Acer Predator 8 GT810 (Full Linux) - Acer Predator 6

Hello everyone!
Everyone is free to throw in some key pointers on how we could possibly be able to fully and finally install Linux on this X64 CPU/BIOS Device.
I've got my Unit already unlocked and rooted (which was the initial result of getting those two other bricked unit).
Cutting it short for now, I am able to seamlessly boot Ubuntu/Linux Mint latest release (at this time of writing) but doing the following:
Copy unmodified ISO to the Data using any File Manager + OTG USB (rename the iso to a more simple one eq, linux.iso)
Craft and deploy EFI Grub to the Bootloader (the bootloader from the avolo_update.zip file will suffice.)
-- The process involves keeping all files within the Bootloader image except for the file ~/EFI/boot/bootx64.efi
-- I moved and renamed the bootx64.efi to something like androidx64.efi
Before Bootloader Modification -- Drive file Structure:
Code:
.:
EFI loader.efi manifest.txt sl_vmm.efi
./EFI:
BOOT
./EFI/BOOT:
bootx64.efi
After Bootloader Modification and Grub2-EFI deployement:
Code:
.:
Android.efi androidinitramfs androidzImage EFI Fastboot.efi initramfs
loader.efi manifest.txt recovery.efi sl_vmm.efi zImage
./EFI:
BOOT ubuntu
./EFI/BOOT:
Androidx64.efi bootx64.EFI fbx64.efi
./EFI/ubuntu:
BOOTX64.CSV fw fwupx64.efi grub.cfg grubx64.efi loopback.cfg mmx64.efi shimx64.efi
I then re-configured the grub.cfg as detailed below:
/media/tech-ninja/ANDROIDIA/EFI/ubuntu/grub.cfg
Code:
if loadfont /boot/grub/font.pf2 ; then
set gfxmode=auto
insmod efi_gop
insmod efi_uga
insmod gfxterm
terminal_output gfxterm
fi
set menu_color_normal=white/black
set menu_color_highlight=white/blue
set timeout=5
menuentry "Linux Mint Live ISO" {
set isofile="/media/0/linuxmint.iso"
loopback loop (hd0,gpt11)$isofile
linux (loop)/casper/vmlinuz boot=casper iso-scan/filename=${isofile} nomodeset
initrd (loop)/casper/initrd.lz
}
This procedure prevents the error "error I/O" which results to the busybox console (initramfs) .
So using the Configuration above, I am able to atleast boot Linux into the Desktop Mode. No USB or Touch Support as of now)
See attachment below.
I also tried chainloading those pre-existent OEM EFI files but to no avail.
Code:
menuentry "Android-EFI" {
set gfxpayload=keep
insmod fat
insmod chain
chainloader /Android.efi
}
Unit simply restarts.
I've got Acer's Entire Sourcecode and has initially tried copying some Files and Folders into the latest Linux Kernel, including the Kconfig and Makefiles. Compiling tho results to some errors. I have added these Files/Folders for the Tablet's Driver into the Real-Linux SourceCode kernel including adding values to the respective Kconfig and makefile. I will have to re-do.
XDA:DevDB Information
Acer Predator 8 GT810 (Full Linux) to be called 'Sabre', Device Specific App for the Acer Predator 6
Contributors
arjaylzo
Version Information
Status: Testing
Created 2019-01-20
Last Updated 2019-01-20

MOD ACTION:
Thread closed as duplicate of https://forum.xda-developers.com/android/general/acer-predator-8-gt810-linux-t3891775

Related

[KITCHEN] Extending Sztupy's VirtualBox image Samba + Eclipse IDE

So, I've worked a little bit with sztupy's creation from here:
http://forum.xda-developers.com/showthread.php?t=817387
and I decided to tweak/improve it a bit.
Included:
-ssh
-samba to access files on Debian from the Windows host
-Eclipse IDE to work nice with the linux Kernel
Check the screenshot to get an ideea on how it looks on Eclipse IDE.
Please take note that all the fuss is to get a nice looking with nice features IDE working on windows (but should not be a problem for someone on linux to follow my tutorial).
This is not intended to compile the kernel right from the Eclipse IDE, be it installed on Windows or Linux.
However, with some nicely crafted ssh commands you can tunnel some "make" command over ssh and trigger the compiler on the guest os.
The best stuff of this is that on Windows you get nice software like Beyond & Compare to compare/diff/join source code from different repos/kernels.
Also, something nice on Eclipse is that you can see the defines grayed out if those are not declared, also you can jump easily from a variable to its definition/declaration, etc.
ssh, samba, alter configuration for virtualbox
First thing first, the connection to the VM box over ssh (putty) can easily be achieved following the steps described here:
http://forum.xda-developers.com/showpost.php?p=8868634&postcount=54
###########################################################
Let's continue with setting up some sort of file sharing between host and guest.
Note: to make things easy, login as root.
Now, we can ssh nicely into guest OS, so what about sharing?
Well, we can share files over "Shared folders" feature, but this sucks cause we can't see symlinks in Windows.
So, the best choice would be to install Samba.
Note: People might get better speeds if instead of Samba would try NFS, but tbh, I wasn't able to get a damn working NFS client on Windows.
So, for now, Samba FTW!
Code:
apt-get install samba smbfs
You need to configure the samba share to be able to see it inside the Windows host machine.
edit /etc/samba/smb.conf in your favorite editor and add the following lines:
inside [global] section you should have something like:
Code:
[global]
workgroup = kernelcompiler
security = user
browseable = yes
guest ok = yes
guest only = no
encrypt password = yes
then add a new section, called [kernel-compiler]:
Code:
[kernel-compiler]
#in order to make the files touched on windows not executables add map archive = no
map archive = no
path=/home/kernel
read only = no
writable = yes
browseable = yes
public = no
valid users = kernel
restart the samba daemon:
Code:
/etc/init.d/samba restart
###########################################################
Great, now shut down the Guest (I think the previous restart was not necesary).
On Virtual Box window, all VMs stoped, select File > Preferences.
On the network tab, add a new Host Only network (you can reuse the existing one if you wish and you understand what are you doing).
Alter settings, the IP should be something like: 192.168.134.1 and mask: 255.255.255.0
Disable DHCP server.
Ok. Ok.
The new network interface should be installed.
Right click on the Debian machine, Settings > Network.
On the tab Adapter 2, check Enable Network Adapter, Host Only Adapter, select (the Name field) the network card that we created above and click ok.
The first interface (Adapter 1) NAT is for internet access of the guest os.
The second interface (Adapter 2) Host Only is for communication between guest os and host os. You need that to be able to access Samba. If I think a little that could be used to access also the ssh port...
###########################################################
If we have something left to do is to configure the network settings inside the guest os.
Start virtual box.
Note: Inside /etc/udev/rules.d/ there is a file like: 70-persistent-net.rules Just delete this file if you run into problems while configuring the network interfaces inside guest os.
To enable the second interface (Host Only) do something like:
Code:
ifconfig eth1 192.168.134.1 netmask 255.255.255.0 up
Also, do your stuff (I assume you kinda know how to config the linux box) inside the file:
/etc/network/interfaces
Reboot.
###########################################################
Now you should be able to map the /home/kernel folder in Windows to something like Z: drive.
Ask for help if you don't understand/run into troubles.
Eclipse IDE on Windows
Install Eclipse CDT. Google for it. Chose your Windows/Linux version and install it.
Inside Eclipse installation folder there is a file, eclipse.ini.
Edit it and change the last line (regarding memory) to something like -Xmx768m.
Reason: You need some memory, the linux kernel is kinda big, in order to get comfortable we need to change the default settings.
Note: To run Eclipse, you need Java SDK. Google for it, find it, install it if you don't have Java SDK.
0.###########################################################
Start Eclipse.
New project.
Select a C project. Give it a name. Example: sgs_kernel.
Project type: Makefile project -> Empty Project
Toolchain: --Other Toolchain --
(check screenshot 1)
Note: You can change the location of the folder, you can work with the default one, just don't create the project in the same folder where you have the linux kernel sourcecode.
1.###########################################################
Next
Advanced Settings
In the Properties window that was opened, go on the C/C++ General branch, expand it, Indexer.
Check Enable project specific settings
Uncheck Enable Indexer. I repeat, you have to uncheck in order to disable the indexer.
Apply
Ok
(check screenshot 2)
2.###########################################################
In the Project Explorer select your project (sgs_kernel), right click, New > Folder
Click on Advanced then Link to alternate location (Linked Folder)
Browse and select the root of the kernel of your choice. (you have a kernel folder already, right? If not, check sztupy post regarding git commands to retrieve your own kernel source code)
Finish
(check screenshot 3)
Reason: By linking to alternate location you keep the mess out, the project settings stays on your windows machine, the kernel files remains on the linux machine.
3.###########################################################
Get a cofee. Adding all the files to the project over Samba should take some time.
###########################################################
When it is done, expand the source code tree, inside arch folder select everything except arm folder and right click Resource configuration and then Exclude from Build....
In the new window, check Default, then OK.
The same should be done in the arm folder, so, expand the arm folder and there select all folders starting with "mach-", except mach-s5pv210 which is the platform for our Galaxy S, and we dont want that one to be excluded.
Again right click Resource configuration and then Exclude from Build....
(check screenshot 4)
4.###########################################################
Right click on the project (sgs_kernel) and expand C/C++ General > Paths and Symbols.
On the Symbol tab click on Add... button, check Add to all languages and add the symbol with the name: __KERNEL__ and Value: 1.
(check screenshot 5)
5. ###########################################################
Now the hard part.
To push Eclipse to the limits, we have to add the defines from the include/linux/autoconf.h.
There are several ways to do that, I'm still looking for better ways to do that, but for now the ideea is to use a script that parse the file autoconf.h and extract the defines and push those inside our project.
The script I'm talking about is a python script (yeah, that sucks, something else to install on our kitchen.
Code:
sudo apt-get install python
Note: The python script is attached in this post.
Copy the script autoconf-to-eclipse.py somewhere, example: /home/kernel
Also copy/create a new sh script that will call the python script above, using a syntax like:
Code:
#!/bin/sh
python autoconf-to-eclipse.py /home/kernel/voodoo/linux_gt-i9000/Kernel/include/linux/autoconf.h /home/kernel/voodoo/linux_gt-i9000.eclipse/
The first parameter is the path to the autoconf.h file, the second is the path where you should copy your eclipse project file (that would be the .cproject file).
So you have to copy over the .cproject file from the Windows host project folder C:\Users\XXXXXXX\workspace\sgs_kernel to the linux box to a folder like: /home/kernel/voodoo/linux_gt-i9000.eclipse/
You have samba, right?
Then on the linux guest, run the sh script, that will run the python script.
If everything is ok, then the .cproject file should be much bigger (the defines were imported).
Note: you have to do this step each time you alter the configuration, like running "make menuconfig".
Copy the file back on windows to the project folder and inside eclipse, right click on project folder and hit Refresh.
Wait...
To check everything is ok, right click, Properties, expand C/C++ Projects > Paths and Symbols, Symbols tabs... and there you should have all defines.
(check screenshot 6)
6. ###########################################################
Switch to the Includes Tab in the same branch C/C++ Projects > Paths and Symbols.
Add include folder. Check Add to all languages.
Add arch/arm/mach-s5pv210 folder. Check Add to all languages.
(check screenshot 7)
Apply.
Ok.
END. ###########################################################
Finally.
Right click > Properties > branch C/C++ Projects > Indexer.
Check Enable Indexer.
Ok.
Get a RedBull, it should take a while.
###########################################################
Start coding!
Ask for help if you don't understand/run into troubles.
Credits: Inspiration from here -> http://www.nazgee.eu/en/book/forcing-eclipse-to-work-with-linux-kernel-indexing-kernel-source
awsome work man . thanks to you and sztupy !
This thread is kicked to the front page
Sent from my GT-I9000 using XDA App
ragin said:
This thread is kicked to the front page
Sent from my GT-I9000 using XDA App
Click to expand...
Click to collapse
Kicked again.
Thanks! This pretty much still works for the Gingerbread source except that the autoconf.h is now in include/generated/autoconf.h.

[TOOL] [14th Dec] | AIOlog - All in One Android Logger v0.5

AIOlog - All in One Android Logger​
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}
Features:
Display and output Logcat
Last_kmsg
Dmesg
Kmsg
Kernel Version
Click to expand...
Click to collapse
Latest Version:
1. AIOlog for Windows: http://aiolog.googlecode.com/files/aiolog_win_v0.5.zip
2. AIOlog for Linux 32bit: http://aiolog.googlecode.com/files/aiolog_linux_32_v0.5.tar
3. AIOlog for Linux 64bit: http://aiolog.googlecode.com/files/aiolog_linux_64_v0.5.tar
4. AIOlog for Mac 32bit: http://aiolog.googlecode.com/files/aiolog_mac_32_v0.5.tar
5. AIOlog for Mac 64bit: http://aiolog.googlecode.com/files/aiolog_mac_64_v0.5.tar
Click to expand...
Click to collapse
NOTE: If you have this error "Cannot execute binary files" while using the AIOlog for linux, please download the 32bit version.
If you've downloaded the AIOlog v0.3 generic, please use the following file:
Either the aiolog_32bit or aiolog_generic_32bit
If this is your first time doing a log, you may need this file(Windows only):
http://code.google.com/p/aiolog/downloads/detail?name=aiolog_adb_fastboot_win_v0.1.zip
New features:
Added log push to phone and phone directory creation(log will be available at the computer, and the .aiolog, aiolog and root folder of your phone)
Added log archiving(unix)
Added log cid version
Added ADB files for Windows
Fixed a bug to auto detect device id when there is only one device
Click to expand...
Click to collapse
Full Changelog: https://github.com/wcypierre/AIOlog/commits/master​
Hi, I'm now in the look for users who can provide me with some data(non-private and non-confidential ones) in order to improve AIOlog as a big amount of data is needed for AIOlog in order to success.
If you're interested, please pm me and state your device name or you can email me via [email protected]
Basic Howto:
1. At your phone, go to Settings -> Developer Options
2. Tick the "Android Debugging"
3. Connect your phone to your computer(desktop/laptop)
Windows:
1. Navigate to the location where the aiolog is located
2. Extract it and place it to a folder
3. Open aiolog.exe by clicking at it
4. The menu will appear
5. Just enter the number(1,2,3 ...) of the function that you wanted to do
Linux:
NOTE: For AIOlog version 0.4 onwards, the binary file is called either aiolog_32bit or aiolog_64bit so please change it accordingly (The steps for the filename is used in Step #3)
1. Open your terminal
2. Navigate to where aiolog is located. Example, "cd ~/Downloads/" (Assuming that the file is saved at Downloads folder)
3. Type "./aiolog" and press enter
4. The menu will appear
5. Just enter the number(1,2,3 ...) of the function that you wanted to do
Click to expand...
Click to collapse
Advanced Howto:
1. At your phone, go to Settings -> Developer Options
2. Tick the "Android Debugging"
3. Connect your phone to your computer(desktop/laptop)
Windows:
1. Open the cmd
2. Navigate to the folder where aiolog is located
3. Type "aiolog -h" and press enter
4. Search for the functions that you wanted to do and type its command(refer to the examples below)
Examples:
1. To log all logs, type "aiolog.exe -a"
2. To get the logcat, type "aiolog.exe -l"
3. To get the last_kmsg, type "aiolog.exe -lk"
4. To specify a device that is to be used(use it when you have a lot of devices connected) and to get a dmesg, "aiolog.exe -id SH<yourdeviceid> -d"
Linux:
1. Open your terminal
2. Navigate to where aiolog is located. Example, "cd ~/Downloads/" (Assuming that the file is saved at Downloads folder)
3. Type "./aiolog -h" and press enter
4. Search for the functions that you wanted to do and type its command(refer to the examples below).
Examples:
1. To log all logs, type "aiolog.exe -a"
2. To get the logcat, type "./aiolog -l"
3. To get the last_kmsg, type "./aiolog -lk"
4. To specify a device that is to be used(use it when you have a lot of devices connected) and to get a dmesg, "./aiolog -id SH<yourdeviceid> -d"
Click to expand...
