Galaxy A10: AnTuTu Benchmark results - Samsung Galaxy A10 Guides, News, & Discussion

I ran AnTuTu Benchmark v7 on a Samsung Galaxy A10 (SM-A105M).
Result: 74705 points
Firmware: Stock
Video: https://www.youtube.com/watch?v=zpr_jjUJ0JU
Maybe you guys can also run the test and post your results.

A105F
87750
I still can not give a link, so believe.
build number PPR1.180610.011.A105FPUU3ASG3

Galaxy A10e
SM-A102U Metro PCS
Stock SK4 build
Score: 103505

Related

Post benchmark results for - Neocore

Hi, I would like to ask everybody to post the results using this demo app from Qualcomm that you can find in the market. It's interesting to compare using all different ROM builds and firmware versions.
Here it goes the description:
"Neocore is an OpenGL-ES 1.1 graphics performance benchmark for Android devices using Qualcomm's Adreno graphics hardware. It shows off some of the techniques that are possible on hardware accelerated platforms such as 1-pass lightmaps and DOT3 bumpmaps."
The demo is quite interesting and truly shows off some of the Android power for games.
My result after the first test:
Model - HERO GSM
ROM - Kogudroid 1.0 beta
Result - 23.3 FPS
Edit: After disabling sound: 27.3 FPS
com.qualcomm.qx.neocore.apk
Cant find it on the market mate..
I'm using the KoguDroid 1.0 beta ROM (Eclair), maybe that's the reason?
In the market, I looked for "benchmark" and the app was there.
.
Model - HERO GSM
ROM - Modaco 3.0
Result - 29.7 FPS
Can't find it at all, found a different benchmarking app. Checked through Demo category for any Neocore or Qualcomm, nothing. Is it possible to post it here?
Model: Hero GSM nordic version
ROM: Hero/Espresso hybrid 1.1 w/ RoseUI enabled
Result: 3.0 FPS
well... lets put it this way; I dont recommand the roseui to anyone (yet atleast!)
I edited the first post with link to the apk.
Regarding espresso hybrid ROM, raider stated he would have the 3d issue fixed by 1.2 so somethings probably not right there...
Model - HERO GSM (NORDIC)
ROM - MCR 3.1 RC2 3.1
Result -29.6 FPS
MCR 3.1 RC2 3.1 = MoDaCo Custom ROM - Release Candidate 2
i get and error trying to install via adb... "install failed older sdk". Installing via astro i get could not install on phone.
currently using MCR 2.6 and gsm hero. any ideas?
my_space said:
i get and error trying to install via adb... "install failed older sdk". Installing via astro i get could not install on phone.
currently using MCR 2.6 and gsm hero. any ideas?
Click to expand...
Click to collapse
Same issue but with 2.2
sn0mann said:
Model: Hero GSM nordic version
ROM: Hero/Espresso hybrid 1.1 w/ RoseUI enabled
Result: 3.0 FPS
well... lets put it this way; I dont recommand the roseui to anyone (yet atleast!)
Click to expand...
Click to collapse
Interesting.. in the installation file, it says that is for firmware 1.5 +
Hm..
doesnt install on mcr 3
ermacwins said:
doesnt install on mcr 3
Click to expand...
Click to collapse
Same here.
Arkymedes said:
Interesting.. in the installation file, it says that is for firmware 1.5 +
Hm..
Click to expand...
Click to collapse
Same problem on my MCR 3.2 Hero. This version works however, though it did give me one f/c in the menu, first time I ran it. Unfortunately I can't find an internal version number to distinguish it from the non compatible version. I found the above link in this recent xda post
Following stats from Neocore, at default resolution 320x430, first without sound & then with sound, results in fps. Remaining stats for my own records: Linpack java Mflops/s; SetCPU long bench ms
Hero GSM
MCR 3.2: 29.3/24.6; 2.046; 25508 (can't replicate a run near original posted 19078ms & it seems too low so think might have been a typo).
Model - HERO GSM
ROM - VanillaEclair 1.3 PE
Result - 23.9 FPS (With audio)
Model - HERO GSM
ROM - MoDaCo 3.2
Result - 33 FPS (Without audio)
MoDaCo 3.2 @ 710Mhz with Lightspeed kernel.
Model - Gsm Hero
Rom : Behero+ 1.0
Result : 24.8fps (Without audio)
Model - HERO GSM
ROM - Kimera 1.7 @ 710 MHz
Result - 33.1 FPS (w/o audio) / 29.5 (w/audio)
Results from www.androidpit.de (best android website)
"Benchmark" von "Softweg"):
BeHero 1.2.6 : Total CPU Score 162.974
BeHero 1.3.2: Total CPU Score 144.457
Legendary Alpa: Total CPU Score 141.331
Legendary Alpha 1.2:Total CPU Score 151.606
Legendary v.1.3: Total CPU Score 150.993
Legendary v.1.3.5: Total CPU Score 150.337
Villain 3.2: Total CPU Score 152.983
Villain 3.4: Total CPU Score 141.447
Villain 4.0 legend beta: Total CPU Score 143.163
Villain 4.0 legend beta 2: Total CPU Score 153.332
Villain 5.1: Total CPU Score 152.886
Villain 5.2: Total CPU Score 154.221
Villain 5.4: Total CPU Score 159.553
Legendroid Final 1.01: Total CPU Score 143.724
Raidroid 1.0: Total CPU Score 121.777
Benchmark "Neocore":
BeHero 1.2.6: Frames per Second: 20.7 (Ohne Sound 28.3)
BeHero 1.3.2: Frames per Second: 22.2
Villain 3.2 : Frames per Second: 23.5
Villain 3.4: Frames per Second: 24.6
Villain 4.0 legend beta: Frames per Second 23.9
Villain 4.0 Legend Beta 2: Frames per Second 23.9
Villain 5.1: Frames per Second 24.0
Villain 5.2: Frames per Second 24.0
Villain 5.4: Frames per Second 23.9
Legendroid Final 1.01: Frames per Second 25.7
Legendary Alpha 1.2: Frames per Second: 24.8
Legendary v.1.3: Frames per Second: 22.0
Legendary v.1.3.5: Frames per Second: 23.5

