Question Is S22 powerful enough to play dosbox games? - Samsung Galaxy S22

And I mean games like Duke Nukem 3d smoothly. I have an S7, and the only reasons I would update are the 120hz screen, the bigger screen, and being able to play games like this smoothly. With the S7, the FPS become unplayable in some places, while decent in others, it's not responsive enough overall.
There is a port but it sucks, I want to play from dosbox. Anyone by any chance has tried it?
Also, on paper, is the S22 much more powerful compared to S7 to assume it will work?

Idk but it lagged hard for me with most games. Here you can see s10e snapdragon 60fps stable, no lag. S22 exynos 35-45 fps unstable af lagging hard on modern ops 2. Also see CPU and Temperature. I'm back to the s10e !

Morphine1 said:
Idk but it lagged hard for me with most games. Here you can see s10e snapdragon 60fps stable, no lag. S22 exynos 35-45 fps unstable af lagging hard on modern ops 2. Also see CPU and Temperature. I'm back to the s10e !
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Wow, so modern phones are worse? amazing.

It absolutely blew my mind as well. Going back to the older phone got me even hyped to see everything back working smooth n properly. the s22 seemed totally an experimental device. Not a DD as of now.

Morphine1 said:
It absolutely blew my mind as well. Going back to the older phone got me even hyped to see everything back working smooth n properly. the s22 seemed totally an experimental device. Not a DD as of now.
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I don't game but compared to the dual drive Note 10+ the S22U is a downgrade.
1tb max of overpriced unexpandable storage... the S22U might as well be an iPhone. Android 11/12 were the last straw, dead camel.
Feel the wuv, Sammy... $0.00

As far AS I know, all emulation needs optimization to a specific hardware. Maybe dosbox has to do some code to run well on Exynos 2200 and SD 8 gen 1

Something seems to be busted, at least on Exynos units but I wouldn't be surprised if Snapdragon ones are affected too. But my guess is that this is softare-related.
For example, in SEGA Genesis emulation, games which can be run fine even on low-end chips stutter while the game is in focus. But if you touch the screen or make the status bar/navigation appear, the performance becomes as phenomenal as it should be.
If it's a game that isn't being emulated, though, like Dead Cells, there's no lag.