Click to collapse
Compatibility:
1. Full support on Windows
2. Partial support on Linux
3. Partial support on Mac(Version 0.5 onwards)
Issues:
1. May not work on mac yet(but it should be).
2. AIOlog will not work if the adb is not started for a 30 seconds to 1 minute in advance
Found a bug?
1. Go to here: http://code.google.com/p/aiolog/issues/list
2. Click New issue
3. Fill in the details
4. Report
5. Wait for it to be resolved :good:
Changelog:
Version 0.4
1. Added Auto Device Id detection
2. Logging support when there are more than 2 devices connected
3. Added logcat clear and dmesg clear
Version 0.3
1. Added logcat radio(to debug for radio issues)
2. Added log essential(logcat, dmesg, kmsg and last_kmsg)
3. Disable reprompt of device id after it has been entered
4. Misc Fixes
Version 0.2
1. Logcat, kmsg continuous(the normal logcat, kmsg way instead of log, stop and save method) added
2. Added additional checking on device id
3. Removed debug code
Version 0.1
1. Core functions(logcat, last_kmsg, dmesg, last_kmsg) implemented
2. Outputs the log to the current directory of AIOlog
3. kernel version output is implemented
Click to expand...
Click to collapse
To do list:
1. To archive the logs into an archive(zip, rar, tar)
2. To include mac support
3. To include log essential (Done )
4. To log other details
5. Fix any existing bugs
Building from Source
Prerequisite:
- Command Line Git(be it from any OS)
Instructions:
To clone the AIOlog(one time process):
git clone git://github.com/wcypierre/AIOlog.git
To update the existing AIOlog:
git remote update
git rebase origin/master
g++ main.cpp log.cpp -o aiolog.exe (for windows) / g++ main.cpp log.cpp -o aiolog (for mac/linux)
Building from Source
Prerequisite:
- Command Line Git(be it from any OS)
Instructions:
To clone the AIOlog(one time process):
git clone git://github.com/wcypierre/AIOlog.git
To update the existing AIOlog:
git remote update
git rebase origin/master
To compile AIOlog:
g++ main.cpp log.cpp -o aiolog.exe (for windows) / g++ main.cpp log.cpp -o aiolog (for mac/linux)
Build from source instructions is added
Not to be nitpicky, but you are calling this Noob Proof. I noticed that both here, as well as in the wiki, you never said to plug the phone to the computer via USB cable.
post-mortem said:
Not to be nitpicky, but you are calling this Noob Proof. I noticed that both here, as well as in the wiki, you never said to plug the phone to the computer via USB cable.
Click to expand...
Click to collapse
Well, assuming someone knows how to flash a custom ROM and/or kernel, I reckon someone would know naturally to use the USB cable. Same as, with Linux, one may need to edit udev rules etc, to get Linux to talk to the phone, or Windows (and Linux), download the appropriate files/drivers, but people should know this already when flashing a ROM or kernel due to s-off issues most users face of our phone. This knowledge should be 'already known', but doing logging is not part of parcel with flashing rom/kernel, being able to connect to a PC for s-on phones, is.
At least that's how I see the developers 'idea' of this, the wiki etc. On topic, thanks, will look at the Linux side of it, probably similar to how I run my personal script for flashing/logging, assuming it's 'just' (ba)sh/shell stuff, haven't looked yet of course.
post-mortem said:
Not to be nitpicky, but you are calling this Noob Proof. I noticed that both here, as well as in the wiki, you never said to plug the phone to the computer via USB cable.
Click to expand...
Click to collapse
Sorry for the late reply as I was having class just now. And thanks for the constructive feedback . What I actually mean by noob proof is that you can choose among the selections to get the log without having to type the commands itself but still I do feel that what you've mentioned is correct as well :good:.
I didn't add an indepth tutorial on how to setup the phone and device as I cater for the 2 major OS(unix and windows, mac os soon to be), which makes the tutorial writing process quite troublesome as there are multiple issues here and there(like some had reported that they had issues when they use windows 8 with adb, to check whether legacy OS like win98 has any issues or not, only ubuntu and its variants needs udev to be set up(based on cyanogenmod's wiki) and etc) which I need to sort out before I can start writing.
However, since you suggested so, I may add some tutorials on how to setup both your device and computer as soon as I have time to make it slightly exclusive to HOX
If you have noticed, I provided a developer version as well in which you can get logs by providing the command line arguments so that any developer who wanted to log a bug, they can just call the exe file with the given argument and the logs will be created.
It is easier and shorter to call my program with the appropriate command line argument than to call the shell code individually(aiolog.exe -a to log logcat, dmesg, kmsg, and last_kmsg vs adb shell logcat > logcat.txt, adb shell dmesg > dmesg.txt and .....).
waz675 said:
Well, assuming someone knows how to flash a custom ROM and/or kernel, I reckon someone would know naturally to use the USB cable. Same as, with Linux, one may need to edit udev rules etc, to get Linux to talk to the phone, or Windows (and Linux), download the appropriate files/drivers, but people should know this already when flashing a ROM or kernel due to s-off issues most users face of our phone. This knowledge should be 'already known', but doing logging is not part of parcel with flashing rom/kernel, being able to connect to a PC for s-on phones, is.
At least that's how I see the developers 'idea' of this, the wiki etc. On topic, thanks, will look at the Linux side of it, probably similar to how I run my personal script for flashing/logging, assuming it's 'just' (ba)sh/shell stuff, haven't looked yet of course.
Click to expand...
Click to collapse
For the tutorial part, that's what I've assumed as well, as writing the tutorials would take quite some time(read above for my reasoning) but hopefully I can get it sorted out as soon as possible
Apparently, it IS just some 'shell' stuff(), but I want to make it not just a 'shell' stuff
If you had noticed, my code is made to be cross compatible(although you have to compile it manually depending on your OS) to allow me to implement some OS specific features and I need the power of the community to do that
More features will be added in the future to make my program even more suitable for bug reporting
p/s: This is a logging tool, not a flashing tool so there won't be any flashing commands.
Version 0.2 is out!
1. AIOlog for Windows: http://aiolog.googlecode.com/files/aiolog_win_v0.2.zip
2. AIOlog for Linux: http://aiolog.googlecode.com/files/aiolog_linux_v0.2.tar
3. AIOlog for Mac: Coming soon.......
New features:
Version 0.2
1. Logcat, kmsg continuous(the normal logcat, kmsg way instead of log, stop and save method) added
2. Added additional checking on device id
3. Removed debug code
For those who build from source, v0.3a is out(but the program still shows it as 0.2)
- logcat radio is added
- Menu is restructured
Thanks
Sent from my HTC One X using xda premium
joewong1991 said:
Thanks
Sent from my HTC One X using xda premium
Click to expand...
Click to collapse
Thanks for the support Please do report back if you have any suggestions or issues eh
Version 0.3 is out
New Features
Version 0.3
1. Added logcat radio(to debug for radio issues)
2. Added log essential(logcat, dmesg, kmsg and last_kmsg)
3. Disable reprompt of device id after it has been entered
4. Misc Fixes
For those who builds from source, version 0.4 is out!
New features:
- Added Auto Device Id detection
- Logging support when there are more than 2 devices connected
- Added logcat clear and dmesg clear
Full changelog: https://github.com/wcypierre/AIOlog/commits/master
@all, Version 0.4 is out!
New features:
- Added Auto Device Id detection
- Logging support when there are more than 2 devices connected
- Added logcat clear and dmesg clear
For those who are using linux based OS, please download the AIOlog according to your OS architecture(32bit or 64bit)
Full changelog: https://github.com/wcypierre/AIOlog/commits/master
Never noticed this one. Ultimate tool for the lazy users. Keep up the good work.
Sent from my HTC One X using xda app-developers app
Braindamage1989 said:
Never noticed this one. Ultimate tool for the lazy users. Keep up the good work.
Sent from my HTC One X using xda app-developers app
Click to expand...
Click to collapse
Thanks . Please do report back if you find any problems or you have any new suggestions to suggest me of
@Source Builders, new functions are added into version 0.5.
New feature:
- Added device auto detection when there is only one device
- Added adb files for Windows users
- Log archive(grouping all logs into a tar file) for Linux feature is done(but not implemented, will be implemented into each logging functions in Version 0.6)
Hi, I'm now in the look for users who can provide me with some data(non-private and non-confidential ones) in order to improve AIOlog as a big amount of data is needed for AIOlog in order to success.
If you're interested, please pm me and state your device name or you can email me via [email protected]
Version 0.5 is out!
Changelog:
Added log push to phone and phone directory creation(log will be available at the computer, and the .aiolog, aiolog and root folder of your phone)
Added log archiving(unix)
Added log cid version
Added ADB files for Windows
Fixed a bug to auto detect device id when there is only one device
Full Changelog: https://github.com/wcypierre/AIOlog/commits/master
For those who builds from source, please rebuild your source as there's some changes in the repo

[ROM][Discontinued] ArchiDroid [CM_ROM][Linaro 4.7][Flexible] [V2.5.2] [01/08/14]

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"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Clean | Stable | Flexible | Optimized | Excellent
-> ArchiDroid 2.X <-
A Port of JustArchis Rom to our S1
Changelog
ArchiDroid 2.5.2
- Added additional r_submix audio module, idea thanks to @nelsonw # This should help with chromecast
- Updated PA GAPPS to 25 July
- Updated Nova Launcher to 3.0.2
- Updated Google Keyboard
- Updated XPrivacy to 2.2.2
- Updated Onandroid to 9.51
- Updated cm and ArchDroid sources (31.07.14)
Download
All Files Mediafire
Stable: ArchiDroid 2.4.5 Mediafire
Experimental: ArchiDroid 2.5.2 Dev-Host, Mirror: Mediafire
Remember that you don't need anything else to flash. Google Apps are included already.
Known Issues
All known and unknown Cyanogen Rom bugs (if any)
INSTALLATION INSTRUCTIONS
- Download the latest build of ArchiDroid ROM
1.- Wipe data / factory reset (mandatory if you coming from STOCK OR 4.2.X version or any other ROM)
2.- Install the Main ROM via Aroma installer, make your choices and lean back.
3.- Reboot
Attention: first boot will last a couple of minutes, at least almost 5 minutes or a few more. So after flashing take a rest and drink a coffee or a beer !
And after rom has booted up, led it settle a bit, till all apps and settings are initialised!
UPDATE INSTRUCTIONS
- Download the latest build of ArchiDroid ROM
- Take a nandroid backup
- Flash ROM using recovery and aroma installer
- Reboot
- Enjoy!
Known Bugs
-tethering is not working proper fixed in v2.5.0
In Aroma Installer you can select for example:
- 3 different Kernels: Stock, Neo and Mackay
- different Launchers
- different Keyboards
- different Bootanimations
- many additional apps
- to add nav bar
- to select: ro.config.low_ram=true or ro.config.low_ram=false (transparent statusbar)
and many other things
Follow ArchiDroid On XDA!
Write A Review!
Rate This Thread!
Buy JustArchi a Beer!
Like ArchiDroid On Facebook!
Hit Thanks!
XDA:DevDB Information
[ROM] [4.4.4. - KTU84P] [OmniROM] [Linaro 4.7] [Experimental] [Flexible] [Excellent] [01/08/14] ArchiDroid V2.5.2 | Power In Your Hands, a ROM for the Samsung Galaxy S1 I9000
This Rom is an official kanging of i9300 thread by @JustArchi lead developer and author of ArchiDroid ®. So all credits and thanks goes to JustArchi!!
Contributors
rodman01
ROM OS Version: 4.4.x KitKat
ROM Kernel: Linux 3.0.x
Based On: CyanogenROM / ArchiDroid / SelfKANG
Version Information
Status: Experimental 4.4.4 v
Created 2014-04-23
Last Updated 2014-08-01
[SIZE="+3"]ArchiDroid's FAQ / Q&A Section for i9300[/SIZE]​[SIZE="+1"]There is a special thread in the SIII section with and for FAQs. If you are interested in, I am sure there are good infos about the rom, for everybody and also related to our S1.[/SIZE]​
[SIZE="+1"]Features / Why ArchiDroid?[/SIZE]
First of all, ArchiDroid includes everything available in it's base. The whole point of ArchiDroid is to improve the base, without needing of making any trade-offs, so by flashing ArchiDroid, you're getting everything offered by the base itself. There's nothing to lose, everything to gain.
You can read detailed information about every ArchiDroid component here. It's a massive wall of text, so I'm only going to list the core features without describing them.
These were written from scratch, they're completely unique and you won't find exactly the same implementation in any other ROM.
ArchiDroid-Unique features:
- ArchiDroid's AROMA Installer
- ArchiDroid's Pocket Debian
- ArchiDroid's Flasher
- ArchiDroid's RunOnce
- ArchiDroid's Init
- ArchiDroid's Backend Control
- ArchiDroid's HArdware Volatile Entropy Gathering and Expansion Daemon (Haveged)
- ArchiDroid's Fast Random Number Generator (Frandom)
- ArchiDroid's Adblock (dnsmasq/dnrd, dnsproxy2, pixelserv)
- ArchiDroid's Forced Update
Apart from that, here, on the credits page, you can find all third-party projects, which have been implemented into ArchiDroid. In addition to that, it's up to YOU to decide if you want to install something, or not.
ArchiDroid focuses on flexibility and user choice.
If you're looking for fastest ROM, choose ArchiDroid.
If you're looking for most battery-saving ROM, choose ArchiDroid
If you're looking for cutting-edge functions, choose ArchiDroid
If you're looking for the most flexible rom ever created, definitely choose ArchiDroid
ArchiDroid adjusts to your needs. You can make it whatever you want. With bunch of presets, modes and questions, you can make your ArchiDroid behave. Check yourself why ArchiDroid is The TOP 1 ROM for Galaxy S3http://forum.xda-developers.com/galaxy-s3#romList, according to number of followers, rates, reviews and downloads count. Check the Reviews, take a look at Video Reviews, do whatever you want to, ArchiDroid is proven to be one of the best ROMs for Galaxy S3, ever created.
Try ArchiDroid once, and you'll never look back. I can assure you.
Disclaimer
Developer's Kitchen
Unless stated otherwise, all ArchiDroid components are licensed under the Apache License:
Code:
Copyright 2014 [email protected]
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
Especially:
ArchiDroid is one of the most complex ROMs ever created. When you start digging in my work, you can very easily get lost. And I'm not talking about base itself, but about everything next to it. You can use every part of my work, as long as:
1. You include proper credit where you should. This usually includes proper comment in a script/file and in the credits of the project, including license (if needed)
2. You let me know about this fact. Through PM on xda or e-mail
I'm always happy to help, especially with the problems I faced in the past. However I also want to be respected, considering that most of the ArchiDroid parts were written from scratch.
ArchiDroid 2.X vs. ArchiDroid 1.X
The long battle between choosing over ArchiDroid 2.X and 1.X is still recent. There's no one real and true answer to this. It's up to YOU to decide who wins this battle, because obviously every user is different. I'm only going to give you some tips and briefly describe differences.