[FAQ] Samsung Galaxy Y GT-S5360 [READ THIS/ASK HERE]

These Are Some Commonly Asked Questions For Galaxy Y So Please Read This Thread Before posting Any Questions.
Thank You.
[Q]What Are The Specifications Of Samsung Galaxy Y
[Ans]
Basic Specification:
http://www.gsmarena.com/samsung_galaxy_y_s5360-4117.php
Advanced Specifications:
System
SDK version 2.3.6
ID: GINGERBREAD
OS Name: Linux
OS version: 2.3.35.7
Dalvik VM version: 1.4.0
Device
Model GT-S5360
Product GT-s5360
board: totoro
Brand: samsung
CPU
Name: ARMv6-compatible processor rev 5 (v6l)
Max freq: 832 Mhz
Min freq: 312 Mhz
cores: 1
Architecture: 6TEJ
BogoMIPS 832.90
Hardware: BCM21553 ThunderbirdEDN31 platform
Revision: 5
Memory
Total: 296640 Kb
Display
Resolution: 240*320
DPI: 122*116
Refresh Rate: 60 Hz
GPU(OpenGL)
vendor: Broadcom
Renderer: VideoCore IV HW/
Version: openGL ES 2.0
Max texture units: 4
Max texture size: 2048
Max lights: 8
Click to expand...
Click to collapse
[Q]How To Root Galaxy Y ?
[Ans] http://forum.xda-developers.com/showthread.php?t=1378660
Check The First Post
[Q]How To unroot Galaxy Y ?
[Ans] http://forum.xda-developers.com/showthread.php?t=1378660
Check The Second Post
[Q]How To Overclock Galaxy Y ?
[Ans] Currently There Are No Overclocking Supportable Kernels For Galaxy Y So Check Back Later
However You Can Underclock It Via AnTuTu CPU Master https://market.android.com/details?id=com.antutu.CpuMasterFree&hl=en
[Q]Is There Any Way To Reverse Tether On Galaxy Y ?
[Ans]Use PdaNet https://market.android.com/details?id=com.pdanet&hl=en
OR]
[Q]Can i remove Samsung bloatware's and useless system apps from Galaxy Y ?
[Ans]Yes here is a guide to show which which apps are safe to remove and which are not https://spreadsheets.google.com/
spre...=0&output=html
[Q] How can I flash stock firmwares to my SGY?
[Ans] Current Odin releases (1.84, 1.85) does support SGY, but has
incompatibility issues with stock firmware packs (eg from FUS
server, Sammobile, and other common sources). But Doky73
converted most of the current firmwares and released it to public.
He'll make other bundles on request or popularity.
forum.xda-developers.com/showthread.php?t=1465800
Another good link for Rom discussions - http://forum.xda-developers.com/showthread.php?t=1528427
==another reserved===
btw i have started work on it.
It will be complete soon..
basic stuff only for now i will keep adding
if you have any suggestions please pm me
How to actually get CWM to flash a new boot.img?
It either gives me assert errors or no error messages but will not flash the boot.img either.
MarcoToo said:
How to actually get CWM to flash a new boot.img?
It either gives me assert errors or no error messages but will not flash the boot.img either.
Click to expand...
Click to collapse
forum.xda-developers.com/showthread.php?t=1400104
check it out
and actually the cwm for our phone is in development phase its not fully functional and still lots of bugs.
How can I tell if antutu cpu master is working?
Sent from my GT-S5360 using xda premium
you will feel the decreased speed and increased battery life
Yikes. Well I was wondering if there was any way to check logs of some sort. To monitor the cpu. Because honestly, I can't tell myself if there's a difference. And any time I check it's running at max frequency. So I want to know if it's doing anything when phone is not in use.
Edit
I tried to use cpu spy. It doesn't seem to be compatible with sgy? :/
Sent from my GT-S5360 using xda premium
actually max frequency is the default frequency ie. 832 Mhz so you won't feel any difference because there is no difference
but when you will under clock it ie 600 Mhz then you will feel difference
and Yeah SGY kernel ain't support cpu master
re
to check if cpu frequency has decreased, run a benchmark before and after frequency change, you will get lower score with lower frequency...
And currently SGY kernel only support 312 and 832, you cant select any other frequency.....
