Redmi Note 8 Gyro Stuttering - Redmi Note 8 Questions & Answers

I've got a Redmi Note 8 (Global version) and its gyroscope is so buggy. Before this, I had a Redmi Note 7 and it had a perfect gyro performance and could run almost all AR games and apps.
But on Redmi Note 8, lots of AR games and apps are not running and those which run on the phone are buggy and stutter all the time when I move the phone. Also, VR Players stutter on any 360 and VR videos when I move the phone.
I've also calibrated gyro and accelerator from FQC Test but that did not help.
I could not install Google play services for AR from google play too, because it says the app is not compatible with my phone.
Does anyone have the same problem with the gyroscope on Redmi Note 8?

aqua07 said:
I've got a Redmi Note 8 (Global version) and its gyroscope is so buggy. Before this, I had a Redmi Note 7 and it had a perfect gyro performance and could run almost all AR games and apps.
But on Redmi Note 8, lots of AR games and apps are not running and those which run on the phone are buggy and stutter all the time when I move the phone. Also, VR Players stutter on any 360 and VR videos when I move the phone.
I've also calibrated gyro and accelerator from FQC Test but that did not help.
I could not install Google play services for AR from google play too, because it says the app is not compatible with my phone.
Does anyone have the same problem with the gyroscope on Redmi Note 8?
Click to expand...
Click to collapse
I had this problem before so here we go
Go to setting->about phone--> all specs--> press on kernel version seven times --> it will open another page -> search about gyroscope open it and place your phone on a table thin press calibration
And I hope it works for you .. and sorry if my English is bad

mohamed_ramadan said:
I had this problem before so here we go
Go to setting->about phone--> all specs--> press on kernel version seven times --> it will open another page -> search about gyroscope open it and place your phone on a table thin press calibration
And I hope it works for you .. and sorry if my English is bad
Click to expand...
Click to collapse
Thanks for your reply but as I said in my post I've calibrated gyro and accelerator from FQC Test on an even table, but that did not help.
Gyro stutters when moving the phone around.
Is it possible to be a hardware issue?

If anyone is using gyro on Redmi Note 8 without any problem, please say that what app or game you are using. I want to test on my phone.
Thank you in advance

aqua07 said:
If anyone is using gyro on Redmi Note 8 without any problem, please say that what app or game you are using. I want to test on my phone.
Thank you in advance
Click to expand...
Click to collapse
which app or game u are facing problem, i will try that in my phone

These are all app/games which I've installed and no one works properly.
Lots of games/ apps need to have ARCore installed (Google play services for AR) but google play store says "Your Device is not compatible with this version" and I can't install it.
These are some of Games/Apps which use ARCore:
AR toys
AR PLAN 3D
PAINT DRAW AR
These Games/Apps do not need ARCore so they can run but the models are not stable at all, they are so shaky and vibrate all the time and if you move the phone, they lose their place.
On Redmi Note 7. models were stable and I could move around models and watch them from every angle!
UniteAR
ARLoopa
AR CAR SHOWCASW
DEVAR < This is terrible, it cant even find right place to spawn models
argument
roomel
Also On VR Video Player like "360 VR Pro" (360 VR by appxone) when I move the phone, Video moves with stutters like having lag. Do you know a good player without this problem? Can you install ARCore (Google play services for AR) on your Redmi Note 8? Do you have the same problem with the above-mentioned app/games on Redmi Note 8 or do you know a fine game or app that runs properly?