Despite the name, ArchiDroid 2.X and 1.X are totally different ROMs. It all started with ArchiDroid 1.X, a ROM based on Sammy's stock firmware, with all needed goodies and features baked in. Then eventually I managed to implement everything what I ever wanted to implement, therefore making ArchiDroid 1.X more or less complete. Then I started with ArchiDroid 2.X project, built from scratch from AOSP sources, with all source codes available.
The point is, ArchiDroid 1.X is more or less complete, there's no "real" development going on, as I obviously don't have samsung sources to begin fun with. On the other hand, ArchiDroid 2.X will never be finished, there's always something to improve, something to add, something to fix... This is ongoing process, which will reach the end when I finally break my SGS3 or change the phone to another one .
If you're new user or you don't know how AOSP works on our SGS3s then I highly suggest to flash ArchiDroid 1.X firstly. ArchiDroid 2.X is targeted at advanced users, who don't mind some "core" features being broken. It will NEVER be as stable as ArchiDroid 1.X is, so if stability is the number 1 for you, choose 1.X.
ArchiDroid comparision
From 1-10, based on my own point of view
Stability
2.X - 5
1.X - 8
Compatibility
2.X - 4
1.X - 9
Battery
2.X - 6
1.X - 9
Performance
2.X - 9
1.X - 6
Features
2.X - 9
1.X - 4
Android Updates
2.X - 9
1.X - 6
-----------
Overall
2.X - 42
1.X - 42
This is ArchiDroid comparision in a nutshell. If you ask me, I think that ArchiDroid 1.X is far better choice for daily driver, but if you're advanced user and you know how to deal with possible broken functions then you can have great time using ArchiDroid 2.X as well.
Remember that only ArchiDroid 1.X supports Samsungs-specific features, such as Smart Stay, Screen mirroring, Allshare or whatever. This also includes closed-source proprietary drivers, such as many bluetooth headsets, which won't work under open-source AOSP. Think twice before considering 2.X if you're addicted to these Samsung goodies.
On the other hand, ArchiDroid 2.X is the only ArchiDroid with "real" development going on, however all universal changes are also backported back to ArchiDroid 1.X, so you're not missing any feature, which benefits also Sammy's base.
That's it. I hope that a choice between both of these awesome roms is a bit easier now. If you still can't decide I suggest to flash both of them for some time and then decide which suits you better.
Know Your ArchiDroid
ArchiDroid is not only a rom. It's not only a baked android with third-party apps, modifications and tweaks. ArchiDroid is an universal backend which improves rom by many built-in functions.
Let me tell you a story. During developing first version of ArchiDroid 2.0 I experienced many problems, which were not that easy to solve. First of all - apps data. Trust me or not but you can't simply extract data, put it in /data/data after install and hope that it works. Android will detect such injection, report inconsistent of data and wipe everything attached to that. Okay so... How I should provide you with my boeffla preset? CoolTool settings? STweaks profile? If I put my data during flashing it'll get wiped. If I put my data and deny wiping it then Android will report inconsistent of data to user and work unstable. Yes guys, it's impossible to do so without a trick or without recompiling whole rom.
I won't tell you a whole story, because you probably don't want to hear about ArchiDroid development. I'll simply tell you that I overcome MANY difficulties, simply because I do what I like, and I like what I do. After countless number of hours, I can finally provide you with the ROM, which is the best. Why is it the best? Because I'm improving the base, and I'm not making any trade-offs.
Video Reviews / How ArchiDroid looks like?
@Koogly
@SkywalkerZ
ArchiDroid User Signatures
ArchiDroid Features
Know your ArchiDroid, learn how to use it
Introduction / Basics
Welcome to ArchiDroid's world mortal. In this tutorial we will show you what ArchiDroid has "inside" and what it really offers. All of things included in this post are ArchiDroid-specific, which means that you won't find any ROM with the same features, as they're written from scratch.
Here you can find some definitions of the words used in sections below. You should know most of them, but in case somebody is lost here you can get back on track.
Terminal, Shell - Typical android shell, which may be obtained in three ways.
1. Through native Android Debug Bridge (ADB) with command "adb shell" from the PC or even "ADB through network" (if supported).
2. Through any Android terminal app, f.e. Android Terminal Emulator bundled with ArchiDroid.
3. Through secure shell daemon (sshd), which needs to be turned on firstly. This is extremely useful in terms of pocket debian, which will be described later.
You can use any of these methods to access android's terminal, however usually Android Terminal Emulator will be the easiest one, as it's android app bundled with ArchiDroid. WARNING! Most of the commands below WILL require root access. You can log in to super user shell by "su" command right after obtaining shell. If you're unsure if you're logged as root or not, "whoami" command should print actual user, "root" or "unknown uid 0" are OK, others are not.
ArchiDroid's Pocket Debian
From wikipedia:
From debian site:
How exactly this covers our beloved SGS3 (and countless number of other android arm-based phones)?
As you may (or even should!) know, Android operates on it's own Linux-based kernel. Android's kernel is literally a fork of Linux kernel, with a few special/unique functions which are required, mostly hardware-specific. Because of that kernel itself is VERY compatible with everything based on Linux.
However there have always existed one typical problem, lack of proper environment. We have a great kernel, great power, linux-based android environment, but this environment lacks of very common and required libraries/binaries. If you ever wondered what is or what does busybox, this is the answer. Busybox is just a small package which offers a few standalone GNU/Linux binaries, which are required to make certain things work. For example, swap priorities. Android knows what swap is, and nothing else. It doesn't know that swap could have a priority, so if you use android's swapon command on 4 devices, it will firstly fill first device, and then proceed to the next. That's why we need busybox in ALL custom kernels, because android environment isn't enough.
However busybox sometimes isn't enough. If we focus only on Android itself, it is. But if you for example want to run stricly linux-based service, I don't know, a web server for example... Is it possible to run a native linux web server on an android? No, it's not. You should firstly compile such service on arm architecture, including all dynamic and static libraries (wrrr ) in it only to finally get mad because of missing libraries or other dependencies. Of course if you're patient you'd finally compile everything and set up, however how long would it take? A few days maybe? If you're skilled in what you're doing...
This is why I included built-in "pocket" debian in ArchiDroid. It's FULLY compatible with everything compiled/based on armhf/armel GNU/Linux architecture, for example Raspberry Pi. With two easy commands you can literally jump into debian environment and use every typical GNU/Linux utilities known from debian itself. Of course this means nothing for most of the users, because they'll never have any reason to use such debian environment but from the developer side, it's big step forward. The best example is with github. As you know ArchiDroid has it's own repo on github, from where you can download/manage stuff. There also exists git app for linux and windows. If you want to follow "expert" way of flashing experimental ArchiDroid version, such program is required. The scenario is the same as compiling web server for an android, it requires much more effort than it's worth. And even then you can end up with syncing external dependencies and searching for solutions for the problems you've never seen before... And with ArchiDroid's pocket debian? It's as simple as in any debian/ubuntu distro. "apt-get update && apt-get install git" and voila. Your git is installed and ready for work. Going further I've even included git in pocket debian itself. Okay, I have debian, I have git, and what next? With git utility I can for example provide you with delta updates for ArchiDroid! ArchiDroid can easily use pocket debian to set up and sync ArchiDroid's repository and then pack and flash latest version without even needing of a PC, using 7-zip or anything else. Another example? A web server. I know that it's very dev-specific but if you for any reason need a web server running, just for example to test simple website, you can have it with just one command. Going further, VNC? MySQL server? PHP? Python? Perl? Ruby? Maybe conditional tasks with cron? Persistent minimal IRC client? rtorrent with rutorrent GUI over WWW? The list goes on... Anything based on linux will work. You can even host a server for your favourite game, as long as it has armhf/armel binaries (unfortunately most of the games don't).
So that's it. In short, debian is an operating system built-in in ArchiDroid to provide you with (unfortunately missing) GNU/Linux environment, with full power, ready to handle anything you could request. I made my best to include fully working debian in ArchiDroid for a minimal cost. Whole OS is packed in one big tar file, compressed using highest bzip2. As for now pocket debian has ONLY 40 megabytes of size, maybe in future it will have up to 50 megabytes, but no more. It's a VERY small cost for having such great power, especially if you know how to use it.
This is a really cutting-edge feature, mostly because I have no limitiations what I can include in my ROM right now, and while other developers are dealing with OpenDelta updates and many Android-based problems, I'm just launching my pocket debian and manages linux stuff.
I'm SURE that most of the advanced ArchiDroid user will just LOVE this feature, as much as I love it. I'm looking forward to your responses how YOU use pocket debian with your ArchiDroid. It's also a great time to learn what does the debian offer and how you can simplify your common tasks with just one example debian utility .
Technical informations:
1. Pocket Debian does not cause any additional overhead. We don't need to use emulation, neither virtualization to boot our monster. I used chroot technology to "jump" into debian environment with already running kernel and Android. That means additional required CPU/RAM is based on what you run in pocket debian. Booting itself doesn't require anything, just about one megabyte of ram for /bin/bash shell .
2. Android has some restrictions, mostly sockets. It doesn't allow to create inet sockets by default, even for root users. You will need to add your custom debian users to special group called "inet" (GID 3003) to allow creating of inet sockets, and you may also need to add a group to net_raw group (GID 3004) to allow creating of raw sockets. Please keep in mind that it's only required if you're running an app which required it's own socket, for example mysql server. So apt-get install mysql-server will fail right after booting, you will need to use "addgroup mysql inet" and then apt-get -f install to complete installation. Of course "mysql" is the new user under which mysql-server really operates. I've added root to both of these groups by default.
3. The only "real" restriction is the kernel. Our debian uses Android kernel and it's filesystem. It should work with most common tasks but in some cases our kernel may lack specific modules or built-in code, for example tun/tap required for OpenVPN. Still it's enough to run pretty much everything and if you get in touch with your favourite kernel developer you can also kindly ask for specific missing things.
4. Debian is built and included thanks to debootstrap utility, ArchiDroid command used for creating debian environment is debootstrap --verbose --arch armhf --include=git,ca-certificates,ssh,htop,tightvncserver,xterm,xfonts-base --exclude=manpages,man-db,rsyslog,vim-common,vim-tiny testing debian http://ftp.fr.debian.org/debian
HowTo:
Pocket Debian contains two main terminal commands, "adlinux" and "debian". Both of them are described below. By adlinux and debian you boot and jump into debian's chroot, which means you can use any debian-specific commands.
Examples:
passwd - changes password of actual user. This is needed to login as specific user, for example through ssh.
service ssh start - starts local SSH (secure shell) daemon on native port :22, to which you can easily access via any client supporting ssh, f.e. PuTTY. So basicly after you start shell you can literally connect to your local area network (LAN) IP on port 22 f.e. through PuTTY from your PC.
ifconfig - prints network-related informations about online interfaces, including your local IP, which may be useful for connecting to SSH.
htop - Enhanced top utility. Gives you very good terminal-based view on actual running processes, used ram, load, and more.
apt-get update - Syncs with debian's apt repository. This is mandatory to use many of apt commands because ArchiDroid's debian comes without local repo available, however fully configured to download and access it with just one command
apt-get install XXX - installs packet XXX from debian's repository.
apt-cache search XXX - searches for all packets including keyword "XXX". Ultra useful in terms of searching for specific packet.
Please note that pocket debian is VERY similar to normal native Debian/Ubuntu distribution, therefore above commands are not ArchiDroid's magic, they're very widely used in Debian/Ubuntu distros. If you want to learn more, most of the Debian/Ubuntu tutorials will be very helpful.
ArchiDroid's Pocket Debian Booter (adlinux)
You can call "adlinux" command from your favourite terminal.
adlinux is designed to boot and prepare ArchiDroid's Pocket Debian environment. It requires mode to be specified, and also respects any extra arguments passed.
If you call standalone "adlinux" command then it will print usage and then ask you what you want to do with giving proper informations about every choice. Additionally if you know what you want to do, you can also pass arguments directly to adlinux command, f.e. by executing "adlinux default", which will execute adlinux with "default" mode.
Available modes:
default - Will mount /data /system /storage/sdcard0 /storage/sdcard1 and core filesystems in chroot. Default suggested mode
safe - Will mount only core filesystems in chroot. Useful if you don't want to share your storage in chroot
bare - Won't mount even core filesystems such as /proc /dev or /sys. Requires "debian force" to enter chroot. This is the "real" safe mode. You won't be able to interact with an android in any way, while debian itself will work in very limited environment, making core functions unavailable. Suggested only for testing purposes
rebuild - Will automatically reboot your device and remove debian folder in the safe way. WILL CAUSE ALL DEBIAN DATA TO BE LOST!
unmount - Will automatically reboot your device to safely unmount debian environment
Extra options:
extsd - Use external sd card (/storage/sdcard1 /storage/extSdCard), if possible
intsd - Use internal sd card (/data/media/0)
Additional information about modes:
Debian shares core kernel filesystems in "safe" and "default" modes, while it also shares your internal and external sd card in "default" mode. This is nothing to be scared of, as you have full control of what you run in debian, however please note that you CAN'T do whatever you want. All mounted partitions in debian are "binded". "Bind" means that it's mirrored to the mount point and all changes on mounted partition WILL affect the mount point, which is logical. This is nothing to be scared of, as long as you know that debian only extends your environment, it does not fully works in it's own and you CAN cause serious problems from inside of chroot. The only really safe mode is "bare" mode, however in "bare" mode debian can't really do anything, as kernel filesystems are absolutely required for most of the functions. Okay so, you need to know one thing. If you have booted debian you SHOULD NOT touch debian's folder, which is ArchiDroid/debian (on your internal or external sd card, depends what you choosed).. As you know debian for example binds /data to it's folder /data, which is physically ArchiDroid/debian/data. If you for example delete ArchiDroid/debian through root explorer WITH mounted debian then it will ALSO delete debian/data folder, which is binded to /data, and therefore will delete your whole internal sd card, that's why it's extremely important to take care because booted debian becomes part of the android and deleting it can cause at least soft bricks, with a possibility of hard as well. If you want to delete debian folder PLEASE use "rebuild" mode, only through this way you're absolutely sure that nothing bad happens and you won't delete your whole system partition by accident.
Note about extsd option:
Debian requires symlink functionality, typically native windows filesystems DON'T support symlinks, therefore you need to have your external sd card formatted in one of the native linux filesystems, f.e. ext4. adlinux will automatically tell you if debian can be unpacked and used on your external sd card, however it won't be possible under most common filesystems, such as exFAT or FAT32.
Technical informations:
1. Pocket debian archive is located in ArchiDroid/System/debian.tar.gz file. This is "bare" system used for creating environment for the first time, you should not touch it.
2. adlinux detects if debian is already extracted when booting, if not, it's firstly extracted from the file described above.
3. After extracting (if required), core filesystems are mounted with "bind" option based on the mode you've selected in "mode" question above. Typically it mounts /data /system /storage/sdcard0 /storage/sdcard1 /storage/extSdCard /dev /proc /sys.
4. Unmounting is not fully supported right now (linux barrier), therefore both "unmount" and "rebuild" options require a restart to execute properly.
ArchiDroid's Pocket Debian Shell/Chroot (debian)
You can call "debian" command from your favourite terminal.
debian command is designed to allow you "jumping" into debian chroot created by adlinux. Please read how adlinux command works firstly if you haven't done that already. debian command checks if core filesystems are available (if debian is booted), and if they are then it firstly modifies required environment variables to make debian happy (such as TERM, HOME, PATH), then it changes root (chroots) into debian folder, therefore allowing you to execute everything from inside of chroot. It's very generic command, therefore standalone "debian" command won't give you a choice the way adlinux did.
