Mods Xperia X Oreo Xgen Thermal, Cpu Boost, Sound music, Display rgb and more - Sony Xperia X Themes, Apps, and Mods

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welcome are still new topic
Requirements
Xperia X Oreo
Rom: Xgen
Compilations: 34.4.A.2.70 34.4.A.2.85
Twp
F5121 F5122
If you have a different rom you can try the mod so if you have the doubt that if it works you can check it yourself
Bugs
No
Installation
Attention: it is not authorized under any circumstance to lodge the files of this mod in another cloud of storage, you can add this thread to your post
Edit your build.prop file and add the following code lines
vendor.audio.use.sw.alac.decoder=true
vendor.audio.use.sw.ape.decoder=true
audio.offload.multiple.enabled=true
persist.vendor.bt.enable.splita2dp=false
af.fast_track_multiplier=1
persist.vendor.bt.a2dp_offload_cap=sbc-aptx-aptxtws-aptxhd-aac-ldac
audio_hal.period_size=192
vendor.audio_hal.period_size=192
ro.vendor.audio.sdk.fluencetype=none
persist.vendor.audio.fluence.voicecall=true
persist.vendor.audio.fluence.voicerec=false
persist.vendor.audio.fluence.speaker=true
vendor.audio.tunnel.encode=false
persist.vendor.audio.ras.enabled=false
vendor.audio.offload.buffer.size.kb=32
vendor.audio.offload.track.enable
vendor.voice.path.for.pcm.voip=true
vendor.audio.offload.multiaac.enable=true
vendor.audio.dolby.ds2.enabled=false
vendor.audio.dolby.ds2.hardbypass=false
vendor.audio.offload.multiple.enabled=true
vendor.audio.offload.passthrough=false
ro.vendor.audio.sdk.ssr=false
vendor.audio.offload.gapless.enabled=true
vendor.audio.safx.pbe.enabled=true
vendor.fm.a2dp.conc.disabled=true
vendor.audio.noisy.broadcast.delay=600
vendor.audio.offload.pstimeout.secs=3
ro.af.client_heap_size_kbyte=7168
vendor.audio_hal.in_period_size=144
vendor.audio_hal.period_multiplier=3
vendor.audio.flac.sw.decoder.24bit=true
vendor.audio.adm.buffering.ms=2
vendor.audio.enable.dp.for.voice=false
sdm.debug.disable_dest_scalar=1
qcom.bluetooth.soc=cherokee
Download the file to your internal memory
start twrp and start the installation
just do cahe and dalvik cleaning and restart your device
Changelog
Sound improvements
Improved vpp virtual sound for wireless headphones and chromast sound as well as sound with noise cancellation
Improved the sound Mega bass, clear audio, clear phase for clear sound transmission through bluetooth the transmission of audio through normal cable may vary a bit but does not impair the audio quality
Improved playback quality of flac Hi-res files with surround sound
Improved the quality of audio recording, call quality, which require audio
Excellent sound improvements
Compiled rgb library and display with 120% contrast compatible with netflix HDR
Improvements in touch and performance new calibration and improved touch_size reduced multitouch latency and improvements with display
Improvements cpu and cpu boost with lower temperature control this can work normally if you do not have many open applications is still in development so it can cause high temperature also compiled from the source code power and thermal libraries of the ignition system and Battery wear as well as stamina control were corrected minor but new temperature cycling functions were added to ensure that the temperature did not rise too high
Fixed screen duplication and functionality without problem
Chrmocast file was updated as well as the video transmission quality 720,1080,1920,2k, 4k
Updated fingerprint system is now more accurate and faster, new settings of se-linux system
Download

The Idea is good
I install the mod, I using Xgen rom 1.09 and after the install zip my Xperia X it is still heated, I do not see a difference, Sorry
work on raising the battery, Xgen consumes a lot Thanks!

Tất cả các file đều không được chuyển tới /system dường như script lỗi
Tôi không flash được

does this work on 97?

Related

Video out - is it possible?

