Anybody test z5p in virtual reality at 4K with some cardboard or another VR headset? - Xperia Z5 Premium Q&A, Help & Troubleshooting

Hello and happy new year 2016!
Well, meanwhile wait for my z3p next week, I would like to ask if some friend around here had already test the z5p in some VR headset in 4k resolution in some way.
If so, may be possible some comments about, in special if there some app that could be set in stereoscopic split view in 4k mode, so if posible play movies on VR headset taking advantage of high dpi screen for virtual cinema big screen.
I wonder if could be posible set the VR split screens, each one to 1080dpi, so it will make a really great VR resolution experience and wondefull use for the awesome 4k screen.
Thanks for further comments and best regards to all.

4k is not supported on Android for now, therefore no compatible 3rd party apps. It will however be supported in the the next Android update, Marshmallow. Let's wait and see what that brings us.

xaser66 said:
Hello and happy new year 2016!
Well, meanwhile wait for my z3p next week, I would like to ask if some friend around here had already test the z5p in some VR headset in 4k resolution in some way.
If so, may be possible some comments about, in special if there some app that could be set in stereoscopic split view in 4k mode, so if posible play movies on VR headset taking advantage of high dpi screen for virtual cinema big screen.
I wonder if could be posible set the VR split screens, each one to 1080dpi, so it will make a really great VR resolution experience and wondefull use for the awesome 4k screen.
Thanks for further comments and best regards to all.
Click to expand...
Click to collapse
I mainly use my Z5P to watch 3D SBS format movies using VRTube and Colorcross headset, the resolution is so much better compare to my LG G3's 2k screen. You wont even notice the pixels. btw X-Reality and Super-vivid mode also works using VRTube which in my opinion makes the images more crystal clear. I've post screen shots on a different thread somewhere here of it working i don't remember which thread.

Thanks for reply and great info, just got VRtune and would test with my DEFAIRY VR Headset, the app seems lots better than then others that I tested, but not already a long tests, since I receive my Headseet just few days before xmas, and had been somewhat busy...
Thanks again and best regards to all

KbaB.BroS said:
4k is not supported on Android for now, therefore no compatible 3rd party apps. It will however be supported in the the next Android update, Marshmallow. Let's wait and see what that brings us.
Click to expand...
Click to collapse
That would be great... right now I dowloading the AICP 6.0 Marsmallow rom for my Nexus 10... wonder if it may continue settings that may get a clue about future support in Z5p....
Thanks and best regards.

xaser66 said:
That would be great... right now I dowloading the AICP 6.0 Marsmallow rom for my Nexus 10... wonder if it may continue settings that may get a clue about future support in Z5p....
Thanks and best regards.
Click to expand...
Click to collapse
not yet a Z5p user but, the screen door effect should definitely gone by now, leaving only pure 1080p VR display. don't get me wrong, it's software wise 1080 but will be upscaled nonetheless to 2160 resulting slight bluriness (due to 1080p resolution) but more importantly, no screen door effect.

kiritoxda said:
I mainly use my Z5P to watch 3D SBS format movies using VRTube and Colorcross headset, the resolution is so much better compare to my LG G3's 2k screen. You wont even notice the pixels. btw X-Reality and Super-vivid mode also works using VRTube which in my opinion makes the images more crystal clear. I've post screen shots on a different thread somewhere here of it working i don't remember which thread.
Click to expand...
Click to collapse
Do you have a source for 4K SBS? All I've been able to find have been 1080 SBS