Related

[Q] N64oid Performance on Galaxy Nexus

Anyone have any clue as to how N64oid will perform on the Galaxy Nexus? The gpu is less than overwhelming, and with the notable increase in screen resolution, it's being strained even harder.
I don't have any idea how N64oid utilizes resources, the CPU should certainly be fast enough to power the game, but is it going to be playable with the SGX540?
xNEM3S1Sx said:
Anyone have any clue as to how N64oid will perform on the Galaxy Nexus? The gpu is less than overwhelming, and with the notable increase in screen resolution, it's being strained even harder.
I don't have any idea how N64oid utilizes resources, the CPU should certainly be fast enough to power the game, but is it going to be playable with the SGX540?
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If it doesn't work well... just wait for a more powerful smartphone. If the Galaxy Nexus can't do it, no smartphone can either. At least, not yet.
I want to know how well psx emulators work. Im sure nes/snes will be fine.
I voided my warranty and your mum.
Well has anyone tried it on an Archos 101 or Archos 80 Turbo? They're running the same chip, and have similar resolutions. (the 101's running 1280x600 and the 80 is 1024x768) if it runs well on them, it should run well on the Galaxy Nexus.
yeah, like emulator games require a lot f gpu! lmao... the dangers f ignorancy..!
sent from my tablet,NOT AN IPAD!
psycho2097 said:
yeah, like emulator games require a lot f gpu! lmao... the dangers f ignorancy..!
sent from my tablet,NOT AN IPAD!
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yeah. i'll reference this post for that next defining ignorant moment.
psycho2097 said:
food for thought-
nexus s released with the exact same hardware as the galaxy s(released 1 yr b4 it). same hummingbird soc, same gpu, same ram, etc etc.it was the time when there were phones like the atrix around. extremely dissapointing. but even now the nexus s is one of the highest benchmarked, best performing phones around. reason? not hardware, but software. google is a huge and vastly successful company,as is samsung, no doubt. there are brains inside google that retards like the "nexus haters" cant even grasp the height of. when they build a phone, they build one on which they can apply all the optimizations and improvements that they possibly can; they know, that by the time they are done with the GN, they will have extracted 100% out of it. Samsung on the other hand , will be hard pressed to deliver ics+tw, u would be a fool to expect them 2 integrate all the optimizations that google comes up with, every time. stop looking at benchmarks. samsung wont even be able to harness 60% the power of the mali400, let alone 100%. look at galaxy tab 10.1 n xoom. nexus s n galaxy s.
BECAUSE GOOGLE MAKES ANDROID, NOT SAMSUNG.
If they think its best to use 4460 instead of exynos,it is.
If they think it is best not 2 use sdcard, it isnt. (i dont agree with it tho)
If they think its best to include sgx540, then it is. trust me, they know what they are doing. They know that gs2 has mali400, and almost all games released in the future will be tested to run on the GN. So if they think that clocking it at 384 will outperform mali400, who r u 2 argue??????????????
So in the end , if you are really sure that samsung will optimize the gs2 2 its full potential, will give out updates every month, and your gs2's tw infested hardware will save your ass for the next 2 years, then go ahead, bash GN all you like.
Because, truthfully, its not GN vs GS2 at all, its what you "think" vs what all the designers @google+samsung THINK is best.
PERIOD.
sent from my tablet,NOT AN IPAD!
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sent from my tablet,NOT AN IPAD!
check this out 2.
I agree that optimizations have the potential to make up for deficits in actual hardware improvements. (though saying that it can make up for a 4 year old gpu which already got its chance to be optimized on the Nexus S is stretching it) But my point is still not about hardware optimization, my question is weather or not anyone has experience running emulators on similar hardware, no need to jump all over me.
xNEM3S1Sx said:
Anyone have any clue as to how N64oid will perform on the Galaxy Nexus? The gpu is less than overwhelming, and with the notable increase in screen resolution, it's being strained even harder.
I don't have any idea how N64oid utilizes resources, the CPU should certainly be fast enough to power the game, but is it going to be playable with the SGX540?
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n64oid like most emulators on the Android platform runs the games at their native resolution and just stretches them. It doesn't actually render them in the screens native resolution, so the processing power involved in simply stretching the image and not even doing any upscaling in the conventional sense is minimal.
Thanks, that gives me a lot more confidence in the device. As well, I've seen some video of split screen multiplayer on a HDTV using controllers, if the SGSII can do that, I think I should be able to play some Starfox on Nexus.
... ... ...
My Captivate ran PSX4Droid just fine (I'm not sure about N64oid, I don't believe I used it on my Captivate). Granted, it had DesignGear's ROM on it, and had a custom kernel, but it ran emulators without a hiccup. Well, except for the sound, but that had to do with the emulator, not the phone.
I didn't play a ton of games on it, but I know FFVII and Brave Fencer Musashi ran pretty much perfectly. I don't think the GN will have an issue with this at all.
No one should be using PSX4Droid anymore. FPSE destroys it in terms of features, performance, compatibility, etc
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N64oid plays all games flawlessly without hiccups on my g2x (1ghz tegra 2) so I would assume it would work just as well
Sent from my Nexus One using xda premium
My xperia play runs n64oid and fpse games almost flawlessly aside from some emulation problems. Its only a singe core that i have overclocked to 1.3ghz and almost all games run at 60fps with a few drops here and there but 60fps 98% of the time.
Sent from my SCH-I800 using xda premium
I have an HTC Sensation which has a resolution of 540x960. However, the game runs really fast. (i've been playing Super Mario 64, and Super Smash Bros)
No lag
High FPS
Good sound.
Near flawless on aosp sgs...little laggy on touchwiz charge. No worries about n64 or psx2 emulation on this phone. I expect comparable performance to a sgs ii in most areas gpu wise. Obviously each chip has their own pros and cons but they're definitely both high end.
Sent from my SCH-I510 using Tapatalk
has anyone tried Zelda OoT? saw some laggy gameplay on a galaxy nexus