Available options (parameters):
force - required for jumping into bare debian, created with "adlinux bare" command above. This skips debian checks for mounted core filesystems, normally you should avoid it at all cost, unless you know what you're doing. If core filesystems are missing then it's very likely that your debian will be disabled in more than 90%.
extsd - Use external sd card (/storage/sdcard1 /storage/extSdCard), if possible
intsd - Use internal sd card (/data/media/0)
cmd - Executes command in debian chroot
WARNING! cmd parameter will cause all further parameters to be threated as a command passed to debian, therefore you need to make sure that this is the last debian parameter which you want. For example "debian force cmd service ssh start" will skip filesystems checks and execute "service ssh start" in debian's chroot, however "debian cmd force service ssh start" will pass "force service ssh start" to debian, therefore respecting filesystems checks and passing invalid command.
This function is extremely useful for making init.d and other startup scripts. For example you can easily call "adlinux default" and then "debian cmd service ssh start" to call secure shell daemon on every boot with two easy steps.
Technical informations:
1. debian command uses chroot technology to change root of current shell to debian shell.
2. After chrooting to debian directory, /bin/bash shell is automatically called as default debian shell.
ArchiDroid's Flasher (adflash)
You can call "adflash" command from your favourite terminal.
adflash is a great small utility, which allows you to easily update your ArchiDroid to latest stable or experimental version with one easy command and delta upgrade. It utilizes ArchiDroid functions, therefore you must be running ArchiDroid to use it.
If you call standalone "adflash" command then it will print usage and then ask you what you want to do with giving proper informations about every choice. Additionally if you know what you want to do, you can also pass arguments directly to adflash command, f.e. by executing "adflash 2e git", which will execute adflash with 2.X-EXPERIMENTAL version using git mode.
Available versions:
2e - 2.X-EXPERIMENTAL
2s - 2.X-STABLE
1e - 1.X-EXPERIMENTAL
1s - 1.X-STABLE
Extra options:
git - Sets up local git repository, which gives you delta upgrades and bandwidth saving
direct - Downloads targeted branch as .zip file directly from github
clean - Cleans everything up, including local repo and tmp folder from ArchiDroid directory specified below
extsd - Use external sd card (/storage/sdcard1 /storage/extSdCard)
intsd - Use internal sd card (/data/media/0)
nozip - Shows changelog and changes only
Okay so, the most interesting option is the mode...
Direct mode is simple, fast and effective. It downloads target version (stable or experimental) from GitHub server, then it repacks downloaded zip file and makes it available for flash. You should use this mode for one-time downloads, such as once per stable version or two. The only advantage of this method is the ability to download from github (and with one command).
Git mode is complex. It uses ArchiDroid's Pocket Debian (read above) for cloning and updating local ArchiDroid repo. This gives several number of advantages, mostly for using experimental versions. Firstly, by having local ArchiDroid repo you have to download ONLY changes between your snapshot and server's snapshot, which means delta upgrades. Secondly, you have access to all commits from target branch, so you know exactly what has changed since your latest download. Again, this is extremely useful for experimental branch, as changelog may not be up-to-date. Keep in mind that git mode will require additional space on your device for keeping ArchiDroid repository, therefore you sacrifice some space for delta upgrades. This mode is extremely useful for flashing ArchiDroid often, for example daily experimental versions, because in fact you download only new commits instead of whole repo/archive.
ArchiDroid's RunOnce (Backend)
ArchiDroid's Init (Backend)
ArchiDroid's Backend Control
ArchiDroid Backend Control is a set of settings, which controls behaviour of ArchiDroid's Init. It's located in /system/archidroid/dev and contains a number of files, which are recognized by ArchiDroid's Init. You shouldn't directly touch /system/archidroid/dev, instead you can control behaviour of ArchiDroid's Backend through /system/archidroid/scripts. They can be easily executed through any script manager, f.e. Root Browser or Android Terminal Emulator. Some of the settings are also located in /system/archidroid/etc folder, mostly configurations for binaries utilized by ArchiDroid's Init.
ArchiDroid's HArdware Volatile Entropy Gathering and Expansion Daemon (Haveged)
The haveged project is an attempt to provide an easy-to-use, unpredictable random number generator based upon an adaptation of the HAVEGE algorithm. Haveged was created to remedy low-entropy conditions in the Linux random device that can occur under some workloads, especially on headless servers. Current development of haveged is directed towards improving overall reliablity and adaptability while minimizing the barriers to using haveged for other tasks.
The original HAVEGE research dates back to 2003 and much of the original haveged documentation is now quite dated. Recent work on haveged has included an effort to provide more recent information on the project and its applications.
The original research behind HAVEGE use was based upon studies of the behavior of processor caches from a hardware level. The 'Flutter' documents attempt to provide a modern view of HAVEGE at software level through the use of a diagnostic build of haveged that captures the non deterministic inputs to haveged for analysis by external tools.
ArchiDroid has built-in haveged entropy generator. It's controlable through ArchiDroid's Backend Control - ArchiDroid_Haveged_EnableDisable.sh. It's turned on in default configuration, through HAVEGED_ENABLED
ArchiDroid's Fast Random Number Generator (Frandom)
Frandom is a Linux kernel random number generator, which is 10-50 times faster than what you get from Linux' built-in /dev/urandom. And it uses very little (/dev/frandom) or none (/dev/erandom) of the kernel's entropy pool, so it is very useful for applications that require a handy source for lots of random data.
ArchiDroid has built-in frandom activator. It's controlable through ArchiDroid's Backend Control - ArchiDroid_Frandom_EnableDisable.sh. It's turned on in default configuration, through FRANDOM_ENABLED.
Notice: Kernel must support frandom module to actually make use of that. Init will try to search for frandom.ko module and load it, then use /dev/erandom for both /dev/random and /dev/urandom. If your kernel supports frandom, it will work. If it doesn't, obviously this will be skipped even if you have FRANDOM_ENABLED. Check ArchiDroid Init log located in /data/media/0/ArchiDroid/Init.log to check if frandom works properly for you.
ArchiDroid's Adblock (dnsmasq/dnrd, dnsproxy2, pixelserv)
dnsproxy2 is a replacement DNS proxy for Android 4.3+
This currently allows the user to manually override the DNS server IP,
and it sets the correct UID on outbound requests so they can be filtered
via iptables / AFWall+ / DroidWall / etc.
Dnsmasq is a lightweight server designed to provide DNS, DHCP and TFTP services to a small-scale network. It can serve the names of local machines which are not in the global DNS. The DHCP server integrates with the DNS server and allows machines with DHCP-allocated addresses to appear in the DNS with names configured either in each host or in a central configuration file. Dnsmasq supports static and dynamic DHCP leases and BOOTP for network booting of diskless machines.
Dnrd, Domain Name Relay Daemon is a caching, forwarding DNS proxy server. Most useful on vpn or dialup firewalls but it is also a nice DNS cache for minor networks and workstations.
Pixelserv is a super minimal webserver, it's one and only purpose is serving a 1x1 pixel transparent gif file. Using some creative firewalling (netfilter/iptables) rules you can redirect some webrequests (for adds for example) to pixelserv.
ArchiDroid has built-in Adblock. It's controlable through ArchiDroid's Backend Control:
ArchiDroid_Adblock_DnsmasqDnrdModeSwitch.sh
ArchiDroid_Adblock_EnableDisable.sh
ArchiDroid_Adblock_EnableDisableLocalDNSes.sh
ArchiDroid_Adblock_EnableDisableLocalDNSesDaemon.sh
ArchiDroid_Adblock_LockUnlockHosts.sh
ArchiDroid_Adblock_MoabAdawayHostsSwitch.sh
ArchiDroid_Adblock_Reload.sh
It's turned on in default configuration, through:
ADBLOCK_ENABLED
ADBLOCK_LOCAL_DNSES_DAEMON_ENABLED
ADBLOCK_LOCAL_DNSES_ENABLED
ADBLOCK_USE_ADAWAY_HOSTS
ADBLOCK_USE_DNSMASQ
In short. This is a very advanced and powerful solution for blocking ads through DNS queries. First of all we're forwarding all DNS traffic to localhost (127.0.0.1). Then we're handling them through local DNS server - dnsmasq (default), or dnrd (option). Our local DNS server reads blocked hostnames through special /system/archidroid/etc/hosts file, then if no record is found, it forwards DNS query to OpenDNS/Google DNS servers, or if it's found, returns 127.0.0.1 as the address. Lastly, pixelserv is providing a 1x1 NULLGIF response on local web server, so instead of big black/white screen instead of the AD, we get 1x1 transparent pixel, which usually perfectly hides ad from the app or the website.
Extra features:
1. You can specify if you want to use dnsmasq (default), or dnrd (option) as a local dns server. Dnsmasq is more flexible, modern, faster and has less memory footprint, however I also left dnrd as an option, because it's proven to work stable.
2. You can specify hosts file, which you want to use. In default configuration we use AdAway's hosts file, with more than 30 thousand of records, which results in extra ~2.5 MB memory usage. You have also an option to use MOAB (Mother Of Ad Blocking) hosts file, with more than 330 thousand of records, which will result in about ~30 MB memory usage. Eventually you can append your own rules or use non-standard hosts file, available in /system/archidroid/etc/hosts. Pro tip: You can point AdAway to use this hosts file (/system/archidroid/etc/hosts_adaway), which will result in automatic updates. /system/archidroid/etc/hosts is a symbolic link, either to hosts_away or hosts_moab, if you want to specify your own hosts, you can delete symbolic link and write your own rules.
3. Original /system/etc/hosts file has been locked from editing. This is to ensure that AdAway or other adblockers won't use obsolete and slow method of blocking ads through hosts. The whole point of implementing Adblock in ArchiDroid is to provide you with super-fast, flexible and effective way of blocking ads, also with getting rid of black/white ad screen. In 99% situations you don't want to touch ArchiDroid's default behaviour, as it blocks ads perfectly. Eventually, if you have a very good reason, you can unlock original hosts file through ArchiDroid's Backend Control and modify them, however keep in mind that every additional rule WILL slow down your network speed.
4. In default configuration local dns server uses two OpenDNS servers at port 5353, two Google DNS servers at port 53 and up to two local DNS servers provided by your Wi-Fi/3G connection, which overall gives a sum of 6 remote dns servers. In some rare scenarios (f.e. some wi-fi hotspots) you can notice that a moron, administrator of this wi-fi, blocked all dns queries and forces you to use his DNSes. This is BAD because of freedom and so on, but it's very common practice, that's why I turned on local DNSes as well. If you want to improve your privacy at least a bit, you can disable local DNS servers and then use only OpenDNS and Google DNS.
5. Above option initialy has been written to allow you one-time access to such non-trusty wi-fi's. But if you for any reason need automatic update of your local DNSes (3G and Wi-Fi's will use different local DNSes), you can also turn on Local DNSes Daemon, which will automatically query and update local DNSes if needed. This is also turned on in addition to local dnses above, of course in default preset.
ArchiDroid's Forced Update (RunOnce)
Forced update selected during mode selection in aroma tells RunOnce to work in "INSTALL" mode even on "UPDATE" mode, apart from that it works exactly the same as update mode, only RunOnce is affected.
Credits
First of all many thanks to JustArchi, who gave me the permission to port this rom
and helped me not only one time to get all things to work :good:!!!
Many many thanks JustArchi for the help and support!​
ArchiDroid Core
- AROMA Installer
- AROMA Filemanager
- Didhiy Kernel
- Neo Kernel
- PhilZ Touch Recovery
- SuperSU
- Nova Launcher
- TouchPal Keyboard
- Hacker's Keyboard
- Android Terminal Emulator
- BetterBatteryStats
- Cool Tool
- Greenify
- MX Player & Custom Codec
- LMT
- Root Browser
- Titanium Backup
- CrossBreeder
- Online Nandroid
- Xposed Framework
- App Settings
- XPrivacy
- Debian
- cURL
- GitHub
ArchiDroid 2.X
- OmniROM for GT-I9300
- Linaro Toolchain
- Spirit 2
- Wanam Xposed
Special thanks to:
- Kenshin, for graphic design and ArchiDroid Touhou bootanimation
- @mrtur, for graphic design and helpful hand during ArchiDroid experimental tests
- @malachow, for helping users across both international and polish board, sharing the spirit of ArchiDroid
- All ArchiDroid Contributors, for improving and making ArchiDroid better!
- ArchiDroid Facebook Group, for beta-testing the very first alphas of ArchiDroid 2.0.0
- ROM Cleaner, for awesome generic list of bloatware
- Android Revolution HD, for being ex-ArchiDroid 1.X base
- WanamLite, for being ex-ArchiDroid 1.X base
- Temasek's Unofficial Build, for being ex-ArchiDroid 2.X base
- crDroid, for being ex-ArchiDroid 2.X base
- You, for choosing ArchiDroid over other available ROMs
I'm very happy to see ArchiDroid running also on Galaxy S .
Let me know @rodman01 if you need any help or a helpful hand, and watch my github for ArchiDroid updates .
Thanks, yes I am happy too, that I got it to work finally (kernel choice is working, but selectable modes I skipped for the moment)...your help to get this all was highly appreciated and needed and I am sure I will come back again with questions . And yes sure, I will watch your github and when I as soon as I have time, I will create branch on my repo with the changes I made :good:.
rodman01 said:
Thanks, yes I am happy too, that I got it to work finally (kernel choice is working, but selectable modes I skipped for the moment)...your help to get this all was highly appreciated and needed and I am sure I will come back again with questions . And yes sure, I will watch your github and when I as soon as I have time, I will create branch on my repo with the changes I made :good:.
Click to expand...
Click to collapse
If I can suggest anything...
Make sure that my backend works properly on SGS, you can check logs in /data/media/0/ArchiDroid, and use ArchiDroid app to check if everything works properly (haveged, dnsmasq, dnsproxy2, pixelserv etc. should be ON). This give you a few ArchiDroid-unique features described in development thread. I used advanced SGS3-optimizations, so I'm wondering if you can launch it on SGS .
Apart from that my github is a real mine of knowledge, so if you dig deep enough you should get answers to everything .
And of course, I'm very glad to see that you made it!
Yes sure you can and I will check it...to be honest haven't realized this and afraid that this won't work , but will see and probably can fix this in one of the next versions (if possible in general for and with the S1?).
rodman01 said:
Yes sure you can and I will check it...to be honest haven't realized this and afraid that this won't work , but will see and probably can fix this in one of the next versions (if possible in general for and with the S1?).
Click to expand...
Click to collapse
I'll need to recompile these binaries for generic ARM target instead of SGS3 then, just watch my github and cherry-pick proper commit when it arrives .
haveged, dnsmasq, dnsproxy2, pixelserv are on and it seems that they are running. In init.log there are a few lines mentioning for example: no such file or directory. If you want and if helpfull I can pass you the logs you want.
rodman01 said:
haveged, dnsmasq, dnsproxy2, pixelserv are on and it seems that they are running. In init.log there are a few lines mentioning for example: no such file or directory. If you want and if helpfull I can pass you the logs you want.
Click to expand...
Click to collapse
If my binaries are running properly then it's great, you should have working adblock and entropy >= 1024.
Send me RunOnce and Init logs .
Yes sure no problem. Here are the log files attached....
rodman01 said:
Yes sure no problem. Here are the log files attached....
Click to expand...
Click to collapse
Wed Apr 23 00:17:20 CEST 2014
ArchiDroid 2.4.3 EXPERIMENTAL [KVT49L]
Linux localhost 3.0.101-KK44-x-aries-cma #1 PREEMPT Tue Apr 1 07:47:49 WIB 2014 armv7l GNU/Linux
INFO: ArchiDroid_RunOnce executed!