hansip87 said:
not yet a Z5p user but, the screen door effect should definitely gone by now, leaving only pure 1080p VR display. don't get me wrong, it's software wise 1080 but will be upscaled nonetheless to 2160 resulting slight bluriness (due to 1080p resolution) but more importantly, no screen door effect.
Click to expand...
Click to collapse
Hi! And thanks for for take time to reply, well I do not know what is door effect (in video and vr stuff I am a really noob )... But I am mostly wonder about if with a root access to 4k resolution setting could be possible a VR app that may use 2 x 1080 frames for VR headset (or even at least 2 x 720 pixels frames due black surrounding spaces that seems needed by the proper VR eye lenses alignment) of the current generic VR and Google-Cardboard clones headsets uses... This wonder me because if with a standard 1080pixel phone screen the view is very nice, however the double screen frames for the lenses are really of low resolution,since with an 1080 pixels lcd screen of others phones, minus the black surrounding areas, the square frames that are set by the current VR apps shows somewhat pixelated views...
So If the double frame for a VR headset could be made on a Z5p even at 720pixels each frame, that would be great and at 1080 will be awesome view by far for sure...
Best regards to all.

I came across this headset:
http://www.amazon.co.uk/ZEISS-VR-ON...=UTF8&qid=1454019315&sr=8-1&keywords=zeiss+z5
What do you guys think?
A more important question is, will we be able to use the Z5 Premium with Playstation VR?

jplempka said:
I came across this headset:
http://www.amazon.co.uk/ZEISS-VR-ON...=UTF8&qid=1454019315&sr=8-1&keywords=zeiss+z5
What do you guys think?
A more important question is, will we be able to use the Z5 Premium with Playstation VR?
Click to expand...
Click to collapse
Hello!
Well, I dont know in deep a lot about VR PlayStation but as far I may understand, VR-PS is about a new Sony propietary VR headset, that includes its own internal LCD and cpu and low latency hardware (thus, so, means expensive...), for play PS games.
The Zeiss headset appears to be an some version of optical adapter for use with phones, like others OpticalVR headsets that are kind ofvclines of original Google-CardBoard VR concept, so, I not sure but almost, this kind of VR headsets may not be compatible with VR-PlayStation, at least that Sony make an app for such task with a phone and a optical VRheadset, bur I dont know if such app exists at least as far I know by now.
Since above, is that I wonder if the such great 4k resolution of Z5P could use with an VR app, for a 1920x1080 frame for each eye operation, with an OpticalVR set.
That is I may comment in hope that may help with your question.
Best regards to all.

xaser66 said:
Hello and happy new year 2016!
Well, meanwhile wait for my z3p next week, I would like to ask if some friend around here had already test the z5p in some VR headset in 4k resolution in some way.
If so, may be possible some comments about, in special if there some app that could be set in stereoscopic split view in 4k mode, so if posible play movies on VR headset taking advantage of high dpi screen for virtual cinema big screen.
I wonder if could be posible set the VR split screens, each one to 1080dpi, so it will make a really great VR resolution experience and wondefull use for the awesome 4k screen.
Thanks for further comments and best regards to all.
Click to expand...
Click to collapse
Hi xaser, I upgraded to this phone specifically for its potential for virtual reality. I was disappointed to learn that I need Marshmallow to unlock 4k in third party apps (I'm on EE and it hasnt been rolled out yet ) but I can tell you without hesitation that watching my 1080p movies in SBS format is quite a joy on this phone. SDE is very minimal compared to my previous 1080p display phone (Samsung galaxy S5). Can still notice the SDE but its definitely not distracting as on my S5. But I never viewed through a 1440p phone to make any comparison to that res.
But I have a question for others. How can one monitor what resolution a VR video player app is running at? Is there a 4k, 2k, 1080p test SBS patterns that one could use to compare when loaded in an SBS app?
This phone has real potential for VR, its a crying shame that this 4k display is not hyped for VR. Nearly every review I see, all say, its a waste because one cannot discern the difference with a 1440p display, none of them think of VR!
In terms of processing power, the phone will surely struggle to give smooth VR but I discovered a couple of apps that enable remote desktop to a PC where you can play your PC games, blu ray films, and even Oculus Rift games streamed to the phone and the motion sensor of the phone emulates the mouse on the PC! I am still yet to explore that feature as I am now waiting for a new VR headset I ordered as my old one is kinda rubbish for my new Z5 phone in terms of its phone holder design as this Z5 gets bloody hot quickly and so the suction pad mechanism of my headset is pretty bad for it. I have a solution though for cooling it and that is to use re-usable gel packs.

what VR headset works with z5p with bumper case?