Turns out the 16 Core GPU Is bad

Hey guys, many of you will know that most games you play lack in FPS, most commonly in NFS most wanted or real racing 3, heck ive even see people say Temple run lags.
Some people say, Developers need to make the games work with the 16 core GPU as its not that common.
I looked it up, and it turns out that even though its a 16 core GPU it isnt even nearly as good as the Adreno 320 found in the nexus 4, Xperia Z etc and that the CPU Isnt as good as last years processors ( SD S4 Pro, Nvidia Quad core Tegra 3 )
to be fair I already knew that the Processor wasnt that good, but for anyone who says that their games arent running well its because of that.
I have to give a hand to Huawei though, in there recent firmware updates the benchmark scores have been getting higher, which is great meaning the processor, RAM and GPU are all working a little bit better then they were before.
Im just curious as to how long they can keep updating it to be better, it wont take long until mainstream games require a minimum of the equivalent of the Adreno 330.
Ive also read that the Huawei Ascend P6 + is it? The phablet version will have a better processor clocked at 1.6ghz and maybe a better GPU?
Anyone got any more info? or do games run well enough for you not to care?
Let me know
- Jack
The gaming performance is mixed. See this video: http://m.youtube.com/watch?v=HH8LskTQQWA
As you can see, some high graphics demanding games work well while others not. I don't game on mobile so didn't try any gaming except two days ago with Shadowgun: deadzone. I use B118. While on the video above, it only complains about glitches on panning, but for me oddly the whole graphics was corrupted and unplayable. Maybe someone with B117 or B116 Roms could check if shadowgun works better.
But I still doubt its a problem with the processor. Because the benchmarks are close to the Nexus 4 and S3. I doubt also there are any games made that would not be compatible with those devices and hence if it can work on that, it should work on the P6. It would take another year atleast before game developers plan to ignore Nexus 4 and Samsung S3.** Hence problem seems to come down to optimization.* (Also, with the shadowgun updating itself a week ago, they have officially said that the new update has problem with all Samsungs devices cause of its GPU and they would come with a fix. This could be the same issue with P6 that these games haven't been made to optimize for Vivante GC 4000.)
Furthermore, I also think that the unique abilities of the Huawei like the 64bit memory etc are not being taken advantage off because of other processors lacking it.
As for news on K3V3 and K3V2 Pro processor and the new P6S, see:
http://forum.xda-developers.com/showthread.php?t=2487791
It's not a good gpu, never has been, it is not optimized for almost anything, because there are only 2 phones that use this gpu. The cpu isnt that fast either. A Nexus 4 (Which costs as much as P6) is way better in performance, support, user customisations, stock rom etc.
tauio111 said:
It's not a good gpu, never has been, it is not optimized for almost anything, because there are only 2 phones that use this gpu. The cpu isnt that fast either. A Nexus 4 (Which costs as much as P6) is way better in performance, support, user customisations, stock rom etc.
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The nexus 4 is almost half the price at £159 for the 8gb and the huawei ascend P6 retails at £329 ( although its gone down from £329 too £309 to £279 )
The nexus 4 seems like the better option, ive had one, they're quick, good looking but the battery sucks and so does the camera.
Honestly, the only reason i want a P6 is the amazing build, i want a metal phone so badly ! and apparently the camera isnt half bad
Optimization seems to be the problem. Agreed. But can it be solved by firmware updates ? Or is it totally dependent on game developers ? Android 4.4 brings better optimizations including for games supposedly. So that would be one option im looking forward too. So if android is better optimized maybe soon the super power processors would get tough to differentiate on usage performance and would become less important.
If the GPU is inherently bad, then how can the likes of real racing 3, asphalt 8, modern warfare 4 work perfectly fine on it ?
warea said:
If the GPU is inherently bad, then how can the likes of real racing 3, asphalt 8, modern warfare 4 work perfectly fine on it ?
