Chromecast Audio Review from a Squeezebox User - Chromecast Audio

As title says, this is going to be a Chromecast Audio review from the point of view of a Squeezebox user. As such, it will mostly be comparing CCA and Squeezebox. I'm also hoping some other CCA users see this and might be able to chime in on some of the shortcomings I'm having with CCA.
Overall, I'm liking CCA better than Squeezebox. CCA sync is dead on, and I have 6 rooms going. My squeezebox setup was a mix of PC and android devices running various squeezebox player software, and the sync would always be off for the first few seconds of a song. Occasionally, audio would get out of sync and starting and stopping playback was necessary. I listen to a lot of podcasts, some of which I pay for, and Squeezebox doesn't support HTTPS for podcasts. CCA is so easy to use for podcasts, it's increased my already high amount of podcast listening by quite a bit. Another benefit of CCA and podcasts, since I'm using the same app I listen to podcasts with on my phone, playback is synced. I used to listen to part of a podcast in the car on the way home from work, then have to scrub through podcast on squeezebox to find the spot I was at. Not the largest inconvenience in the world, but it's nice that I don't have to do it any more.
Now on to the shortcomings of CCA. Two things that worked with Squeezebox that are important features to me were mixing local files with tracks from Spotify and Last.fm Scrobbling. I have a large music library and quite a bit of it isn't available on most streaming services. Google Music let's you upload your local library and stream it, so I'm trying to match the Spotify/Local file functionality this way. So far, it's working pretty well, but that leads to the scrobbling issues. If I play music from my phone, the app seems to time out and stop live tracking what is playing, thus the scrobbling app I have also starts to miss playing tracks. This happens even when the phone is plugged in to charge. As a work around, I'll play music from my PC using Google Play music on chrome with a chrome extension to scrobble. This works great, except now the only thing I can control with my phone is play/pause and volume. If I want to add tracks to playlist, change songs, etc, gotta walk over to the PC. With squeezebox, I could control the music with any device, and switch between devices doing the controlling with no issue.
There are programs, like Kodi and Emby, that have the ability to cast music. I'm pretty sure they also have plugins for Last.fm. So they would seem to solve scrobbling and controlling with multiple devices. I'm not 100% clear on whether they can play local files as well as tracks from Spotify or Google Music (or any other streaming service for that matter) on the same playlist. I think my next project is going to be setting up Kodi or Emby and seeing if I can get the functionality I want.
Another minor thing about CCA I'm not liking is that you can't control volumes until after playback is started. If I'm playing music in the evening before heading out with friends, I'll turn the volume up. Then in the morning, if I want to play something to get me moving, I have to hit play and then pause as fast as possible so my eardrums aren't blown out. I'm going to have to start teaching myself to turn down the volume when I stop playing music...

I have my personal music library on a NAS and play it all through BubbleUPnP App on a range of android devices. Best option I have found for anybody in the family being able to control all the music collection from any device.

I'm trying to match the Spotify o download music from insta-downloader.online l file functionality this way. So far, it's working pretty well, but that leads to the scrobbling issues. If I play music from my phone and I heard very nice in my app the music

Yeah this is App https://insta-downloader.online/ on a range of android devices, In my opinion is very nice

Related

Gapless playback in Zune??

