Glyder 2 steering problems - Galaxy S II Themes and Apps

Does anyone have issues with steering in this game? I can't steer, its not responding to motions. I wonder if its related to my phone being faulty or is it game issue on sgs2. On my hd2 it works beautifully.

Mine play smoothly.
Sent from my GT-I9100 using XDA Premium App

Its not about graphics/smoothnes. Problem is about motion sensor not responding when tilting device. In other game like speedx it works well but not on this one.

I have the same problem, I think it's a bug.

What I mean is I got no problem sterring it.

On mine I can only steer up and down, its not responding to left and right
Sent from my GT-I9100 using XDA App

Hmm.. my friend also can't steer left and right. Not sure what the problem is..

At least I know its now only me, wheater its good or not

Mine's faultless too.

download it from android market "not from Samsung Apps" it works fine with me .

just wasted 30 meg of my measly 500meg allowance to find out the market version does work, good testing samsung, plus its full of adds.
Great...

Just downloaded the market version and it works perfectly.

I assume you've calibrated your sensors again just to make sure?

It's obvious that the version in the Samsung Apps store is not fully compatible with the SGS II but the one from the Android Market is.

Intratech said:
It's obvious that the version in the Samsung Apps store is not fully compatible with the SGS II but the one from the Android Market is.
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Of course it is. It is working with Gyroscope and not with Accelerometer. Try the game with turning yourself around. You have to be sporty to play this game
So please neither blame the devs nor samsung for this. They could have mentioned the difference of this gameplay but it is not coded bad or whatever...