i would like to suggest to put this in FAQ
https://spreadsheets.google.com/spr...SENVeXlqUm5vV0E&single=true&gid=0&output=html
Click to expand...
Click to collapse
its a safety measure in order to know which apps can be removed or not..
Thanks
I'll add them ASAP
pls also include in FAQ how to push apk's to system/app folder
this would be useful to educate our newbies to make them future developers
any one can give complete tutorial for deodex SGY ? I have been tried and get error... please help me
suggestion
I suggest to add Odin and stock firmware related Q+A
[Q] How can I flash stock firmwares to my SGY?
[Ans] Current Odin releases (1.84, 1.85) does support SGY, but has incompatibility issues with stock firmware packs (eg from FUS server, Sammobile, and other common sources). But Doky73 converted most of the current firmwares and released it to public. He'll make other bundles on request or popularity.
Can someone please tell me which rom should i choose for making my own custom rom, by brother have this phone and i want to make a good custom rom for him but i m confused in choosing a rom as a base, please suggest me the best stock rom out for galaxy y.
please guys keep patience my exams are very near I'm too busy atm I'll add all of these and lots more but please wait for sometime
Thank You..
This post is in reply to jeffcleds on the other thread PG closed just now. I've typed it up then hit reply only to get a message that the thread has been closed. So copy pasta to here:
^+1 for number five. Lol.
But seriously, this is why you make a backup before flashing custom roms. I've seen you go around on other threads begging for help on how to get back to stock, but never bothering to understand the answer when it requires you to think for yourself. No offense.
No, kies won't help. No, don't bring it to a service center. They won't accept phones with custom roms. Flash stock via Odin. I'll link you to a guide tomorrow with all the files you need, if nobody does it before me. I need to catch up on sleep for now. For now I suggest you read up on nandroid backups. It'll help.
Sent from my GT-S5360 using xda premium
anant_6 said:
These Are Some Commonly Asked Questions For Galaxy Y So Please Read This Thread Before posting Any Questions.
Thank You.
[Q]What Are The Specifications Of Samsung Galaxy Y
[Ans]
Basic Specification:
http://www.gsmarena.com/samsung_galaxy_y_s5360-4117.php
[Q]How To Root Galaxy Y ?
[Ans] http://forum.xda-developers.com/showthread.php?t=1378660
Check The First Post
[Q]How To unroot Galaxy Y ?
[Ans] http://forum.xda-developers.com/showthread.php?t=1378660
Check The Second Post
[Q]How To Overclock Galaxy Y ?
[Ans] Currently There Are No Overclocking Supportable Kernels For Galaxy Y So Check Back Later
However You Can Underclock It Via AnTuTu CPU Master https://market.android.com/details?id=com.antutu.CpuMasterFree&hl=en
[Q]Is There Any Way To Reverse Tether On Galaxy Y ?
[Ans]Use PdaNet https://market.android.com/details?id=com.pdanet&hl=en
OR]
[Q]Can i remove Samsung bloatware's and useless system apps from Galaxy Y ?
[Ans]Yes here is a guide to show which which apps are safe to remove and which are not https://spreadsheets.google.com/
spre...=0&output=html
[Q] How can I flash stock firmwares to my SGY?
[Ans] Current Odin releases (1.84, 1.85) does support SGY, but has
incompatibility issues with stock firmware packs (eg from FUS
server, Sammobile, and other common sources). But Doky73
converted most of the current firmwares and released it to public.
He'll make other bundles on request or popularity.
forum.xda-developers.com/showthread.php?t=1465800
Click to expand...
Click to collapse
thank you so much for FAQ....
we should tell to the mod of our forum to make a Q/A sub forum
Noobs keep posting questions in wrong sections
PG says we need a certain number of posts in general section first before we get one.
Sent from my GT-S5360 using xda premium

clone note2 help.

