Linux OS for HP Thin Client t510, RAM 4GB, ATA Flash 4GB - PC Hardware for Linux Developers

Dear Linux Dev's,
Maybe this is noob question, it's so sad but true. :crying:
Well,
anybody here could share me for what best OS Linux for :
Thin Client HP t510
RAM : 4GB PC3
ATA : Flash 4GB
I need to install whatever linux OS from pendrive to ATA flash, as long as the OS less than 4GB after installed.
The reason is for my kid, connected to internet and TV, just to see youtube and no need a CPU to install.
thank you.

Fmiyar said:
Dear Linux Dev's,
Maybe this is noob question, it's so sad but true. :crying:
Well,
anybody here could share me for what best OS Linux for :
Thin Client HP t510
RAM : 4GB PC3
ATA : Flash 4GB
The reason is for my kid, connected to internet and TV, just to see youtube and no need a CPU to install.
thank you.
Click to expand...
Click to collapse
Probably Debian 9 or LMDE 2. The processor will be an issue so it's lot of trial and error.
Also you will have to boot off pendrive instead of installation on ATA flash.

karandpr said:
Probably Debian 9 or LMDE 2. The processor will be an issue so it's lot of trial and error.
Also you will have to boot off pendrive instead of installation on ATA flash.
Click to expand...
Click to collapse
Thanks for reply, will do then for download and test.
Yup, i already prepare pendrive as bootable iso file.
Wish me luck, bro..

karandpr said:
Probably Debian 9 or LMDE 2. The processor will be an issue so it's lot of trial and error.
Also you will have to boot off pendrive instead of installation on ATA flash.
Click to expand...
Click to collapse
https://blog.linuxmint.com/?p=3232
512MB RAM (1GB recommended for a comfortable usage).
9GB of disk space (20GB recommended).
Minimum for Debian 9 Stretch (desktop):
1 GHz of processor.
256 MB RAM.
10 GB disk space.
My ATA Flash is only 4GB

Fmiyar said:
Thanks for reply, will do then for download and test.
Yup, i already prepare pendrive as bootable iso file.
Wish me luck, bro..
Click to expand...
Click to collapse
Fmiyar said:
https://blog.linuxmint.com/?p=3232
512MB RAM (1GB recommended for a comfortable usage).
9GB of disk space (20GB recommended).
Minimum for Debian 9 Stretch (desktop):
1 GHz of processor.
256 MB RAM.
10 GB disk space.
My ATA Flash is only 4GB
Click to expand...
Click to collapse
Yeah, you cant install it on the ATA.
Maybe try http://puppylinux.com/ if you want small footprint. Not sure how much work is required to make it work.

I know the OP wanted a Linux distro, but I've been running the Windows Embedded 7 Standard for some time on this exact config running somewhat smoothly. Worth a try.
Yes, Puppy flavoured distros might also be considered.

I have a dell N10D that's just a little bigger than a pack of smokes and runnin MX21 w/o an issue, until the power switch physically broke. Used it with a 10-inch touch screen for entertainment and my personal amusement in my truck until the switch broke. Need to get off my butt and repair switch.

Related

Is there a way to have ubuntu on the gio?

hi.
Is there a way to put ubuntu on the samsung gio?
I mean running it in a terminal and then connect to it via VNC.
I tried it with a tutorial on youtube but it didn't work!
Please help me i really want my gio to be a laptop
Greetings
Punkerbruin
Did you know??
System requirements of ubuntu is
1 GHz CPU (x86 processor (Pentium 4 or better)) <== you GIO is ARM processer not X86 processer
1 GiB RAM (system memory) <== your GIO not have enough ram
15 GB of hard-drive space (or USB stick, memory card or external drive but see LiveCD for an alternative approach)<== OK you can use 16gb or 32gb Sdcard
800 by 600 screen resolution <== GIO is 320*480 it not enough
information form
help.ubuntu.com/community/Installation/SystemRequirements
sorry for my bad english
pureexe said:
Did you know??
System requirements of ubuntu is
1 GHz CPU (x86 processor (Pentium 4 or better)) <== you GIO is ARM processer not X86 processer
1 GiB RAM (system memory) <== your GIO not have enough ram
15 GB of hard-drive space (or USB stick, memory card or external drive but see LiveCD for an alternative approach)<== OK you can use 16gb or 32gb Sdcard
800 by 600 screen resolution <== GIO is 320*480 it not enough
information form
help.ubuntu.com/community/Installation/SystemRequirements
sorry for my bad english
Click to expand...
Click to collapse
Its possible, Because ubuntu has more than one version.
e.g. ubuntu 10.04 can run on a ARM processor (with a little bit of tweaking) and on a 600Mhz processor (and 120mb ram) and thanks to CM7 and other roms we can overclock our gio to 1Ghz
Think about it...do you really want Ubuntu on this small display...makes no fun I think how do you want to work on this, it lags all day on Galaxy Gio.
Written with Swype Beta on Cyanogenmod 7.2(GT-S5660)
It's possible but hard to do...
Sent from my GT-S5660 using XDA App
It's too hard to do it......
I don't even know if you'd be able to find drivers to make Ubuntu work on the device (e.g., display drivers for X11...)

