Official OTA/Kies 4.4.4 KitKat landed on i9300i - Brazil - Galaxy S3 Neo General

Hello Folks!
This is a headsup, about a hour ago, I ran my usual check for update, and bang! The Official 4.4.4 KitKat was available OTA and Kies. Noticiable changes:
- minor cosmetical
- a slightly performance improvment
- the sms software, which was freezing the device for about ten seconds when open, was corrected, and now is working fine.
- the delay on bring the screen on is gone
That's it for now.

Checked and confirm the update OTA. Thank you very much!

Cool!
Sent from my GT-I9301I

Hi everyone!
Some days after the update, I can say a few things more.
- For the same kind of usage, the battery life is much, much better than it was before. With calls and wifi on all day, and light use, it is going for almost 2 days. (BTW, I don't use the FB app, I use a widget from APW, that show me the feed, and use the web interface)
- Since the update, I didn't see bugs nor the device freeze.
- The focus on the camera seems better and faster. And, photos taken by other programs, like whatsapp, are taking less time than before too.
- Since I have a ton of apps installed and in use, the RAM usage is still almost in a 1GB. Which is great for me, cause I have another 350MB available!
- In the normal use, with wifi/3g web navigation, music and movie playback, it stays cool all the time. With some games it get a little warm, with another games, it starts to get hot, but still handleable.
This is by far, the best deal available! Way faster that my previous MotoG 1st gen 16GB, have a slot card, a beautiful and a tad larger screen, and a slightly bigger and removeable battery. It is really a great smartphone! Kudos for Samsung!

Related

[Q] Any easy ways to free up RAM in TF3D without "cleaning" cabs ?