aqua07 said:
These are all app/games which I've installed and no one works properly.
Lots of games/ apps need to have ARCore installed (Google play services for AR) but google play store says "Your Device is not compatible with this version" and I can't install it.
These are some of Games/Apps which use ARCore:
AR toys
AR PLAN 3D
PAINT DRAW AR
These Games/Apps do not need ARCore so they can run but the models are not stable at all, they are so shaky and vibrate all the time and if you move the phone, they lose their place.
On Redmi Note 7. models were stable and I could move around models and watch them from every angle!
UniteAR
ARLoopa
AR CAR SHOWCASW
DEVAR < This is terrible, it cant even find right place to spawn models
argument
roomel
Also On VR Video Player like "360 VR Pro" (360 VR by appxone) when I move the phone, Video moves with stutters like having lag. Do you know a good player without this problem? Can you install ARCore (Google play services for AR) on your Redmi Note 8? Do you have the same problem with the above-mentioned app/games on Redmi Note 8 or do you know a fine game or app that runs properly?
Click to expand...
Click to collapse
ARCore is still not supported by RN8, like RN7 it will probably take some time for it to be supported.

ziaur786 said:
which app or game u are facing problem, i will try that in my phone
Click to expand...
Click to collapse
Would you please try one or a couple of the apps I mentioned above?

Has there been any update on this, having problems with Google Measur app and Pokemon GO AR+

Hi, I had this problem, after update Google Play services for AR, my problem solved

Related

Asphalt 8 crashing immediately on launch

My ouya is running stock rooted with the play store installed. I installed asphalt 8 from the store and it immediately crashes upon opening it right as it says checking license. Has anyone else done the same and have the same thing happening? If so have you figured out a fix?
Sent from my Nexus 4 using Tapatalk 4
same problem with my nexus 4
Hi, I have the same problem on my nexus 4. I raised a ticket to Gameloft and they advised a reinstall after deleting the Google play cache. I have a very bad internet connection and it may take a while for me to download the game, 1.53gb of it. I'll try it and will reply here if it works.
Hi, do you move the file on external hdd ?
Envoyé depuis mon Galaxy Nexus avec Tapatalk 4
Any luck with this working I just got my ouya on my lunch break and plan to dig into it when I get out of work
Sent from my LG-D800 using Tapatalk 4
I play asphalt 8 on my ouya everyday the trick to getting it to work is to install this mod and install the fake motion sensor driver in the mod and it will boot right up you'll have to be rooted. This mod will also allow you play all gameloft games e,g, Modern Combat 4, Nova 3, Wild blood without having to purchase a moga controller and will also install the google play store to your ouya. Once you have this mod installed enable the first option for the moga emulation says something like "In Gameloft games, report Bluetooth HID Device as Moga HID" and choose moga pro, then click the icon next to it to install the fake motion sensor driver and If you haven't already turn on the play store. I don't think there is really any other way to do this because the game crashes when it realizes the ouya doesn't have motion sensor drivers until you install this mod. Some people also say that some gameloft games cant be launched from the ouya launcher. I use nova launcher for everything so I know that Nova launcher works to launch the games and its much better than ouyas. Good luck!
Link to mod
http://forum.xda-developers.com/showthread.php?t=2359390

[Q] xcom: enemy within on note 2 with kit kat rom. how can i download the game?

Says it's not compatible and won't let me download, but there is YouTube vids and such that show the game does run on the note 2. What all needs modified in build.prop to let me get such games? And what should I place in build.prop that is compatible with xcom? Haven't been able to find a compatible devices list anywhere for the game.
got it working
ColeSloth said:
Says it's not compatible and won't let me download, but there is YouTube vids and such that show the game does run on the note 2. What all needs modified in build.prop to let me get such games? And what should I place in build.prop that is compatible with xcom? Haven't been able to find a compatible devices list anywhere for the game.
Click to expand...
Click to collapse
Hi,
I got Xcom Enemy Within working on my note 2.
- I bought and installed it on my second device - Galaxy S4
- I installed the apk on my Note 2 (if you cannot dont find the apk downloaded from Goole Play, you can download it for example from 9androidapps, version v1.2.0)
- And i copied the game cash directory from Galaxy S4 to Note2. Its a directory called "com.tt2kgames.xcomew" located in path "/sdcard/Android/obb/"
The game start-up crashes right after game intro movies sometimes, but don't worry just start it again Apart from that the game-play works flawlessly so far.
happy playing
ok... not flawlessly
i have to be fair and admit that the game start is woking after you try several times. also there are some icons exchanged in the menu. But once you start the game it really works.
Update: After login on to google games, the game starts every time. Remaining issues (that i noticed so far) are:
Remaining amo is always shown as full.
Class icon is not show correctly in mission squad selection.
Astorian

[Q] Game compatibility.