TheyCallMeMrGlass said:
But I have a question for others. How can one monitor what resolution a VR video player app is running at? Is there a 4k, 2k, 1080p test SBS patterns that one could use to compare when loaded in an SBS app?
This phone has real potential for VR, its a crying shame that this 4k display is not hyped for VR. Nearly every review I see, all say, its a waste because one cannot discern the difference with a 1440p display, none of them think of VR!
Click to expand...
Click to collapse
The Z5P runs in 4K always (it's a 4K display afterall) it's just the content, unless viewed in the Sony apps, is upscaled from 1080p. You can upgrade this to 1440p using ADB and this will allow other apps to make use of that res, but until you go Marshmallow then you won't get any apps that can use 4K - and I doubt services like NetFlix will write 4K compatibility in to their mobile app just for us Z5P users.
I used the ADB trick to run at 1440p and 2160p and I have to say all I noticed was increased battery drain and laggy performance as the GPU couldn't really keep up with pushing 4k res all the time as well as it can upscaling 1080p.
To each their own, however.

1dave said:
what VR headset works with z5p with bumper case?
Click to expand...
Click to collapse
I am using Riem III VR headset which houses it fine. Most VR headsets appear to accommodate large phones. I have now ordered a Fiit VR which looks to be a better headset overall. Riem III is a let down with its suction pad blocking vent holes and lack of focal adjustment (though, the reason there is no focal adjustment is because its one of the few headsetsets that can fit over your glasses). The problem with wearing glasses and VR at the same time is that it narrows the field of view. So as a glass wearer, I would prefer having them off and have a focal adjustment on the headset.
---------- Post added at 11:38 AM ---------- Previous post was at 11:27 AM ----------
NJ72 said:
The Z5P runs in 4K always (it's a 4K display afterall) it's just the content, unless viewed in the Sony apps, is upscaled from 1080p. You can upgrade this to 1440p using ADB and this will allow other apps to make use of that res, but until you go Marshmallow then you won't get any apps that can use 4K - and I doubt services like NetFlix will write 4K compatibility in to their mobile app just for us Z5P users.
I used the ADB trick to run at 1440p and 2160p and I have to say all I noticed was increased battery drain and laggy performance as the GPU couldn't really keep up with pushing 4k res all the time as well as it can upscaling 1080p.
To each their own, however.
Click to expand...
Click to collapse
Although I appear to have joined years ago, which surprised me, lol, I am very new here, and I am afraid I dont know what is ADB, can you point me to where I can learn how to run that trick?
Even if the 4K cant be achieved content-wise, I think the upscaling still betters other displays in VR mode due to less SDE and that's at least a very big plus. 1440p might be a nice sweet spot especially for playing 1080p movies in VR mode.
I'd still like to know how I can determine what resolution a picture or video is being played at.

TheyCallMeMrGlass said:
Although I appear to have joined years ago, which surprised me, lol, I am very new here, and I am afraid I dont know what is ADB, can you point me to where I can learn how to run that trick?
Even if the 4K cant be achieved content-wise, I think the upscaling still betters other displays in VR mode due to less SDE and that's at least a very big plus. 1440p might be a nice sweet spot especially for playing 1080p movies in VR mode.
I'd still like to know how I can determine what resolution a picture or video is being played at.
Click to expand...
Click to collapse
ADB is the 'Android Debug Bridge' which allows you to control your device from your PC including pushing apps, pulling files and other clever bits and pieces. It can be obtained as a small installation for PC by googling 'Minimal ADB'.
It runs on a command prompt interface, it will require you to open up developer settings on your phone and then enable 'USB Debugging' before it will work. If you don't know much about what you're doing then be quite careful as you can cause some issues if you're not. Google it and familiarise yourself with it - it's quite simple.
Once you've done that then have a look at this thread: http://forum.xda-developers.com/z5-premium/general/changing-resolution-default-to-2k-root-t3282319 it explains the process and how it all pieces together. Note it is technically an emulated resolution, rather than changing the whole device to operate in 4K, however due to the display resolution of the screen they are effectively one and the same thing.
Hopefully that helps.