http://s11.postimg.org/h0j4ufzgj/Screenshot_2013_07_13_07_40_10.png
http://s11.postimg.org/88266rebn/Screenshot_2013_07_13_07_40_19.png
http://s11.postimg.org/vl07p9uf7/Screenshot_2013_07_13_07_40_32.png
I have a clone note2(made in taiwan) . And this phone is have a mtk software(rom) . Not have a download mode.
I conect note 2 to my pc (usb) odin is not to see this phone . Can i install stock or custom rom via cwm or odin?
Information 2gb ram but 1.80gb ram is lock .
Quad core armv7 processor(Vfpv3.neon)
1.6ghz 1600mhz
Screen 720x1280
Gpu render mali 400mp
16gb internal disk
8megapixel
Android 4.1.1
Kernel linux version 3.0.31-178067([email protected])(gcc ver 4.4.3(ggc) )#1 smp prempt fri jan 18 16l5.18.49 cst 2013
Help me?
SLAPPER81 said:
Help me?
Click to expand...
Click to collapse
Apologies for being blunt, but this is a forum for the Note 2, not for "clone" devices whose only similarity is a passing resemblance to the Note 2.
You can't use Note 2 tools (e.g. Odin) or Note 2 ROMs because your device isn't a Note 2, and *never* will be! You would be far better of searching for something related to the Mediatek chip set (e.g. http://forum.xda-developers.com/showthread.php?p=39559732) because you're far more likely to find someone with knowledge of your device.
Regards,
Dave
Sent from my GT-N5110 using Tapatalk HD
MEDIATEK 6577 Note 2 Clone-
foxmeister said:
Apologies for being blunt, but this is a forum for the Note 2, not for "clone" devices whose only similarity is a passing resemblance to the Note 2.
You can't use Note 2 tools (e.g. Odin) or Note 2 ROMs because your device isn't a Note 2, and *never* will be! You would be far better of searching for something related to the Mediatek chip set (e.g. http://forum.xda-developers.com/showthread.php?p=39559732) because you're far more likely to find someone with knowledge of your device.
Regards,
Dave
Sent from my GT-N5110 using Tapatalk HD
Click to expand...
Click to collapse
Yes. It is impossible for you to flash any rom to get an original of note 2.. However, you can customize your devise pretty much.. speed, response, etc etc.. and install huge games as well. to start with, you need to get rooted.. search for bin4ry v17 on XDA and you can get it.. if your phone drivers are installed on comp properly, then it shud work for you. (search for PDANET VCOM drivers) if it doesnt connect.. installing drivers first is very important. Next go on to install CWM. since you have a clone note 2, the only working method with 100% guarantee is by SP flasher tool.. search XDA again n you can get this.. Bad news, stop thinking about the bigger roms (OMEGA/CYNOGEN/MIUI etc etc). they have not yet ported roms for mediatek note 2 or devices.. not important (I will also try to be blunt). GOOD NEWS: follow below links
1. MIUI update http://forum.xda-developers.com/showthread.php?t=2305905
2. JB ROM by superdragonpt http://forum.xda-developers.com/showthread.php?p=45048032#post45048032 (recommended read)
3. AOKP rom http://forum.xda-developers.com/showthread.php?t=2008866
The trick is for you to understand your device well enough to find out which rom could/would work (the ZTE phones have similar specifications to the note 2 clone MT6577) for now, its a go hit process... maybe this will improve and having lots of faith on XDA.
Hope that helped.
How could I investigate the ROM's compatibility
maxed4901 said:
Yes. It is impossible for you to flash any rom to get an original of note 2.. However, you can customize your devise pretty much.. speed, response, etc etc.. and install huge games as well. to start with, you need to get rooted.. search for bin4ry v17 on XDA and you can get it.. if your phone drivers are installed on comp properly, then it shud work for you. (search for PDANET VCOM drivers) if it doesnt connect.. installing drivers first is very important. Next go on to install CWM. since you have a clone note 2, the only working method with 100% guarantee is by SP flasher tool.. search XDA again n you can get this.. Bad news, stop thinking about the bigger roms (OMEGA/CYNOGEN/MIUI etc etc). they have not yet ported roms for mediatek note 2 or devices.. not important (I will also try to be blunt). GOOD NEWS: follow below links
1. MIUI update http://forum.xda-developers.com/showthread.php?t=2305905
2. JB ROM by superdragonpt http://forum.xda-developers.com/showthread.php?p=45048032#post45048032 (recommended read)
3. AOKP rom http://forum.xda-developers.com/showthread.php?t=2008866
The trick is for you to understand your device well enough to find out which rom could/would work (the ZTE phones have similar specifications to the note 2 clone MT6577) for now, its a go hit process... maybe this will improve and having lots of faith on XDA.
Hope that helped.
Click to expand...
Click to collapse
Thanks maxed4901 :good:
I have this phone Clone GT-N7102 :
Hardware : MT6577 (SMDK4x12 is Fake!)
Model : GT-N7102
Build number : JRO03C.N7102ZSALJ2
Build date UTC : 20130306-111329
Android v : 4.1.9
Baseband v: MAUI.11AMD.W12.22.SP.V5, 2013/01/28 11:29
Kernel v : 3.0.13 ([email protected]) (gcc version 4.4.3 (GCC) ) #1 SMP Wed Mar 6 19:10:15 CST 2013
Uboot build v : MAIN2.2.ubt.3877
LCD Driver IC : 1-otm8009a_6575_dsi
I rooted it with "root" option of MtkDroidTools_v248. No problem.
Now you say : "The trick is for you to understand your device well enough to find out which rom could/would work", could you give me any advice how could I investigate the ROM's compatibility ?
I have original ROM backup with SP flasher tool and MtkDroidTools (also scatter file), it's enought in the event of brick or malfunction for incorrect ROM update ?
Have you any advice to my " go hit process..." without definitely brick my clone.
For my actual knowledge your links to ZTE v970 or Ported from The JIAYU G3, could be ok..., so if I don't ever upgrade with SP flasher tool PRELOADER and DSP_BL, I will safely test other ROMs ?
Thank in advance for your support :fingers-crossed:
SLAPPER81 said:
http://s11.postimg.org/h0j4ufzgj/Screenshot_2013_07_13_07_40_10.png
http://s11.postimg.org/88266rebn/Screenshot_2013_07_13_07_40_19.png
http://s11.postimg.org/vl07p9uf7/Screenshot_2013_07_13_07_40_32.png
I have a clone note2(made in taiwan) . And this phone is have a mtk software(rom) . Not have a download mode.
I conect note 2 to my pc (usb) odin is not to see this phone . Can i install stock or custom rom via cwm or odin?
Information 2gb ram but 1.80gb ram is lock .
Quad core armv7 processor(Vfpv3.neon)
1.6ghz 1600mhz
Screen 720x1280
Gpu render mali 400mp
16gb internal disk
8megapixel
Android 4.1.1
Kernel linux version 3.0.31-178067([email protected])(gcc ver 4.4.3(ggc) )#1 smp prempt fri jan 18 16l5.18.49 cst 2013
Click to expand...
Click to collapse
thahaha pls load cpu identifier from market ..
i*ve nearly the same phone but its a bit different.
i think ive 1ghz dual core with 215/512mb ram
but im not sure.
search for mtk 6577 maybe you will find something