Hi all
Had an HD7 for the last week, great phone. I've found a couple of little bugs (eg if your browsing in IE and go back to the home tab, use some other apps then go back to IE, theres no way of going back in the browser as the back button just takes you back to the home page or previous app?)
Anyway, onto my question, does the Zune player on the phone support gapless playback of tracks? I've got a lot of albums of live concerts etc that would normally playback seemlessly on my old iPhone but have gaps when played on the Zune. Couldnt find any options anywhere to change it. Does anyone know if this is supported or not?
Thanks!
I know gapless is supported on the ZuneHD. But I know even then some people had issues in getting it to work, and it is all based on how your albums are tagged in the ID3. Once I get my HD7 I can confirm if albums that played fine gapless on the ZuneHD do so on the HD7 and i'll inspect the ID3 to figure out what the appropriate tags are.
Thanks! All my music is imported into Zune from iTunes so maybe iTunes hasn't tagged the music properly? Or Zune can't read the itunes tags?
Gapless works on Zune HD as long as there is no DRM...thus, if you bring your own tracks with no DRM, gapless works perfectly...however, if you have a zune pass, funny enough, gapless does not work...
This is a known issue for many months but MS has no fixed it so far...(people seemed more upset at the lack of apps for the Zune HD than fixing core music related issues)...
Thanks. I seem to get this from my own ripped CD's as well as music bought from iTunes and music from my Zune subscription.
I might try re-ripping one of my CD's in Zune and see if it works.
Gapless playback seems to be a massive missing feature of an audio device?!
A big one for me is this. I've got 200 or so live/dj mix albums, so not having this feature has pretty much made my new HD7 worthless to me.
All my music is in .M4A format and was ripped/converted in iTunes. I also tried ripping a mix CD to .MP3 format, but got the same result.
I just don't understand why MS haven't implemented it. If there are no plans to add this, then my HD7 will have to be returned.
I know this is an old thread, but I've noticed something when using bluetooth and my music...
I use my HD2 (WinMo7) when I'm down the gym and a lot of my mix tracks often jump at the mix point, some even have some stuttering...
However I've noticed that when I'm streaming via bluetooth to my car stereo, the same tracks don't jump or stutter and play virtually continous. There is only the odd tiny space on some tracks...
Beatles USB gapless
My Beatles, Abbey Road Remastered 2nd side sounds great on Zune on WP7. Very slight breaks between songs, but nothing objectionable to me.
Make sure that when you select the music, you select the Play All or Play Album selection. Don't try to play the 1st track and expect things to go uninterrupted.
Definitely the Abbey Road playback is different than the first side, which has song-to-song gaps.
Enjoy Windows Phone 7!
-e
I've been digging around recently in trying to get some gapless in WP7.
I then finally notice that the Zune PC software doesn't even do gapless! The gap is shorter, I suspect due to the more powerful hardware, but it's still not gapless.
Windows Media Player seems to emit a slight click
Winamp and Foobar both seamlessly transition to the next song.
But, back to WP7. It's now apparent that either MS needs to fix this (they didn't in Mango, so they probably won't for a while, if at all), or a third party app that doesn't use Zune could be created, (or ported).

[Q] Is it Defy or all android that suck at playing media?

I've been trying for days to get the defy to work i want.
I listen to audiobooks, music and podcasts, and I need to be able to control it from the headset
I tried default player, google listen, winamp, doggcatcher. And cant get the thing to work right!!
Music+ doesn't even register the button press, listen resumes and skips to next track, even if you're playing another audio in the background. Winamp on its own is fine but does not download podcasts, and doggcatcher has conflicts with winamp on the headset thing.
Has anyone find a good solution for this? it seems just the way android is built, and the lack of a good unified media player (with or integrated with podcast manager).
Such a disappointment... I was so looking for having an android phone! If I can't find a solution, it seems its not for someone like me untill they integrate things a little more tightly.
Well, it's not the Defy. And while I don't think that Android sucks at playing media I do agree with some of your points. I also listen to audio books and podcast. For the moment I'm using AudioBook Player 2 for audiobooks. It's not prefect by a long shot but it does the job. As for podcast I haven't found anything useful yet. The defaut player is suppose to play podcast but there is no way to skip through. If I have to stop listening to the podcast there is no way of getting back to were I left off. And while the device obviously play videos, and does so quite well, I haven't found any type of video player interface. The only way I can start a video is by going into the gallery and taping on the file I want to play. That dosen't seem right to me.
So yeah, I feel your frustration.
JamesDax said:
Well, it's not the Defy. And while I don't think that Android sucks at playing media I do agree with some of your points.
Click to expand...
Click to collapse
Yes, sorry. I did not meant to bash, its just that I soo wanted to love it... and I don't, and if there is no good solution I think android is not for my for now. I don't know. It has so many great things!
Thanks for your suggestions I'll look into it.
On another subject : When I listen to music, I can't do anything else (switching to landscape mode e.g.), otherwise it's really slow.
Is anybody else having that bug ? Some guy here mentioned it. But he then said he fixed it without having it deodexed. How do you fix this ?
Meridian is a media player that does most of what you want, with the possible exceptin of podcasting (don´t use it, don´t know).
It remembers where you last listened to a track, and if you switch to video (which has a library of it´s own) it still remembers where in the audio track you were when you go back to that. So actually better than WMP there... ;-)
Only thing that grinds my gears with this is an annoying bug that starts a random track when I press the button on any wired headset. If I hang up a call, or if I want to pause and then start playing in Spotify or radio, Meridian starts playing a tune in the background. I thought it was a bug I was having with my Pulse, but it´s there with the Defy as well.
A BT headset has none of these issues though.
Don't worry google is working on a multimedia improvement......soooonnnn soon, also has anyone tried poweramp

Music and the best way to handle it.