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I just played Asphalt 7 on the P6...lagging in menu's and in gameplay...
Engineers at HUAWEI screwed up a bit when chosing the GPU for otherwise pretty nice chip. While the GPU has an ok performance, since its olny present on very few devices, devs aren't showing much love. This is understandable, because I can see why devs wouldn't want to spend resources on optimizing their app for a GPU noone really has.
Since I don't use my device for gaming, I'm quite satisfied with my purchase.
Performance comparison of the GPU: http://tieba.baidu.com/p/2671145379?lp=5027&is_bakan=0&mo_device=1
(Use chrome browser to translate)
Shadowgun: Deadzone works like this on my B118.
Any idea why the green man walking in screen happens ? I get in black too. And odd part is that i have seen users getting this problem when they play temple run even though there are other users including online reviews that find temple run working very smooth and fluid.
warea said:
Shadowgun: Deadzone works like this on my B118.
Any idea why the green man walking in screen happens ? I get in black too. And odd part is that i have seen users getting this problem when they play temple run even though there are other users including online reviews that find temple run working very smooth and fluid.
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i have the solution delete cache of the game this is because the game try to save textures in sd card or something like that
Hi, lags in games are because Huawei runs a QEMU'd "Android Emulator" called Goldfish. Its same emulator as used by Android SDK on our computers
They also patched the Kernel for avoid flickering. Witch is needed if using real GPU in Goldfish.
Both in that mix are Horrorful for whole system Performance.
U can see this really bad on Benchmarks and heavy 3D Games.
GPU is faster as Tegra 3 (May about 30%) belive it or not
Traace said:
Hi, lags in games are because Huawei runs a QEMU'd "Android Emulator" called Goldfish. Its same emulator as used by Android SDK on our computers
They also patched the Kernel for avoid flickering. Witch is needed if using real GPU in Goldfish.
Both in that mix are Horrorful for whole system Performance.
U can see this really bad on Benchmarks and heavy 3D Games.
GPU is faster as Tegra 3 (May about 30%) belive it or not
Click to expand...
Click to collapse
Yea must say im disappointed with GPU power on my P6 :/. My old SII is better in games :/
Is it really? I have no problem with graphics on it. If I want to play a game I generally use my PC. The P6 plays the little games perfectly.
Even Qualcomms new mid range 1.4ghz quad core processor is getting better antutu scores
http://androidcommunity.com/qualcom...rocessor-aimed-at-mid-range-devices-20131101/
I hope trace is right in that the kernal and so on are messed up by Huawei and hence the Huawei processors underperforming than what it really can. But more than games im actually looking out for the processor doing something special using up its unique capabilities like 64bit memory, more cores, and so on. Thereby allowing features like touchless control and advanced programming capabilities, better user interface performance and better battery management. Phones like Moto x and iPhones seem to perform much advanced even though they don't carry the highest end specs. And I would like such smart performance.
4 part series in-depth look into Vivante GPU:
http://semiaccurate.com/2013/09/11/vivante-gpu-tech-2d-uis/
Another review:
http://hothardware.com/Reviews/Vivante-Challenging-the-Status-Quo-In-Mobile-GPUs/
warea said:
4 part series in-depth look into Vivante GPU:
http://semiaccurate.com/2013/09/11/vivante-gpu-tech-2d-uis/
Another review:
http://hothardware.com/Reviews/Vivante-Challenging-the-Status-Quo-In-Mobile-GPUs/
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Nice.
P6 has 64bit Memory Hardware, but its scaled down to 32bits while processing cause Java cant use
Phone Hardware is a beast even if GPU based on Adreno200. This is 16Core, orginal Adreno200 is 1-2Core.
Dual sim version
Is huawei ascend P6 dual sim version released???
This GPU is really good in physics, better then my wifes optimus g with adreno 320. And if u run YouiLabs Shader Test, adreno wont even start the BALL test. Looks like adreno cant handle it. So this gpu seems be great in shaders and physics.