Is there an interface available that will allow video out so I can play my Universal through a standard PC projector?
Thanks in advance.
Yes it'a possible.
You can use Margi presenter to Go ( but not easy to find)
or Spectec SDV as follow
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AV out
So, connection via memory card slot makes device unusefull... Just for small presentations. Nice gadget, but... Have to be another way, maybe redirect video to BT port or even to take out display cable
Yes , You are right - only small presentation - but not always .
You can use for bigger presentation something like Asus WL-HDD ( hard disc working on WiFi ) - I worked with this solution.
Other solution - cheap but only for static presentations - You have to change each slide into graphics file and send it to a Bluetooth Image Viever - like Nokia SU2
Or MMV200 from SE
As fas as I know HTC universal as Bluetooth 1.2 , witch as 721 kbit/s transmition speed.
With a speed of 721 kbit/s, ist the video transmition good enogh ?
Anybody try it ?
via WLAN it is very good idea, but battery in uni I think it is not very big enough to hold device working 2-4h... (display, wlan)...
It is another solution - very expensive, but it will work... - you can buy RedFly and use internal display or use VGA out...
paulorosa said:
As fas as I know HTC universal as Bluetooth 1.2 , witch as 721 kbit/s transmition speed.
With a speed of 721 kbit/s, ist the video transmition good enogh ?
Anybody try it ?
Click to expand...
Click to collapse
CDs play at 150kBytes per second iirc and the Philips CDi player VHS quality video from CDs at that speed. They weren't DVD quality, but apart from dusty reds and muddy browns, quality was very good for what it was- fewer artifacts than most (non-BBC) Freeview digital TV broadcasts. The resolution was upto 768×560.
So, on that basis, 721kbs = 90kBs and that should offer something quite watchable. That said, is that 721kbs *total, both ways* and how close can one reasonably expect to achieving such a figure? If 721kbs is realistic, QVGA video should be attainable.

[Mini tutorial] Beats audio in Poweramp

First of all, this isn't a system mod!
I have found the suitable EQ settings - which resemble the 'Beats' sound in Poweramp - on another forum and I'm going to post them here:
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The finder of this has used an older version of Poweramp but you could enter these settings into the newest one. The author has also enabled Dolby surround in his Desire HD. So we can't fully imitate the Beats audio since our Wildfire S doesn't support Dolby, but this is the closest we have come so far. I have tested about 10 different songs with my HTC connected to my Kenwood stereo and I have to say the original 'Beats' sound is still a tiny bit deeper and more direct (Stock player vs. Poweramp; I have flashed the latest patch provided by einstein.frat). Nevertheless you must really listen for a difference to notice one.
One last thing: disable the 'Limit' option in Poweramp's EQ and set the 'Bass' and 'Treble' knobs as shown. Actually you could play with them a little bit, but don't exceed the 1/2 mark (the position of the knob's mark pointing upwards). You could leave the 'Tone' setting on, it doesn't really matter.
Enjoy!
Thanks for sharing.
There is a Stereo X for Poweramp ver 2.0.5.
So, what's the setting for this?
Thanks. Cool EQ.
can we use this in dsp eqalizer ?
ardayksl said:
can we use this in dsp eqalizer ?
Click to expand...
Click to collapse
OMG. What a question. Just try it. It is only EQ setting.
Thanks for sharing. This EQ settings works good for me with Beats headphones
o waw @[email protected]
man,, first of all,, you should consider not everybody has the same earphone/headphone/headset or whatever speaker like you have,, since it will make a really huge difference.
You can ask for this setting to be sent to some other server eg google drive, or for where to download it from?
https://forum.powerampapp.com/topic/11160-best-equalizer-setting-for-poweramp/

Volume sync - Device-Bluetooth headphones

So on the G7 as with other recent LG phones I have used (G6 and V30) there is no syncing of the media volume between the device and Bluetooth headphones i.e. you have to set the volume independently on the device and headphones which means on headphones that have no companion app (e.g. Beats Studio 3) you have no way of viewing the volume of the headphones as the media volume shown is just for the device. It is the same story on the Sony WH1000x (but the companion app at least lets me see the volume) but curiously the WI1000x do sometimes link the volumes ok which is strange?
This obviously works on an iPhone and also seems to work just fine on other android phones I have tried recently including the pixel 2xl, Samsung S9+ and OnePlus 6.
Is this just another quirk of LG’s awful software or is there a way around it? It may sound quite minor but as someone who uses his phone for music every day it is really annoying and it making me consider taking the hit and selling it on for a S9+ or 2XL?
Thanks
I would like to have a solution to this as well, it's annoying that Mt by headphones don't sync up the volume with my phone like my s8 did.
I wonder if the fact that the wi1000x work sometimes coupled with there not being a separate Bluetooth volume display means that it is supposed to work but is a long standing bug? It was the same on the G6 and V30. Was hoping it had been fixed with Oreo.
I just had a check at my local HiFi shop.
I tested several headphones on BT to my brand new LG V30.
Only one headset had synchronized volume: Sony WH-1000Xm2
None of the following headphones had sync: my own Sennheiser PXC 550 and the shop's B&O H9i, B&W PX
Strangely, the headset's battery status is shown on my LG status bar so there is a communication, but it seems LG in some way has skipped the volume sync possibility.
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I come from Moto Z Play (Oreo, Android 8) and on that device the sync worked without any issues.