INFO: I'm a child!
WARNING: Forcing Install mode, even if Update mode found!
INFO: Install mode detected, I'm either after full wipe or forced to think so. Turning on ADMANY and DBUPDATE
I found ./de.robv.android.xposed.installer which need merging (data)
I found ./ds.cpuoverlay which need merging (data)
I found ./com.android.settings which need merging (data)
I found ./eu.chainfire.supersu which need merging (data)
I found ./org.omnirom.device which need merging (data)
INFO: I found 5 folders which need merging (data)
INFO: boot-dmesg NOT detected, turning off logcat banner
INFO: RunOnce Semaphore started
INFO: Android created settings.db for me, how cute! Performing DBUPDATE
INFO: Applying AOSP-specific DBUPDATE
INFO: Finished DBUPDATE
INFO: I'm currently merging com.android.settings, called by ADMANY
INFO: Done! 4 to go
INFO: I'm currently merging de.robv.android.xposed.installer, called by ADMANY
INFO: Done! 3 to go
INFO: I'm currently merging ds.cpuoverlay, called by ADMANY
INFO: Done! 2 to go
INFO: I'm currently merging eu.chainfire.supersu, called by ADMANY
INFO: Done! 1 to go
INFO: I'm currently merging org.omnirom.device, called by ADMANY
INFO: Done! 0 to go
INFO: I looped 91 times and didn't have to exit from infinite loop, that's nice (RunOnce Semaphore)
INFO: Calling Post-Installation functions (if any)
INFO: Could not detect RunOnce in init.d after cleanup, that's good
INFO: Reboot required, I'm rebooting the device right now
INFO: ArchiDroid RunOnce finished
Wed Apr 23 00:21:17 CEST 2014
Click to expand...
Click to collapse
RunOnce works great!
However Init not so .
HAVEGED: ArchiDroid entropy set to: 1024. Available entropy can't get below this level
HAVEGED: Current available entropy: 183
Click to expand...
Click to collapse
Looks like haveged is not working at all.
Apart from that, one more issue found:
/system/xbin/ARCHIDROID_INIT[438]: can't create /dev/archidroid/cron/events/internal/MONITOR_START_HAVEGED: No such file or directory
Click to expand...
Click to collapse
Is /dev directory available in your system?
Code:
ADPROC="/dev/archidroid"
mkdir -p "$ADPROC"
Because this piece of code should create archidroid dir in /dev.
---------- Post added at 10:37 PM ---------- Previous post was at 10:29 PM ----------
Also, check Cron.log in ArchiDroid dir (/data/media/0/ArchiDroid) if it's not infinite-looping due to that... .
JustArchi said:
Is /dev directory available in your system?
Code:
ADPROC="/dev/archidroid"
mkdir -p "$ADPROC"
Because this piece of code should create archidroid dir in /dev.
Click to expand...
Click to collapse
Yes the folder is available, but almost all files have 0.0 b size, could it be that sym links and/or missing or wrong permissions are the reason?
rodman01 said:
Yes the folder is available, but almost all files have 0.0 b size, could it be that sym links and/or missing or wrong permissions are the reason?
Click to expand...
Click to collapse
Check if you can create a folder in it as root: mkdir /dev/whatever
Perhaps I'll need to move my ADPROC somewhere else, as your device may not support folders in /dev.
Also, I added a safety check for that .
https://github.com/JustArchi/ArchiDroid/commit/b8cae2000d8802e7f9e270eb43b3c621895d9340
JustArchi said:
Check if you can create a folder in it as root: mkdir /dev/whatever
Perhaps I'll need to move my ADPROC somewhere else, as your device may not support folders in /dev.
Also, I added a safety check for that .
https://github.com/JustArchi/ArchiDroid/commit/b8cae2000d8802e7f9e270eb43b3c621895d9340
Click to expand...
Click to collapse
Yes you are right, seems that creating folders in /dev is not possible.
rodman01 said:
Yes you are right, seems that creating folders in /dev is not possible.
Click to expand...
Click to collapse
Try as root, as user you'll always get permission denied .
ok sorry, but no folder wasn't created, although terminal has asked for su permissions and had been given. But no new folder to see.
rodman01 said:
ok sorry, but no folder wasn't created, although terminal has asked for su permissions and had been given. But no new folder to see.
Click to expand...
Click to collapse
I'll need to add some more tunables to properly support your device. As for now you should sync with my work (mostly https://github.com/JustArchi/ArchiDroid/commit/b8cae2000d8802e7f9e270eb43b3c621895d9340) and ignore those errors .
Thanks for your help and as for now :good:...will sync it and try a new build, think tomorrow.

[EOL] [ROM] [5.1.1] [CyanogenMod] [GCC 4.9] [Excellent] [15/11/15] ArchiDroid V3.1.5

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Clean | Stable | Flexible | Optimized | Excellent
Changelog
ArchiDroid 3.1.5
- Newest ArchiKernel snapshot
- Updated GAPPS, sources and other common things
ArchiDroid 3.1.4
- Newest ArchiKernel snapshot
- Updated GAPPS, sources and other common things
ArchiDroid 3.1.3
- [i9300] Changed malloc implementation to dlmalloc
- Implemented dex-preoptimization for ART
- Removed xposed due to incompatibility with dex-preoptimized ART
- Newest ArchiKernel snapshot
- [nicki] AK: Added mpdecision switch to Synapse
- [nicki] Added optional dual-sim patch to AROMA
- Updated GAPPS, sources and other common things
ArchiDroid 3.1.2
- Switched arm-linux-androideabi toolchain back to SaberMod
- Fixed wrong auto-vectorization of ID3 iterator causing various media crashes with badly-tagged MP3s
- Newest ArchiKernel snapshot
- Updated GAPPS
- Updated Xposed
- Other misc changes and bugfixes
ArchiDroid 3.1.1
- ArchiDroid Optimizations V4.1
- ArchiDroid is now built with UBERTC 4.9 androideabi (instead of SaberMod 4.9) and 5.2 ArchiToolchain eabi (instead of 5.1)
- Newest ArchiKernel snapshot
- Updated GAPPS
- Updated Xposed
- Other misc changes and bugfixes
ArchiDroid 3.1
- Initial release
Important notes
- YOU DIRTY FLASH AT YOUR OWN RISK.
- FULL WIPE IS ALWAYS SUGGESTED WHEN FLASHING NEW VERSION.
- DON'T EXPECT A BUGLESS EXPERIENCE IF YOU DIRTY FLASH OR USE TITANIUM BACKUP.
ArchiDroid 3.1 is major new release based on CyanogenMod 12.1 (Android 5.1.1 Lollipop). There are too many changes compared to previous release of AD 3.0.X, so you should treat this version as totally new ROM. Here you can find some important notes to make update easier, and to avoid some possible issues:
- The only two kernels supported by AD are stock one, and ArchiKernel. AK is suggested one by me, as it already includes all major improvements I wanted to add, such as OC or deep AD optimizations. I DO NOT RECOMMEND FLASHING ANY OTHER CUSTOM KERNELS. Only AK uses my own AnyKernel method which guarantees 100% compatibility with the ROM, if you're using any other kernel you're doing it at your own risk, and it's nearly guaranteed to cause very deep incompatibility issues, which will hurt overall system stability.
- If coming from AD 3.0.X or any other ROM, regardless what it is, you should make full wipe. ArchiDroid is smart enough to detect itself during install and offer you an update, but this option should not be used with major release such as this one. Full wipe in necessary.
- It also means that you should AVOID restoring old, incompatible data with apps such as Titanium Backup. Full wipe means full wipe, not half wipe and restoring data later. Of course, it's up to you if you want to follow my suggestions or not, but do not expect that you'll have bugfree experience otherwise.
- You should update your recovery prior to flashing, again, regardless of what recovery you have now. The best way is to do so right from ArchiDroid ZIP, as AD offers updating recovery prior to flashing the rest, from AROMA. On the preset screen you can choose "Recovery", which will flash stock kernel + recovery combo (TWRP self-compiled by me). Then reboot recovery and flash the rest. All other recoveries, including other/older TWRPs are unsupported and you're using them at your own risk.
- While not mandatory, I suggest also a wipe of whole internal SD card (/data and /data/media), as this will make sure than no junk is left. If you don't want to do so, at least make sure to remove /data/media/0/ArchiDroid folder prior to flashing, even if you have experimental AD 3.1 already. I do not track all regressions and doing so will make sure that backend works in intended way. A best way to do so is to update your recovery first, then through TWRP file manager navigate to /data/media/0 and remove whole ArchiDroid folder.
- AD already has built-in GAPPS, provided by OpenGApps project. Flashing other GAPPS is not recommended, but if you know what you're doing you can still untick all Google Apps offered in AROMA (Whole GAPPS category including core gapps + also google launcher and google keyboard) and install your own GAPPS package after AD installation. Although, as I said, I suggest to stick with AD gapps, as they're proven to be working well, and they're tested by me and other experimental users.
TL;DR
- Use only ArchiKernel or Stock kernel included in AROMA
- Make full wipe
- Update recovery prior to flashing
- Wipe internal storage, or at least remove /data/media/0/ArchiDroid
- Flash AD
- Do not restore old data through titanium backup
- Enjoy your fresh ArchiDroid experience
Download
All Files XDA
Stable: ArchiDroid 3.1.5 GitHub | XDA Direct | XDA Torrent
Oldstable: ArchiDroid 3.0.1.1 GitHub | XDA Direct | XDA Torrent
Remember that you don't need anything else to flash. Google Apps are included already.
Known Issues
All known and unknown CyanogenMod bugs (if any)
Follow ArchiDroid On XDA!
Like ArchiDroid On Facebook!
Write A Review!
Rate This Thread!
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XDA:DevDB Information
[EOL] [ROM] [5.1.1] [CyanogenMod] [GCC 4.9] [Excellent] [15/11/15] ArchiDroid V3.1.5, ROM for the Sony Xperia M
Contributors
JustArchi
Source Code: https://github.com/ArchiDroid/ArchiDroid/tree/nicki-cm-stable
ROM OS Version: 5.1.x Lollipop
ROM Kernel: Linux 3.4.x
Based On: CyanogenMod
Version Information
Status: Stable
Created 2014-07-06
Last Updated 2020-09-13
Reserved
[SIZE="+3"]ArchiDroid's FAQ / Q&A[/SIZE]​[SIZE="+1"]Please use above thread for information purpose only as it covers Samsung Galaxy S3 i9300[/SIZE]​
[SIZE="+1"]Features / Why ArchiDroid?[/SIZE]
First of all, ArchiDroid includes everything available in it's base. The whole point of ArchiDroid is to improve the base, without needing of making any trade-offs, so by flashing ArchiDroid, you're getting everything offered by the base itself. There's nothing to lose, everything to gain.
You can read detailed information about every ArchiDroid component here. It's a massive wall of text, so I'm only going to list the core features without describing them.
These were written from scratch, they're completely unique and you won't find exactly the same implementation in any other ROM.
ArchiDroid-Unique features:
- ArchiDroid's AROMA Installer
- ArchiDroid's Pocket Debian
- ArchiDroid's Flasher
- ArchiDroid's RunOnce
- ArchiDroid's Init
- ArchiDroid's Backend Control
- ArchiDroid's HArdware Volatile Entropy Gathering and Expansion Daemon (Haveged)
- ArchiDroid's Fast Random Number Generator (Frandom)
- ArchiDroid's Adblock (dnsmasq/dnrd, dnsproxy2, pixelserv)
- ArchiDroid's Forced Update
Apart from that, here, on the credits page, you can find all third-party projects, which have been implemented into ArchiDroid. In addition to that, it's up to YOU to decide if you want to install something, or not.
ArchiDroid focuses on flexibility and user choice.
If you're looking for fastest ROM, choose ArchiDroid.
If you're looking for most battery-saving ROM, choose ArchiDroid
If you're looking for cutting-edge functions, choose ArchiDroid
If you're looking for the most flexible rom ever created, definitely choose ArchiDroid
ArchiDroid adjusts to your needs. You can make it whatever you want. With bunch of presets, modes and questions, you can make your ArchiDroid behave. Check yourself why ArchiDroid is The TOP 1 ROM for Galaxy S3http://forum.xda-developers.com/galaxy-s3#romList, according to number of followers, rates, reviews and downloads count. Check the Reviews, take a look at Video Reviews, do whatever you want to, ArchiDroid is proven to be one of the best ROMs for Galaxy S3, ever created, and now strikes directly at Xperia M.
Try ArchiDroid once, and you'll never look back. I can assure you.
Disclaimer
ARCHIDROID SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING, WITHOUT LIMITATION, THE WARRANTIES THAT IT IS FREE OF DEFECTS, VIRUS FREE, ABLE TO OPERATE ON AN UNINTERRUPTED BASIS, FIT FOR A PARTICULAR PURPOSE OR NON-INFRINGING.
Click to expand...
Click to collapse
Your warranty is now void.
I am not responsible for bricked devices, dead SD cards, thermonuclear war, or you getting fired because the alarm app failed. Please do some research if you have any concerns about features included in this ROM before flashing it! YOU are choosing to make these modifications, and if you point the finger at me for messing up your device, I will laugh at you. Hard. A lot.
Click to expand...
Click to collapse
Developer's Kitchen
Unless stated otherwise, all ArchiDroid components are licensed under the Apache License:
Code:
Copyright 2014 [email protected]
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
Especially:
4. Redistribution. You may reproduce and distribute copies of the Work or Derivative Works thereof in any medium, with or without modifications, and in Source or Object form, provided that You meet the following conditions:
You must give any other recipients of the Work or Derivative Works a copy of this License; and
You must cause any modified files to carry prominent notices stating that You changed the files; and
You must retain, in the Source form of any Derivative Works that You distribute, all copyright, patent, trademark, and attribution notices from the Source form of the Work, excluding those notices that do not pertain to any part of the Derivative Works; and
If the Work includes a "NOTICE" text file as part of its distribution, then any Derivative Works that You distribute must include a readable copy of the attribution notices contained within such NOTICE file, excluding those notices that do not pertain to any part of the Derivative Works, in at least one of the following places: within a NOTICE text file distributed as part of the Derivative Works; within the Source form or documentation, if provided along with the Derivative Works; or, within a display generated by the Derivative Works, if and wherever such third-party notices normally appear. The contents of the NOTICE file are for informational purposes only and do not modify the License. You may add Your own attribution notices within Derivative Works that You distribute, alongside or as an addendum to the NOTICE text from the Work, provided that such additional attribution notices cannot be construed as modifying the License.
You may add Your own copyright statement to Your modifications and may provide additional or different license terms and conditions for use, reproduction, or distribution of Your modifications, or for any such Derivative Works as a whole, provided Your use, reproduction, and distribution of the Work otherwise complies with the conditions stated in this License.
Click to expand...
Click to collapse
ArchiDroid is one of the most complex ROMs ever created. When you start digging in my work, you can very easily get lost. And I'm not talking about base itself, but about everything next to it. You can use every part of my work, as long as:
1. You include proper credit where you should. This usually includes proper comment in a script/file and in the credits of the project, including license (if needed)
2. You let me know about this fact. Through PM on xda or e-mail
I'm always happy to help, especially with the problems I faced in the past. However I also want to be respected, considering that most of the ArchiDroid parts were written from scratch.
Know Your ArchiDroid
ArchiDroid is not only a rom. It's not only a baked android with third-party apps, modifications and tweaks. ArchiDroid is an universal backend which improves rom by many built-in functions.