Well in the end I never bother with ADP and just waited for the EE to roll out the Marshmallow upgrade which happily got pushed several days ago.
And wow, I have been enjoying watching my blu ray rips ever since. So using a VR Fiit headset (the best of its type that I have tried so far) with a 103 deg FOV, the CMOAR Virtual Cinema app and of course our Z5 Premium phone, you really can enjoy watching movies as a virtual cinematic experience with minimal SDE compared to lower resolution phones.
Now my next step is to purchase a bluetooth adapter for my Yamaha 7.1 AV system to see if its possible to immerse oneself in the virtual cinema whilst sound is fed to my living room AV/speakers.

TheyCallMeMrGlass said:
Well in the end I never bother with ADP and just waited for the EE to roll out the Marshmallow upgrade which happily got pushed several days ago.
And wow, I have been enjoying watching my blu ray rips ever since. So using a VR Fiit headset (the best of its type that I have tried so far) with a 103 deg FOV, the CMOAR Virtual Cinema app and of course our Z5 Premium phone, you really can enjoy watching movies as a virtual cinematic experience with minimal SDE compared to lower resolution phones.
Now my next step is to purchase a bluetooth adapter for my Yamaha 7.1 AV system to see if its possible to immerse oneself in the virtual cinema whilst sound is fed to my living room AV/speakers.
Click to expand...
Click to collapse
Would you say the VR Fiit is a definite improvement over the Riem III? Don't want to spend money unless I'm getting something really much better. Thanks.
Sent from my E6853 using XDA Free mobile app

jplempka said:
Would you say the VR Fiit is a definite improvement over the Riem III? Don't want to spend money unless I'm getting something really much better. Thanks.
Sent from my E6853 using XDA Free mobile app
Click to expand...
Click to collapse
Personally, a definite improvement. But perhaps read my detailed reviews on Amazon to gauge whether my prioritised needs match yours:
VR Fiit: https://www.amazon.co.uk/review/RJDS38AFAYXQ1/ref=cm_cr_rdp_perm
Hiem III: https://www.amazon.co.uk/review/R2DPYONOOAGF6A/ref=cm_cr_rdp_perm

I've got FreeFly VR headset and Xperia Z5 Premium. Previously had Xperia Z1.
Difference is huge, much bigger than I expected, and although apps are still rendering in 1080p resolution, there's no screen door effect anymore, and this really makes a difference. Everything just looks cleaner. Not sharper, but cleaner. For me this means waiting for second generation of VIVE/Oculus/PlayStationVR, which will have 4K screens instead of 2K at max.

Considering this one:
https://www.amazon.co.uk/Xiaozhai-G...ie=UTF8&qid=1463066646&sr=8-1&keywords=bobovr
Though there's one which is almost identical:
https://www.amazon.co.uk/Virtoba-Gl...ie=UTF8&qid=1463067152&sr=8-2&keywords=bobovr
Which one would you guys go for?
Sent from my E6853 using XDA Free mobile app

Related

Why 1080p? Why not 1440p?

Title. Thinking of buying the phone but I was wondering why run 1080p at normal usage when they can do 1440p? Don't they the same aspect ratio? Does any of you think it's possible to sort of change the normal screen resolution to 1440p?
LeParkour012 said:
Title. Thinking of buying the phone but I was wondering why run 1080p at normal usage when they can do 1440p? Don't they the same aspect ratio? Does any of you think it's possible to sort of change the normal screen resolution to 1440p?
Click to expand...
Click to collapse
My guess would be performance and it may be easier for the upscaler if it's a 2:1 ratio
The Nexus 6p has no problems running 1440p on a s810 snap dragon, bench mark tests beats the Sony Z5P consistently.
Mostly because it makes no difference in the user experience, but makes the SoC constantly process a lot more pixels which would contribute to the heating issues and shorten battery life.
This 4K thing is purely for brag, and Sony knows it. Wait until mobile VR grows bigger and there will be all kinds of resolution mods then, when it matters.
For now, even if you got short hands and the phone screen is ~20cm from your eyes, you cant tell the difference with a 20/20 vision.( tested )

Anyone using the Fire Phone and a VR headset??