Has anyone tried the more demanding games? If so how do they compare to other devices?
I'm tempted as I really want to play Xcom on the move(If it's compatible) But I don't want to lose the games I currently play a lot of.
I play X-Com on the 8.4 S and it runs flawlessly. Also played Shadowrun: Returns with no issues.
Melnificent said:
Has anyone tried the more demanding games? If so how do they compare to other devices?
I'm tempted as I really want to play Xcom on the move(If it's compatible) But I don't want to lose the games I currently play a lot of.
Click to expand...
Click to collapse
Name off some games and I will try out the ones I can. I can tell you that GTA San Andreas runs perfect for me.
All my games are flawless as well
Thanks everyone, they are pretty much top of my wanted list. And some of the 2D stuff, but I'd be surprised if it couldn't handle kairosoft games (amongst others)
My current device can't play Xcom or any of the GTAs, so I'll be upgrading tomorrow.
xcom crashes
Melnificent said:
Has anyone tried the more demanding games? If so how do they compare to other devices?
I'm tempted as I really want to play Xcom on the move(If it's compatible) But I don't want to lose the games I currently play a lot of.
Click to expand...
Click to collapse
I installed xcom last night. Runs really well but crashes at certain places such as when you first add an extra generator (but only if you build two things at once) after the first one save then build what ever else it is you want. Also crashes when you first promote someone if you click promote to fast. Just have to find the bugs and avoid them
Melnificent said:
Thanks everyone, they are pretty much top of my wanted list. And some of the 2D stuff, but I'd be surprised if it couldn't handle kairosoft games (amongst others)
My current device can't play Xcom or any of the GTAs, so I'll be upgrading tomorrow.
Click to expand...
Click to collapse
Majority have been fine but I've run into some slightly weird issues with afew simple/free to play games - Seems like some of them are misdetecting the graphics chipset or something to do with the screen. I know the family guy game wouldnt run initally (null frame error - i think its been fixed now) and the simpsons game seemed to be using the wrong display mode/dpi when i tried it - all the textures seemed blockier than they should be.
re: XCOM
narvel said:
I play X-Com on the 8.4 S and it runs flawlessly. Also played Shadowrun: Returns with no issues.
Click to expand...
Click to collapse
I have the WiFi only 8.4 S and I'm having a really hard time trying to play. Sometimes it runs for 30 mins, other times it crashes to home screen immediately upon loading my save file.
I have stock TouchWiz kitkat and I've not rooted yet. Are you rooted, and if so what kernel/rom do you use? I suspect the bloat is messing w my processing power.
Thanks in advance.
narvel said:
I play X-Com on the 8.4 S and it runs flawlessly. Also played Shadowrun: Returns with no issues.
Click to expand...
Click to collapse
your is snapdragon or exynos version ? mine is exynos and it stucked when i clicked play -_-
narvel said:
I play X-Com on the 8.4 S and it runs flawlessly. Also played Shadowrun: Returns with no issues.
Click to expand...
Click to collapse
totaltalk said:
I have the WiFi only 8.4 S and I'm having a really hard time trying to play. Sometimes it runs for 30 mins, other times it crashes to home screen immediately upon loading my save file.
I have stock TouchWiz kitkat and I've not rooted yet. Are you rooted, and if so what kernel/rom do you use? I suspect the bloat is messing w my processing power.
Thanks in advance.
Click to expand...
Click to collapse
I also have issues with XCOM, crashes sometimes at the intro cut-scenes and when i can get into the game i get about 2 minutes play at a time. Logged a call with the developer several days ago and they have been terrible. Tab S 10.5
sku|| said:
your is snapdragon or exynos version ? mine is exynos and it stucked when i clicked play -_-
Click to expand...
Click to collapse
Exynos
totaltalk said:
I have the WiFi only 8.4 S and I'm having a really hard time trying to play. Sometimes it runs for 30 mins, other times it crashes to home screen immediately upon loading my save file.
I have stock TouchWiz kitkat and I've not rooted yet. Are you rooted, and if so what kernel/rom do you use? I suspect the bloat is messing w my processing power.
At the time I was not rooted and I was using Nova Launcher. I say in past tense as I returned my Tab S 8.4 for the Nvidia Shield Tablet.
Thanks in advance.
Click to expand...
Click to collapse
orbital247 said:
I also have issues with XCOM, crashes sometimes at the intro cut-scenes and when i can get into the game i get about 2 minutes play at a time. Logged a call with the developer several days ago and they have been terrible. Tab S 10.5
Click to expand...
Click to collapse
I never had it crash or cut out. I do use Clean Master to launch my games with to make sure I get as many resources as possible for the game I am playing. That and Nova Launcher to remove the UI resource hogs.
Overall the Tab S is a great device and I had no issues with it. Unfortunately the Nvidia Shield Tablet was launched within my return policy and I swapped over.