Let me tell you a story. During developing first version of ArchiDroid 2.0 I experienced many problems, which were not that easy to solve. First of all - apps data. Trust me or not but you can't simply extract data, put it in /data/data after install and hope that it works. Android will detect such injection, report inconsistent of data and wipe everything attached to that. Okay so... How I should provide you with my boeffla preset? CoolTool settings? STweaks profile? If I put my data during flashing it'll get wiped. If I put my data and deny wiping it then Android will report inconsistent of data to user and work unstable. Yes guys, it's impossible to do so without a trick or without recompiling whole rom.
I won't tell you a whole story, because you probably don't want to hear about ArchiDroid development. I'll simply tell you that I overcome MANY difficulties, simply because I do what I like, and I like what I do. After countless number of hours, I can finally provide you with the ROM, which is the best. Why is it the best? Because I'm improving the base, and I'm not making any trade-offs.
GitHub / Versioning / Experimental Versions
ArchiDroid version contains 3 numbers. X.Y.Z. X is the base number of the rom. For now it won't change because ArchiDroid 1 is based on Sammy Rom and ArchiDroid 2 is based on CyanogenMod. Basically we have two numbers left, Y and Z. Y number will change when I'll implement something really new, when I'll make some advanced improvements or after many Z changes. Z number is the "standard" update, like updated sources, some bugfixes and so on.
I've learned many things since releasing of first ArchiDroid 1.0.0. Because of that I've also created a GitHub repository, which you can find here. What does it mean for you? First of all as you can see there are 2 different branches. nicki-cm-stable and nicki-cm-experimental. What does it mean? You can enter selected branch and click on "Commits" button to see every single update which I've made to selected branch. Experimental branches will get updates nearly every single day, while stable branch will form from a snapshot of current experimental branch, whenever I feel like it's ready.
However that doesn't mean you need to wait for my stable updates! You can easily "pack" latest experimental and flash without needing to wait for my weekly build. I'll tell you how to download and flash it by yourself.
[Newbie Version]
1. Open nicki-cm-experimental branch.
2. Click on Download Zip button located in bottom-right corner.
3. Install 7-Zip if you don't have that already. Other programs may, or may not work correctly.
4. Right-Click on zip, select Extract Here
5. Navigate to newly created ArchiDroid-nicki-cm-experimental folder
6. Select all files APART FROM __build folder, right-click and select 7-Zip => Add to archive
7. Make sure that you have zip format, fastest compression (to save some megabytes) and feflate method of compression.
8. Done! Copy newly created ArchiDroid-nicki-cm-experimental.zip to your phone and flash as usual.
[Expert Version]
1. Install Git for Windows or Linux
2. If you're on windows then make sure that windows won't change LF into CRLF (git config --global core.autocrlf false)
3. Clone my git repository using .git file. Keep in mind to specify depth, as this repo is really big. (git clone https://github.com/ArchiDroid/ArchiDroid.git --branch nicki-cm-experimental --depth 1)
4. Install 7-Zip if you don't have that already. Other programs may, or may not work correctly.
5. Select all files APART FROM __build folder, right-click and select 7-Zip => Add to archive
6. Make sure that you have zip format, fastest compression (to save some megabytes) and feflate method of compression.
7. Done! Copy newly created ArchiDroid-nicki-cm-experimental.zip to your phone and flash as usual.
8. In order to update your local repo execute git pull origin nicki-cm-experimental and go to point 5.
Additionally you can watch my short video, which shows how to flash experimental ArchiDroid going through "Expert Version".
Reserved
Video Reviews / How ArchiDroid looks like?
@Koogly
ArchiDroid User Signatures
ArchiDroid Features
Know your ArchiDroid, learn how to use it
Introduction / Basics
Welcome to ArchiDroid's world mortal. In this tutorial we will show you what ArchiDroid has "inside" and what it really offers. All of things included in this post are ArchiDroid-specific, which means that you won't find any ROM with the same features, as they're written from scratch.
Here you can find some definitions of the words used in sections below. You should know most of them, but in case somebody is lost here you can get back on track.
Terminal, Shell - Typical android shell, which may be obtained in three ways.
1. Through native Android Debug Bridge (ADB) with command "adb shell" from the PC or even "ADB through network" (if supported).
2. Through any Android terminal app, f.e. Android Terminal Emulator bundled with ArchiDroid.
3. Through secure shell daemon (sshd), which needs to be turned on firstly. This is extremely useful in terms of pocket debian, which will be described later.
You can use any of these methods to access android's terminal, however usually Android Terminal Emulator will be the easiest one, as it's android app bundled with ArchiDroid. WARNING! Most of the commands below WILL require root access. You can log in to super user shell by "su" command right after obtaining shell. If you're unsure if you're logged as root or not, "whoami" command should print actual user, "root" or "unknown uid 0" are OK, others are not.
ArchiDroid's Pocket Debian
From wikipedia:
Debian is an operating system composed of free software mostly carrying the GNU General Public License. The operating system is developed by an internet collaboration of volunteers aligned with The Debian Project.
Click to expand...
Click to collapse
From debian site:
As most of you know, Linux is just a kernel. And, for a long time, the Linux kernel ran only on the Intel x86 series of machines, from the 386 up.
However, this is no longer true, by any means. The Linux kernel has now been ported to a large, and growing, list of architectures. Following close behind, we have ported the Debian distribution to these architectures. In general, this is a process with a sticky start (as we get libc and the dynamic linker working smoothly), and then a relatively routine, if lengthy job, of attempting to recompile all our packages under the new architectures.
Debian is an operating system (OS), not a kernel (actually, it is more than an OS since it includes thousands of application programs)
Click to expand...
Click to collapse
How exactly this covers our beloved phone (and countless number of other android arm-based phones)?
As you may (or even should!) know, Android operates on it's own Linux-based kernel. Android's kernel is literally a fork of Linux kernel, with a few special/unique functions which are required, mostly hardware-specific. Because of that kernel itself is VERY compatible with everything based on Linux.
However there have always existed one typical problem, lack of proper environment. We have a great kernel, great power, linux-based android environment, but this environment lacks of very common and required libraries/binaries. If you ever wondered what is or what does busybox, this is the answer. Busybox is just a small package which offers a few standalone GNU/Linux binaries, which are required to make certain things work. For example, swap priorities. Android knows what swap is, and nothing else. It doesn't know that swap could have a priority, so if you use android's swapon command on 4 devices, it will firstly fill first device, and then proceed to the next. That's why we need busybox in ALL custom kernels, because android environment isn't enough.
However busybox sometimes isn't enough. If we focus only on Android itself, it is. But if you for example want to run stricly linux-based service, I don't know, a web server for example... Is it possible to run a native linux web server on an android? No, it's not. You should firstly compile such service on arm architecture, including all dynamic and static libraries (wrrr ) in it only to finally get mad because of missing libraries or other dependencies. Of course if you're patient you'd finally compile everything and set up, however how long would it take? A few days maybe? If you're skilled in what you're doing...
This is why I included built-in "pocket" debian in ArchiDroid. It's FULLY compatible with everything compiled/based on armhf/armel GNU/Linux architecture, for example Raspberry Pi. With two easy commands you can literally jump into debian environment and use every typical GNU/Linux utilities known from debian itself. Of course this means nothing for most of the users, because they'll never have any reason to use such debian environment but from the developer side, it's big step forward. The best example is with github. As you know ArchiDroid has it's own repo on github, from where you can download/manage stuff. There also exists git app for linux and windows. If you want to follow "expert" way of flashing experimental ArchiDroid version, such program is required. The scenario is the same as compiling web server for an android, it requires much more effort than it's worth. And even then you can end up with syncing external dependencies and searching for solutions for the problems you've never seen before... And with ArchiDroid's pocket debian? It's as simple as in any debian/ubuntu distro. "apt-get update && apt-get install git" and voila. Your git is installed and ready for work. Going further I've even included git in pocket debian itself. Okay, I have debian, I have git, and what next? With git utility I can for example provide you with delta updates for ArchiDroid! ArchiDroid can easily use pocket debian to set up and sync ArchiDroid's repository and then pack and flash latest version without even needing of a PC, using 7-zip or anything else. Another example? A web server. I know that it's very dev-specific but if you for any reason need a web server running, just for example to test simple website, you can have it with just one command. Going further, VNC? MySQL server? PHP? Python? Perl? Ruby? Maybe conditional tasks with cron? Persistent minimal IRC client? rtorrent with rutorrent GUI over WWW? The list goes on... Anything based on linux will work. You can even host a server for your favourite game, as long as it has armhf/armel binaries (unfortunately most of the games don't).
So that's it. In short, debian is an operating system built-in in ArchiDroid to provide you with (unfortunately missing) GNU/Linux environment, with full power, ready to handle anything you could request. I made my best to include fully working debian in ArchiDroid for a minimal cost. Whole OS is packed in one big tar file, compressed using highest bzip2. As for now pocket debian has ONLY 40 megabytes of size, maybe in future it will have up to 50 megabytes, but no more. It's a VERY small cost for having such great power, especially if you know how to use it.
This is a really cutting-edge feature, mostly because I have no limitiations what I can include in my ROM right now, and while other developers are dealing with OpenDelta updates and many Android-based problems, I'm just launching my pocket debian and manages linux stuff.
I'm SURE that most of the advanced ArchiDroid user will just LOVE this feature, as much as I love it. I'm looking forward to your responses how YOU use pocket debian with your ArchiDroid. It's also a great time to learn what does the debian offer and how you can simplify your common tasks with just one example debian utility .
Technical informations:
1. Pocket Debian does not cause any additional overhead. We don't need to use emulation, neither virtualization to boot our monster. I used chroot technology to "jump" into debian environment with already running kernel and Android. That means additional required CPU/RAM is based on what you run in pocket debian. Booting itself doesn't require anything, just about one megabyte of ram for /bin/bash shell .
2. Android has some restrictions, mostly sockets. It doesn't allow to create inet sockets by default, even for root users. You will need to add your custom debian users to special group called "inet" (GID 3003) to allow creating of inet sockets, and you may also need to add a group to net_raw group (GID 3004) to allow creating of raw sockets. Please keep in mind that it's only required if you're running an app which required it's own socket, for example mysql server. So apt-get install mysql-server will fail right after booting, you will need to use "addgroup mysql inet" and then apt-get -f install to complete installation. Of course "mysql" is the new user under which mysql-server really operates. I've added root to both of these groups by default.
3. The only "real" restriction is the kernel. Our debian uses Android kernel and it's filesystem. It should work with most common tasks but in some cases our kernel may lack specific modules or built-in code, for example tun/tap required for OpenVPN. Still it's enough to run pretty much everything and if you get in touch with your favourite kernel developer you can also kindly ask for specific missing things.
4. Debian is built and included thanks to debootstrap utility, ArchiDroid command used for creating debian environment is debootstrap --verbose --arch armhf --include=git,ca-certificates,ssh,htop,tightvncserver,xterm,xfonts-base --exclude=manpages,man-db,rsyslog,vim-common,vim-tiny testing debian http://ftp.fr.debian.org/debian
HowTo:
Pocket Debian contains two main terminal commands, "adlinux" and "debian". Both of them are described below. By adlinux and debian you boot and jump into debian's chroot, which means you can use any debian-specific commands.
Examples:
passwd - changes password of actual user. This is needed to login as specific user, for example through ssh.
service ssh start - starts local SSH (secure shell) daemon on native port :22, to which you can easily access via any client supporting ssh, f.e. PuTTY. So basicly after you start shell you can literally connect to your local area network (LAN) IP on port 22 f.e. through PuTTY from your PC.
ifconfig - prints network-related informations about online interfaces, including your local IP, which may be useful for connecting to SSH.
htop - Enhanced top utility. Gives you very good terminal-based view on actual running processes, used ram, load, and more.
apt-get update - Syncs with debian's apt repository. This is mandatory to use many of apt commands because ArchiDroid's debian comes without local repo available, however fully configured to download and access it with just one command
apt-get install XXX - installs packet XXX from debian's repository.
apt-cache search XXX - searches for all packets including keyword "XXX". Ultra useful in terms of searching for specific packet.
Please note that pocket debian is VERY similar to normal native Debian/Ubuntu distribution, therefore above commands are not ArchiDroid's magic, they're very widely used in Debian/Ubuntu distros. If you want to learn more, most of the Debian/Ubuntu tutorials will be very helpful.
ArchiDroid's Pocket Debian Booter (adlinux)
You can call "adlinux" command from your favourite terminal.
adlinux is designed to boot and prepare ArchiDroid's Pocket Debian environment. It requires mode to be specified, and also respects any extra arguments passed.
If you call standalone "adlinux" command then it will print usage and then ask you what you want to do with giving proper informations about every choice. Additionally if you know what you want to do, you can also pass arguments directly to adlinux command, f.e. by executing "adlinux default", which will execute adlinux with "default" mode.
Available modes:
default - Will mount /data /system /storage/sdcard0 /storage/sdcard1 and core filesystems in chroot. Default suggested mode
safe - Will mount only core filesystems in chroot. Useful if you don't want to share your storage in chroot
bare - Won't mount even core filesystems such as /proc /dev or /sys. Requires "debian force" to enter chroot. This is the "real" safe mode. You won't be able to interact with an android in any way, while debian itself will work in very limited environment, making core functions unavailable. Suggested only for testing purposes
rebuild - Will automatically reboot your device and remove debian folder in the safe way. WILL CAUSE ALL DEBIAN DATA TO BE LOST!
unmount - Will automatically reboot your device to safely unmount debian environment
Extra options:
extsd - Use external sd card (/storage/sdcard1 /storage/extSdCard), if possible
intsd - Use internal sd card (/data/media/0)
Additional information about modes:
Debian shares core kernel filesystems in "safe" and "default" modes, while it also shares your internal and external sd card in "default" mode. This is nothing to be scared of, as you have full control of what you run in debian, however please note that you CAN'T do whatever you want. All mounted partitions in debian are "binded". "Bind" means that it's mirrored to the mount point and all changes on mounted partition WILL affect the mount point, which is logical. This is nothing to be scared of, as long as you know that debian only extends your environment, it does not fully works in it's own and you CAN cause serious problems from inside of chroot. The only really safe mode is "bare" mode, however in "bare" mode debian can't really do anything, as kernel filesystems are absolutely required for most of the functions. Okay so, you need to know one thing. If you have booted debian you SHOULD NOT touch debian's folder, which is ArchiDroid/debian (on your internal or external sd card, depends what you choosed).. As you know debian for example binds /data to it's folder /data, which is physically ArchiDroid/debian/data. If you for example delete ArchiDroid/debian through root explorer WITH mounted debian then it will ALSO delete debian/data folder, which is binded to /data, and therefore will delete your whole internal sd card, that's why it's extremely important to take care because booted debian becomes part of the android and deleting it can cause at least soft bricks, with a possibility of hard as well. If you want to delete debian folder PLEASE use "rebuild" mode, only through this way you're absolutely sure that nothing bad happens and you won't delete your whole system partition by accident.
Note about extsd option:
Debian requires symlink functionality, typically native windows filesystems DON'T support symlinks, therefore you need to have your external sd card formatted in one of the native linux filesystems, f.e. ext4. adlinux will automatically tell you if debian can be unpacked and used on your external sd card, however it won't be possible under most common filesystems, such as exFAT or FAT32.
Technical informations:
1. Pocket debian archive is located in ArchiDroid/System/debian.tar.gz file. This is "bare" system used for creating environment for the first time, you should not touch it.
2. adlinux detects if debian is already extracted when booting, if not, it's firstly extracted from the file described above.