NOVA3 Free and Asphalt 8 slower than a Huawei honor 6

This is really crazy,
I've compared NOVA3 Free and Asphalt 8 with a Honor 6 and to my surprise, the Honor 6 is more fluent.
The 550ML have some scenes which are slower (for example the long view in the start of Nova3 free)
3Dmar score is 18300 for my 550ML and 13200 for the Honor6, Honor6 is in Full HD.
How is this possible ? The lag on the 550ML is not enormous but still you can observe it.
No applications runnning in the background, no powersave mode enabled, latest update.
Could it be that lollipop is not optimised for games ?
I don't have the games you mention, but I do play a few, namely Traffic Racer, Lane Splitter, Cut the Rope, Angry Birds... and all of these are fantastic on my 550ML.
But I also have Parking Mania installed and it is terrible, the screen rendering as the game scene moves is lagging badly and making it difficult to play. I find it difficult to blame the phone given that some of the other games which work well should be even more demanding on the system.
Could it be that some games just don't run well on Intel Chip? (I'm no expert so tell me if I'm talking crap).
gontie said:
This is really crazy,
I've compared NOVA3 Free and Asphalt 8 with a Honor 6 and to my surprise, the Honor 6 is more fluent.
The 550ML have some scenes which are slower (for example the long view in the start of Nova3 free)
3Dmar score is 18300 for my 550ML and 13200 for the Honor6, Honor6 is in Full HD.
How is this possible ? The lag on the 550ML is not enormous but still you can observe it.
No applications runnning in the background, no powersave mode enabled, latest update.
Could it be that lollipop is not optimised for games ?
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Overandout said:
I don't have the games you mention, but I do play a few, namely Traffic Racer, Lane Splitter, Cut the Rope, Angry Birds... and all of these are fantastic on my 550ML.
But I also have Parking Mania installed and it is terrible, the screen rendering as the game scene moves is lagging badly and making it difficult to play. I find it difficult to blame the phone given that some of the other games which work well should be even more demanding on the system.
Could it be that some games just don't run well on Intel Chip? (I'm no expert so tell me if I'm talking crap).
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I have 551ML and i have tried NOVA 3 freedom edition... Its plays smoothly no lags no frame drops...Graphics are amazing...No problems faced by me in any games yet..I played Nova 3 Freedom edition, Modern Combat 4 Zero Hour, Modern Combat 5...All these games played well without any issues..I have high end variant of zenfone 2 so have enough ram...Maybe Ram is your culprit.. Try closing apps which are not in use and use in-built ram booster
I also noticed some lag on a few games.. Subway Surfers, DomiNations, Simcity are a few examples. Games that aren't at all that demanding, especially Subway, which always ran smoothly on my 1st gen Moto G, without any problems, and on my 550ML it's noticeable some frame drops. Now I don't think this can be RAM problems, considering Moto G has half the ram and never had such drops. Maybe some games aren't optimized for this soc? .. It has to be because, I've tested games that are flat out heavier and don't have this consistent lag..
One thing is for sure, this phone should have more than enough horsepower to run all these games without issues, yet it doesn't.
cadaveri said:
I also noticed some lag on a few games.. Subway Surfers, DomiNations, Simcity are a few examples. Games that aren't at all that demanding, especially Subway, which always ran smoothly on my 1st gen Moto G, without any problems, and on my 550ML it's noticeable some frame drops. Now I don't think this can be RAM problems, considering Moto G has half the ram and never had such drops. Maybe some games aren't optimized for this soc? .. It has to be because, I've tested games that are flat out heavier and don't have this consistent lag..
One thing is for sure, this phone should have more than enough horsepower to run all these games without issues, yet it doesn't.
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Or this could be related to lollipop since some games are running low slower on lollipop than on Kitkat, at least it is what i've read.
A bit disappointed this frames drop on the 550ML, when you see the benchmark, you cannot think of having this.
gontie said:
Or this could be related to lollipop since some games are running low slower on lollipop than on Kitkat, at least it is what i've read.
A bit disappointed this frames drop on the 550ML, when you see the benchmark, you cannot think of having this.
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Lollipop don't make games run slower. They played roughly the same after I updated my Nexus 4 and G2 to Lollipop months ago, and the Nexus 9 didn't display any lag even after I reduced the GPU speed by 50%.