[4.4/4.4.x][PATCH] Qualcomm-optimized Dalvik & Bionic libraries

UPDATE:
For those who are still giving this a try there seems to be incompatibility with all ROMs that have switched to Unified build. The CM11 patch was intended to fix it, but I've not had a successful boot with the CM11 patch and any d2 unified builds. This may still work on certain ROMs that did not create unified builds based on CM, but otherwise this is likely obsolete. I will post an update if this is resolved through a workable patch!
Qualcomm-Optimized Dalvik Libraries for Faster Overall Dalvik Performance!​
Everyone is talking about ART on 4.4 right now and once it is made final I imagine it is going to be a very impressive run-time...
It isn't here yet though and thanks to kszaq over in the Nexus 4 forums we have a Qualcomm-Optimized Dalvik library that is compatible with the S3 and improves performance of the Dalvik Cache on our phones!
I stumbled across this information in the Verizon S4 thread here which shows the benchmark improvements on the S4 and I figured, "why not our phone?" So I grabbed the 4.4.1 Gummy Rom and got to flashing. I did a scoring run in AnTuTu before and after and saw an increase of 500 points in the dalvik testing section.
In his FAQ he mentions that if you are on CM11 4.4.x, or something based on that build, that it may have an improved bionic library installed and it isn't necessary to flash it. Having said that I flashed both files and saw a performance gain. Try it on your 4.4 set-ups and let us know what works best. At the very least we can fill this thread with synthetic benchmark pics!​
Bottom-line​
Flash these files and enjoy the responsiveness boost (4.4 and 4.4.x only)​
How to install:​
1.) Read the Q&A below!
2.) Copy both files (optimized-bionic and optimized dalvik) to your internal or external SD
3.) Reboot into recovery and make a nandroid (always!)
4.)flash optimized-dalvik (optimized-bionic is optional)
5.) Wipe Dalvik Cache in the Advanced menu of CWM and PhilZ (thanks CNexus!)
6.) Reboot and enjoy!
Note: If you get to the point where the phone won't boot just use the restore file (KOT49E) first and if it still fails to boot restore your nandroid.​
Here is the original thread and please thank kszaq while you are there: http://forum.xda-developers.com/showthread.php?t=2546120
Here is the Q&A that kszaq set-up on his post:
Before using, please read the following Q&A.
Q: Will this void my warranty?
A: Yes. Flash at your own risk.
Q: Can I use it?
A: Yes, if you're on any 4.4/4.4.x ROM.
Q: How does this work?
A: This patch consists of two files that include optimized bionic and Dalvik libraries for any KitKat ROM.
Q: What is bionic?
A: It is a vital system library that provides i.a. basic math and memory access functions to every other library and application in Android.
Q: What is Dalvik?
A: In short, Dalvik is a virtual machine in which every not-native-code app runs. You can read more about it in a Wikipedia article.
Q: How do I benefit from this patch?
A: In two ways: bionic patch provides faster memory access and optimized some of the math operations, dalvik provides optimized Dalvik Virtual Machine library that allows faster code execution.
Q: Do I need this patch?
A: It depends on what ROM you are using:
Originally Posted by xboxfanj
if you're on stock ROM, you'll benefit from flashing both bionic and dalvik patches, if you're using a custom ROM, you most probably don't need bionic patch, as these are already included in most custom ROMs. You'd benefit only from flashing dalvik patch (if it's not already included by your ROM maintainer, of course), don't use the bionic patch on CyanogenMod, PSX and probably others, because they already have more optimized versions!
Click to expand...
Click to collapse
Q: Why aren't these patches included in stock ROM?
A: As for bionic - I don't know. Maybe that's because Google didn't want to include vendor-specific optimizations in AOSP or maybe simply because Qualcomm never posted them in Android Code Review to be merged. As for dalvik - because they are closed-source. Here'a a good explanation by @xboxfanj:
Quote:
Originally Posted by xboxfanj
Part of the point of Nexus devices is that AOSP can produce nearly identical images minus GApps. Google would not use a proprietary dalvik as that is one of the core libraries. Using a proprietary dalvik would undermine AOSP. Although, an open libqc-dalvik or even just giving us that binary would be nice. Google could have a device specific extension similar to the adreno extensions onto renderscript and egl for dalvik. Proprietary dalvik won't happen, but an adreno extension could be cool.
Click to expand...
Click to collapse
Q: Where do these patches come from?
A: These have been authored by Qualcomm. Bionic patch comes from Code Aurora Forum, Dalvik library has been extracted from Moto X 4.4. ROM. Another good read by @xboxfanj:
Originally Posted by xboxfanj
CAF has all Qualcomm's bionic patches and slight dalvik tweaks, however, the dalvik patches that are used here in the Moto X and any QCOM (non-Nexus) device, are mostly closed source. If you look at the change here: https://www.codeaurora.org/cgit/quic...739455dfd3cf57
Click to expand...
Click to collapse
You will see that most of that change is supporting other libraries (libqc-opt and libqc-dalvik), which is where their optimizations are. Unfortunately, both of those are closed source. libqc-opt is included in QCOM ROM zips as a shared library, so we can use that, however, libqc-dalvik is a static library, so we can't pull that from anywhere, as it is included in the libraries themselves and not put in system. This means that our only option to get all of Qualcomm's dalvik optimizations is to use their binaries rather than building from source, since building from source would mean missing any optimizations brought by libqc-dalvik, libqc-sqlite, and libqc-skia (the last two haven't been included in any patch, but are QCOM static libraries).
TLDR: QCOM's dalvik optimizations are closed source, so we are forced to use their binaries.
Remember to thank @xboxfanj for his very useful posts!
Q: What is the reason for including installd file?