So here's my dilemma.
TF3D is a memory hog. When I am on the go and say have Bing navigation open and receive a phone call sometimes (not very often to be fair) it quits Bing to free up RAM. Once after it happened to me while on the road I got fed up and installed SPB MobileShell. The amount of available RAM jumped from 60 MB at startup to over 80MB and it stays higher even as the RAM slowly leaks during the day. (Yes I am using various RAM freeing progs but they can only go so far). However, even though SPB MS uses less memory, it feels more sluggish than TF3D, especially while responding to touch but also sometimes when drawing the icons.
Now, I don't run stock MS - it's fugly - I installed Mobile Sense. I also modded TF3D by using Co0kie's Home Tab. So may be the stock MS would perform better.
Yesterday I played with my friend's iPod and the touch responsivness and overall speed of the interface felt leaps and bounds above what I got on my device. By then I've been running MS for a couple of months. So I switched back to TF3D and it's noticeably faster and more responsive - still not as great as the iPod but close.
So, what can I do to free up more RAM ? I don't want to run a custom ROM, not just yet - I've been using WM PDA's for ever and have enough experience with custom ROMs to realize that if it ain't broke you don't fix it unless you just like tinkering with things. As far as I see the stock ROM performs well - everything works the way it should. I no longer have time to spend on chasing my tail fixing issues. (Now I would love to do that I just don't have time).
I also don't like cleanup CABs. Been there, done that and a few HRs to fix the mess they leave behind.
I like to know what I am doing, why I am doing it, and what to expect.
Any suggestion is much appreciated !
Ummagumma said:
So here's my dilemma.
Yesterday I played with my friend's iPod and the touch responsivness and overall speed of the interface felt leaps and bounds above what I got on my device. By then I've been running MS for a couple of months. So I switched back to TF3D and it's noticeably faster and more responsive - still not as great as the iPod but close.
Click to expand...
Click to collapse
That's because the iPod is an MP3 player, not a smartphone.
If you mean the iPhone, than the reason that is smoother is that it manages program memory in a different way by not allowing multi-tasking (even the iOS4 is not true multi-tasking, the apps have to be coded especially for it).
Have you turned off push internet? This it probably the single, easiest way to free up the most program memory, and may save you up to 9mb. Manually cleaning up the Startup folder in Windows of non-essential items may also help.
Flashing a custom ROM is the best way to increase performance of the HTC interface. You say "if it ain't broke, don't fix it" But you will find that the right custom ROM is vastly smoother, faster, more stable and fixes lots of other things also. The stock ROMs are much more broken than you think. Also, Sense has replaced TF3D. Still a memory hog, but looks great, and adds lots of great functionality.
Yes, it was the iPhone. My bad. And I know of Apple's functionality limitations - for any future upgrade it's dead last on my list. But still, it's very snappy.
I have the Push Internet turned off - it may be done automatically by Co0kie mod, as I don't recall changing this setting.
I looked at the number of custom ROMs and I see much great work but also lots of posts about trying different radio versions, having problems with GPS / Sprint Nav / Sprint TV / device emitting low-pitched farting noise (just kidding)... in other words, just like in my Axim days, any custom ROM is a trade-off. Unless there's a ROM that's known to have no issues, which I was unable to find (not that I searched hard), I'd rather stick with stock one.
I can't speak for Sprint, as I'm on ATT. I don't really keep up with the CDMA custom ROMs, but on GSM Rhodiums, you can keep the same radio for as long as you want, regardless of how many times you flash custom ROMs.