There's likely something problematic with the drivers for the PowerVR, or a general lack of optimization for this Intel chipset. Games that are smooth on an iPhone 5S are sluggish on this phone.
"I'd Totally Hug You, If That Was Something I Did"
Ace42 said:
Lollipop don't make games run slower. They played roughly the same after I updated my Nexus 4 and G2 to Lollipop months ago, and the Nexus 9 didn't display any lag even after I reduced the GPU speed by 50%.
There's likely something problematic with the drivers for the PowerVR, or a general lack of optimization for this Intel chipset. Games that are smooth on an iPhone 5S are sluggish on this phone.
"I'd Totally Hug You, If That Was Something I Did"
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If it is a lack of optimization how am i able to play it smoothly shouldn't my device also lag while playing Nova 3... I didn't notice any lag in any games..I even tried psp emulator and games are working fine
mhp1995 said:
If it is a lack of optimization how am i able to play it smoothly shouldn't my device also lag while playing Nova 3... I didn't notice any lag in any games..I even tried psp emulator and games are working fine
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When you see this video "www".youtube.com/watch?v=xzcxFMbjlME (Remowe the two "" for the link) Asphalt8 has been way slower on Lollipop than kitkat event if the 3Dmark score is two times lower than the 551ML.
We can ask ourselves if the chipset of 550ML has not a leak of performance instead of the 551.
I have created a ticket also for that issue, we'll see what asus answer me.
mhp1995 said:
If it is a lack of optimization how am i able to play it smoothly shouldn't my device also lag while playing Nova 3... I didn't notice any lag in any games..I even tried psp emulator and games are working fine
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I don't have Nova 3, so maybe there's something wrong with their device. All the games I have such as Real Racing & Mortal Kombat are fine.
"I'd Totally Hug You, If That Was Something I Did"
Ace42 said:
I don't have Nova 3, so maybe there's something wrong with their device. All the games I have such as Real Racing & Mortal Kombat are fine.
"I'd Totally Hug You, If That Was Something I Did"
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I don't know but it seems many many people complaining are 550ML users... I hardly saw 551ML users complaining (except for battery drain and network drops)
I also don't believe that it is a RAM issue. I always use the game booster for RAM and start playing with about 1.2GB of RAM free.
I have checked the Google Play feedback on the game that gives me problems (Parking Mania) and nobody complains of the lag. I can't believe that everyone reviewing this game is using a phone with 4GB RAM.
Whatever the issue is, it certainly does not affect all games, so I am tending to think that we should not be blaming Asus for this one.
Tried and tested nova 3..1.5gb file....no lag what so ever...only one I notice my phone got to 45 c when playing this...nah....i go back to fifa 15 ..maybe you got so many files on you phone...i have a 800 ram free when playing nova 3....550ml user here..ww
pato2015 said:
Tried and tested nova 3..1.5gb file....no lag what so ever...only one I notice my phone got to 45 c when playing this...nah....i go back to fifa 15 ..maybe you got so many files on you phone...i have a 800 ram free when playing nova 3....550ml user here..ww
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A video is better than a long explination.
Here is a video taken where i can show some latency and frames drop, sorry for the very bad picture quality
link "www66.zippyshare.com/v/ym89Djkd/file.html"
i experiancing a strange problem
none of the gameloft games are not working in my device. and fifa15 too.:angel:
All of the Gameloft games I have tried are working fine. Usually no lag, but frame rate can drop if there is a lot going on.
Sent from my ASUS_Z00AD using XDA Free mobile app
Has frame rate improved since last update? Someone on another thread noticed an improvement on a couple of his games.
Sammaul said:
Has frame rate improved since last update? Someone on another thread noticed an improvement on a couple of his games.
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I and someone else noticed improvements in a few games so I think the GPU drivers were updated
But I've also noticed that the game I had seen improvement in and only game I had trouble with, The Witcher Battle Arena, that it now spikes CPU usage (usage rises to mid to high 90s) and locks the frequency to the highest step. Not sure if the game is poorly optimized for x86 and/or NDK issues and/or lingering driver issues or what. After a while the phone overheats and throttles.
I have noticed a performance improvement with this procedure :
Go into Settings then Developer Options and check Disable HW Overlays,