Question Significant bluetooth audio delay

Hello.
I have installed the AOSP based ArrowOS and CrDroid roms and the audio lag on my bluetooth earbuds is considerable. According to the Audio Checker app, the latency is 244 ms, but in reality the latency has to be close to a second, especially when I'm using the Moonlight Game Streaming app.
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However, in Miui or Xiaomi EU the latency is imperceptible. Audio Checker shows 80 ms of latency in these roms and in practice it is the same, I have even played Resident Evil 8 with bluetooth headphones and with a kishi connected to the mobile transmitting from my computer. The experience is good considering I'm using $30 Tozo T12 headphones.
As you can see in the attached images, in the miui based roms the audio buffer size is smaller than in the Aosp roms, at least that is what the Audio Checker app shows. So is it possible to modify some system file (I have root access) on those AOSP based roms to reduce bluetooth audio latency?
What Bluetooth Audio Codec is used on both? AptX? SBC?
The Codec makes a huge difference in the Sound Lag (and Sound Quality)
Ideally use AptX, if supported by the headphone
cyanGalaxy said:
What Bluetooth Audio Codec is used on both? AptX? SBC?
The Codec makes a huge difference in the Sound Lag (and Sound Quality)
Ideally use AptX, if supported by the headphone
Click to expand...
Click to collapse
It's showing 240ms for all codecs. SBC, aptx, aptx-HD, LDAC
cyanGalaxy said:
What Bluetooth Audio Codec is used on both? AptX? SBC?
The Codec makes a huge difference in the Sound Lag (and Sound Quality)
Ideally use AptX, if supported by the headphone
Click to expand...
Click to collapse
SBC on both
lichnox said:
SBC on both
Click to expand...
Click to collapse
The app was last updated 7 years ago. I wouldn't trust its values too much..
But I've heard of other people complaining about significant Bluetooth Audio Delay in AOSP ROMs, compared to MIUI...
But does your Bluetooth headphone support AptX? You might be able to enable this in Bluetooth device settings.
Could try asking their respective Telegram Groups...

[A5 2017] LDAC Bluetooth with unsupported headphones??

My A5 (2017) is running on magisk rooted stock android 8.
I've been messing around trying to get better audio from this phone, and have found a method to... at very least make it look like I'm using LDAC.. at best actually use it.
I'm unsure if I truly am using LDAC, or if there is any difference to the audio quality at all.
(im the master of the placebo effect )
I use SetEdit w/ Feature Pack to keep a few Global settings set to 1 (true) . After a certain event involving the headphone, or a random amount of time (idk) the "_supports_ldac" settings I've changed go back to 0 (false). SetEdit keeps my changes persistent.
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Sidenote, this little tweak FEELS like it has an effect on the audio.
& I can do something similar with my A51 (non-rooted, One UI 4.1) & the UHQ upscaling/bit ajustment built into the settings that is usually grey-ed out.. and dedicated for wired devices?
also works with different audio devices.. like my Skull Candy Uproar, and cheap BlueHive earbuds (035-7309-4)
Now thats all fine and dandy.. but......
but I cannot set the "Bluetooth Audio Codec" in dev settings to LDAC, when clicked it returns back to SBC. my only supported codec
same goes for sample rate, bit rate and sort of the LDAC Playback Quality. My A51 behaves the same.
I can change the playback quality from Best Effort, and it sticks.
But if I click the option, the selector is back to Best Effort... AND MY SELECTION of Optimized for Audio Quality still sticks. weird.
--------------------------------------------------------
Here is screenshots of the A51.
If I launch the android shortcut "com.sec.android.app.soundalive.activity.UHQUpscalerActivity" the page below opens, and I can freely change the settings and they stick as long as SetEdit is doing its thing.
I can't figure out how to access this page without launching the activity...
-----------------------------------------
To sum it all up, I have some nooby questions.
Am I actually getting LDAC & UHQ upscaling with unsupported devices?
Is there a way to test the truth of what I'm seeing and "hearing"?
Is this weirdly specific "hack" and my curiosity confusing enough? or am I insane?

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