I've been using Energy since May, and found it fixes so many things in the stock ROM. Some people seemed to have a couple significant bugs (speaker phone not working, and a couple other things) several months ago. But I never experienced those, and those bugs seemed to be completely fixed in later releases. My stock ROM had issues connecting to the HTC weather and stocks (only connected over WiFi), totally fixed by Energy ROM. Video playback on Coreplayer and TCPMP is much smoother. The clock flip glitch on TF3D/Sense is gone. And other annoying aspects are also fixed: battery meter which reads in percent increments, not 10% increments, and displayed in the taskbar. Backgrounds work in every tab. Lots of other stuff I can't think of right now.
There are definitely tradeoffs to custom ROMs when the phones are newer, when the cooks are just getting started, and the custom ROMs are still under heavy development. But many of the Rhodium ROMs (especially the ones released by the most reputable cooks) have reached the maturity level, where there are very few if any bugs. For instance, Energy mostly just keeps tweaking to further improve speed, or to just fix very minor cosmetic things.
There is a downside, in that if you don't have time to tweak your phone, then flashing a ROM may be too much for you right now (getting everything back the way you like it configured). And not everyone believes that flashing a custom ROM is a overall net improvement. But I think the majority will say that it is.
There a couple of other things:
The push internet thing is not really turned off by turning it off (if you know what I mean!) since it stops it donwloading/updatng pages, but keeps Opera in memory ready to be opened quickly - search for NoPushInternet_v2 cab
This is also reported to free RAM: SSK TP2 Dynamic Resource Proxy
EDIT: also try searching for: xredjokerx jsmith8858's memory leak mod
I found that Opera 9.7 would quit if more than 1 tab or I had a call/SMS etc - Opera 10 seems not to and takes up less RAM as well as being faster (although zoom bar doesn't work).
I have also read that the standard 6.5 start menu takes up a fair bit of RAM (for what it is) and that there are replacements that use less, but I haven't tried yet.
Also, as well as the RAM issue, you can try overclocking the processor (there are 2 relatively stable ones now specifically for TP2) - I use OCT (at 729MHz) and it helps with Co0kie's Home Tab's animations (CHT does also take up a load of RAM as well I find, but I put up with that), opening apps etc.
However, I am thinking about trying a custom ROM...
try changing the pageppool or trying this: http://forum.xda-developers.com/showthread.php?t=711914 - this should give you like 10-20mb free
You may want to read up on changing the pagepool before you do it. Note that it can only be changed before a flash. This can give you an added 10 to 15 mb. Or you could just always disable TF3D when you need to that should give you up to 40mb free depending on your set up.
This is what I have found from testing and analysis:
Shells
- TF3D adds about 20 MB ram. (Don't use it)
- SPB Mobile Suite adds about 10 MB ram. (Don't use it)
- SPB Pocket Plus adds very little. Best for stability.
Browsers
- Internet Explorer has much memory leak. (Don't use it)
- Opera 9.5 has some memory leak. (Don't use it)
- Opera 10.0 has no memory leak. Best for viewability.
- Opera 5.0 (Java) has no memory leak. Best for speed.
Others
- Messages gradually has memory leak.
- Contacts and calendar dont leak.
- SPB (News, Time, Weather) dont leak.
- Audible, Win Media Player, SPB Radio dont leak.
Office
- Pocket Word, Excel dont leak.
- MADE editor dont leak.
CONCLUSIONS:
I have the following STARTUPS:
- SPB Pocket Plus
- SPB Wireless Monitor
- SPB Phone Suite
- RESCO Today (Shows Free RAM - good for monitoring)
The above is very stable, doesn't leak, and leaves me with 86 MB of free ram on reboot.
I reboot once the free ram drops to about 60 MB; below that the multi-tasking switches become too slow. I will reboot immediately after any of the aforementioned heavy memory leak programs.
Overall, with the above, I need only reboot once every three days - as done voluntarily. The device does NOT hang, by limiting myself to the above.

