[App][4+][Need Testers] x360a [Xbox 360 Achievements App] - Testing

Hi, I'm a new developer developing an app that is based in the website xbox360achievements.org. The website offer information about Xbox games such as news, achievements, guides, reviews, previews and much more.
My goals is to offer that information within my app. So far I only have the basic stuff included such as browse for games, show achievements list plus descriptions and more.
I need some testers, so I can get some suggestion, fix bugs and ultimately improve the app.
NOTE: This app is for devices running android 4+ (ICS)
NOTE: The app is in the very early stage, so expect some crashes.
NOTE: I do not have any permission to develop the app. For now I'm just developing the app for learning purposes. I have ask for permission and I'm just waiting for the response.
Download v.0.1: http://db.tt/wOliW068

Screenshots:

Changelog:
- Initial Release

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teamROU [Anywhere]: Lead Developer on ROU Launcher

About teamROU and ROU Launcher
teamROU is an app team (currently in the process of being formed as a company) that is currently developing ROU Launcher, an innovative new launcher that will change how users use their homescreens and apps.
teamROU is a worldwide team; we have members around the world working for us. We have no single office. Therefore, you would not have to relocate for this position.
The Brief
ROU Launcher is actively being developed by our team. However, we currently lost our lead developer, who was an experienced Android coder. Once he left, most of our other developers left. We are now very stretched for developers, hence why we need more.
ROU Launcher is a new launcher for Android, that looks beautiful, but is also massively functional. Apps are grouped into categories in the app drawer, allowing easy finding of the apps.
The widgets in ROU Launcher are highly unique, and like the rest of the launcher, look great. These widgets can add appointments to your calendar, check your unread email and read your Facebook and Twitter social network accounts. Watch our promotional video here!
Responsibilities
• Working with our other developers to build ROU Launcher
• Adding new innovative features
• Coming up with ways to solve complicated coding-related problems
• Communicate regularly with other developers through our project tracker and email
Candidate profile
You must be able to:
• Code in both Java and Android, and have experience in both of these platforms
• Know your way around Eclipse IDE (or your preferred IDE, providing you can prove you can use it effectively) and the Android SDK
• Speak and write fluent (or near-fluent) English - to communicate with our other developers and designers
• Have unwavering commitment to the task at hand and the project as a whole
• Be able to get on with your fellow developers and teammates
• Be able to lead the develop team if needed, and be ready for this at all times
• Know how to use the version control system, git
What we’d like to see
Any apps you’ve created before on the Android platform
A sense of teamwork and commitment
References from previous employers or clients, or reviews of your app, either on blogs or in the Android Market
A CV or resumé with your work, educational and personal history
If you think you’d like to apply for this job, email philip.e.oakley(at)gmail.com

TeamSpeak Systems [Europe]: Senior Android Developer

NOTE: European residency required as you will be working with our Germany-based dev team. English fluency required. German fluency is ideal but not required.
HOURS: Full time preferred, part time will also be considered.
JOB DESCRIPTION:
We are looking for an experienced Android developer to create a mobile version of our popular, cross-platform client which is primarily used for voice chat (VoIP). You will have the opportunity to look at sample code for an already existing version of this mobile app (former developer code) which utilizes a client lib for most of its operational, non-GUI features. Our intent, however, is for you to recreate this app with a more polished GUI look and feel, in addition to adding numerous missing features which will bring the app up to par with its iOS counterpart.
RESPONSIBILITIES:
- Review and understand our existing Windows/Mac/Linux client-server voice chat product, how it operates, and what sorts of features and functionality our existing users will expect for its Android version.
- Work with our development team to determine initial set of requirements, and contribute ideas for improving the Android app's usability and overall user experience.
- Write clean, modular code to implement the desired requirements with little supervision, and submit periodically to dev team for review via subversion.
- Engage in primary, core testing of the app although our development team will also conduct some testing and report bugs/issues back to you as well.
- Work with our support team to document and fix bugs with reasonable turnaround. You will need to setup, manage, and maintain your own bug-tracking software (eg - Mantis or similar). Our support team will require access to this system and assist in reporting bugs and issues for you to work on.
REQUIREMENTS:
- You must reside in Europe since you will be working with our Germany-based dev team.
- At least 4 years in mobile development experience, with 2 years in-depth experience in Android development.
- Demonstrated track record for developing and releasing Android applications. You will be asked for sample work and code.
- Strong understanding of Android OS, developing in ADS, interactive application development paradigms, memory management, network programming, audio playback and microphone hardware integration, concurrency and multi-threading.
DESIRED QUALITIES:
- Strong interpersonal and communication skills.
- Ability to work within a small collaborative team and have a great passion in producing quality products.
- Demonstrated experience in working with others to solve challenging technical problems related to performance and usability.
- Self-starter with the ability to assess and resolve complex technical problems.
COMPENSATION:
You will be compensated as follows:
- A fixed, one-time fee to be paid in 3 parts.
Part 1 to be paid once the developer agreement is signed.
Part 2 to be paid once the initial, documented and agreed upon set of requirements has been completed.
Part 3 to be paid upon release of the Android app to the public.
- Ongoing percentage-based rev share based on actual (net) income received from app sales.
- Details to be negotiated and determined prior to hire.
Applicants should apply by submitting their resume or inquiry to the Business Development department via TeamSpeak’s ticket system at
http://support.teamspeakusa.com
Thank you for your time and consideration.

