your recommendation, pointed out the flaw in why it was a bad recommendation, and then provided an alternative that would better suit his needs, it'd be pointless to backlash at me. Telling him your pre-built Dell works wonders for you in your gaming endeavors doesn't help lead him in the right direction if it isn't what he's looking for.
Of course he doesn't have to use it, but if he's asking what to use and everyone is telling him the same thing; of course he's going to give it a shot. I'm trying to save him some time by giving him insight into alternatives. If he asks what my alternatives do, I'll give him specific details so he can come up to a conclusion on his own.
Your speakers on your phone? Are you using your phone speakers to listen to music? I'm pretty sure the manufacturer is using the same speakers on all of our phones if we're all using the Sprint LGOG. Are you using the Sprint LGOG? That aside, you're most likely not going to get good music quality from the built in speakers regardless of what tweaks you do.
Although I did more research on the Beats audio mod after my post. It doesn't modify sound in the way I previously believed it did, but at the same time I don't know how it modifies sound, so I for now I'll withhold any thoughts on it since anything I say about it at this point will be opinionated. If it really did just throw in the Beats EQ signature system wide, then even if you think it sounds more clear, it wouldn't be more clear. Since it doesn't, I have no idea if what it does actually does improve sound quality anymore. Given Dr.Dre's previous track record with audio "enhancement," I'm skeptical to even give it a shot. If I learn what it actually does and how, I'd be able to provide better insight into it. I'll do my own individual tests on it after, but for now my focus is elsewhere.
See GPU won't change across the boards, that's invalid. Speakers on the other hand CAN sound different. My wife and I both had brand new iPhone 5's from sprint, my speaker sounded clearly better than hers. The point I'm making is there could be something physically wrong with his speaker because first, the sound quality on mine after using the Beats Mod (not the headphones) is clearly better. Comparing a piece of silicone (gpu) to a physical speaker is not a good comparison. The Adreno 320 are going to perform 99% the same on all the LG Optimus G phones, the speaker may vary upwards to 15-20% difference from what I've gathered by comparing a few of our phones.
Sent from my LG-LS970 using xda premium
---------- Post added at 03:55 PM ---------- Previous post was at 03:46 PM ----------
Regardless, we gave our advice for the OP and we should quit before this turns into a flame war. I recommended Beats because it didn't just add bass and you said to stay away from Beats because of their popularity and the fact that they are too marketed and overpriced (which has nothing to do with the mod). But goodluck OP and try a few different mods.
Sent from my LG-LS970 using xda premium
Vfan23 said:
the speaker may vary upwards to 15-20% difference from what I've gathered by comparing a few of our phones.
Click to expand...
Click to collapse
I can't imagine what would cause such a discrepancy if LG is using the same hardware in all of their phones. The only thing I could think of would be physical damage to the speakers altering its sound performance. I don't see how comparing a GPU is too different. They're both physical parts manufactured with set specs. II doubt LG has a batch of different speakers they're using, or that their speakers are being made differently. I'd assume they're all uniformly assembled, with uniform parts.
If you're comparing headphones, you look at their specs just as you would for computer parts. A pair of Sony MDR-V6's should sound the same across the board unless you have a faulty pair. Any difference in sound between them would more than likely be caused by burn in rather than them simply sounding different despite being made of the same things using the same methods.
Regardless, you're most likely not going to get studio sound quality and clarity from the built in speakers anyway, so I was assuming OP was talking about making it sound better with headphones. Even if he is talking about the speakers, any changes with audio should affect the phone system-wide and be useful for both the built in speaker and external headphones.
I'm not trying to provoke a flame war, but I see nothing wrong with discussing the differences between audio modifications on the device. Debating =/= flaming, it's only flaming when the discussion devolves into what's essentially just a bunch of posters throwing ad hominems at each other.
Indeed it is up to OP to decide, but the best way to decide is to have more information.
Well I've given my personal advice. So good luck OP. Hopefully you don't have a borked speaker bud.
Sent from my LG-LS970 using xda premium
With any audio mod, the output has to be tuned to the output device. You could have a $10K audio rig and if it's not tuned to your speakers or headset it can sound like junk. Even if it is tuned, your audio source has an affect on quality as well. Tuned $10k rig + 15kbps source = garbage.
Change the speakers/headset/source and the game starts all over again. This doesn't even take into consideration the environment or how everybody hears things differently. This still doesn't address that issue that not all devices reproduce sound the same and not all audio mods are created equal.