Greetings. Im hoping someone might be able to help me with a very annoying problem im having.
I have somewhere around 2000 music tracks, all of which are uploaded to Google Music. Ive had GMusic since they first announced the beta and i love the fact that my entire library is everywhere I go. I also love that i can download the tracks directly on my phone, from my phone.
However using the app to play music is horrible. In the past i used poweramp, which is a wonderful player. My main problem with Google Music is it audibly cuts the power from the headphone jack in between tracks, so when i have it hooked up to my car stereo i hear a pop when the track changes... which annoys me to utter hell. On top of that it behaves weirdly some times, for example i had it set to shuffle all the other day, and it would stop on every song, and i would have to hit play manually to go to the next song.
What i would like to do is go back to using PowerAmp, but be able to manage my music as easily as i do with GMusic. Problem is that, PowerAmp doesnt see the music i download from the GMusic app and the one time it did, all the meta-data wasnt there. So all poweramp said was "Unknown track 1".
The other side of the problem is managing it on my computer. Since i bought music from Itunes and Google Music, keeping everything organized has become a nightmare(i have a number of compilations, and when you download the music from google music, it organizes it by artist not by the album). Which is why i dont want to have to manually move files to my phone. Ive tried WinAmp and Double Twist, and both have their annoyances. I was wondering what other people do, maybe someone can make my life easier.
subsonic, streams from your PC, no need to upload it to the cloud and it the UI is not bad either. it can also cache your streams for offline play