[tutorial][enable linux swap][alquez unoffical cm7.2]

First: Have Alquez's CM7.2 installed
Second: Flash his new kernel that supports linux swap partitions
Third: Read my tutorial on creating a Ext partition and a third Linux swap partition
Fourth: Read this post by me on how to enable swap persistantly and adjust swappiness.
Does it make any sense to use a swap partition?
I think, no. Why not? Read about in the official cm wiki: http://wiki.cyanogenmod.com/wiki/Swap_and_Compcache
Android has a very good built-in memory management. Apps not used any more will be closed and memory released. Swap does change that behavior, because RAM now (virtually) is much bigger. There's no sense anymore in cleaning parts of the RAM.
Androids mem management is much more efficient.
The only reason to use swap would be 1st generation phones (G1, Dream, Magic). Wildfire S would have no advantage of swap! Rather the opposite.
Using swap should require at least class 6 SD for not slowing down the device. Plus, the additional write accesses will wear down your sd much quicker.
Everyone has to decide if he wants this. I decided, not to do.
theq86 said:
does it make any sense to use a swap partition?
Click to expand...
Click to collapse
I'm just telling you how. You'll have to decide that for yourself.
Personally I'm just playing around with it...cause I can.
d33ps1x said:
I'm just telling you how. You'll have to decide that for yourself.
Personally I'm just playing around with it...cause I can.
Click to expand...
Click to collapse
Well, I read a little bout that topic and consider it more harming than useful. (read my edited post above)
Consider setting /proc/sys/vm/swappiness to 10 or even lower for android ?
what on earth is swap anyway?
swap is taking apart of your sd card or internal memory as ram memory like pageing file in windows

X64 native full support and 3.8Gb limit.

I am wondering if the kernel is x64 as I read that Asus stated its x64 yet Android is only x32 so far, x64 supports full 4096mb RAM, thats why it shows as 3.8Gb instead. CPUZ also shows 32bit OS. How can it be possible of running an x64 kernel with an x32 operating system?
Android M supports ARMv8 64 bit which is different from Intel's X64 instructions.
The OS is on 32-bit for now. We are working on updating it to x86-64 in the future. I do not have a timeline yet, unfortunately.
Nice to hear that. Thanks!
Tuanies said:
I do not have a timeline yet, unfortunately.
Click to expand...
Click to collapse
It's cool, no ETAs on XDA :highfive:
You could always just sneak me some files to "test"
I don't even have the files
Also, before Android L was even released, Intel had completed their own work on 64-not support for Android for their processors. I read about it a while ago.

How to compile the oficial OOS sourcecode?