A: The installd binary is from stock Nexus 4 ROM and is included for compatibility with CyanogenMod and CM-based ROMs. This is because CyanogenMod changed installd to work with their dexopt-on-cache (see here: https://github.com/CyanogenMod/andro.../cmds/installd) and it you don't flash stock installd you'd get hundreds of FCs and unusable ROM.
Q: How do I use this patch?
A: Simple flash it over your current ROM in recovery. Remember to wipe Dalvik Cache after flashing. Full wipe is not needed.
Q: How do I revert?
A: Simply flash over your current ROM and wipe Dalvik Cache afterwards. Full wipe is not needed.
Q: Can I flash it over an ODEXed ROM?
A: Yes, but it is strongly recommended to use a deodexed ROM if you want to use Dalvik patch.
Q: How will this affect my battery life?
A: It will be at least the same, if not better. Better performance = less CPU time spent on calculations = better battery life.
Q: I don't see any performance gains in some app, why is that?
A: The dalvik patch doesn't affect apps that use native libraries, i.e. you won't see much performance gain in Chrome etc.
Q: I'm on X kernel, can I use it?
A: Yes, use it with any kernel you like.
Q: Can I use it on other devices?
A: Yes, you can use this patch on every Krait device that uses AOSP-based ROM (examples: Nexus 5, Nexus 7 2013). Don't flash it on stock ROM on non-Nexus devices, as they already include these optimizations (that includes Galaxy S4 and HTC One Google Play editions!).
Q: What if I use it on stock ROM and OTA arrives? Can I install the OTA straight away?
A: You can't. You have to revert to stock libraries first. Keep in mind that every modification to stock ROM can mean problems when installing an OTA. You should revert to fully stock ROM to properly apply an OTA. For your courtesy, there's a revert ZIP attached for KRT15S and KOT49E ROMs. Remember that the safest way it to flash system.img from a factory image before applying an OTA once you made modifications to your /system partition!
Q: Can I use these patches on 4.4.1/4.4.2 stock ROM (KOT49E/KOT49H)?
A: Yes, you can.
Q: Can I use ART with this patch installed?
A: Yes, but you won't see any performance gains. In fact, with this patch Dalvik is faster than ART. I suppose ART will supersede Dalvik in performance in the future, but not yet.
Q: Where can I see some benchmark results before I flash?
A: Head over to Nexus 4 Benchmarks thread.
Q: Do I need to be rooted to flash this?
A: No. The only thing you need is custom recovery (CWM, TWRP etc.).
Q: Do I have to flash these patches every time I install an update/new ROM?
A: Yes.
KOT49E revert ZIP == KOT49H revert ZIP
Click to expand...
Click to collapse
Thanks to:
kszaq for the files and the spectacular Q&A
Xboxfanj for his contribution to the Q&A
prsterero for trying it on his S4 first
Google for taking a company name and turning it into common household verb...and for the awesome library files that were on their device
and I want to thank everyone who takes the time to develop on XDA. All of you make our devices do amazing things :good:
I am limited to 8 thanks a day, but rest assured I will meet my quota!
I thought I would post some before and after stats from my device and see how they compare. I used Vellamo because it is optimized for Qualcomm processors and Android 4.4! So I ran the Metal Test to see if I get improvement in both categories. I also ran quadrant to see if it would reflect the same score increases. My test setup is Gummy Rom Nightly 12-14-13 4.4.2 w/ leankernel 9.0 Beta. Not overclocked and running interactiveX governor.
No Dalvik Optimization
Vellamo Metal Test: 630
Quadrant Benchmark: 5039
Only Optimized-Dalvik Flashed
Vellamo Metal: 623
Quadrant: 6365
Optimized Dalvik and Bionic Libraries Flashed
Vellamo Metal: 598
Quadrant: 6119
So it seems as far as Vellamo is concerned dalvik upgrade doesn't matter too much to the processor tests. However, the bionic library does make an impact as seen in the last test. Quadrant however showed marked improvement in a full benchmark run and I personally saw a loss in performance with the bionic libraries flashed. So on my device and setup I am going to run Optimized-dalvik only because the responsive seems to be higher overall.
I personally wanted to make sure it wasn't a placebo effect so here is the way I tested improvement you can see. On a clean install I would turn off the screen, turn it back on and then swipe left to get to the Google Now screen. Before flashing any of the optimized dalvik files I could see a small stutter as it would bring up the page. After I flashed optimized dalvik the small lag went away. That is how I am verifying it and mostly the phone seems smoother overall, especially with third party apps.
These were my results on one rom nightly and a specific kernel. If you get awesome results please let us know!
So did xboxfanj have his hands in this
Sent from my SPH-L710 using Tapatalk
bthorne79 said:
So did xboxfanj have his hands in this
Sent from my SPH-L710 using Tapatalk
Click to expand...
Click to collapse
My guess is yes. kszaq thanked him for his useful posts in the original thread and so I wanted to make sure I thanked him in mine. If I missed credit anywhere let me know and I'll edit it ASAP.
I'll give it a go I xboxfanj is a boss
Sent from my SPH-L710 using Tapatalk
---------- Post added at 08:58 PM ---------- Previous post was at 08:38 PM ----------
I can handle that gave me 1500 more
Sent from my SPH-L710 using Tapatalk
the bionic killed my S3
after flashing the bionic tweak , all I can see is the samsung logo and i get black screen.
kayiman74 said:
after flashing the bionic tweak , all I can see is the samsung logo and i get black screen.
Click to expand...
Click to collapse
depending on the custom rom you are using it may not play nicely if you try to change up the bionic math libraries. Did you nandroid restore and just flash the Dalvik?
Edit: I don't know why I forgot, but with the restore files you can flash the KOT49E from recovery and it will put both back to stock. Depending on the recovery you can push the files to your SD card without having to boot into your ROM. I can't tell you how because I don't know what recovery you use, but it would restore your phone back to the original libraries so you could just flash Dalvik.