Related

MultiTouch Fix

Can anyone confirm that Multitouch is fixed in 4.0.4? If so, can it be backported to 4.0.3?
Multitouch is fine here brah, on Android 4.0.2.
Bought from Rogers Canada, China batch. No Multitouch issues (Have registered 10 finger touches in multitouch app...would have tried more but couldn't fit them lol), No screen banding, nothing. Absolutely perfect.
Return your device and get it replaced OP?
Adreno said:
Multitouch is fine here brah, on Android 4.0.2.
Bought from Rogers Canada, China batch. No Multitouch issues (Have registered 10 finger touches in multitouch app...would have tried more but couldn't fit them lol), No screen banding, nothing. Absolutely perfect.
Return your device and get it replaced OP?
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Click to collapse
Nothing's wrong with his device, its a known issues that was resolved in 4.0.4
Adreno said:
Multitouch is fine here brah, on Android 4.0.2
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Click to collapse
No it's not fine, even your GN isn't fine (if you're on Android <4.0.3), just you haven't noticed that yet. Two or three weeks ago i was making such false statements as you do now and now i do admit that i was wrong. Sometimes this bug occurs on every GN running Android 4.0.1 - 4.0.3, sometimes...
Adreno said:
Have registered 10 finger touches in multitouch app...would have tried more but couldn't fit them lol
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Click to collapse
Forget these multi-touch test apps and play games. No, not 15 minutes. Play it for few days. Play + charge, play + answer a call, play + do something else and this big WILL occur.
MS. said:
No it's not fine, even your GN isn't fine (if you're on Android <4.0.3), just you haven't noticed that yet. Two or three weeks ago i was making such false statements as you do now and now i do admit that i was wrong. Sometimes this bug occurs on every GN running Android 4.0.1 - 4.0.3, sometimes...
Forget these multi-touch test apps and play games. No, not 15 minutes. Play it for few days. Play + charge, play + answer a call, play + do something else and this big WILL occur.
Click to expand...
Click to collapse
Nope been playing Mario 64 and Golden eye for about 8 days now, constantly for hours on my charger, everything is fine.
I am running stock, 4.0.2. Able to Do the "yahoo" jump in Mario 64 for hours (hold stick, while running press "z", and press jump) thats 3 points of touch and I do this over and over instead of running because its faster. Its flawless.
So your experience is not everyone elses. Obviously.
Adreno said:
Nope been playing Mario 64 and Golden eye for about 8 days now, constantly for hours on my charger, everything is fine.
I am running stock, 4.0.2. Able to Do the "yahoo" jump in Mario 64 for hours (hold stick, while running press "z", and press jump) thats 3 points of touch and I do this over and over instead of running because its faster. Its flawless.
So your experience is not everyone elses. Obviously.
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Click to collapse
You don't even know what the issue is. It has NOTHING TO DO WITH TOUCHING THE SCREEN AT MANY DIFFERENT POINTS. It has to do with the bottom right hand corner and the bottom left hand corner doing certain things in landscape. It doesn't happen in Mario 64 but it happens in paper Mario and in banjo kazooie. In paper Mario it happens when trying to run and jump in dry dry desert. In banjo kazooie it happens when jumping across some water. It happens in weird places but it does happen and your phone does have this bug.
Do some research. Everyone has it, your phone isn't special.
Sent from my Galaxy Nexus using xda premium
joshnichols189 said:
You don't even know what the issue is. It has NOTHING TO DO WITH TOUCHING THE SCREEN AT MANY DIFFERENT POINTS. It has to do with the bottom right hand corner and the bottom left hand corner doing certain things in landscape. It doesn't happen in Mario 64 but it happens in paper Mario and in banjo kazooie. In paper Mario it happens when trying to run and jump in dry dry desert. In banjo kazooie it happens when jumping across some water. It happens in weird places but it does happen and your phone does have this bug.
Do some research. Everyone has it, your phone isn't special.
Sent from my Galaxy Nexus using xda premium
Click to expand...
Click to collapse
Nope tested both games, both play fine. Tested bottom right and bottom left corners in landscape running SNES, Genesis, and Gameboy advance roms as well.
No issue at all, I love having a perfect Galaxy Nexus. Hopefully a patch will come out and make yours behave like mine and properly.
I don't know how you guys could live with this issue. Is there anything you guys can do? I feel bad for anyone with this issue, glad I got my Galaxy Nexus from the unaffected batch. Love this phone
Even though there is a bug, you can easily get rid of the problem by just locking and unlocking the screen once the problem occurs, works fine for me when playing games such as Shadowgun!
fireon123 said:
Even though there is a bug, you can easily get rid of the problem by just locking and unlocking the screen once the problem occurs, works fine for me when playing games such as Shadowgun!
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Click to collapse
Yeah, this is well known, but we shouldn't have lock and unlock our devices every ten minutes or whenever the multitouch starts borking.
Adreno said:
I don't know how you guys could live with this issue. Is there anything you guys can do? I feel bad for anyone with this issue, glad I got my Galaxy Nexus from the unaffected batch. Love this phone
Click to expand...
Click to collapse
There is no unaffected batch...
Adreno, I don't think you know what the actual issue is or you are not being honest. Go download PewPew and play just one round of infinity mode.
https://market.android.com/details?...?t=W251bGwsMSwyLDEsImNvbS5qeWFpZi5wZXdwZXciXQ..
It's a great free game that I had to give up. Just to let you know, there isn't a single batch that isn't affected.
By the way, when you do play the game, make sure you play it naturally. By naturally, I mean that you press the both thumb point continuously as you play the whole round.

Plants vs Zombies?