Amazing Spiderman 2 problem!

The game works But it detects a controller by default and touchpad doesnt work .
Anyone installed this game? plz need help
No problem at all. I play.
Working smooth but i not try gamepad or keyboard mouse or any attachments. In play normal and work great.
immy28 said:
No problem at all. I play.
Working smooth but i not try gamepad or keyboard mouse or any attachments. In play normal and work great.
Click to expand...
Click to collapse
i installed the game normally , when it loads it sats press RT to jump and i dint even plug in a controller!
Did you find any solution
I have redmi note 7 pro
I tried many versions and patches of this game but problem is still same
I haven't plugged any controller but it says press RT to jump
Please tell me if this could be fixed
Stop playing childish games maybe
alexmason90 said:
Stop playing childish games maybe
Click to expand...
Click to collapse
Never!

How To Guide [Guide] Get Daydream working on the Pixel 6 Pro

Hey everyone, so I know many people have been disappointed(and angry), including myself, that Google has discontinued daydream. However, after a week of tinkering with stuff, I finally was able to get it working on my rooted Pixel 6 Pro! Albeit, it's buggy, and most apps don't even work anymore. But overall, it runs good considering it's not even suppose to be running on Android 12, let alone the Pixel 6. Below I will outline steps in order to get it to work on your rooted Pixel 6 pro(and I assume on the Pixel 6 as well). And I'll list a few apps I found that still work properly.
--------------------------------------------------------
Daydream Pixel 6 workaround-
Install this Magisk module and activate.
Install the Daydream and Daydream keyboard apks.
Install this modified VR services apk.
Go to the Daydream app, and go through the setup process 1.
Uninstall the Daydream app, and install this older Daydream apk 2
Everything should be setup at this point. It might not load the first couple times you try it, but if you exit out, and restart it, it should work.
1 Sometimes when you try to connect your controller, it won't connect the first time(might be due to it being a Bluetooth low energy device. So if it doesn't, connect it to the charger, and hold the two bottom buttons for about 5 seconds. Hit "Try again" on the screen, push the daydream button, and it should successfully connect.)
2 For some reason, you must install the most recent version of the Daydream app first to set it up. If you try to install an older version first, the app will try to connect to Google, and it will give an error message. The most recent version of Daydream actually does work though, but the screen will be distorted, and that's why I installed a previous version, with will give you a correct aspect ratio.
--------------------------------------------------------
Now for apps. First, the google play store will not work through the daydream headset. You will have to download apps by either browsing through the daydream app, or searching on the google play store. As I stated above, you unfortunately won't find many apps that work, and many developers have pulled their VR versions of their apps off the store(so you may have to download apks if you want to test to see if an app works). With that being said, here are a few apps I found that still successfully work.
Firefox Reality Browser-
The only browser I could find that still works. And it works pretty damn well. Plus the user interface is awesome. You can watch some streaming services too! From the ones I tested, you can watch HBO Max, Hulu, and Amazon Prime. Unfortunately I wasn't able to get Netflix or Disney Plus running, but you might find others that work. You can download the apk here(this is the only version that works)
Netflix VR-
Surprisingly this is still listed on the google play store. And that's the one you can download; no need to install an older version. And it works perfectly!
VRTV Video Player-
This has been my go-to video player since I first bought my daydream. And it still works. You're able to play mostly any VR videos that you have stored on your device, or stream mostly any VR videos by pasting the streaming link in the app. You can download in the google play store.
Youtube VR-
Surprised Google hasn't delisted this app yet from the google play store. Again, no need to download an older version. This version works perfectly!