Also keep in mind, you absolutely have to wipe Dalvik cache when you flash either or both of these files.
bthorne79 said:
I'll give it a go I xboxfanj is a boss
Sent from my SPH-L710 using Tapatalk
I can handle that gave me 1500 more
Sent from my SPH-L710 using Tapatalk
Click to expand...
Click to collapse
You scored about the same as a quad-core LG Optimus G in Quadrant at 7K and you actually blew by the Sprint Note 2 which scores a 6k and the Note 2 can't use these libraries to boost it's score. At least I don't think they can since it is an Exynos processor.
Not bad :thumbup:
Sent from my SPH-L710 using xda app-developers app
Gummy 12/15
Before and after. Flash of course the low number is before and stock kernel settings both
Sent from my SPH-L710 using xda app-developers app
Edit first one was still gummy but not 12/15 sorry just seen that
Alright I need the two of you to stop holding out because I can't even break 6700 and I'm OC stable at 1.7Ghz on Leankernel 9.0 on Gummy 12/15. I want to be in the 7000 range
This mod has my zedge app setting a new wallpaper at every boot on cyanfox, I don't mind because it makes my phone run fantastic, just thought I would mention it.
Sent from my SPH-L710 using XDA Premium 4 mobile app
sickboy82 said:
This mod has my zedge app setting a new wallpaper at every boot on cyanfox, I don't mind because it makes my phone run fantastic, just thought I would mention it.
Sent from my SPH-L710 using XDA Premium 4 mobile app
Click to expand...
Click to collapse
I kind of like that idea lol. I get bored of my wallpaper so fast.
But I agree. My phone is running amazing using this That's the highest quadrant I've ever had on this phone. I've tried ART and this works to make the dalvik just as fast as it does.
Sent from my SPH-L710 using xda app-developers app
---------- Post added at 07:18 PM ---------- Previous post was at 06:49 PM ----------
AlkaliV2 said:
Alright I need the two of you to stop holding out because I can't even break 6700 and I'm OC stable at 1.7Ghz on Leankernel 9.0 on Gummy 12/15. I want to be in the 7000 range
Click to expand...
Click to collapse
Here's my set up
I'm using cm11 nightly 12/15 with BMS kernel under clocked to 189 -1512 undervolted -75 / -50 sioplus/smartmax (changed sample rate to 50000)
Gpu - simple
I also am experiencing superior battery life.. Around 24 hrs 3 hr screen time stock battery.
I changed governors to performance for quadrant and didn't change voltage or over clock. Any time I would try to over clock and take the test my score would be lower.
Sent from my SPH-L710 using xda app-developers app
ksmullins88 said:
Here's my set up
I'm using cm11 nightly 12/15 with BMS kernel under clocked to 189 -1512 undervolted -75 / -50 sioplus/smartmax (changed sample rate to 50000)
Gpu - simple
I also am experiencing superior battery life.. Around 24 hrs 3 hr screen time stock battery.
I changed governors to performance for quadrant and didn't change voltage or over clock. Any time I would try to over clock and take the test my score would be lower.
Sent from my SPH-L710 using xda app-developers app
Click to expand...
Click to collapse
I think it is strange that overclocking lowers the score. I jump up a bracket in the Vellamo metal test and blow away the normal S3 benchmark numbers at 1.7Ghz. I will need to give BMS a try even though it is getting reports of not working on Gummy ROM. It is the only kernel I haven't tried so far. Thanks for sharing your setup!
Following.
Successfully flashed on CM11 12/24 nightly with BMS kernel. Scores are typical to what's been posted here by others. Thanks OP...
AlkaliV2 said:
I thought I would post some before and after stats from my device and see how they compare. I used Vellamo because it is optimized for Qualcomm processors and Android 4.4! So I ran the Metal Test to see if I get improvement in both categories. I also ran quadrant to see if it would reflect the same score increases. My test setup is Gummy Rom Nightly 12-14-13 4.4.2 w/ leankernel 9.0 Beta. Not overclocked and running interactiveX governor.
No Dalvik Optimization
Vellamo Metal Test: 630
Quadrant Benchmark: 5039
Only Optimized-Dalvik Flashed
Vellamo Metal: 623
Quadrant: 6365
Optimized Dalvik and Bionic Libraries Flashed
Vellamo Metal: 598
Quadrant: 6119
So it seems as far as Vellamo is concerned dalvik upgrade doesn't matter too much to the processor tests. However, the bionic library does make an impact as seen in the last test. Quadrant however showed marked improvement in a full benchmark run and I personally saw a loss in performance with the bionic libraries flashed. So on my device and setup I am going to run Optimized-dalvik only because the responsive seems to be higher overall.
I personally wanted to make sure it wasn't a placebo effect so here is the way I tested improvement you can see. On a clean install I would turn off the screen, turn it back on and then swipe left to get to the Google Now screen. Before flashing any of the optimized dalvik files I could see a small stutter as it would bring up the page. After I flashed optimized dalvik the small lag went away. That is how I am verifying it and mostly the phone seems smoother overall, especially with third party apps.
These were my results on one rom nightly and a specific kernel. If you get awesome results please let us know!
Click to expand...
Click to collapse
C is being used in the Android NDK. I wouldn't be surprised if ART is built to take advantage of this too. I think Google is investing heavily in the low level code, because Android is gaining momentum as an embedded OS.
Wow nice.Would this mod work on International Samsung Galaxy S3 I9300 model?
i searching temasek ROM and Ressurection Remix... im not sure if this is included
Simonna said:
Wow nice.Would this mod work on International Samsung Galaxy S3 I9300 model?
Click to expand...
Click to collapse
Look at the title, emphasis on Qualcomm. The international model uses an exynos processor and not a Qualcomm one, so no, it will not work.