Has anyone been able to get this game working yet? cant believe how long they are taking to port it to ics!
I am not sure the issue. I purchased my plants vs zombies through amazon market a long time ago and it works on my nexus.
Now that I have actually played it (just installed... only had it for a week or so) it semi locked up on me during tutorial. Is that the typical issue?
I cant get it to run on my AOKP Galaxy Nexus either. Bummer....
doesn't work on Android 4.0
For some reason I don't think that game will get any more support for it past that one update. I bought it from Amazon too, but I've given up.
not working yet for ics and not in the future i think
It's working fine for me, played a few levels just now. First startup froze but after exiting the app and starting it again I got right in.
Amazon FAOTD
Force GPU rendering turned on in Developer options
4.0.4
I had same issue, I contacted support and got this as a response:
Hello from PopCap,
Thank you for taking the time to send us your feedback. As Ice Sandwich is a relatively new OS, we have not been able to iron out all the possible bugs that may arise. Let me assure you that we are constantly striving to ensure all our games are bug free and up to the standard that PopCap customers have come to expect. Please keep an eye out for future updates on Android to address these issues. Unfortunately i am unable to give a time-frame as to when the next update will be.
I apologize for any inconvenience caused and again thank you for your feedback.
Please come visit us again at www.popcap.com, and check out our community forums where you can talk to other PopCap members and staff!
Kind regards,
Peter
PopCap Customer Support
http://www.popcap.com/
I was so bummed when i tried to play PvZ and Peggle and saw that they are not optimized for ICS. I could not play these on my OG DROID and was waiting for a new phone to play them.
Like WiredPirate, said forcing GPU setting fix it! well almost. it played a whole level and it froze on the huge wave. Normally im lucky if i can plant one sunflower. so pretty big improvement there.
Yeah. Peggle bonks too. can't wait till they fix it! Love those games!
Sent from my Galaxy Nexus using XDA App
turn off force GPU rendering.
deaffob said:
turn off force GPU rendering.
Click to expand...
Click to collapse
If you turn it off, it won't even load past the popcap splash screen. With force rendering on, I can play to the end of the first level and it freezes.....
it's not that it doesnt work with ICS, i was running CM9 on my nexus s and it worked fine for about 3 days until my galaxy nexus arrived and now it refuses to even install
it's like it's the device rather than the software which is the limiting factor, maybe it doesn't like the way the software buttons etc are done?
Plants Vs. Zombies was just recently updated in the Amazon Appstore to version 1.1. I can confirm that, while not high-res, it does work flawlessly on the Galaxy Nexus now.
I'm running stock 4.0.2.
earlyberd said:
Plants Vs. Zombies was just recently updated in the Amazon Appstore to version 1.1. I can confirm that, while not high-res, it does work flawlessly on the Galaxy Nexus now.
I'm running stock 4.0.2.
Click to expand...
Click to collapse
I got the update also but it still doesn't officially have Galaxy Nexus support, market says incompatible, and it still won't load past the Popcap splash for me. Anything special you did to get it to work for you?
EDIT: Nevermind, I got it to work by completely uninstalling and redownloading it. You're right, its working perfectly. Thanks.
The latest update is running fine on my GN.
Still works for me on 4.0.4, GPU ON.
Doesnt work for me. All i can get my hands on is 1.3 for desire since thats my old phone used to buy the game
Sent from my Galaxy Nexus using Tapatalk
on cm9 2/25 stock, no gpu settings, works perfect, played 3 levels already
wouldnt work for me
stock
aokp
also a side note, real racing 2 only worked on my current cm9, aokp and stock didnt work
cm9 ownz
I only have the option to download 1.0 how are you guys getting 1.1?
Sent from my Galaxy Nexus using Tapatalk

[Q] Is NOVA 2 supposed to work with analog sticks?

Just bought NOVA 2 on Google Play for its promo of $0.49 which is very good. Now the game recognizes in its control options that its a XP design. The Dpad and buttons work.. however the analog sticks arent working and the only way I can move the view camera around is by the touch screen, seems odd. I know the analog sticks work since minecraft and onlive use it fine. (Granted.. those analog sticks I am still not impressed with) but yea, just wondering is this one of those fail XP optimized games by gameloft?
If you read the comments, many people complain that the PLAY controls don't work correctly. One of them said they contacted Gameloft and got a working copy. I have to say though, Nova 2's touchpad controls sucked even when they did work :/
Yea.. so far havent been impressed with its analog control. I mean its still a nice gamepad tho. But yea, not like $0.49 kills me hehe, since I can use on my tablet too.
The version I got from their WAP shop works fine (albeit the controls aren't great but functional). The google market version doesn't work on the R800x (which I have) for some dumb reason. I would contact gameloft they will likely send you their WAP shop version for free and that will probably work fine.
well that's really odd.. because, remember that time when Gameloft went on sale for $0.99 on the now defunct ANDROID MARKET? I bought NOVA2 that time, and the version they gave me supports the entire gamepad of the Xperia PLAY.. i suggest you put up a complain...
PS: Shadowgun is really short, even with the expansion blah blah
They worked fine for me. Did you make sure you had the control pad open before you started the game?
Sent from my R800a using Tapatalk
whether it's closed or open prior or during the game is opened, it worked fine

Is it just me, or does Metal Slug 3 run like crap on the GS3?