If I can find it, there was a write up where a Beats Audio phone was run through a spectrum analyzer. Straight from the jack or matching Beats headphones it looked good but try a set of Sennheiser headphones and garbage quality.
Which is why it would be better to have an audio mod where you can adjust and tweak things more to your liking. Using something that has a lot of options to tweak may be a little intimidating, but in the end it's the best way to get the most out of your sound experience. If you can find a spectrum analyzer that'd be great.
Edit: Looked it up more, it seems my initial assumptions were correct. Most sources are telling me "'Beats Audio' is a branded equalizer that boosts the bass, among other things."
Essentially this could be done with any EQ. If it's just their own bass heavy EQ thrown over, then that doesn't exactly boost clarity and may actually drown the sound in bass (listen to a nice piano piece with bass turned up and hear how muddy it gets). As of now I've only found one source that stated it does something different, but hasn't stated what exactly it does, while every other source points to it being a preset EQ.
Try Awesome BEATS for me is Awesome
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Wasshoi, you are correct. The beats audio software is no more than preset compression, eq, and delay. All these combined alter the source material. These same settings can be achieved through any audio manager if those settings are available and adjustable. However, beats claim that it will be heard "as the artist intended" is a complete farse. In order to listen to music as the artist intended you would need to utilize software that gave a completely flat frequency response with no compression or "widening" affect which is created by phase cancelation and stereo delays.
As Loki said above, even with a flat frequency response in a device, headphones also have hyped or altered frequency responses (usually show on higher end head phone packaging). So if you bump up 5k by 10db to compensate for insane amount of low end on your beats headphones and listen to the same track on a different pair of flat headphones. The second pair would sound thin and tinny as a result of the increases level of 5k not because of the lack of low end.
I really love Ac!d v5 because the noxide manger that is flashed allows you to mix the affected signal with the original using a parallel processing technique that gives you the best of both dry and affected signal. However, i was able to get the same results with beats mod that Loki included in imperium 2.0.1.
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I'm curious to know why they got rid of Dolby from ics to jb
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foxsdaddy67 said:
I'm curious to know why they got rid of Dolby from ics to jb
Sent from my LG-LS970 using xda app-developers app
Click to expand...
Click to collapse
Dolby is something they probably paid a licensing fee for. Just like Beats. Maybe the contract was up. That is just a wild guess though.
Sent from my LG-LS970 using xda premium
I installed Jellylifeless ROM that came with Beats. The audio is 10X better than before. The boomy went away with Bluetooth streaming, though it seems to still be there with 3.5 audio jack. No matter. I use the Bluetooth audio streaming and am satisfied with the output. Much better than the S3 now.
Have to say that I was never a big fan of Beats Audio mods on the S3. But this one sounds great.
Thanks for the all advice.
sandshrimp said:
I installed Jellylifeless ROM that came with Beats. The audio is 10X better than before. The boomy went away with Bluetooth streaming, though it seems to still be there with 3.5 audio jack. No matter. I use the Bluetooth audio streaming and am satisfied with the output. Much better than the S3 now.
Have to say that I was never a big fan of Beats Audio mods on the S3. But this one sounds great.
Thanks for the all advice.
Click to expand...
Click to collapse
lol im on lifeless n didnt even realize it! i have tried almost all audio mods on my sgs2 (before upgrading) and awesome beats/beats audio if n e thing made it slightly more clear (could be placebo effect) but second the person who mentioned nooz! its awesome. try it! and acid audio does have issues with certain devices.. and to the person that mentioned dolby.. its still lingering in some audio mod i cant remember right now. possibly sony xloud and clear audio soundmod with walkman player? could be wrong.. as far as without roit, i think there are a few (volume+) but they just make the phone sound louder by increasing volume but still stock sounding if not worse.. it does also depend in the audio file your listening to, your headphones or whatever your listening to it on and even the device itself
Sent from my LG-LS970 using xda app-developers app

HELP 4 disabled boy - increase volume 4 bluetooth earphones (SM-N986N)

hi guys
I have a neighbor 12 y.o. boy that have hearing problem. he got 4 birthday present a Note 20 ultra 5g (korian).
This sweet kid really into music, but unfortunately the bluetooth headphones volume isnt good 4 him.
I checked the level that he need with another device (my home hifi), and I have to increase the phone volume by 20%./.
the device is: Device: SM-N986N (snapdragon), Android version: 10.
The family & the boy dont really care about loosing warranty, so any real solution - falshing mods\custom roms & so on - is great.
come on guys help do some good 4 that boy.
tnx
Good deed Sir
What device is he using to listen with?