Rez Infinite-
Haven't tested many games yet, but this one still works. And it's still listed in the google play store. It's playable, but it may crash occasionally while you're playing it.
--------------------------------------------------------
Some apps I tested that didn't work-
PlexVR
Google Chrome
DeoVR
SkyboxVR
Google Street Maps VR
Expeditions
Fulldive VR
--------------------------------------------------------
Feel free to comment below on any apps you have found to still work. And feel free to test different versions of non-working apps I listed above, to see if any do work(I didn't have the time/patient to go through every one). If you have any questions, feel free to message, and I'll try to answer to the best of my technical ability. Have fun!
Awesome, how is the playback on this phone my pixel 4xl has frame syncing issues, making it uncomfortable to use?
danw_oz said:
Awesome, how is the playback on this phone my pixel 4xl has frame syncing issues, making it uncomfortable to use?
Click to expand...
Click to collapse
Actually it works pretty damn well. I haven't run across any frame syncing issues during video playback.. Also, I had daydream on my pixel 4xl as well, and really didn't run into issues on there either.
crisco654 said:
Hey everyone, so I know many people have been disappointed(and angry), including myself, that Google has discontinued daydream. However, after a week of tinkering with stuff, I finally was able to get it working on my rooted Pixel 6 Pro! Albeit, it's buggy, and most apps don't even work anymore. But overall, it runs good considering it's not even suppose to be running on Android 12, let alone the Pixel 6. Below I will outline steps in order to get it to work on your rooted Pixel 6 pro(and I assume on the Pixel 6 as well). And I'll list a few apps I found that still work properly.
--------------------------------------------------------
Daydream Pixel 6 workaround-
Install this Magisk module and activate.
Install the Daydream and Daydream keyboard apks.
Install this modified VR services apk.
Go to the Daydream app, and go through the setup process 1.
Uninstall the Daydream app, and install this older Daydream apk 2
Everything should be setup at this point. It might not load the first couple times you try it, but if you exit out, and restart it, it should work.
1 Sometimes when you try to connect your controller, it won't connect the first time(might be due to it being a Bluetooth low energy device. So if it doesn't, connect it to the charger, and hold the two bottom buttons for about 5 seconds. Hit "Try again" on the screen, push the daydream button, and it should successfully connect.)
2 For some reason, you must install the most recent version of the Daydream app first to set it up. If you try to install an older version first, the app will try to connect to Google, and it will give an error message. The most recent version of Daydream actually does work though, but the screen will be distorted, and that's why I installed a previous version, with will give you a correct aspect ratio.
--------------------------------------------------------
Now for apps. First, the google play store will not work through the daydream headset. You will have to download apps by either browsing through the daydream app, or searching on the google play store. As I stated above, you unfortunately won't find many apps that work, and many developers have pulled their VR versions of their apps off the store(so you may have to download apks if you want to test to see if an app works). With that being said, here are a few apps I found that still successfully work.
Firefox Reality Browser-
The only browser I could find that still works. And it works pretty damn well. Plus the user interface is awesome. You can watch some streaming services too! From the ones I tested, you can watch HBO Max, Hulu, and Amazon Prime. Unfortunately I wasn't able to get Netflix or Disney Plus running, but you might find others that work. You can download the apk here(this is the only version that works)
Netflix VR-
Surprisingly this is still listed on the google play store. And that's the one you can download; no need to install an older version. And it works perfectly!
VRTV Video Player-