re-ROM]Touchwiz 5 Nature UX 2.0- for htc wildfire s

Great ROM but battery time is low.love to see version 3 implementing kat kat into Rom,plus solve battery drainage problem and slim down size of weather widget.Best camera for zooming.also like to see camera released separate and updated in Rom. maybe remove unnecessary widgets included as well.
fingers crossed x
Very pleased
Fantastic ROM.
Smooth install and (from what I can tell) perfect functionality.
I'd be very interested to see some lightweight transparent widgets.
Perhaps it's time I start learning to develop something myself...
Thank you to the devs!
(I can't cash you up, but if you ever have questions about playing the guitar, writing, or recording music, feel free to PM me!)
martinnotts said:
Great ROM but battery time is low... maybe remove unnecessary widgets included as well.
Click to expand...
Click to collapse
After using it for a few days now, I agree that the battery time is rather low. I'm trying to work out a systematic way to see if I can stretch it.
The only other issue I've had is that Google Maps (downloaded from Google Apps store) does not function properly. The graphics are all messed up when I try to zoom in/zoom out, and it causes the system to hang, although it doesn't crash.
I haven't retested it, but switching off "shake to report" (I think that's what it was called) improved the situation, but the problem still occurred.
Otherwise, I'm quite happy with the appearance, performance, and function of this ROM.

Lollipop vs Kitkat Smoothness and battery.

Hi guys, some weeks ago i received lollipop ota on my m8. i updated and after that i made a factory reset just to be sure nothing from kitkat remains. but now i notice that the phone is not smooth and have a good battery that it was on kitkat. i will show some situations:
1-recent apps screen, on kitkat apps appeared faster, on lollipop takes a while to load all 9 apps in grid view, also in card view sometimes the scroll is not running at 60fps.
2-apps are slower to open and they are not staying on ram like was on kitkat. there is a lot more of reloading apps, and multitasking is not as smooth as it was.
3-camera is slower to open, i don't know if this was cause by play store updates from htc camera or lollipop firmware. also sometimes when i take a picture and press the photo to see a message appears "image is being saved" and i have to press again to open the photo. i don't use sd card and have 17gb of space free.
4-battery is draining faster, i always do an overnight test, 6~8 hours of idle, on kitkat i can wake in the morning with 100% battery, now i woke up with 95%. i left google now off, location on, sincronization on, wifi on. the same stuff that i used with kitkat, except for one thing, smart lock by location, maybe is the problem, i will make a test later. also battery is draining faster on usage, i can see battery dropping very fast when using feedly or chrome.
5-about chrome, maybe is just the app and not lollipop. is slower, sometimes the blue progress bar do not appear, and sometimes it just don't load any page after clicking enter, and i have to close and try again. also embedded youtube videos do not have sound and i have to use youtube app(the can drain the phone battery in 4 hours when using continuoulsy and 100% brightness, while on mx player it lasts more than 9 hours SoT).
6-The android encryption is enabled by default on m8? if yes, is there a way to disable it?
Lollipop brought a lot of good stuff, like lock screen notifications, better notification and quick settings design, but the phone doesn't feel like was some months ago, the fastest and smoother android phone i ever used with very fast multitasking and very good battery. anyone share the same feeling? and if there is something that can make the phone go back to be smooth like was?
Have you tried sense7 ? If your phone is unlocked and rooted; try sense 7. Everything has improved.
Sent from my HTC One_M8 using Tapatalk
I do wonder, which good things has Lollipop brought? I am waiting for Sense 7, but on Sense 6 I don't see any.
I have the same problem, particularly in battery life. Used to have great battery life, now it sucks. Is there a proper fix?
I returned to kitkat and device was a lot smoother and with better battery. But now I am running stock gpe 5.1 and I'm very happy with it. I only miss sense camera, I installed it but do not work properly.
One thing you can do is install xposed if you're rooted and do the amplify tutorial. Get rid of a lot of wakelocks
KitKat
I used both versions for M8 (4.4.4 and 5.0.1 official sense software)
And i highly recommend android 4.4.4 for HTC One M8.
Kitkat is more smoother and unbuggy than Lollipop.No restriction on offical apps (like photo gallery zoe features this features really cool but HTC disable this features on Lollipop.)
Android Kitkat 4.4.4 sense 6 really really good for M8. So.. I'm back to KitKat and I'm not regretful about that
LoganDude said:
I used both versions for M8 (4.4.4 and 5.0.1 official sense software)
And i highly recommend android 4.4.4 for HTC One M8.
Kitkat is more smoother and unbuggy than Lollipop.No restriction on offical apps (like photo gallery zoe features this features really cool but HTC disable this features on Lollipop.)
Android Kitkat 4.4.4 sense 6 really really good for M8. So.. I'm back to KitKat and I'm not regretful about that
Click to expand...
Click to collapse
Why kitkat if you have Marshmallow already?
Was about to ask the same thing. MM is the better version of kitkat if you ask me ! It's smooth and very battery friendly for me
Kitkat,Lollipop and Marshmallow is smooth but Lollipop and Marshmallow have visual effects and they have mater design I don't like these features.
Also
Dalvik machine better than Art Machine even if Art system gain better point than Dalvik on Antutu Benchmark.
Because most of apps adapted to Dalvik machine ,you can see this moment on offical HTC apps like music apps or some 3D games or when you write something on forums;keyboard really buggy on Lollipop therefore KitKat is best choice of me. Because I can move in software without bugs.
LoganDude said:
Kitkat,Lollipop and Marshmallow is smooth but Lollipop and Marshmallow have visual effects and they have mater design I don't like these features.
Also
Dalvik machine better than Art Machine even if Art system gain better point than Dalvik on Antutu Benchmark.
Because most of apps adapted to Dalvik machine ,you can see this moment on offical HTC apps like music apps or some 3D games or when you write something on forums;keyboard really buggy on Lollipop therefore KitKat is best choice of me. Because I can move in software without bugs.
Click to expand...
Click to collapse
Ah yeah. Well i am a light user, don't play games and such. Just use it for facebook, xda, texting and of course the occasional call