Hearing destroying volume levels was a Samsung issue... not the opposite.
The Buds+ should be able to kick out an extra 20+% easy.
If his hearing loss extends below 400 hz the bass will not be sufficient otherwise they'll probably do nicely.
There are also LDAC based hi res bt headphones that can pump out much more decibels if needed.
However the last thing he needs is more hearing damage; make sure he understands he should keep it at a comfortable level. A custom set graphic equalizer can help with that by bringing up the levels were needed and add to listening pleasure/comfort/safety.
Poweramp has probably the best one available for playing Android based .wav, mp4, etc. files.
Make sure volume limiting is not enabled. Check the device's advance audio setting and play with them.
blackhawk said:
Good deed Sir
What device is he using to listen with?
Hearing destroying volume levels was a Samsung issue... not the opposite.
The Buds+ should be able to kick out an extra 20+% easy.
If his hearing loss extends below 400 hz the bass will not be sufficient otherwise they'll probably do nicely.
There are also LDAC based hi res bt headphones that can pump out much more decibels if needed.
However the last thing he needs is more hearing damage; make sure he understands he should keep it at a comfortable level. A custom set graphic equalizer can help with that by bringing up the levels were needed and add to listening pleasure/comfort/safety.
Poweramp has probably the best one available for playing Android based .wav, mp4, etc. files.
Make sure volume limiting is not enabled. Check the device's advance audio setting and play with them.
Click to expand...
Click to collapse
hi
i gave as present sennheiser momentum 3 earphones.
if it wasnt clear: he boy have bad hearing. so i dont think that samsung took it into consideration.
i already tried all the methods thats u mention - they didnkt work.
tnx
See if you can install (viper v4a) on your device
You can Increase volume levels a fair bit
rastamit said:
hi
i gave as present sennheiser momentum 3 earphones.
if it wasnt clear: he boy have bad hearing. so i dont think that samsung took it into consideration.
i already tried all the methods thats u mention - they didnkt work.
tnx
Click to expand...
Click to collapse
I can read. The child has very acute hearing loss.
The Buds+ actually will go near the their driver's physical range limit*.
The driver will start to distort and then may even burn out.
A distorting driver isn't going to help.
Headphones (larger drivers but they have limits as well) then perhaps... check their specs.
Put head between two studio monitor speakers.
That's all I got...
*using Poweramp and most phone apks. Some online vids volumn are very low.
blackhawk said:
I can read. The child has very acute hearing loss.
The Buds+ actually will go near the their driver's physical range limit*.
The driver will start to distort and then may even burn out.
A distorting driver isn't going to help.
Headphones (larger drivers but they have limits as well) then perhaps... check their specs.
Put head between two studio monitor speakers.
That's all I got...
*using Poweramp and most phone apks. Some online vids volumn are very low.
Click to expand...
Click to collapse
Im very happy that u can read.
it isnt buds its over ear-earphones, the drivers their r much bigger then the buds. they r the same earphones that i test with my home hi-fi .
tnx and b well
Be good if you knew how much hearing loss the child had so you could deal with hard numbers.
Are saying the devices are able to produce sufficient decibels throughout the audio spectrum for the child to hear but aren't?
Try a phone call with the bud in question; phone calls can go near the full volumn range of the device if sound level limiting is disabled.
Make sure the Buds+ firmware and Wearables software are up to date. Latest update was a week or two ago.
Try resetting network connections.
blackhawk said:
Be good if you knew how much hearing loss the child had so you could deal with hard numbers.
Are saying the devices are able to produce sufficient decibels throughout the audio spectrum for the child to hear but aren't?
Try a phone call with the bud in question; phone calls can go near the full volumn range of the device if sound level limiting is disabled.
Make sure the Buds+ firmware and Wearables software are up to date. Latest update was a week or two ago.
Try resetting network connections.
Click to expand...
Click to collapse
My dear friend.
1. The sennheiser momentum 3 r not buds. They r over ear phones.
2. Its obvious that u cant help me with the oroblem, but u cant hep urself preaching, mumbling with no help.
3. Im MD.
4. Good luck overcoming the urge to write the last (insignificance-) word.
Try 2 stay healthy.
Peace out.
rastamit said:
My dear friend.
1. The sennheiser momentum 3 r not buds. They r over ear phones.
2. Its obvious that u cant help me with the oroblem, but u cant hep urself preaching, mumbling with no help.
3. Im MD.
4. Good luck overcoming the urge to write the last (insignificance-) word.
Try 2 stay healthy.
Peace out.