This has been my go-to video player since I first bought my daydream. And it still works. You're able to play mostly any VR videos that you have stored on your device, or stream mostly any VR videos by pasting the streaming link in the app. You can download in the google play store.
Youtube VR-
Surprised Google hasn't delisted this app yet from the google play store. Again, no need to download an older version. This version works perfectly!
Rez Infinite-
Haven't tested many games yet, but this one still works. And it's still listed in the google play store. It's playable, but it may crash occasionally while you're playing it.
--------------------------------------------------------
Some apps I tested that didn't work-
PlexVR
Google Chrome
DeoVR
SkyboxVR
Google Street Maps VR
Expeditions
Fulldive VR
--------------------------------------------------------
Feel free to comment below on any apps you have found to still work. And feel free to test different versions of non-working apps I listed above, to see if any do work(I didn't have the time/patient to go through every one). If you have any questions, feel free to message, and I'll try to answer to the best of my technical ability. Have fun!
Click to expand...
Click to collapse
I'm on OnePlus 9 Pro and my favorite game need for speed vr on playstore says, not compatible with your device. I hope I can figure a way to download. This is one of the best games on daydream in my opinion. Edit- I installed vendor magisk module which allowed me to install. I never got to test though unfortunately, and now am on Cheetah .
Samuel Holland said:
I'm on OnePlus 9 Pro and my favorite game need for speed vr on playstore says, not compatible with your device. I hope I can figure a way to download. This is one of the best games on daydream in my opinion.
Click to expand...
Click to collapse
Yeah, I just downloaded it from an apk site and installed it successfully, but unfortunately it doesn't run. It came out back in 2016, and only had one update, so probably too old to even work now unfortunately.
Works with Android 13?
Works well with Android 13, except some apps.
1.Google photo doesn't appear in the Main interface of daydream.(maybe the app Remove it)
2.plex vr shows no vr interface.
3.Karts Sprint shows no vr interface.
4.skybox shows not the compatible device.
5.cinver shows the black screen.
-----All apps mentioned above works well with pixel 4 xl which is also modified daydream----
Anyway, thanks for bringing this to pixel 6 pro!
I have the app working on the Pixel 6 (Android 13)but the only version of the Daydream app that the aspect ratio seems correct to me is 1.13.180130063, the last ones are always too zoomed out and sideways. Any solution for the newer versions of the app?
Awesome guide, thanks! Worked great to get Daydream installed and running on my Xiaomi 13 Ultra. I'm having zero luck with the controller though ... when I pop the phone into the headset it says to 'put it in the headset' (you know what it does and what I'm talking about), and when I close it up and put it on it says to press and hold the button on my controller to connect it ... I do, and it connects, and everything seems happy - but then the 2D "put your phone in your headset" screen comes up again for a couple seconds, then it registers that it's in one, and brings the main Daydream landing area back up again, where I stay, but with zero controller :-( ... I tried the plugging it in and resetting it and reconnecting, nothing ... tried killing BT for a couple minutes then turning it back on and reconnecting, nothing ... tried unpairing, and then it just brings me through pairing again, and then does the same loop, insert in headset, connect controller, insert in headset, no controller to be found (but also not prompting about it oddly) ...
Anyone seen similar and know a solution? I tried with both Daydream versions above (which both have correct aspect ratio for me) but I have the controller problem with both :-(
Ok, well, as what is clearly the last surviving human trying to use Daydream, I took it upon myself to update the Magisk module to work with Android 13/Magisk 25 (not sure which part was the problem tbh) -
Release v0.1 · hyacin75/Magisk-Daydream
Initial release
github.com
I now get the required overlays in /system/etc (forgoing the need for a modified VR services as far as I can tell) and then when I pop my Xiaomi 13 Ultra into my Daydream 2017 it lets me download VR Services.
