RetroidNetPlay(unofficial branch of RetroArch) - Shield Themes and Apps

https://play.google.com/store/apps/details?id=org.retroidnetplay
Finally play all this retro games with your friends with RetroidNetplay.
RetroidNetplay is by DukedDroid and is an unofficial branch of the open-source project RetroArch that supports Netplay on Android Devices. The NetPlay support is CPU intensive and works on High End android devices such as the Nvidia Shield (tested) and powerful phones such as the Galaxy S4 (untested).
RetroidNetplay will evolve and will offer a lobby and match making platform in the near future.
RetroArch is a simple Multi-emulator frontend based on libretro by Themaister. Libretro is an API designed for simple abstraction of the functions inherent in retro-style, 2D games. While the most common use case for libretro has been console emulation, it is equally suited as a platform for almost any 2D game.
RetroidNetplay is open-source software based on the RetroArch and libretro open-source projects.
RetroidNetplay takes great pride in the work of the RetroArch and libretro projects and we're proud to credit the authors here: https://github.com/RetroidNetplay/AUTHORS

That looks really nice. Any plan to merge it back into RetroArch?

working.
but cant connect whit any user online.
---------- Post added at 10:08 AM ---------- Previous post was at 10:00 AM ----------
why no mame emu. included?
fba cant run much games.

Related

[for devs] Sunburn Gaming Engine Demo for WP7

Nice!!!! Check it out. What does this mean?? Snapdragon 1 as some hope to running some sweet games? Or a fancy demo that will never flourish??
http://www.youtube.com/watch?v=Xf8rKauvYac&feature=player_embedded
read the article here
Synapse Gaming has ported their Xbox Live gaming Engine, SunBurn to Windows phone 7.
The engine supports all all the features and systems the hardware is capable of supporting, and allows a game to run across all three platforms without any modifications,
On Windows Phone 7 the engine supports:
• Diffuse and emissive mapping
• Volume lighting
• Bloom / post-processing
• Baked-down lighting on static objects (see below)
• Composite lighting on dynamic objects (see below)
• Collisions
• Use the same scenes, light rigs, code, tools, and api on Windows, Xbox, and Windows Phone 7
SunBurn 2.0 also includes in-editor baked-down lighting, which generates light maps that render with none of the overhead of the real-time lighting (rendering nearly for free). This makes highly detailed lighting and shadows possible on Windows Phone 7 (which does not support dynamic lighting and shadows).
Several Windows phone 7 games have already been released using the engine, including Salty Jim’s Putt Putt Island, UpAway and Blast.
To learn more, and see SunBurn WP7 games and demos in action, go to SunBurn for WP7
Click to expand...
Click to collapse
http://wmpoweruser.com/for-developerssynapse-gamings-sunburn-game-engine-on-windows-phone-7/
This video is not available in your country.
but ive found on their website:
http://www.synapsegaming.com/blogs/...nburn-2-0-goes-mobile-on-windows-phone-7.aspx
another video using the game engine.
looks great
http://www.youtube.com/v/pBE8vyl2wsI&rel=0&hl=en_US
price is $150
games will come, iphone started with lots of crapware too, on lower hardware.
we have rocking hardware, already running iOS 4 only games (puzzle quest 2)
and major wp7 exclusive titles comming up. give it one year, people need to learn,
wp7 need to advance and improove, open up more..
but we will get all of this, im sure...
I think that golf game is in the market place, its Salty Jims Putt Putt Island
Aw man, I'd love to have those demos on my phone. It looks amazing. Do you guys plan on making the demos available?

OpenXLive—The Game Social Network on WP7 has been launch!

The first 3rd party gaming social network platform on Windows Phone 7 is now available. Fulcrum Mobile Networks, Inc. has released public Beta of Open XLive services. OpenXLive, similar to OpenFeint and Plus+ on iOS, offers gaming and SNS services for Windows Phone 7 XNA games. OpenXLive allows developers to add gaming and social network features, such as leaderboard and achievement, into their games with minimal additional
programming.
Open XLive offers Windows Phone 7 game player community, which is similar to Xbox Live, but provides better supports on both website and in game SNS experience. Developers will find it much easier adding SNS features into their games; they don’t have to develop SNS user interfaces, but rather, these are part of Open XLive.
This is really awesome.
Someone tells me that Arcane's tower defense may use it soon
Nice job,
Alex
I don't see any point to this.. xBox Live is already incorporated and has all the features. I suppose for people who don't have xBox Live.

Selling Android Games

Hello!
We are indie game developers team - Anima Games!
We want to invite you to purchase the source code or builds our games. With a list of games you can find on our site - www.anima-games.com. The availability of the game specify a personal message or e-mail [email protected].
At the moment, we are able to sell you Android / Win / iOS / html5 versions of games.

[Q] Best way to get universal compatibility with max speed

Java-Does not work on android/ios
Easy to program for.
Works on android if compiled to dex bytecode.(Cant be done on the phone)
Msdos-Works on all platforms with dosbox
//Currently my preferred platform
Requires slight knowledge of x86 asm(for keyboard/mouse interrupt)
Has setpixel.
Snes-Works on all platforms with snes9x
Has graphics limitations.(Not severe just some & Minimal 3D)
Hard to program for.(No good compilers,almost have to use ASM)
Javascript-Works on all platforms
Easy to program.
Slow for large programs.
Hard to control on mobile devices.
Adobe flash-All pcs & android phones(outdated and VERY slow)
Easy to program.
Runs fast.(On pcs)
Ps1-Runs on 1.2gz=> + 1gb ram=> devices
Extremely hard to program for.
Has good 3D rendering.
Gba-Same as ps1 without 3D
There is dev-kit pro that is easy to use if you understand gba hardware.
Android-Works on Android and pcs but not on ios
Graphics are confusing to me. // I have not studied android very much
Any I did not list that have high compatibility and decent graphics(3D rendering is optional),sound.
(I am listing universal targets not programing languages.)
I know it sounds ridiculous but the goal is universal compatibility and emulators seems like the easiest and most functional way.