Last December I retired the Fire Phone because the wife dropped her and shattered the glass. We found the cost to repair it was more than it was worth.
That plus we had a problem with Straight Talk over billing us and they essentially telling us to suck on it, no refund. We dropped them like a flea bag hobo and went another carrier and upgraded to LG V10s.
Anyhow, my Fire phone has been gathering dust until the idea of using with a VR headset hit me.
Only issue was FireOS no support Google Cardboard.
Solution was Rooting and now it is running Cyanogen very nicely.
So, ANYONE out there using their Fire phone (4.7" screen) with a VR headset?
I looked online and there seem to be dozens of brands out there. I would just like to hear about anyone experience and with what brand.
Thanks
The problem you would run into is it's only a 720 display....the resolution wouldn't be sharp enough for a VR headset
Plonko said:
The problem you would run into is it's only a 720 display....the resolution wouldn't be sharp enough for a VR headset
Click to expand...
Click to collapse
Aww, come on. We are not talking about a VR setup to compete with the Occulus Rift, or the HTC Vive. The headset is 25-30 bux for these.
Yeah, higher resolution would be idea of course, but this is a spare phone and there is no reason not to at least try it. My current live phone is a LG V10.
That has a huge display and high resolution. I will try this one also to see what it looks like.
I've been using my stock Fire Phone with Google Cardboard, it works fine, has some issues with 360 videos and Youtube but that problem was easily solved with a 3rd party youtube app. You can see the individual pixels, 720p works fine but it's not ideal. The performance is actually better than my old HTC One m7 which is 1080p. Cardboard is fine but it's nothing special and doesn't come with straps to secure it to your head, I'd recommend trying a different brand.
Lordcoca said:
I've been using my stock Fire Phone with Google Cardboard, it works fine, has some issues with 360 videos and Youtube but that problem was easily solved with a 3rd party youtube app. You can see the individual pixels, 720p works fine but it's not ideal. The performance is actually better than my old HTC One m7 which is 1080p. Cardboard is fine but it's nothing special and doesn't come with straps to secure it to your head, I'd recommend trying a different brand.
Click to expand...
Click to collapse
Thanks for the reply.
I was able to try it this weekend on a generic VR headset. The make was VR BOX if that makes a difference. I saw 3 or 4 on Amazon the exact same thing with a different brand; anyhow, what I really dislike was the narrow field of view. I switch to my LG V10 and which was a big boost in image size, but still the field of view was bad.
You could see the phone at the left and right of the image. I would say the actual image size was about 60% of the view, and this will not provide anything near a nice VR experience. For 30 bux, what the heck. But it wasn't 30 bux worth. Sent it back for a refund.
Dr. Righteous said:
Thanks for the reply.
I was able to try it this weekend on a generic VR headset. The make was VR BOX if that makes a difference. I saw 3 or 4 on Amazon the exact same thing with a different brand; anyhow, what I really dislike was the narrow field of view. I switch to my LG V10 and which was a big boost in image size, but still the field of view was bad.
You couldn't see the phone at the left and right of the image. I would say the actual image size was about 60% of the view, and this will not provide anything near a nice VR experience. For 30 bux, what the heck. But it wasn't 30 bux worth. Sent it back for a refund.
Click to expand...
Click to collapse
Yeah I probably should have mentioned in my response that the novelty of VR wore off very quickly and I never really use my Google Cardboard. If I hadn't gotten it for free I'd probably be trying to get a refund too.
Lordcoca said:
Yeah I probably should have mentioned in my response that the novelty of VR wore off very quickly and I never really use my Google Cardboard. If I hadn't gotten it for free I'd probably be trying to get a refund too.
Click to expand...
Click to collapse
Yeah, have to agree; it is a gimick at best.
I have had much better "3d" viewing experiences watching a 3D movie.
Dr. Righteous said:
Yeah, have to agree; it is a gimick at best.
I have had much better "3d" viewing experiences watching a 3D movie.
Click to expand...
Click to collapse
Guys please suggest me can I use vr cardboard with firephone?