I don't know if this has been asked before in depth, but Metal Slug 3 runs like crap on my Galaxy S3. The game starts fine, then it gradually slows down, and finally freezes. The same is true for Blazing Star. It plays fine initially, slows down, and then freezes. I don't know if this problem is exclusive to me, or if everyone with a Snapdragon S4, US variant Galaxy S3 is experiencing these issues. No one at the Play Store mentions it. Is this a real problem, exclusive to me ,or just an optimization issue.
Not that I think it's connected in any way, but I'm running the latest Free Sonic ROM, released on Friday.
CorruptionDee said:
I don't know if this has been asked before in depth, but Metal Slug 3 runs like crap on my Galaxy S3. The game starts fine, then it gradually slows down, and finally freezes. The same is true for Blazing Star. It plays fine initially, slows down, and then freezes. I don't know if this problem is exclusive to me, or if everyone with a Snapdragon S4, US variant Galaxy S3 is experiencing these issues. No one at the Play Store mentions it. Is this a real problem, exclusive to me ,or just an optimization issue.
Not that I think it's connected in any way, but I'm running the latest Free Sonic ROM, released on Friday.
Click to expand...
Click to collapse
Must be you. Running like a water fall for me.
Sent from my SPH-L710 using Xparent SkyBlue Tapatalk 2
Custodian said:
Must be you. Running like a water fall for me.
Sent from my SPH-L710 using Xparent SkyBlue Tapatalk 2
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Click to collapse
Thanks for the reply. I'll have to look into it. Maybe a fresh install/wipe is in line.
Exact same for me on metal slug 3
-JBW
Thanks for the reply. At least I know it's not just me then. I hope SNK optimizes these games. Especially since most new phones are using the Snapdragon S4 processor.
Sent from my SPH-L710 using xda premium
i experience the same thing on temple run! thought i was alone with this. is anyone using a ROM that forces the GUI through the GPU? i am, and i think that may be it. couple that with the adreno GPU we have thats inferior to the mali GPU's, we may have our answer? not quite sure though, just a theory
CorruptionDee said:
Thanks for the reply. At least I know it's not just me then. I hope SNK optimizes these games. Especially since most new phones are using the Snapdragon S4 processor.
Sent from my SPH-L710 using xda premium
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Click to collapse
Um if you are playing this on an emulator then you can forget SNK optimizing anything.
Most gameloft games run like crap on my gs3 but on my evo 4g lte it don't same processor so what gives.
Sent from my SPH-L710 using XDA Premium App
Play SNK games on Emulator instead and you will never get slow speed,and they are all free including Metal Slugs.
I'm not playing it on a Neo Geo emulator. I'm playing SNK's official android port. It's really inexcusable. I'm sure there will be an update where the freezes are addressed. The Galaxy S3 is the most popular phone right now, so if the issue is prevalent, it will be addressed with an update.
Yes the Mali is somewhat better, but it isn't anywhere near a night and day difference. I haven't seen any benchmark or real world application where the Mali 400 spanked the Adreno 225. Truth be told, right now the Adreno can handle any current android game with ease. In my opinion, optimisation is the key.
Sent from my SPH-L710 using xda premium
CorruptionDee said:
I'm not playing it on a Neo Geo emulator. I'm playing SNK's official android port. It's really inexcusable. I'm sure there will be an update where the freezes are addressed. The Galaxy S3 is the most popular phone right now, so if the issue is prevalent, it will be addressed with an update.
Yes the Mali is somewhat better, but it isn't anywhere near a night and day difference. I haven't seen any benchmark or real world application where the Mali 400 spanked the Adreno 225. Truth be told, right now the Adreno can handle any current android game with ease. In my opinion, optimisation is the key.
Sent from my SPH-L710 using xda premium
Click to expand...
Click to collapse
That is your problem.Android ports are garbage mostly.Emulators run same games million times smoother,not to mention its free.
I still haven't experienced any of these claims....lol
Sent from my SPH-L710 using Xparent SkyBlue Tapatalk 2
lviv73 said:
That is your problem.Android ports are garbage mostly.Emulators run same games million times smoother,not to mention its free.
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Click to collapse
This, you just have to find the right files for them to operate. I have metal slug 3 and metal slug x on my phone using an emulator and it works just fine.
lviv73 said:
Play SNK games on Emulator instead and you will never get slow speed,and they are all free including Metal Slugs.
Click to expand...
Click to collapse
Which emulator are you using, and where do you get the roms? You can PM me when you get to this. I've been searching for a good emulator, and also been looking for a good place to get roms.
Laterz.iphone said:
Which emulator are you using, and where do you get the roms? You can PM me when you get to this. I've been searching for a good emulator, and also been looking for a good place to get roms.
Click to expand...
Click to collapse
Mame4droid its free in tue Market.
Best roms for this 0.139 rom set,you can get it from bittorent sites.Emuparadise has good roms but not all work with this emulator,i know Final Fight works and World Heroes 2 Jet.
lviv73 said:
Mame4droid its free in tue Market.
Best roms for this 0.139 rom set,you can get it from bittorent sites.Emuparadise has good roms but not all work with this emulator,i know Final Fight works and World Heroes 2 Jet.
Click to expand...
Click to collapse
Great man thanks!!
lviv73 said:
Mame4droid its free in tue Market.
Best roms for this 0.139 rom set,you can get it from bittorent sites.Emuparadise has good roms but not all work with this emulator,i know Final Fight works and World Heroes 2 Jet.
Click to expand...
Click to collapse
I tried running this, and cant seem to get it to run.. I downloaded MAME4droid reloaded. Shoud i use the other one? I placed the rom in the roms/MAME4droid/roms
Laterz.iphone said:
I tried running this, and cant seem to get it to run.. I downloaded MAME4droid reloaded. Shoud i use the other one? I placed the rom in the roms/MAME4droid/roms
Click to expand...
Click to collapse
Yeah Mame Reloaded.Go to Emuparadise and download Final Fight(World) and see if it works.You can set your own rom directory in settings toh,dont unzip the files but place the zip in rom directory.
The other version of Mame is good too,they just use different rom sets.Reloaded has better compatibility.
Just place Final Fight zip in rom directory and start the app,it should work.When you see that it does then you can download more roms.And you can use ps3 or wii controlers with it.
You will need this zip that i made for neogeo roms www.4shared.com/zip/ZWYvtdxA/neogeo.html .
Download the other Mame4Droid(0.37b5) and put the neogeo.zip in rom directory.After this you can download any neogeo rom from Emuparadise and it will work.
Also try other emulators they have n64,sega cd and genesis,snes and turbografix 16 are best ones.
CorruptionDee said:
I don't know if this has been asked before in depth, but Metal Slug 3 runs like crap on my Galaxy S3. The game starts fine, then it gradually slows down, and finally freezes. The same is true for Blazing Star. It plays fine initially, slows down, and then freezes.
Click to expand...
Click to collapse
I have the same problem (graphics slow to a freeze, but music plays fine) with Blazing Star and Metal Slug 3 on my Nexus running CM10 on a Galaxy Nexus. I don't think I had that issue with Metal Slug 3 under CM9. It could be an ICS vs. JB thing, especially considering JB's focus was graphics running buttery smooth (and having the opposite effect here).
I have the same problem here. No one from the play store seems to be complaining and I think it could specific to galaxy s3 running jb.
Funny thing is metal slug one and two world like a charm and can't imagine how much more complex the third instalment could be...