Click to expand...
Click to collapse
Whatever. No facts supplied by you yet you want a detailed solution.
Medicine is an art not a science but that's no excuse for your reply.
If a set of studio monitors can't be heard at 2 feet away...
Cochlear Implants.
How you like me now?
Whoa, watch the disrespectful responses there, OP. I recently went 95% deaf and require like a 300% volume increase. So a 20% volume increase with over ear headphones means that they're much less deaf than me (probably around 10-30% deaf, or mild to medium hearing loss. Mine is highly severe hearing loss). Either way, if you can't modify the volume via the settings menus that were already mentioned, then you just have to upgrade to Android 11's beta or to normal Android 11 after the official release date near January. Since side loading the beta, the bluetooth volume has naturally increased by about 15-20% - which sounds like what you're looking for. But other than that, there's nothing that the poor kid can do to help him hear again (unless he's in the Northeast part of the US). He'll, unfortunately, have to get used to his hearing loss and give up on his passion for music. I specialized in audio production, so I used to PRODUCE music and listen to music for like five to six hours per day... Now, I listen to music for just one hour per week and never make music anymore. It took me around four months to adjust to my lack of hearing, but it ended up changing my lifestyle in order to help avoid the constant depression that comes along with hearing loss - especially when your life revolves around audio...
Oh, and side note, you're not supposed to use studio-esque over ear headphones with cellphones - especially not the Sennheiser brand. Sennheisers, for the most part, all naturally produce MUCH less sound when connected to a cellphone because they're not getting the extra volume boost via an amp that they were meant to receive the whole time. If you really think that his hearing issue is extremely bad, then get him some Aftershocks Aeropex bone conduction headphones - those are what I use now. Because even if you're completely deaf, you can still hear the the cochlear vibrations that they produce.
I use this. Besides being a music player it also came with a separate "Boom System FX" app that allows you to increase the volume system wide, whether using headphones, earbuds or just the phone speaker.
I know this isn't bluetooth, but this is probably the best solution you'll ever find for super loud high quality audio.
Fiio Q3 Dac/Amp -
Amazon.com: FiiO Q3 Headphone Amplifier DSD512 | 768K/32Bit AK4462DAC with THX AAA amp Technology for MobilePhone &PC with (2.5/3.5/4.4mm) Output : Electronics
Buy FiiO Q3 Headphone Amplifier DSD512 | 768K/32Bit AK4462DAC with THX AAA amp Technology for MobilePhone &PC with (2.5/3.5/4.4mm) Output: Amps - Amazon.com ✓ FREE DELIVERY possible on eligible purchases
www.amazon.com
Have you tried the app Volume Booster GOODEV. This is like a preamplifier that boosts and the amount can be adjusted. The phone volume can then be used. I use this and run it at 30% boost with 13% phone volume used only
rastamit said:
My dear friend.
1. The sennheiser momentum 3 r not buds. They r over ear phones.
2. Its obvious that u cant help me with the oroblem, but u cant hep urself preaching, mumbling with no help.
3. Im MD.
4. Good luck overcoming the urge to write the last (insignificance-) word.
Try 2 stay healthy.
Peace out.
Click to expand...
Click to collapse
The guys trying to help you out and you respond back in this manner, unbelievable.
The volume controls can be adapted to allow volume outside of the parameters using a developer option and GOODEV volume booster. Go into developer options and disable Absolute Volume control.
rastamit said:
hi guys
I have a neighbor 12 y.o. boy that have hearing problem. he got 4 birthday present a Note 20 ultra 5g (korian).
This sweet kid really into music, but unfortunately the bluetooth headphones volume isnt good 4 him.
I checked the level that he need with another device (my home hifi), and I have to increase the phone volume by 20%./.
the device is: Device: SM-N986N (snapdragon), Android version: 10.
The family & the boy dont really care about loosing warranty, so any real solution - falshing mods\custom roms & so on - is great.
come on guys help do some good 4 that boy.
tnx
Click to expand...
Click to collapse
Does he have hearing aids?
My daughter is legally deaf...
We bought few.months back new hearing aids,
Phonak naida marvel...they have bluetooth, andnit changed the world for her.
@rastamit
maybe the following app is something for you:
Poweramp Equalizer - Apps on Google Play
Poweramp Equalizer is an advanced audio processing app
play.google.com
The Dev of Poweramp has release an early access "Poweramp Equalizer" app. I use it for Spotify with Galaxy Buds. You can increase the volume easily up to 50% I guess. Actually I have it on 25% and sound is still good quality.

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