Gaming/Emulating games on the 8 Pro, what's possible?

Happy new year all.
Just thinking of flashing a new ROM and was contemplating what could be possible on current hardware.
The last time I ran a test from top to bottom I hit the ceiling at ps2 emulation but that was dodgy
Anyway, I personally haven't used any of the new emulators for a while so wondered what is currently possible? What have you used? What worked? Or was good?
I know in theory 90% of Wii games should work and everything underneath it, so GameCube, PSP, PSX, N64, Dreamcast, Saturn, 32x, jaguar, arcade, mega drive, SNES, Neogeo.
Any info, ideas, cool stuff,
IMO it all depends on the game.
I play NSMB Wii through dolphin and that works great. But as an example, I can't get Rogue Leader on GC to play on anything except a good GPU on a PC. The Hoth level brings everything to it's knee's and OP8P is no exception.
AetherSX2 is great for PS2 emulation and with a few tweaks seems to play everything very well. I tried shadow of the collosus and Black and both were very playable. Check youtube for how to tweak.
But yea, everything below that seems to work great. Dreamcast, PSP, PS1, Mame. I even managed to get Killer Instinct arcade working throuh retroarch and that worked very well.
You can also play packages for Doom 3 and OG Half Life as well as HL2 and Portal with hacky APK's.
d3viou5 said:
IMO it all depends on the game.
I play NSMB Wii through dolphin and that works great. But as an example, I can't get Rogue Leader on GC to play on anything except a good GPU on a PC. The Hoth level brings everything to it's knee's and OP8P is no exception.
AetherSX2 is great for PS2 emulation and with a few tweaks seems to play everything very well. I tried shadow of the collosus and Black and both were very playable. Check youtube for how to tweak.
But yea, everything below that seems to work great. Dreamcast, PSP, PS1, Mame. I even managed to get Killer Instinct arcade working throuh retroarch and that worked very well.
You can also play packages for Doom 3 and OG Half Life as well as HL2 and Portal with hacky APK's.
Click to expand...
Click to collapse
What's NSMB?
Shadow of the colossus? If that's working then that's really really impressive, that absolutely pushed the ps2 to the limit, the use of fog to keep graphics in memory was genius for it's time and to manage to keep the frames up on ps2 hardware.
Cheers will have a look at that ps2 emulator, nice one.
PS:. I've got a guide on how to run PC games with native files
One of the things i've been using for gaming has been this app https://parsec.app/
Pop it on a PC you game on then log in, change some settings then leave that PC alone.
On a second device, android / mac / or other windows device, download the app from the link and install it.
Log in and you can then control the PC you installed it on in the first place, i have to say that the speed of input is really really good, i was massively impressed by the responsiveness and ability to play through games with minimal setup required.
Few things to change.
Set resolution to 1920x1080
Change network to latency / performance
Change network allowed to max / 50Mb
Renderer - DX11
That should work as expected.
I played some PS2 games on my Huawei P30 Pro already.
For the nature of emulation, not every game works. But everything below PS2 and below WII U is probably very enjoyable. Most emulators are open source and are ported to android anyway.
I would say God of War from PS2 is playable on the 8 Pro.
dladz said:
What's NSMB?
Click to expand...
Click to collapse
New Super Mario Bros.... Not particularly taxing game.....
dladz said:
Happy new year all.
Just thinking of flashing a new ROM and was contemplating what could be possible on current hardware.
The last time I ran a test from top to bottom I hit the ceiling at ps2 emulation but that was dodgy
Anyway, I personally haven't used any of the new emulators for a while so wondered what is currently possible? What have you used? What worked? Or was good?
I know in theory 90% of Wii games should work and everything underneath it, so GameCube, PSP, PSX, N64, Dreamcast, Saturn, 32x, jaguar, arcade, mega drive, SNES, Neogeo.
Any info, ideas, cool stuff,
Click to expand...
Click to collapse
AetherSX2 Compatibility List - Unofficial
Rules & Guidelines READ THESE Do not add any unrelated materials or delete other users' enteries Follow the template and add all data you can about it. Settings and all help, but please list your fps, device, and version Please keep in mind that the Master List is alphabetical and all enteries s...
docs.google.com
I keep a personal tab for AetherSX2
A demo i did back then
You can find the videos i recorded in AetherSX2's official telegram group
gsser said:
AetherSX2 Compatibility List - Unofficial
Rules & Guidelines READ THESE Do not add any unrelated materials or delete other users' enteries Follow the template and add all data you can about it. Settings and all help, but please list your fps, device, and version Please keep in mind that the Master List is alphabetical and all enteries s...
docs.google.com
I keep a personal tab for AetherSX2
A demo i did back then
You can find the videos i recorded in AetherSX2's official telegram group
Click to expand...
Click to collapse
Aye I've just installed it. Runs fine, black and Tiger woods 6

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