ARCHOS Gamepad - User Reviews

Hi Guys,
Please share your views and reviews about ARCHOS Gamepad, I am eagerly waiting for my device.
It has been shipped today from US, probably will get in next 3 days !!
Coul´d you please backup the apk of ArchosGamepad Keymapping app? Would like to know if it´s running on other 7" devices.
crazy cat said:
Coul´d you please backup the apk of ArchosGamepad Keymapping app? Would like to know if it´s running on other 7" devices.
Click to expand...
Click to collapse
I am still waiting for my device, shipped from UK, will get in 3 days..
Its NOT really upto the mark. Very bad screen with issues: screen flickers, lags as well..
Disappointed
from the Giant Killer Samsung Note 2
crazy cat said:
Coul´d you please backup the apk of ArchosGamepad Keymapping app? Would like to know if it´s running on other 7" devices.
Click to expand...
Click to collapse
archos ported it to 101xs with jelly bean update and soon to 80xs
Sent from my GT-S5360 using xda app-developers app
Got mine today, really dissapointed so far. Awful screen, laggy as hell, poor button placement.
Tried it with dead trigger, didn't work all that well.
On top of that it has stuck green pixel near the middle, since the resolution is quite low it sticks out a lot ;(
The only good thing I've seen so far is the mapping software, it's buggy but very intuitive.
I've had it since the 19th, I got it purely for emulators.
The SNES and Genesis are perfect, the N64 is full speed but there's some rendering issues, the PS1 it plays but you can tell it's struggling.
The buttons are awesome and the mapping tool works fine, apparently there's going to be an update soon, but I haven't notice a problem.
Overall I really like it, plying games with the buttons is a million times easier than thumbling round a touch screen.

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