Hi,
Since OP released the source code of the OP3 I thought I would take a shot on compiling them.
I have a lot of experience with C++ on an application level and also did some minor work with windows drivers.
But on Linux I'm still a beginner.
Since the repository OP points to (https://github.com/OnePlusOSS/android/tree/oneplus3/6.0.1) contains only a shell script I guess I can't compile it on windows, right?
So I will go for a Linux VM, what OS should I use Ubuntu 12 or 14 or may be better Debian?
Also How much power does a machine need in order to compile a android image in a reasonable time frame? My PC has a 6 core i7 @ 4GHz with 64 GB of RAM, AFAIK I can give all cores to the VM and up to 32 GB or RAM.
Giving cores is no problem, but the more RAM I give the larger all the snapshots become, so what would be a recommended amount?
Also What tools do I need? I tried to run the pull_library.sh but it threw some errors as I did not have ADB installed in the VM, so before I try and try i thought I just ask what thing I'll need to swiftly succeed with my endeavor?
Cheers
David X.
DavidXanatos said:
Hi,
Since OP released the source code of the OP3 I thought I would take a shot on compiling them.
I have a lot of experience with C++ on an application level and also did some minor work with windows drivers.
But on Linux I'm still a beginner.
Since the repository OP points to (https://github.com/OnePlusOSS/android/tree/oneplus3/6.0.1) contains only a shell script I guess I can't compile it on windows, right?
So I will go for a Linux VM, what OS should I use Ubuntu 12 or 14 or may be better Debian?
Also How much power does a machine need in order to compile a android image in a reasonable time frame? My PC has a 6 core i7 @ 4GHz with 64 GB of RAM, AFAIK I can give all cores to the VM and up to 32 GB or RAM.
Giving cores is no problem, but the more RAM I give the larger all the snapshots become, so what would be a recommended amount?
Also What tools do I need? I tried to run the pull_library.sh but it threw some errors as I did not have ADB installed in the VM, so before I try and try i thought I just ask what thing I'll need to swiftly succeed with my endeavor?
Cheers
David X.
Click to expand...
Click to collapse
Why do you not asking this in the right section?
Maybe general or Q&A
Best Regards,
Taker
What are you expecting when trying to compiling this ? It's the device tree and the kernel, not a full rom that you can install and run on your phone. Maybe you should look at how to compile a full rom like cm13. (if you want to compile something with your beast). There are plenty of tutorials.
_Man0waR_ said:
What are you expecting when trying to compiling this ? It's the device tree and the kernel, not a full rom that you can install and run on your phone. Maybe you should look at how to compile a full rom like cm13. (if you want to compile something with your beast). There are plenty of tutorials.
Click to expand...
Click to collapse
and where would I find those?
DavidXanatos said:
and where would I find those?
Click to expand...
Click to collapse
perhaps by searching? there is a whole thread about building cm13 in Guides, News and Discussion. And google should bring you many results. I know I searched when I wanted to build my first rom a couple of years ago.
DavidXanatos said:
and where would I find those?
Click to expand...
Click to collapse
Come on. There is even a thread dedicated to building cm13 for the OP3. It should help you to start. There are several useful links inside the thread too. It's almost the same for any android rom (with a few adjustments).
http://forum.xda-developers.com/oneplus-3/how-to/learning-to-build-cm13-t3406725
Feel free to ask questions there if you get stuck. It should get you busy until we have official nightlies.
Good luck ! But please don't create a new thread 'Unofficial cm13 build'. We have enough of them
DavidXanatos said:
and where would I find those?
Click to expand...
Click to collapse
You will never be able to build yourself if you ask people where to find those.
Sent from my ONEPLUS A3000 using XDA-Developers mobile app

[DEV][WIP][HOW TO] 64-Bit ( ROMs + Kernel + TWRP )