Does the Z5 Premium Allow 4K When Using As A VR Cinema?

Hi guys, I'm considering buying the Z5P to use with a virtual reality HMD (head mounted display) due to it's 4K screen resolution. I'm primarily interested only in using it as a virtual screen (aka private screen, private IMAX) due to the presumed ability (on my part) to display 1080 lines to each eye when using a HMD.
However I'm reading that the Z5P only uses 4K during certain situations but that this can be up to developers to implement.
So I'm assuming using a Z5P in a HMD to get a 1080 line display to each eye is possible in theory but can someone please confirm it for me - and I mean a person who has done it and confirmed it's actually 1080 lines.
I have read a couple of threads about doing this and while they claim it's working I need more reassurance that they aren't seeing a lower resolution while still having a marked improvement due to the high DPI leading to much less "screen door effect".
Thanks!
diji1,
I'm interested in the Z5p for the same reasons and also have a ZU just like you. Hope someone can come along and answer this.
I think to be absolutely sure which I will happily test is to run an overlay script or app that can tell me if the VR apps or games I run is in fact in 4k. So I see there are overlay apps to determine the FPS of a game. It will be nice to know it there is something similar to determine the resolution of the app/game.
One test I did make is to take a screenshot of CMoar Cinema running a movie. The properties of the screenshot says its 4K (3840x2160). But perhaps you can analyse the screenshot file for yourself and determine whether the content is actually true 4k or not. I suggest analyse the interior parts of the cinema and not the actual movie (Force Awakens) shown on screen because I was playing a straight 1080p rip of my blu ray (I dont own any 4k blu rays). Hopefully the original screenshot file here can help you determine. Do let me know if you want me to upload screenshots of other games and apps. I will post this up on the other thread so we can discuss it a bit further given this is strictly a Q&A
https://www.dropbox.com/s/i068i87o91v60si/Screenshot_20160627-225946 (1).png?dl=0

Anyone use the Z5 Premium as a VR entertainment device?