[Q] Audio Sputtering and Popping on Spotify, TuneIn

Hello all,
I love the audio quality on CM, however ever since using it on my Verizon Galaxy Nexus, the audio on Spotify has constantly popped and stuttered and sputtered and whatever other word you want to use when playing through the headphone jack.
I feel like I've tried everything outside of switching ROMs. Tiny Kernel, Franco Kernel, CPU Governors, etc etc etc, doesn't matter.
I've also done search after search after search, and I feel like I'm completely alone in having this issue. I can't find anyone asking about this anymore, now that Spotify claims to have fixed it in an app release months ago (which makes me think it isn't necessarily Spotify's fault, but who knows).
I should mention that this does not happen with Pandora or Songza, for instance. Only Spotify and TuneIn.
Of course, it doesn't seem to be a coincidence that both Pandora and Songza process the audio in some different way from Spotify and TuneIn, since normal use of CM's DSP Manager has no effect on those apps but does work on Spotify.
So, is there anyone else out there who has this issue with CM (or other ROMs)?? At this point I'm just hoping there are others out there who have had this problem just so it isn't an "only my phone" issue -- because those ones have no hope of being fixed.
I have the same problem, running stock 4.2.2 on my Galaxy Nexus. I think it's a device problem, not an app/background process problem.
I don't use TuneIn so I can't speak to the quality of its streams, but I have used Rdio, Slacker, Pandora and Google Play Music and they all play flawlessly.
ONLY Spotify plays audios with occasional snaps, crackles and pops, like a bowl of Rice Krispies. Some songs will play without a blip, some with a few, some with many. The songs are not interrupted...just marred by this defect. And it's never the same way twice with the same song.
It happens whether the song is streaming, or playing locally.
My guess is that the Nexus has difficulty playing Ogg Vorbis files, which is the format for Spotify streams and downloads. As far as I know, the other services I mentioned stream in AAC or MP3. While the Nexus supports Ogg Vorbis, it appears it does not support it very well. I'm going to test this theory by transcoding one of my Apple Lossless audio files to Ogg and then uploading it to the Nexus. My hunch is that it will demonstrate the same issues.
I guess we should consider ourselves lucky; before Jelly Bean the Nexus suffered from more dramatic playback problems. Do a Google search on "Music Stutters when playing long files and screen off: Galaxy Nexus" and read through it. There are a couple of posts that deal specifically with Ogg playback.
I've decided to live with it. I've been hopping from music service to music service trying to find the right one, and I always come back to Spotify. As long as the issue doesn't become more severe, I think I can re-program my brain to tolerate it.
Skyh said:
Hello all,
I love the audio quality on CM, however ever since using it on my Verizon Galaxy Nexus, the audio on Spotify has constantly popped and stuttered and sputtered and whatever other word you want to use when playing through the headphone jack.
I feel like I've tried everything outside of switching ROMs. Tiny Kernel, Franco Kernel, CPU Governors, etc etc etc, doesn't matter.
I've also done search after search after search, and I feel like I'm completely alone in having this issue. I can't find anyone asking about this anymore, now that Spotify claims to have fixed it in an app release months ago (which makes me think it isn't necessarily Spotify's fault, but who knows).
I should mention that this does not happen with Pandora or Songza, for instance. Only Spotify and TuneIn.
Of course, it doesn't seem to be a coincidence that both Pandora and Songza process the audio in some different way from Spotify and TuneIn, since normal use of CM's DSP Manager has no effect on those apps but does work on Spotify.
So, is there anyone else out there who has this issue with CM (or other ROMs)?? At this point I'm just hoping there are others out there who have had this problem just so it isn't an "only my phone" issue -- because those ones have no hope of being fixed.
Click to expand...
Click to collapse
---------- Post added at 11:20 AM ---------- Previous post was at 11:02 AM ----------
My theory was incorrect. I used XLD to transcode Boston's "Hitch A Ride" from Apple Lossless to Ogg Vorbis (VBR, quality 4.0), then put the file on my phone. I used Winamp to play the file and it played beautifully.
So I'm thinking there's something specific with Spotify's encoding that the Nexus doesn't like.
What's odd is that I have run Spotify on other mobile devices and have never had an issue. That's why I have trouble putting the blame on them.
OP, after checking many Google leads, posts, etc. I believe--for Spotify anyway--I have found a way to stop (or at least greatly reduce) the Rice Krispies.
If you have Google Play Music on your phone, make sure it's fully updated and then launch it.
Within Play Music, go to Settings, then select Equalizer.
Turn the equalizer on, select the Normal preset, and move the Bass Boost and 3D Effect sliders all the way to the left to turn them off...unless you like them on.
Back out of Google Play Music to the home screen, then launch Spotify.
Go to Settings within Spotify, choose Audio Effects and verify the Equalizer is OFF in that app.
Using this combination of settings/conditions, I have heard just a couple of pops over a string of a half-dozen songs. I'm keeping my fingers crossed that it lasts.
I'm guessing that having the Google Play Music equalizer on, some additional processing is taking place that alleviates whatever is causing the popping to occur.
Good luck!

Google Music on Bluetooth in car

Whenever I get in my car and my bluetooth connects, google play music just starts playing whatever was last on on Google Music App. I'm a spotify user and would like to change the default from Google to Spotify. I can't seem to find a way to stop Google music from playing by default. It's very annoying. Works great if you use Google music, but otherwise, annoying.
Anyone having this issue? Anyone have a fix?
AFAIK there isn't a way to prevent media autoplay when connecting to (certain?) car stereos.
Interestingly enough, I don't think that the behavior is actually specific to GPM. I usually listen to podcasts in the car rather than music, and as long as the phone hasn't rebooted or GPM hasn't been used since Pocket Casts was playing, my podcast resumes when I get back in the car usually even if the notification has been closed. It may be the the Spotify app is missing some hook that allows it to take advantage of this feature, but I don't believe we have any way of affecting it directly.
BRO. This **** happened to me for like a week straight and I was getting pretty angry. I made the mistake of asking Google Assistant to play a song for me ONCE and every time I connected to a bluetooth device (usually my car) it started playing the song from where it left off. I don't know what I did to make it stop to be honest, so I'm not much of a help but I can confirm this is a very annoying issue.
I did NOT, however, uninstall Google Music, Disable it, or touch the app in any capacity. There's no option to prevent it from autoplaying, either. I might've let the song play out, but I'm afraid to open the app again to take a look.

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