There are several threads on Moto's support site with dozens of people asking for 64-bit on the G4 Plus.
Well we can now run 64-bit ROMs on our device.
The 64-bit architecture is much more streamlined, more energy efficient and much faster.
There's an app compatibility benefit i.e some apps are built to run pretty well or only on 64bit processors.
Well currently we have to run app_process (system server) as 32bit, mainly cause of sensors non working actually with a 64bit system server ( Thanks to @vache for pointing this out )
What will you need:
Device Tree : https://github.com/TeamButter/android_device_motorola_athene/tree/lineage-15.1-64
Kernel Tree : https://github.com/TeamButter/android_kernel_motorola_msm8952/tree/lineage-15.1-64
Vendor Tree : https://github.com/TeamButter/proprietary_vendor_motorola/tree/lineage-15.1-64
Downloads Links:
64-bit TWRP 3.1.1-0 : https://sourceforge.net/projects/twrp-athene/files/twrp-3.2.1-r2-arm64-tywinlannister7.img/download ( Thanks to @tywinlannister7 )
64-bit LineageOS-15.1 : https://drive.google.com/file/d/1NnhMle31msyk1i3_lwE2NVRdP9PYQLRa/view?usp=drivesdk
Got a query? Ask in the thread.
Regards
XDA:DevDB Information
ARM64 Development on athene, ROM for the Moto G4 Plus
Contributors
Nikit, rajatgupta1998
ROM OS Version: 8.x Oreo
Version Information
Status: Alpha
Created 2018-04-09
Last Updated 2018-11-18
Nice work. Seems like sources aren't up yet on GitHub.
Long live Athene...
Nice work. Good for athene users too now.
PS:- @vache ftw
Will the 64 bit TWRP be able to flash 32 bit ROMs?
arm64 8.1 GApps
8.1 arm64 GApps.
Download:
https://drive.google.com/file/d/13S4Oo0RpxB5ox3J-oA2J08C8wEsIbEN4/view?usp=sharing
Courtesy @Dreamstar
---------- Post added at 05:56 PM ---------- Previous post was at 05:52 PM ----------
zeomal said:
Will the 64 bit TWRP be able to flash 32 bit ROMs?
Click to expand...
Click to collapse
yes
zeomal said:
Will the 64 bit TWRP be able to flash 32 bit ROMs?
Click to expand...
Click to collapse
yes. I tested.
I'm new to this 64 bit on Android ROMs...
What differences might I notice?
Thx....
Long live athene
hacker1911 said:
What differences might I notice?
Click to expand...
Click to collapse
HDR+ on Google Camera for instance. Any app that requires ARM64, actually.
Dreamstar said:
There are several threads on Moto's support site with dozens of people asking for 64-bit on the G4 Plus.
Well we can now run 64-bit ROMs on our device.
The 64-bit architecture is much more streamlined, more energy efficient and much faster.
There's an app compatibility benefit i.e some apps are built to run pretty well or only on 64bit processors.
Well currently we have to run app_process (system server) as 32bit, mainly cause of sensors non working actually with a 64bit system server ( Thanks to @vache for pointing this out )
What will you need:
Device Tree : https://github.com/TeamButter/android_device_motorola_athene/tree/lineage-15.1-64
Kernel Tree : https://github.com/TeamButter/android_kernel_motorola_msm8952/tree/lineage-15.1-64
Vendor Tree : https://github.com/TeamButter/proprietary_vendor_motorola/tree/lineage-15.1-64
Downloads Links:
64-bit TWRP 3.1.1-0 : https://drive.google.com/file/d/1EGS-uU1QBDbrP3G4lFUSVqDSHC_ZGpMR/view?usp=sharing ( Recovery Mandatory to flash for 64bit ROM )
64-bit LineageOS-15.1 : https://drive.google.com/file/d/1mXpjp22ds_rs9noDfGZNiUrj5Vn3lRc9/view?usp=sharing
Got a query? Ask in the thread.
Regards
Click to expand...
Click to collapse
Can I flash the TWRP 64-bits in TWRP or I will need a PC?
This is awesome thanks hope to see more 64bit ROMs in future
Sent from my Moto G4 Plus using Tapatalk
Luis FSS said:
Can I flash the TWRP 64-bits in TWRP or I will need a PC?
Click to expand...
Click to collapse
U can flash via twrp or even if u have root and twrp manager theoretically.
So it may work bro
But theoretically, twrp 3.2 should be able restore backups also??
cool_sid said:
U can flash via twrp or even if u have root and twrp manager theoretically.
So it may work bro
But theoretically, twrp 3.2 should be able restore backups also
Click to expand...
Click to collapse
Thank you
Guys, what's all this for? Can someone explain?
Thanks
Didn't got the last para ... Can any one explain it
Sent from my [device_name] using XDA-Developers Legacy app
EmiAndroid said:
Guys, what's all this for? Can someone explain?
Thanks
Click to expand...
Click to collapse
Ideal thread to ask this question is the Q/A thread and not in development forum but since u have asked it here.
There are two architectures for CPU to run on, 32 bit and 64 bit.
SD617 which athene has supports 64bit also but due to some reason, moto made it run 32 bit
Now @Dreamstar has done an awesome job and made rom which is 64 bit.
Now u can u all apps which run only on 64 bit devices like the google camera with HDR+
Hope this helps. For more details, google is your friend. Its great work, try it.
Does 64 bit roms are more battery efficient and faster that 32 bit roms?
Does this ROM have the same bugs as 32 bit lineage 15? Camera, chopchop, etc. ?
webnorka said:
Does this ROM have the same bugs as 32 bit lineage 15? Camera, chopchop, etc. ?
Click to expand...
Click to collapse
Yeah those exist and you can't change RGB values using Kernel Adiutor to prevent screen burn in
Sent from my Moto G (4) using Tapatalk
harshal2234 said:
Does 64 bit roms are more battery efficient and faster that 32 bit roms?
Click to expand...
Click to collapse
Plz ask yourself.... Is this the right thread for such questions? Ask these questions in Q/A thread
And yes 64 bit is obviously theoretically better than 32 bit as it allots 64 exabytes instead of 32 for each program to run
So ur games work better on 64 bit (theoretically)

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