What games on S20 Ultra plays in 120fps mode?

I've tried few games like Real Racing 3 and Shadow Legends which both ran on 120fps on ROG Phone 2, but they only show 60fps on S20 Ultra. so was wondering what games supports S20 Ultra 120hz display.
I believe Asphalt 9 does. How do you check at what refresh rate the game will play at?
Edit: found this list.
every game if you use this
Pokemon GO definitely
ismailonrails said:
I've tried few games like Real Racing 3 and Shadow Legends which both ran on 120fps on ROG Phone 2, but they only show 60fps on S20 Ultra. so was wondering what games supports S20 Ultra 120hz display.
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Have you tried dolphin?
Lol been asking everyone to test this.
Not sure if they have a 120 fps mode but would be nice to see if it actually runs games.
If it does then anything on the play store will be a breeze
dladz said:
Have you tried dolphin?
Lol been asking everyone to test this.
Not sure if they have a 120 fps mode but would be nice to see if it actually runs games.
If it does then anything on the play store will be a breeze
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Someone on reddit running it and very happy with it
Mohamad Gahed said:
Someone on reddit running it and very happy with it
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Really? Will check it out. There's a Mali optimized version.
The windwaker on GameCube ran perfect on the oneplus 5, perfect when I removed the page file on the P20 Pro and added performance mode via magisk (utterly unplayable without those tweaks)
Literally no settings would allow the pro to run those games..
If the 77 can run GameCube games and perhaps Wii then I'll be impressed.
I know the 865 is something special and this is Samsung's last chip is making, just hope they optimize it, for £1400 it should be able to run anything.
I think I'm going to find it's bottleneck, my money's on the GPU.
dladz said:
Really? Will check it out. There's a Mali optimized version.
The windwaker on GameCube ran perfect on the oneplus 5, perfect when I removed the page file on the P20 Pro and added performance mode via magisk (utterly unplayable without those tweaks)
Literally no settings would allow the pro to run those games..
If the 77 can run GameCube games and perhaps Wii then I'll be impressed.
I know the 865 is something special and this is Samsung's last chip is making, just hope they optimize it, for £1400 it should be able to run anything.
I think I'm going to find it's bottleneck, my money's on the GPU.
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https://www.reddit.com/r/GalaxyS20U...dash/?utm_medium=android_app&utm_source=share
Mohamad Gahed said:
https://www.reddit.com/r/GalaxyS20U...dash/?utm_medium=android_app&utm_source=share
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Yea thats the SD mate I knew it would work perfectly on that, i'm just curious about the Exynos, it's been way behind in the past, hoping this year it'll be up to scratch, for the price it certainly should be.
The Root said:
Pokemon GO definitely
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Mine seems to fade in and out. Game looks amazing then it fizzles out and looks worse than my S20+
World Of Tanks Blitz is one of my favorites.
Call of duty Mobile and I think PUBG and Fortune too.

Question A72 and Dota Underlords

Hey there today I broke the screen of my Huawei P30 Pro,and now I am in need of a new phone and dont have a lot of money and I was considering A72,but the one and only thing that I am botherd with since its procesor is much weaker then that of my p30 pro, Can it run Dota underlords, it is literaly the only game I play and its a bit of an ritual for me,morning coffe and underlords. I chose A72 cause of price,big screen and watter resistance, and its curently on sale in one of the store in my country. Can someone test it pl for 20,30 mins on good graphic settings,or if someone by any chance already plays that game on the A72. I need fast reply cause the sale is only today,thank you in advance!
DOTA Underlords has like .. very low requirements, it can even run on 32-bit devices, 1.5 GB of RAM, ...
Consider seeing this video for A72 PUBG gameplay. Even the older A71 is a great choice.
Developers also optimize games for Snapdragon chips more than they do for Kirin chips, comparing a chip vs. chip isn't the same as comparing device vs. device.
ReaperCRO said:
Hey there today I broke the screen of my Huawei P30 Pro,and now I am in need of a new phone and dont have a lot of money and I was considering A72,but the one and only thing that I am botherd with since its procesor is much weaker then that of my p30 pro, Can it run Dota underlords, it is literaly the only game I play and its a bit of an ritual for me,morning coffe and underlords. I chose A72 cause of price,big screen and watter resistance, and its curently on sale in one of the store in my country. Can someone test it pl for 20,30 mins on good graphic settings,or if someone by any chance already plays that game on the A72. I need fast reply cause the sale is only today,thank you in advance!
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I used to play this game, but now I switched to Auto chess, because Dota optimization was very upsetting (. You can read reviews in the market, everyone writes about poor optimization. I'll say this, it's not comfortable to play at high settings. The game is generally unoptimized.
A72 is not to say that the game. For this price, you can take a smartphone with a more powerful processor for games. A72 is still more about cameras

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