So I read through the other thread that talked about VR, but it's dead. So I'm posting a new one to see who's currently doing this, if anyone at all.
Are any of you using the Z5 Premium to watch movies through VR? I've never ventured into VR territory but the Z5P keeps luring me in. I don't care about gaming, and I don't care about 3D. What I'm really looking for is a way to block out the rest of the world and watch a movie. It can even just be pitch black around the movie (I guess that's called Void cinema in the world of Oculus?).
There's got to be one of you out there.
I used it twice with a plastic, adjustable and good quality cardboard a coworker bought and it was very cool, as the screen is ver big, it filled the space of the cardboard. I tested some games but for movies I guess it would be cool to. In fact, Im planning to buy one soon. I recommend it
Enviado desde mi Xperia Z5 Premium mediante Tapatalk
dimex said:
So I read through the other thread that talked about VR, but it's dead. So I'm posting a new one to see who's currently doing this, if anyone at all.
Are any of you using the Z5 Premium to watch movies through VR? I've never ventured into VR territory but the Z5P keeps luring me in. I don't care about gaming, and I don't care about 3D. What I'm really looking for is a way to block out the rest of the world and watch a movie. It can even just be pitch black around the movie (I guess that's called Void cinema in the world of Oculus?).
There's got to be one of you out there.
Click to expand...
Click to collapse
I've post my experience with watching 3D movies using VRTube on another post + pics perhaps you've seen it. Also, Sony's image enhancements works with VRTube which is great, too bad Sony sound effects do not, i suggest using viper4android for sound enhancements. Also VRTube is pitch black around the screen so it'll be perfect for you. I use sony's bluetooth headphones for a complete wireless experience. I can tell you that the picture is superb, no screen door effect from pixels. I use the colorcross headset since that works best for movies imo. I haven't found a headset with a clearer lens than colorcross although i stop buying headsets a year ago since I've wasted so much money on them, (trial and error).
I've been watching 3D movies on mobile for about 2 years now using this setup, the previous phone i had was the LG G3 (2k screen) which wasn't bad but still has the screen door effect. After upgrading to xz5p my vr experience got better so yes i'd say it was worth it.
I forgot to mention i use a bluetooth remote with a mouse cursor mode, you can get one for cheap on Amazon unless you want to keep taking out your phone to make adjustments.
kiritoxda said:
I've post my experience with watching 3D movies using VRTube on another post + pics perhaps you've seen it. Also, Sony's image enhancements works with VRTube which is great, too bad Sony sound effects do not, i suggest using viper4android for sound enhancements. Also VRTube is pitch black around the screen so it'll be perfect for you. I use sony's bluetooth headphones for a complete wireless experience. I can tell you that the picture is superb, no screen door effect from pixels. I use the colorcross headset since that works best for movies imo. I haven't found a headset with a clearer lens than colorcross although i stop buying headsets a year ago since I've wasted so much money on them, (trial and error).
I've been watching 3D movies on mobile for about 2 years now using this setup, the previous phone i had was the LG G3 (2k screen) which wasn't bad but still has the screen door effect. After upgrading to xz5p my vr experience got better so yes i'd say it was worth it.
I forgot to mention i use a bluetooth remote with a mouse cursor mode, you can get one for cheap on Amazon unless you want to keep taking out your phone to make adjustments.
Click to expand...
Click to collapse
Have you used the Bobovr Z4? I've read that a lot of people like that unit. The VRTube app you're speaking of is the one by IdeaMatters (https://play.google.com/store/apps/details?id=com.ideamats.vrtubefull)? The one that looks like it still has Gingerbread interface?
You can get through an entire move no problem without it overheating or anything like that? What do you look for resolution-wise when you're sourcing your movies to watch? Sorry for so many questions, I'm completely clueless when it comes to VR.
dimex said:
Have you used the Bobovr Z4? I've read that a lot of people like that unit. The VRTube app you're speaking of is the one by IdeaMatters (https://play.google.com/store/apps/details?id=com.ideamats.vrtubefull)? The one that looks like it still has Gingerbread interface?
You can get through an entire move no problem without it overheating or anything like that? What do you look for resolution-wise when you're sourcing your movies to watch? Sorry for so many questions, I'm completely clueless when it comes to VR.
Click to expand...
Click to collapse
Yea that's the one. The phone gets warm no overheating, I lose about 20%/h watching movies, All the movies i have are all BlueRay quality in its highest resolution, The movie file can take up 10-20gb each..
kiritoxda said:
Yea that's the one. The phone gets warm no overheating, I lose about 20%/h watching movies, All the movies i have are all BlueRay quality in its highest resolution, The movie file can take up 10-20gb each..
Click to expand...
Click to collapse
That doesn't say much. So I'm guessing you're sourcing BluRay 4K rips at 3840x2160, ya? So I'm just trying to educate myself, but that would mean when you watch it in your VR headset you're effectively getting 1920x1080 to each eye and watching the film in FHD?
No the full video resolution is usually 1920x1080p so each eye would be getting 960 x 1080
kiritoxda said:
No the full video resolution is usually 1920x1080p so each eye would be getting 960 x 1080
Click to expand...
Click to collapse
But I'm guessing that's still plenty clear and enjoyable due to the lack of SDE?
Yup.
So I just got my Z5P yesterday, but first time playing with it tonight. Do I need to force 4k through ADB or anything like that to get the best VR experience?
No. Android automatically plays back video (anything using SurfaceView which is just a buffered view) at full resolution.
jonshipman said:
No. Android automatically plays back video (anything using SurfaceView which is just a buffered view) at full resolution.
Click to expand...
Click to collapse
If that's the case, than what's going on here (2k vs 4k resolution)? Am I able to make the VR screen larger but in essence the video played within it is the same resolution for both?
Then it'll better be 4k Blu-ray video with 20 more gigabytes
And the device will get slower during the time (it says cannot play video) you need to restart