Taking it out and putting it back in after that, it brings me to the store page for Daydream, but it says it's not compatible - so I installed the versions from this thread, which enabled me to do the setup at least.
From there I had the previously described aspect ratio issue, so I uninstalled Daydream and installed the older version, also as described in this thread.
From there, I am able to launch Daydream, have a working controller, and am able to see the landing environment and (eventually) menu.
Trying to start SkyboxVR results in a 'This can only be run on Daydream compatible devices'.
Trying to launch something in VR from Chrome (we ALL know what I'm talking about), results in Daydream launching, but it just leaves me at the landing environment with the menu ... I never get the full screen VR browser that I do with my Pixel 2 XL when I launch the same VR site from Chrome.
Firefox Reality (also from this thread I believe) does work, but I can't launch the VR version of that same website from it. When I click the VR button it brings me to a page listing supported devices, and when I click the link anyway to go to vr.youknowwhatsiteI'mtalkingabout it loads the page but the "Launch VR" button is just a loading spiral forever.
SO... progress, but, nothing of use yet sadly.
I'm trying really hard to get this working as my P2XL is sluggish and just overheats within just a few minutes of starting VR... and I'm trying REALLY hard to resist the urge to purchase a newly discounted Quest 2 as I'd like to wait for a Quest 3 in the fall! So, I'll keep at it, and keep updating here in case anyone else ever finds themselves in the same boat trying to get Daydream working with a much newer device than it was intended for.
Hyacin said:
Ok, well, as what is clearly the last surviving human trying to use Daydream, I took it upon myself to update the Magisk module to work with Android 13/Magisk 25 (not sure which part was the problem tbh) -
Release v0.1 · hyacin75/Magisk-Daydream
Initial release
github.com
I now get the required overlays in /system/etc (forgoing the need for a modified VR services as far as I can tell) and then when I pop my Xiaomi 13 Ultra into my Daydream 2017 it lets me download VR Services.
Taking it out and putting it back in after that, it brings me to the store page for Daydream, but it says it's not compatible - so I installed the versions from this thread, which enabled me to do the setup at least.
From there I had the previously described aspect ratio issue, so I uninstalled Daydream and installed the older version, also as described in this thread.
From there, I am able to launch Daydream, have a working controller, and am able to see the landing environment and (eventually) menu.
Trying to start SkyboxVR results in a 'This can only be run on Daydream compatible devices'.
Trying to launch something in VR from Chrome (we ALL know what I'm talking about), results in Daydream launching, but it just leaves me at the landing environment with the menu ... I never get the full screen VR browser that I do with my Pixel 2 XL when I launch the same VR site from Chrome.
Firefox Reality (also from this thread I believe) does work, but I can't launch the VR version of that same website from it. When I click the VR button it brings me to a page listing supported devices, and when I click the link anyway to go to vr.youknowwhatsiteI'mtalkingabout it loads the page but the "Launch VR" button is just a loading spiral forever.
SO... progress, but, nothing of use yet sadly.
I'm trying really hard to get this working as my P2XL is sluggish and just overheats within just a few minutes of starting VR... and I'm trying REALLY hard to resist the urge to purchase a newly discounted Quest 2 as I'd like to wait for a Quest 3 in the fall! So, I'll keep at it, and keep updating here in case anyone else ever finds themselves in the same boat trying to get Daydream working with a much newer device than it was intended for.
Click to expand...
Click to collapse
I'm on Android 13 on my Pixel 6 with the updated magisk, and still using the modified magisk module I made, and daydream still works
I'm on Android 13 on my Pixel 6 with the updated magisk, and still using the modified magisk module I made, and daydream still works
Click to expand...
Click to collapse
I think there are two versions? And I think I had the old one ... I saw that there was a new one after just making my own

Categories

Resources