3. After extracting (if required), core filesystems are mounted with "bind" option based on the mode you've selected in "mode" question above. Typically it mounts /data /system /storage/sdcard0 /storage/sdcard1 /storage/extSdCard /dev /proc /sys.
4. Unmounting is not fully supported right now (linux barrier), therefore both "unmount" and "rebuild" options require a restart to execute properly.
ArchiDroid's Pocket Debian Shell/Chroot (debian)
You can call "debian" command from your favourite terminal.
debian command is designed to allow you "jumping" into debian chroot created by adlinux. Please read how adlinux command works firstly if you haven't done that already. debian command checks if core filesystems are available (if debian is booted), and if they are then it firstly modifies required environment variables to make debian happy (such as TERM, HOME, PATH), then it changes root (chroots) into debian folder, therefore allowing you to execute everything from inside of chroot. It's very generic command, therefore standalone "debian" command won't give you a choice the way adlinux did.
Available options (parameters):
force - required for jumping into bare debian, created with "adlinux bare" command above. This skips debian checks for mounted core filesystems, normally you should avoid it at all cost, unless you know what you're doing. If core filesystems are missing then it's very likely that your debian will be disabled in more than 90%.
extsd - Use external sd card (/storage/sdcard1 /storage/extSdCard), if possible
intsd - Use internal sd card (/data/media/0)
cmd - Executes command in debian chroot
WARNING! cmd parameter will cause all further parameters to be threated as a command passed to debian, therefore you need to make sure that this is the last debian parameter which you want. For example "debian force cmd service ssh start" will skip filesystems checks and execute "service ssh start" in debian's chroot, however "debian cmd force service ssh start" will pass "force service ssh start" to debian, therefore respecting filesystems checks and passing invalid command.
This function is extremely useful for making init.d and other startup scripts. For example you can easily call "adlinux default" and then "debian cmd service ssh start" to call secure shell daemon on every boot with two easy steps.
Technical informations:
1. debian command uses chroot technology to change root of current shell to debian shell.
2. After chrooting to debian directory, /bin/bash shell is automatically called as default debian shell.
ArchiDroid's Flasher (adflash)
You can call "adflash" command from your favourite terminal.
adflash is a great small utility, which allows you to easily update your ArchiDroid to latest stable or experimental version with one easy command and delta upgrade. It utilizes ArchiDroid functions, therefore you must be running ArchiDroid to use it.
If you call standalone "adflash" command then it will print usage and then ask you what you want to do with giving proper informations about every choice. Additionally if you know what you want to do, you can also pass arguments directly to adflash command, f.e. by executing "adflash 2e git", which will execute adflash with 2.X-EXPERIMENTAL version using git mode.
Available versions:
2e - 2.X-EXPERIMENTAL
2s - 2.X-STABLE
1e - 1.X-EXPERIMENTAL
1s - 1.X-STABLE
Extra options:
git - Sets up local git repository, which gives you delta upgrades and bandwidth saving
direct - Downloads targeted branch as .zip file directly from github
clean - Cleans everything up, including local repo and tmp folder from ArchiDroid directory specified below
extsd - Use external sd card (/storage/sdcard1 /storage/extSdCard)
intsd - Use internal sd card (/data/media/0)
nozip - Shows changelog and changes only
Okay so, the most interesting option is the mode...
Direct mode is simple, fast and effective. It downloads target version (stable or experimental) from GitHub server, then it repacks downloaded zip file and makes it available for flash. You should use this mode for one-time downloads, such as once per stable version or two. The only advantage of this method is the ability to download from github (and with one command).
Git mode is complex. It uses ArchiDroid's Pocket Debian (read above) for cloning and updating local ArchiDroid repo. This gives several number of advantages, mostly for using experimental versions. Firstly, by having local ArchiDroid repo you have to download ONLY changes between your snapshot and server's snapshot, which means delta upgrades. Secondly, you have access to all commits from target branch, so you know exactly what has changed since your latest download. Again, this is extremely useful for experimental branch, as changelog may not be up-to-date. Keep in mind that git mode will require additional space on your device for keeping ArchiDroid repository, therefore you sacrifice some space for delta upgrades. This mode is extremely useful for flashing ArchiDroid often, for example daily experimental versions, because in fact you download only new commits instead of whole repo/archive.
ArchiDroid's RunOnce (Backend)
ArchiDroid's Init (Backend)
ArchiDroid's Backend Control
ArchiDroid Backend Control is a set of settings, which controls behaviour of ArchiDroid's Init. It's located in /system/archidroid/dev and contains a number of files, which are recognized by ArchiDroid's Init. You shouldn't directly touch /system/archidroid/dev, instead you can control behaviour of ArchiDroid's Backend through /system/archidroid/scripts. They can be easily executed through any script manager, f.e. Root Browser or Android Terminal Emulator. Some of the settings are also located in /system/archidroid/etc folder, mostly configurations for binaries utilized by ArchiDroid's Init.
ArchiDroid's HArdware Volatile Entropy Gathering and Expansion Daemon (Haveged)
The haveged project is an attempt to provide an easy-to-use, unpredictable random number generator based upon an adaptation of the HAVEGE algorithm. Haveged was created to remedy low-entropy conditions in the Linux random device that can occur under some workloads, especially on headless servers. Current development of haveged is directed towards improving overall reliablity and adaptability while minimizing the barriers to using haveged for other tasks.
The original HAVEGE research dates back to 2003 and much of the original haveged documentation is now quite dated. Recent work on haveged has included an effort to provide more recent information on the project and its applications.
The original research behind HAVEGE use was based upon studies of the behavior of processor caches from a hardware level. The 'Flutter' documents attempt to provide a modern view of HAVEGE at software level through the use of a diagnostic build of haveged that captures the non deterministic inputs to haveged for analysis by external tools.
ArchiDroid has built-in haveged entropy generator. It's controlable through ArchiDroid's Backend Control - ArchiDroid_Haveged_EnableDisable.sh. It's turned on in default configuration, through HAVEGED_ENABLED
ArchiDroid's Fast Random Number Generator (Frandom)
Frandom is a Linux kernel random number generator, which is 10-50 times faster than what you get from Linux' built-in /dev/urandom. And it uses very little (/dev/frandom) or none (/dev/erandom) of the kernel's entropy pool, so it is very useful for applications that require a handy source for lots of random data.
ArchiDroid has built-in frandom activator. It's controlable through ArchiDroid's Backend Control - ArchiDroid_Frandom_EnableDisable.sh. It's turned on in default configuration, through FRANDOM_ENABLED.
Notice: Kernel must support frandom module to actually make use of that. Init will try to search for frandom.ko module and load it, then use /dev/erandom for both /dev/random and /dev/urandom. If your kernel supports frandom, it will work. If it doesn't, obviously this will be skipped even if you have FRANDOM_ENABLED. Check ArchiDroid Init log located in /data/media/0/ArchiDroid/Init.log to check if frandom works properly for you.
ArchiDroid's Adblock (dnsmasq/dnrd, dnsproxy2, pixelserv)
dnsproxy2 is a replacement DNS proxy for Android 4.3+
This currently allows the user to manually override the DNS server IP,
and it sets the correct UID on outbound requests so they can be filtered
via iptables / AFWall+ / DroidWall / etc.
Dnsmasq is a lightweight server designed to provide DNS, DHCP and TFTP services to a small-scale network. It can serve the names of local machines which are not in the global DNS. The DHCP server integrates with the DNS server and allows machines with DHCP-allocated addresses to appear in the DNS with names configured either in each host or in a central configuration file. Dnsmasq supports static and dynamic DHCP leases and BOOTP for network booting of diskless machines.
Dnrd, Domain Name Relay Daemon is a caching, forwarding DNS proxy server. Most useful on vpn or dialup firewalls but it is also a nice DNS cache for minor networks and workstations.
Pixelserv is a super minimal webserver, it's one and only purpose is serving a 1x1 pixel transparent gif file. Using some creative firewalling (netfilter/iptables) rules you can redirect some webrequests (for adds for example) to pixelserv.
ArchiDroid has built-in Adblock. It's controlable through ArchiDroid's Backend Control:
ArchiDroid_Adblock_DnsmasqDnrdModeSwitch.sh
ArchiDroid_Adblock_EnableDisable.sh
ArchiDroid_Adblock_EnableDisableLocalDNSes.sh
ArchiDroid_Adblock_EnableDisableLocalDNSesDaemon.sh
ArchiDroid_Adblock_LockUnlockHosts.sh
ArchiDroid_Adblock_MoabAdawayHostsSwitch.sh
ArchiDroid_Adblock_Reload.sh
It's turned on in default configuration, through:
ADBLOCK_ENABLED
ADBLOCK_LOCAL_DNSES_DAEMON_ENABLED
ADBLOCK_LOCAL_DNSES_ENABLED
ADBLOCK_USE_ADAWAY_HOSTS
ADBLOCK_USE_DNSMASQ
In short. This is a very advanced and powerful solution for blocking ads through DNS queries. First of all we're forwarding all DNS traffic to localhost (127.0.0.1). Then we're handling them through local DNS server - dnsmasq (default), or dnrd (option). Our local DNS server reads blocked hostnames through special /system/archidroid/etc/hosts file, then if no record is found, it forwards DNS query to OpenDNS/Google DNS servers, or if it's found, returns 127.0.0.1 as the address. Lastly, pixelserv is providing a 1x1 NULLGIF response on local web server, so instead of big black/white screen instead of the AD, we get 1x1 transparent pixel, which usually perfectly hides ad from the app or the website.
Extra features:
1. You can specify if you want to use dnsmasq (default), or dnrd (option) as a local dns server. Dnsmasq is more flexible, modern, faster and has less memory footprint, however I also left dnrd as an option, because it's proven to work stable.
2. You can specify hosts file, which you want to use. In default configuration we use AdAway's hosts file, with more than 30 thousand of records, which results in extra ~2.5 MB memory usage. You have also an option to use MOAB (Mother Of Ad Blocking) hosts file, with more than 330 thousand of records, which will result in about ~30 MB memory usage. Eventually you can append your own rules or use non-standard hosts file, available in /system/archidroid/etc/hosts. Pro tip: You can point AdAway to use this hosts file (/system/archidroid/etc/hosts_adaway), which will result in automatic updates. /system/archidroid/etc/hosts is a symbolic link, either to hosts_away or hosts_moab, if you want to specify your own hosts, you can delete symbolic link and write your own rules.
3. Original /system/etc/hosts file has been locked from editing. This is to ensure that AdAway or other adblockers won't use obsolete and slow method of blocking ads through hosts. The whole point of implementing Adblock in ArchiDroid is to provide you with super-fast, flexible and effective way of blocking ads, also with getting rid of black/white ad screen. In 99% situations you don't want to touch ArchiDroid's default behaviour, as it blocks ads perfectly. Eventually, if you have a very good reason, you can unlock original hosts file through ArchiDroid's Backend Control and modify them, however keep in mind that every additional rule WILL slow down your network speed.
4. In default configuration local dns server uses two OpenDNS servers at port 5353, two Google DNS servers at port 53 and up to two local DNS servers provided by your Wi-Fi/3G connection, which overall gives a sum of 6 remote dns servers. In some rare scenarios (f.e. some wi-fi hotspots) you can notice that a moron, administrator of this wi-fi, blocked all dns queries and forces you to use his DNSes. This is BAD because of freedom and so on, but it's very common practice, that's why I turned on local DNSes as well. If you want to improve your privacy at least a bit, you can disable local DNS servers and then use only OpenDNS and Google DNS.
5. Above option initialy has been written to allow you one-time access to such non-trusty wi-fi's. But if you for any reason need automatic update of your local DNSes (3G and Wi-Fi's will use different local DNSes), you can also turn on Local DNSes Daemon, which will automatically query and update local DNSes if needed. This is also turned on in addition to local dnses above, of course in default preset.
ArchiDroid's Forced Update (RunOnce)
Forced update selected during mode selection in aroma tells RunOnce to work in "INSTALL" mode even on "UPDATE" mode, apart from that it works exactly the same as update mode, only RunOnce is affected.
Last one.
Download links now available.
Please note that it's the first release of ArchiDroid 2.X for Xperia M so it's pretty much a beta release. However I couldn't find any major issues so you don't need to worry about bugs.
Xperia M-specific informations:
1. Kernel is compiled from FreeXperia sources, with small additions to make it work with ArchiDroid Optimizations. Including being compiled with GCC 4.8.
2. I decided that TWRP is at the moment the most stable and feature-rich recovery for nicki, so ArchiDroid kernel natively comes with TWRP recovery.
3. You can flash this ROM using any custom recovery available at the moment, including TWRP, CWM and PhilZ. Just keep in mind that ROM will overwrite kernel (and your recovery) after installation. I strongly suggest to stay with ArchiDroid kernel as it has pretty neat optimizations (linked above) but it's your choice.
Missing reserved posts, including credits will be added ASAP.
Have fun, please give feedback . If you appreciate my work, you can always buy me a beer!
What about sd support?
Sent from my Xperia M using XDA Premium 4 mobile app
theviper said:
What about sd support?
Sent from my Xperia M using XDA Premium 4 mobile app
Click to expand...
Click to collapse
ArchiDroid is very strongly based on CyanogenMod 11, so everything what works for CM most likely will also work for AD.
Will try
Anyways features are bit complicated for me
Hehe
Sent from my Xperia M using XDA Premium 4 mobile app
theviper said:
Will try
Anyways features are bit complicated for me
Hehe
Sent from my Xperia M using XDA Premium 4 mobile app
Click to expand...
Click to collapse
This is not a toy, ArchiDroid has even his own Debian OS inside . However thanks to my AROMA installer flashing and using AD can be ultimately easy or ultimately advanced, everything depends on you.
JustArchi said:
This is not a toy, ArchiDroid has even his own Debian OS inside . However thanks to my AROMA installer flashing and using AD can be ultimately easy or ultimately advanced, everything depends on you.
Click to expand...
Click to collapse
Thats awsm man
Downloading now
Will report soon
Sent from my Xperia M using XDA Premium 4 mobile app
Hello rom is totally awsm but can u tell me how to disable those status bar thinga
Sent from my Xperia M using XDA Premium 4 mobile app
theviper said:
Hello rom is totally awsm but can u tell me how to disable those status bar thinga
Sent from my Xperia M using XDA Premium 4 mobile app
Click to expand...
Click to collapse
Reading Q&A may help .
Are you going to update this rom with new cm fxp builds?
Awwww yeah @JustArchi in the house. Great to see you here man, goodluck with this !
On topic, will be waiting patiently to try this as I am currently busy with something else.
Really awesome rom mean :good: :fingers-crossed:
Barua said:
Are you going to update this rom with new cm fxp builds?
Click to expand...
Click to collapse
I'm using their sources so you can expect updates from time to time. However Xperia M is not my daily device.
Really awesome rom @JustArchi I flashed it yesterday night and untill now just the fastest rom I ever used, also the 160dpi is cool en look great really thanks for this masterpiece, I'm never leave Archidroid
EDIT: I see you have not included frandrom are u thinking to implement that in the next release ?
Sent from my C1905 using XDA Free mobile app
android-turk said:
Really awesome rom @JustArchi I flashed it yesterday night and untill now just the fastest rom I ever used, also the 160dpi is cool en look great really thanks for this masterpiece, I'm never leave Archidroid
EDIT: I see you have not included frandrom are u thinking to implement that in the next release ?
Sent from my C1905 using XDA Free mobile app
Click to expand...
Click to collapse
Fairly easy but I don't want to touch the kernel too much. Right now it includes only two little fixes for GCC 4.8.
Also, yeah, this is potentially the fastest and most optimized ROM for Xperia M at the moment, thanks to my optimizations and GCC 4.8.
hey
this will work on xperia M Dual with both sim card slot ????