[Q] Verizon Note 4 Developer Edition Lollipop Road Test!!

The long awaited Lollipop update for Samsung Note 4 is here. For some of us. Maybe it could have waited a bit longer; especially the Developer Edition group who suffers some minor setbacks at the moment... But developers are hard at work trying to snuff out a bug dealing with the brightness control, affected by the reflash of the aboot.mbn (the file we use to put the Note 4 in Developer mode - a.k.a. unlocked), as well as fighting the new Lollipop architecture and compatibility of some applications, including but not limited to xposed framework / modules, and some other not-ready-for-Lollipop-prime-time applications (requiring root, and some not...)
But, while there are a few approaches to getting LP on those devices and keeping the developer option - I wish to report at least my take on Lollipop. I like it. I like it very much. My initial "road test" seems to be quite positive...
I will list the no-so-good items I found so far, which are just a few;
1. As stated above, yes I suffer the lack of brightness control too, where the device stays @ 100% brightness all the time. the other part of that is, if you try and adjust the lighting profile like dynamic, cinema, and or photo etc, it also does not work - I think from the same issue.
2. I also want to report that even with the battery cover off, during all the flashing, my unit got quite hot and reported overheating... but, since the flashing completed, the unit get's a tad warmer (that's my perception) now and then, but in either case, the battery life seems unaffected by it - which is good....
3. Lastly the app installations go a bit slower than KK in my opinion, sometimes a lot slower. But, once installed, and running, all is ok...
So, the "road test" - this is based on a developer version, with the OTA of LP, which hit our devices, just like non-developers - same day.
The noticeable benefits:
1. The phone boots quicker. definitely an improvement over KK
2. Major change in Hardware GPS performance and accuracy. The acquisition is similar to KK, but the accuracy is far better than KK even JB, for sure - Using GPS Test Plus, I get consistent 10ft accurace, whereas before, in KK / JB, it'd get to 10ft every so often, yet seemed to bounce between 13ft and 16ft most of the time... I'm very happy bout this.
3. Bluetooth sync / paring - It was like I had a whole new phone, faster sync, it actually found my speakerphone without me having to make the unit visible, nice...
4. Using TWRP, backups to the internal sdcard0 were 94 seconds to completion, and that was with TWRP, SuperSU, and Root Explorer installed. The best time, after I de-bloated the phone, removing a bucketload of Samsung apps, Some Google, Some Verizon, Virtually all Location Service Software (I'll explain briefly later) and a great handful of applications - brought the TWRP backup time to just 72 seconds - just amazing!!!!
5. DE bloating went smooth, no app stoppages upon reboot, pretty dang clean... Aside from SuperSU and Root Explorer, I was down to about 18 visible apps - "The Naked Lollipop!!"
6. I think I am seeing an improvement on fast charge, if anything, it's not getting worse, which is great...
7. I like the whole UI / UX of Lollipop better than the other OS's, more ergonomic, more notifying, flatter look n feel - but, maybe it's me, cause it's new...
8. Native Call Recording works great (have to be rooted) - this is an app flashable if rooted, not associated w / xposed. General phone use seems to be cool - still getting used to the end button in the middle of the screen...
I have not tried a full audio / video / media test yet, on fidelity etc... that will be a bit later on...
What is everyone's experience with LP, rooted / non-rooted etc.?
The talk in the other Lollipop Threads is that battery life is a lot worse. Do you think that might be a Retail Edition problem that doesn't affect DE's? Maybe caused by the OTA flash? When I tried it I found an unacceptable problem that I may have missed the fix for. Possibly it'll be OK the next time I try. The real problem was I was unable to restore my KK backup in TWRP 2.8.5.0. I ended up having to start fresh. Another real problem is the inability to turn down the screen brightness on all of the white backgrounds gives me a headache. I'm probably going to wait for the fix for that.
Starting from scratch isn't a real problem because I usually think of improvements for my new installation. I am concerned about not being able to restore though. I'm going to replace my last back-up but I was wondering if TWRP 2.8.6.0.might be better. Are there any thoughts on that matter?