Someone pls help

I have a request can someone please make custom kernel for Samsung galaxy J6+(plus) model number SM-J610F android version 8.1.0........
I have check this thread
https://forum.xda-developers.com/galaxy-j/development/kernel-phoenix-kernel-v3-5-galaxy-j6-t3901087 but its for j6 not j6 plus......
i only need more cpu freuency and gpu frequency and similar features like given custom kernel in the link...please anyone make custom kernel for j6 plus also....
Thanks
Viper1000 said:
I have a request can someone please make custom kernel for Samsung galaxy J6+(plus) model number SM-J610F android version 8.1.0........
I have check this thread
https://forum.xda-developers.com/galaxy-j/development/kernel-phoenix-kernel-v3-5-galaxy-j6-t3901087 but its for j6 not j6 plus......
i only need more cpu freuency and gpu frequency and similar features like given custom kernel in the link...please anyone make custom kernel for j6 plus also....
Thanks
Click to expand...
Click to collapse
What is it you expect from a low to mid range device? You cannot perform miracles on these devices. Pushing a device too far out of its design parameters can and does cause issues.
I for one would not be prepared to deal with comebacks when someone's device becomes unstable and erratic or permanently damaged from pushing it too far.
There are limits to what hardware can handle and I personally would not be prepared to risk my device for weeks of testing (which is what I try to do before releasing anything).
Why not buy a decent spec device with gaming in mind in the first place?

Categories

Resources