[Guide] Build Your Own [UNOFFICIAL][9] LineageOS4Microg 16.0 (by Bernie_nix)

In the spirit of open-source, if there's one ROM that deserves to be "home-brewed" in addition to AOSP and Lineage, it's LineageOS4Microg. This guide will explain how to do so using Docker. LineageOS and Microg are explained below followed by the guide.
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"lightbox_download": "Download",
"lightbox_share": "Share",
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Code:
/*
* I'm not responsible for bricked devices, damage, loss of Google services, you getting fired because the alarm app failed, etc. Do this at your own risk.
* Please do some research if you have any concerns about features included in the products you find here before flashing it!
* YOU are choosing to make these modifications.
* Your warranty may/will be void if you tamper with any part of your device / software.
* Same statement for XDA.
*/
About LineageOS4MicroG & LineageOS
LineageOS unofficial fork with built-in microG gapps implementation.
Full Play Services compatibility [Well-almost...YMMV]
Our ROM has built-in microG free-as-in-freedom re-implementation of Google's proprietary Android user space apps and libraries. This enables you to use every Google service you need without keeping another closed-source binary blob in your Android system.
Native F-Droid support
LineageOS for microG comes with F-Droid already installed. You can use it to access plenty of FOSS applications or even a Play Store bridge repository like Playmaker or GPlayWeb.
About LineageOS
LineageOS is a free, community built, aftermarket firmware distribution of Android 9 (Pie), which is designed to increase performance and reliability over stock Android for your device.
LineageOS is based on the Android Open Source Project with extra contributions from many people within the Android community. It can be used without any need to have any Google application installed. Linked below is a package that has come from another Android project that restore the Google parts. LineageOS does still include various hardware-specific code, which is also slowly being open-sourced anyway.
All the source code for LineageOS is available in the LineageOS Github repo. And if you would like to contribute to LineageOS, please visit out Gerrit Code Review.
Learn more at:
LineageOS: https://lineageos.org/
LineageOS4MicroG: https://lineage.microg.org/​
Click to expand...
Click to collapse
Rom Built by Bernie_nix​Known issues:
USB-C headphones work for music, watching videos, etc. They don't work in the phone app...yet. (working on this)
Some users report VOIP calls don't work properly. YMMV. Skype, Whatsapp, Nextcloud Talk, working great for me.
Automatic updates not yet implemented but will be in a future build.
You tell me.
Building Requirements
1. A fast PC or VPS account such as Google Compute Engine. Minimum PC recommended requirements are Intel i5 or equivalent, 4 cores 8 threads minimum (more cores and better CPU recommended), 16GB ram, SSD and 300GB free drive space minimum, fast internet connection (you will download over 30GB of sources).
2. Ubuntu 18.04 is supported here. If you use Windows or another version of Linux, let others know of your tweaks and workarounds.
3. Patience and time. Downloading sources, setting up and building a rom will take hours if not days (depending on your PC hardware and internet speed).
Environment Setup & Build​1. Install Docker on Ubuntu (run each command once in terminal)
Code:
sudo apt-get update
sudo apt install docker.io
sudo systemctl start docker
sudo systemctl enable docker
2. Test that docker is running (run command in terminal)
Code:
docker run hello-world
You should see something like this, "docker run hello-world Unable to find image 'hello-world:latest' locally latest: Pulling from library/hello-world ca4f61b1923c: Pull complete Digest: sha256:ca0eeb6fb05351dfc8759c20733c91def84cb8007aa89a5bf606bc8b315b9fc7 Status: Downloaded newer image for hello-world:latest Hello from Docker! This message shows that your installation appears to be working correctly. ..."
3. Pull lineageos4microg docker onto your pc (run command in terminal)
Code:
docker pull lineageos4microg/docker-lineage-cicd
4. After pull is complete, create the following directories in your home/YOURUSERNAME directory
lineageos4microg
lineageos4microg/src
lineageos4microg/ccache
lineageos4microg/local_manifests
lineageos4microg/keys
lineageos4microg/logs
lineageos4microg/zips
So it might look something like this: home/JoeAndroid/lineageos4microg
5. Copy the 4 attached xml files (bottom of this post) to your local_manifests folder
These are: ocean.xml, include_proprietary.xml, proprietary.xml, and custom_packages.xml
6. In terminal, cd into the lineage4microg folder, and copy and paste the following commands all at once after changing YOURUSERNAME to your username in ubuntu. For an explanation of options, see the link at bottom of post. This code will download sources, sync your repos with newest updates and start your build. This step could take hours. It is downloading sources, syncing repos and building your rom!
Code:
sudo docker run \
-e "BRANCH_NAME=lineage-16.0" \
-e "DEVICE_LIST=ocean" \
-e "SIGN_BUILDS=true" \
-e "SIGNATURE_SPOOFING=restricted" \
-e "WITH_SU=true" \
-e "CUSTOM_PACKAGES=GmsCore GsfProxy FakeStore MozillaNlpBackend NominatimNlpBackend com.google.android.maps.jar FDroid FDroidPrivilegedExtension " \
-e "INCLUDE_PROPRIETARY=false" \
-v "/home/YOURUSERNAME/lineageos4microg/lineage:/srv/src" \
-v "/home/YOURUSERNAME/lineageos4microg/zips:/srv/zips" \
-v "/home/YOURUSERNAME/lineageos4microg/logs:/srv/logs" \
-v "/home/YOURUSERNAME/lineageos4microg/cache:/srv/ccache" \
-v "/home/YOURUSERNAME/lineageos4microg/keys:/srv/keys" \
-v "/home/YOURUSERNAME/lineageos4microg/manifests:/srv/local_manifests" \
lineageos4microg/docker-lineage-cicd
7. Your build should be in the zips folder when complete! Flash in twrp/ofox.
8. If your build fails, check the log in lineageos4microg/logs/ocean folder. If you receive the following error, "Can not locate config makefile for product "lineage_ocean"" you will need to copy the 4 xmls from lineageos4microg/local_manifests to lineageos4microg/manifests.​
References and links:
https://phoenixnap.com/kb/how-to-install-docker-on-ubuntu-18-04
https://github.com/lineageos4microg/docker-lineage-cicd
Telegram group for additional ROMS, files and support: https://t.me/mG7Power
Thanks to Dark98, Electimon, Barry and many others for initial help and repos when building this rom.
Reserved #1
Reserved #2
Thanks, been wanting to try to build this.
I tried am running this on ubuntu 18.04 vm, followed all the instructions.
after I type in the docker commands get this after a few minutes:
sed:can't read build/core/version_defaults.mk:no such file or directory
can't detect the android version.
Any suggestions?
skalnas said:
Thanks, been wanting to try to build this.
I tried am running this on ubuntu 18.04 vm, followed all the instructions.
after I type in the docker commands get this after a few minutes:
sed:can't read build/core/version_defaults.mk:no such file or directory
can't detect the android version.
Any suggestions?
Click to expand...
Click to collapse
Can you take a picture of the screenshot including how you typed in the commands? Need a bit more info
I just pasted the code changing username screenshot attached
skalnas said:
I just pasted the code changing username screenshot attached
Click to expand...
Click to collapse
I wonder if it's related to "steve" in your build commands but your username is Steven on the VM?
Bernie_nix said:
I wonder if it's related to "steve" in your build commands but your username is Steven on the VM?
Click to expand...
Click to collapse
I did rerun the script with the username steven and it appeared to be working.
went to bed and when i woke up I was excited to see it said build completed. however i could not
find the zip file in the zips folder. looking at the logs error: Can not locate config makefile for product "lineage_ocean".
I saw in the op to move the 4 xml files to manifests dir, however I had gotten permission denied when trying to
copy to the manifests dir. i deleted the dir, recreated the dir and moved the files.
I am going to try building again.
skalnas said:
I did rerun the script with the username steven and it appeared to be working.
went to bed and when i woke up I was excited to see it said build completed. however i could not
find the zip file in the zips folder. looking at the logs error: Can not locate config makefile for product "lineage_ocean".
I saw in the op to move the 4 xml files to manifests dir, however I had gotten permission denied when trying to
copy to the manifests dir. i deleted the dir, recreated the dir and moved the files.
I am going to try building again.
Click to expand...
Click to collapse
You need to sudo cp -R (drag 4 files to terminal here) /YOURUSERNAME/lineageos4microg/manifests. Then re run script
Bernie_nix said:
You need to sudo cp -R (drag 4 files to terminal here) /YOURUSERNAME/lineageos4microg/manifests. Then re run script
Click to expand...
Click to collapse
Thanks for the assistance, I am new to linux, hence the vm. My PC is amd fx8350 chip 8 core, 16 gb ram on win10 pro 64 bit on
PNY 480 gb ssd drive.
Just a few questions: The vm i set up to build this I set at 150gb. Prior to syncing the repos and running
the build script again i had about 135 gb free. It's been on starting build for ocean lineage-16.0 branch
for about 5 hours.
Should it have completed or thrown an error by now?
Also, lineageos4microg folder states it's using 57gb, I now have 32 gb free space 5 hours into build.
Not sure if I should keep waiting to see if build completes?
I have attached the log which i think is for the build in progress.
Thanks again
skalnas said:
Thanks for the assistance, I am new to linux, hence the vm. My PC is amd fx8350 chip 8 core, 16 gb ram on win10 pro 64 bit on
PNY 480 gb ssd drive.
Just a few questions: The vm i set up to build this I set at 150gb. Prior to syncing the repos and running
the build script again i had about 135 gb free. It's been on starting build for ocean lineage-16.0 branch
for about 5 hours.
Should it have completed or thrown an error by now?
Also, lineageos4microg folder states it's using 57gb, I now have 32 gb free space 5 hours into build.
Not sure if I should keep waiting to see if build completes?
I have attached the log which i think is for the build in progress.
Thanks again
Click to expand...
Click to collapse
Not recommended to run in a VM as it will take considerably longer to build but if you have the time (hours, days). As far as hard drive space, 150gb is cutting it very close. Better to have 250gb minimum. Don't know if you'll have enough. As far as your log and actual build, it's building! Congrats. If you scroll down to the bottom of your log, you'll see it's at 23%.
Bernie_nix said:
Not recommended to run in a VM as it will take considerably longer to build but if you have the time (hours, days). As far as hard drive space, 150gb is cutting it very close. Better to have 250gb minimum. Don't know if you'll have enough. As far as your log and actual build, it's building! Congrats. If you scroll down to the bottom of your log, you'll see it's at 23%.
Click to expand...
Click to collapse
Yes, as I feared i did run out space, but at least I know it was building. I may try to install ubuntu in a dual boot.
Thanks
skalnas said:
Yes, as I feared i did run out space, but at least I know it was building. I may try to install ubuntu in a dual boot.
Thanks
Click to expand...
Click to collapse
Awww... Well I had that happen before. Even if you have an old platter hdd (not ssd) as long as it's got the GBs of space it will take a little longer to build but for these purposes will do just fine. I use both SSD and hdds to build.
Got my dual boot set up. First tried Ubuntu but it kept locking up, went with Linux mint. Got a 250 GB partition, going to give it another go tommorow.
View attachment 4980819well, after switching from VM to dual boot, I gave it another go, and i got a msg in linux mint that i ran out of space about 3 1/2 hrs into build. I had set up 250gb partition as you suggested. I did 30gb root, 220 GB home,4 GB swap.
Can you take a look at the logs, i'm not clear looking at logs how much of build completed.
There was the zip file about 604 mb in the zips folder, which I could open(along with an sha and md5 files, which i dont know anything about.) I'm thinking possibly the build completed despite the warning in linux about running of free space.
I shrank the /root partition in gparted to 20gb and tried to extend the extra 10gb to home, but i couldn't.
Is it possible to specify 25gb ccache in the docker script somehow so that instead of the 50 it seems to allocate, maybe that will solve the space issue?
Thanks again, looks like progress.
Freed up some more space for build, now when trying to sync repos i get this msg Missing "vendor/lineage", aborting.
suggestions?
skalnas said:
Freed up some more space for build, now when trying to sync repos i get this msg Missing "vendor/lineage", aborting.
suggestions?
Click to expand...
Click to collapse
I looked at the last lines in your log... it looks like it built. Did you check your zips folder?
boot.img already exists, no need to overwrite...
dtbo.img already exists, no need to overwrite...
system.img already exists, no need to overwrite...
vendor.img already exists, no need to overwrite...
Total of 704512 4096-byte output blocks in 23 input chunks.
Total of 147456 4096-byte output blocks in 13 input chunks.
done.
Click to expand...
Click to collapse
Where is "Missing "vendor/lineage", aborting." appearing?
Bernie_nix said:
I looked at the last lines in your log... it looks like it built. Did you check your zips folder?
Where is "Missing "vendor/lineage", aborting." appearing?
Click to expand...
Click to collapse
Thanks, yes there was a zip there, wasnt sure if it was safe to flash, with the error space ran out ,but figured build did complete, as the zip wasnt corrupted.
As far as repo error:
"OSError: [Errno 17] File exists: '/srv/src/LINEAGE_16_0/device/generic/mini-emulator-arm64/.git.tmp'
error: Cannot checkout bernie-nix/android_device_motorola_sdm632-common-1: ManifestInvalidRevisionError: revision lineage-16.0 in bernie-nix/android_device_motorola_sdm632-common-1 not found
error: in `sync -c --force-sync`: revision lineage-16.0 in bernie-nix/android_device_motorola_sdm632-common-1 not found.
I did switch to the ocean.xml listed in your other thread posted by dark98 and the repo did sync., but I didn't proceed with the build.
Thanks again for all your help, think i will try to dirty flash my succesful build over yours, unless i should clean flash.
skalnas said:
Thanks, yes there was a zip there, wasnt sure if it was safe to flash, with the error space ran out ,but figured build did complete, as the zip wasnt corrupted.
As far as repo error:
"OSError: [Errno 17] File exists: '/srv/src/LINEAGE_16_0/device/generic/mini-emulator-arm64/.git.tmp'
error: Cannot checkout bernie-nix/android_device_motorola_sdm632-common-1: ManifestInvalidRevisionError: revision lineage-16.0 in bernie-nix/android_device_motorola_sdm632-common-1 not found
error: in `sync -c --force-sync`: revision lineage-16.0 in bernie-nix/android_device_motorola_sdm632-common-1 not found.
I did switch to the ocean.xml listed in your other thread posted by dark98 and the repo did sync., but I didn't proceed with the build.
Thanks again for all your help, think i will try to dirty flash my succesful build over yours, unless i should clean flash.
Click to expand...
Click to collapse
Yes, use the other xml if you want. They should both be about the same...you might even get updated sources, you might not...but it should build. I looked at the error above. The only suggestion I would make in your current xml if you want to continue using it is to remove revision="lineage-16.0" on the bernie-nix/android_device_motorola_sdm632-common-1 entry. As far as the zip that completed, how big is it?
Bernie_nix said:
Yes, use the other xml if you want. They should both be about the same...you might even get updated sources, you might not...but it should build. I looked at the error above. The only suggestion I would make in your current xml if you want to continue using it is to remove revision="lineage-16.0" on the bernie-nix/android_device_motorola_sdm632-common-1 entry. As far as the zip that completed, how big is it?
Click to expand...
Click to collapse
The zip was 604mb, i did successfully flash it, thanks again for your help and guide building my first rom!
so the xml file should be edited to:
<project name="bernie-nix/android_device_motorola_sdm632-common-1" path="device/motorola/sdm632-common" remote="github"/>
?
btw, i don't see your repos on github anymore.

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