Looking for bèta-testers for my first app!

Hi fellow developers
I recently made a WP7 application. The app is just a very basic browser (it doesn't even have a history or favorites system yet), and I would like some bèta-testers for it, since I will be adding more features such as the ones mentioned above, maybe themes and many more! (the app won't be available in the Market, only Bazaar and similar )
Everyone is free to use this, but please let me know of any bugs/errors and requests/tips for future (non-bèta) versions!
The link:
http://www.mediafire.com/download.php?kds3rl5zinsi7s6
(woops, I put this thread in the wrong forum, can an admin move this to development please?)
I'm testing it!! So far everything's good
Thanks! I'm going to release an improved version of the browser in the next few weeks, with history, favorites, a homepage and stuff like that

[App][plugin] in-app feedback for Windows 8 apps

I am working on a web service and thought it might be of interest to Windows 8 app developers out there, who might find the service useful and could even help testing it and offer advice on how to improve.
The product (codename Myelin, currently in alpha) brings powerful user feedback tools directly into your mobile apps. With just a couple of lines of code, you can integrate functionality that not only allows users to send comments directly to the dev, but also to track any replies and provide additional follow-up after the first submission. No private information (such as email address or account name) is ever shared, and no registration is required. It just works directly from the app.
Coming in the future are even more exciting features that make meaningful communication between the dev and the end user simpler and faster.
On the backend we have a feedback management portal that allows to monitor incoming feedback efficiently and manage any required follow-up in a bugtracking-like approach (think support tickets).
We have recently rolled out a client (== app plugin) for Windows 8 HTML apps, and would welcome devs willing to take it for a spin and give us feedback. BTW, XAML support is coming in the future; if you'd be interested, let me know and this work may move further up the priority list. XAML version for C#\VB Win8 apps is also available.
The service is currently free while it's in active development. While there are plans to eventually take it commercial, we will in any event be very accomodating to our early adopters.
You can read more at https://www.tfp0.com/s/windows8. If you're interested in learning more, reply here, PM, or just go ahead and sign up over at the website (we have plenty of spots available) to see what we have going there.
Below is a collage of various screens that the plugin introduces in the form of settings flyouts.
<= clickable
Since I've seen some offline interest in a XAML-based version, I wanted to note here that we did in fact roll out a version of the plugin for XAML.
In addition, both versions (HTML and XAML) are now available through NuGet as Timefork.DyneinXaml and Timefork.DyneinHtml .

Testing Methodology

Hi,
I'm new to (app) development, just wondering but is there a standard methodology when it comes to testing apps? I have finished my first app but aside from using heavily I'm not sure how to structure a test.
Thanks in advance for any pointers.
What exactly do you mean with testing? They are different types of testing:
1.) Unit Tests - When you write a function you should better write a unit test (e.g. with JUnit) - but this is for all type of code, not only for apps
2.) Automated Tests - You can build automated tests with e.g. Selenium Appium (you can google it and fit tutorials)
3.) Alpha & Beta-Tests by users - The Google Play Store allows to publish APKs to Alpha & Beta-Tests where you can specify which users should be able to download & test the App. This allows you to share your APK with other people before making it available for all
There are different tools/approach followed by software provider for testing mobile apps based on their types like Native apps,Mobile web apps and Hybrid apps .
Any testing method you consider will have pros and cons associated with it, and you will come to know that there is not a single testing approach to completely satisfy. Therefore, you can consider such qa services that combines different testing options as a whole and provide the best overall results.
The types of testing that can be performed on mobile app are:
usability testing
compatibility testing
performance testing
security testing etc.
- Mobile Emulators can be used for mobile testing.
-For unit testing on iOS, tools like Kiwi and OCMock can be useful.
-For Android, tools like JUnit with Mockito, Robolectric etc are available.
Almost every software testing company now a days offers different mobile app testing services and also provide help through their blogs, whitepapers, news letters etc.

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