Galaxy Nexus and Pokemon GO

Hi guys,
Has anyone managed to properly run pokemon GO, and if so, what ROM are you using?
Curently I'm using the ZMOD 5.1.1 (Maguro) but whenever I try to sign in with my Google account, the app just closes.
regards
Yer I'm getting the same crash point, using a cm13 ROM.
Kinda doubt it will ever run on this phone, game requirements are asking for 2GB RAM.
I can run it with the CM13 ROM but my phone gets really hot and crashes/reboots after 5-10mins of playing
See: http://forum.xda-developers.com/showpost.php?p=67775708&postcount=4181
playitlouder said:
@Ziyan
Who would've thought the mighty Gnex can run Pokemon Go?
Works fairly well considering it's using 300mb RAM ;P
Catching Pokemons is sometimes pretty laggy with the virtual reality mode turned on (using the camera), but with it turned off its fairly close to fluid
Thanks for your work again
PS: Might try CM13, as some more RAM might help performance
Click to expand...
Click to collapse
LaronX said:
I can run it with the CM13 ROM but my phone gets really hot and crashes/reboots after 5-10mins of playing
Click to expand...
Click to collapse
It hot rebooted for me on CM12.1 once, when I opened it for the first time. But at that point the phone was up for a couple of days. Works fine on 12.1 when freshly booted.
Played for over an hour yesterday. No complaints.
Can't post any proof right now, as the servers are down again
Shine ROM 340 mb RAM
Try SHINE ROM
-Laggy but works out.
-I did´t installed gapps but i think they are in the ROM.
-And stop google automatic update.
-Download the APK 29.2
-You are rdy for you lag experience.
-First try to open arena didnt worked sorry boys.
Update to 4.3 will come out?
I have it running on Resurrection Remix ROM (marshmallow) (toroplus) but often crashes.
playitlouder said:
It hot rebooted for me on CM12.1 once, when I opened it for the first time. But at that point the phone was up for a couple of days. Works fine on 12.1 when freshly booted.
Played for over an hour yesterday. No complaints.
Can't post any proof right now, as the servers are down again
Click to expand...
Click to collapse
I swapped over to CM12.1 and it works way better. It still gets warm, but no where near as much as before. I can charge and play the game. I had the game running for about 3h ( about 1h of that being charging ) before it went to hot and force rebooted. I think that is more then okay as you rarely will have the app open with out breaks for that long. With closing the app every now and then ( just locking the screen) the game runs without an issue what so ever. I still get weird artifacting on the map for some reason and it has hick ups every now and then, but tbh it just seems to be the game in a lot of the cases. So I think 12.1 CM is certainly the way to go with this one.
I'm using Ziyan CyanogenMod 13.0 (07/06) and it is so laggy it is unplayable, even when scrolling in the pokemon list or in menus,
sometimes it gets more fluid in map mode, but that doesn't last for long, also quite often it hangs totally or reboots the whole phone.
Why is that? Ingress works so well...
gabrielex said:
I'm using Ziyan CyanogenMod 13.0 (07/06) and it is so laggy it is unplayable, even when scrolling in the pokemon list or in menus,
sometimes it gets more fluid in map mode, but that doesn't last for long, also quite often it hangs totally or reboots the whole phone.
Why is that? Ingress works so well...
Click to expand...
Click to collapse
Pokémon go is a lot heavier than Ingress.
Scrolling in menus is also rather slow for me, but it works.
playitlouder said:
Pokémon go is a lot heavier than Ingress.
Scrolling in menus is also rather slow for me, but it works.
Click to expand...
Click to collapse
I think I've found out why: my phone without opening any app, just right after boot has about 755-770MB of RAM used out of 970,
apparently Pokèmon go manages to use up to 500+MB of RAM, so that is the main problem, there's not enough free memory so the phone first starts swapping and then freezes when it can't keep up.
There should be some major flaw in the Pokémon Go up to be such a memory hog.
Out of curiosity how much free RAM do you guys have on a freshly booted GNEX with CM12 and CM 13?
gabrielex said:
I think I've found out why: my phone without opening any app, just right after boot has about 755-770MB of RAM used out of 970,
apparently Pokèmon go manages to use up to 500+MB of RAM, so that is the main problem, there's not enough free memory so the phone first starts swapping and then freezes when it can't keep up.
There should be some major flaw in the Pokémon Go up to be such a memory hog.
Out of curiosity how much free RAM do you guys have on a freshly booted GNEX with CM12 and CM 13?
Click to expand...
Click to collapse
The Gnex is handed down in the family, so I cannot check right now, but you could prevent a lot of your apps from starting at boot in settings.
Are you using the official Facebook apps? They are horrible memory wise.
No I'm not using any facebook app since I know how much they suck. I only use Swipe and I've disabled all the apps that don't need to start at boot time.
Fact is that just looking at the memory stats for the last 3h it says that 304MB are used by Android OS, 91MB by Google Play Services, 88MB by Android System, 66MB by System UI, 37 by messaging system, 26 by Trebuchet, 14 by Android Keyboard, 9.2MB by Google Play Music and so on. Those are already whoopping 635.2MB used by very basic and needed system apps.
Now the system seems to have stabilized after a while using about 722MB out of 970, but it is still too much IMHO considering I have really few apps open and beside the not mentioned Line app (since it's not fundamental) that uses 31MB all the rest are small things...
Just realised the app was crashing for me because I set a limit on background apps. #derp
As many of you said, the game is Starting and running quite well on CM12.1.
But there are other things to consider. In my case, my main problem is that, with these overloaded servers, if you don't have a reliable and fast network the game won't log in. So if the game stops (very usual) and you have to restart it without wifi, sometimes it's impossible. For example, connected to wifi the game starts almost 90% of the time, but when you get out in the wild you can find it hard to reconnect.
The navigation throught menus and items it's also difficult, and battling in a gym is complicated...
I guess the main problem will always be available ram memory...
Just signed up to say that CM 12.1 works better than CM 11.
With CM 12.1 there is some lag and draw flickering. With CM 11 the game would crash a lot and the player would stand in place and only rotate.
This will suffice until my 6P arrives on Wednesday.
This patch can help us? http://opengapps.org/blog/post/2016/07/11/update-and-pokemon-go-apk/
Vara83 said:
This patch can help us? http://opengapps.org/blog/post/2016/07/11/update-and-pokemon-go-apk/
Click to expand...
Click to collapse
That's not a patch, is the apk file for those who can't download the game on the Play Store if the game is not available in their own region.
I have pokego running on gnex using latest zinjin cyanogenmod (5.1) and it works rather well. Anyways, it's the only app running - i made the phone dedicated pokemon machine
I'm using the OMAP4 AOSP Project and it runs. Performance is ok on the main map screen, but as soon as you enter a catch event or a gym battle, there is stutter all over the place. It's also very hard to navigate menus as the frame rate is really low.

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