Software (ease of use, features, etc)

When you hand your phone to granny to take a photo of you, can she get the job done? Rate this thread to express how you deem the Google Pixel's camera software. A higher rating indicates that the software is easy to use, fast, uncluttered, and inclusive of advanced features for when you need them.
Then, drop a comment if you have anything to add!
To sum up , This is a no compromise camera!
Coming from a Moto X '14 which had outstanding camera software I'm disappointed with the Pixel. You could do almost everything one handed on the MX14 from zooming in/out to taking a picture by touching the screen. Just yesterday I realized that I can't draw on pixel photos either. Hoping they add some usability features because the hardware is great.
The pics looks nice and crisp to me after I take them, low light detection still sucks like most other cameras. Colors are decent and hold up when I display them on a 4k monitor. I must say I like the speed, when I want to capture a moment it takes the pic right away. When I get close to an object it actually focuses where my buddy's Nexus 6 had issues with that. It seems like an improvement but there is still some features they can add. One handed operation would be nice.
When on home screen, Google assistant always detect "ok Google" even though I have turned it off in settings... Serious privacy concern!!... Does this really hear me fart!
Any solutions?
Even, I can see that the phone is never in sleep state and is always awake..
Any help?
Sent from my Pixel using Tapatalk
I just got Google pixel yesterday.
I am trying to play 4k video on YouTube but for some reason there is no 4k option in quality.
what am I missing ?
pixel is fullHD bro, but it can capture 4k video
mukhtar.patel1 said:
I just got Google pixel yesterday.
I am trying to play 4k video on YouTube but for some reason there is no 4k option in quality.
what am I missing ?
Click to expand...
Click to collapse
not all videos on YouTube have 4k resolution
Sent from my Wingtech Redmi 2 using XDA Labs
fauzanmcs said:
not all videos on YouTube have 4k resolution
Click to expand...
Click to collapse
I tried videos that are 4k but pixel doesn't​ show 4k option.
mukhtar.patel1 said:
I tried videos that are 4k but pixel doesn't​ show 4k option.
Click to expand...
Click to collapse
The pixel is not physically capable of displaying 4K video, so that's probably why you don't get that option.
kuzimoto said:
The pixel is not physically capable of displaying 4K video, so that's probably why you don't get that option.
Click to expand...
Click to collapse
iPhone 7 has only 720p display. It can still play 4k video.
Google just have to enable the 4k option for 1080p androids.
mukhtar.patel1 said:
iPhone 7 has only 720p display. It can still play 4k video.
Google just have to enable the 4k option for 1080p androids.
Click to expand...
Click to collapse
Is there any benefit to playing 4K video on a lower resolution display? Maybe you could perceive a difference in 4K video on a 1080p 20" or larger screen, but I don't that's the case on a phone. Just seems like a waste of bandwidth at that point for google and the end user.
I have a nexus 5x. I didn't realize that there are differences now. Before to just flash twrp su then you are done. I read there are 2 slot sorts something so twrp needs am IMG and zip.
mukhtar.patel1 said:
iPhone 7 has only 720p display. It can still play 4k video.
.
Click to expand...
Click to collapse
no it can not. it can play downscaled video to 720p but you would get no benefit over watching the original 720p video.
apple will sell you a 5 gallon bucket that holds 20 gallons too.

Categories

Resources