Can't get game to work, HELP! - Acer Iconia Tab A100

So ehm, a friend of mine has a problem with his A100...
A few weeks ago he downloaded a, shall we say, less than legal version of NFS Shift, and despite numerous attempts at downloading the Data-file seperately, he never got past the "NaN Downloading Game Data 0 of 0MB" screen.
Bummer.
After trying for a couple of days, he saw a sale on the same game, bought it and downloaded it to his phone where it works fine.
The game IS compatible with the A100, but whenever he downloads the legal version to his tablet, he runs into the same problem as before.
Instead of downloading the (legal) game data file, he can't get past the "NaN Downloading Game Data 0 of 0MB" screen, and nothing gets downloaded.
My friend assumes that the cracked version of the nfs.apk somehow blocks or replaces the legal version from working. He has tried uninstalling the cracked version and installing the bought version several times, but so far nada.
Any ideas? Is there a particular file or directory he should try to delete?
Both phone and tablet are rooted, so is it possible to just copy the full game from the phone to the tablet?
Any help appreciated!

how do you know'the games is compatiable? I have tried the same version as your friend.

It's available for download in the market app.
Also, when you go to the www market: market.android.com, you can list which of your devices an app is compatible with, and NFS shows up as compatible with the A100.
(This is the NFS released by Electronic Arts Netherlands BTW. It's been released by a couple of EA-divisions, and a version released by one company, is sometimes compatible with different devices than a version released by different companies.)

I installed the apk that was included on my G2X and it works perfectly.

You could factory reset. It kinda sucks to do just to get a game to'work.

xxx

Downloaded files still doesn't work.
I downloaded the files on an Epic 4g and then just switched the sd card into my A100, and the game still won't work. They are in the correct location but Sim City still tries to download them and doesn't see them on the card.

yourmomsdong said:
I downloaded the files on an Epic 4g and then just switched the sd card into my A100, and the game still won't work. They are in the correct location but Sim City still tries to download them and doesn't see them on the card.
Click to expand...
Click to collapse
The acer will not run game data off your sd card (mnt/external_sd) automatically. It has its own internal sdcard (mnt/sdcard) and that's where it stores game data. You will need to copy it in there but which exact directory I'm not so sure since I don't have the game installed. Maybe someone else can reply to that.
If you want to run from your external SDcard you need to use GL to SD app from market. Theres a thread here if you want to read more about the app.

Related

[Q] Gameloft intro screens glitchy and flickering, yet games work fine. App or ROM?

Saving a lengthy and arduous tale of woe and frustration, I'll start this simply by saying I recently had a lot of problems with my SD card, and as well as having to format it SEVERAL times in various ways in order to get it to work, with 2 error checks via Windows explorer (the second finally being successful at repairing the card), for some reason CM7 then also had major issues. I think this was down to the EXT partition not being able to be established on the then faulty card and conflicts with S2E. (again, I tried just about every option i found on this site and elsewhere to do this, but somehow the card switched over to write protected!)
I decided to change to a new ROM for my Desire. Im now running the latest UltimateDroid ROM 3.30, with the Dark Tremor App2SD. All is well. I can write and delete via the phone and PC.
All 3 Gameloft games of mine, Modern Combat 2, Dungeon Hunter 2 and Settlers HD have been freshly re-downloaded, installed and then each downloaded the SD files to the now working card, however for some reason the initial gameloft screen and intros are flickering and glitchy for all 3. The games themselves run great and quite smooth, its just the intros that are messed up. Is there a reason why this could be?
oh crap... for me the F#[email protected] Intro works only.. and game doesnt.. would mind share .. where you got your games?
deviouscreation said:
Saving a lengthy and arduous tale of woe and frustration, I'll start this simply by saying I recently had a lot of problems with my SD card, and as well as having to format it SEVERAL times in various ways in order to get it to work, with 2 error checks via Windows explorer (the second finally being successful at repairing the card), for some reason CM7 then also had major issues. I think this was down to the EXT partition not being able to be established on the then faulty card and conflicts with S2E. (again, I tried just about every option i found on this site and elsewhere to do this, but somehow the card switched over to write protected!)
I decided to change to a new ROM for my Desire. Im now running the latest UltimateDroid ROM 3.30, with the Dark Tremor App2SD. All is well. I can write and delete via the phone and PC.
All 3 Gameloft games of mine, Modern Combat 2, Dungeon Hunter 2 and Settlers HD have been freshly re-downloaded, installed and then each downloaded the SD files to the now working card, however for some reason the initial gameloft screen and intros are flickering and glitchy for all 3. The games themselves run great and quite smooth, its just the intros that are messed up. Is there a reason why this could be?
Click to expand...
Click to collapse
It could be the rom, i had the same problem, but solved after switching from rom
jhonybravo4u said:
oh crap... for me the F#[email protected] Intro works only.. and game doesnt.. would mind share .. where you got your games?
Click to expand...
Click to collapse
You should change your rom, if you don't want to buy them(you should), torrentz.com those work, i tried those before buying
MOST of the games i downloaded doesnt work on gingerbread, most of them worked on froyo, Hate this, as i cant play them anymore, im on gingerbread...

Trio 4.3 Root and Google Play Store

Hi,
Like everyone else I have to say"Follow these instructions at your own risk" I do not take any responsibility for any thing that happens. It worked for me so it may work for you!
Trio 4.3 Internet Tablet M4302 Model Trio 4.3MID 4.0C by Mach Speed Technologies
I just picked this tablet up. I have successfully rooted it and have installed a working Play Store. I now have access to all my apps that I use on my Galaxy Note 10.1.
To root I used the instructions from this thread: http://forum.xda-developers.com/showthread.php?t=1886460
Once I had root I wanted to get Google Play Store on the tab. I found a couple of places that had information concerning adding Play Store to other devices and kind of pieced the info together to come up with this solution.
1. Download gapps for ICS. http://goo.im/gapps/gapps-ics-20120429-signed.zip
2. Unzip file
3. Navigate to the " System/app " folder and find "phonesky.apk and setupwizard.apk"
(You will need to copy these two files to your tablet)
4. Once files are on tablet use something like "Root Explorer" to copy both to the "system/app" folder of the tablet.
(The folders will need to be mounted as "R/W" so they can be written to )
5. After the files are copied to the proper folder, you need to edit the permissions for both.
6. In "Root Explorer" long press on each file and choose "permissions"
7. Edit permissions to read "Owner: Read, Write" "Group: Read" "Others: Read"
8. Reboot and launch Play Store
Frys has this for $49...thinking I might need to order it as a music player for my 2 month old!
I used this method to get Google Play Store to work, But its not rooted. At least you can download the files.
http://nwteche.com/red7_blog/instal...-or-most-other-tablets-running-android-2-3-3/
works great thanks successfully rooted and installed google play on my trio stealth lite 4.3" internet tablet m4302 runing android 4.0.4 :victory:
Mine came rooted
Thank you for this post!
Just wanted to give a heads up for anyone who finds this thread through Google or whatever, like I did, that it's possible your device is already rooted.
I bought mine today from Big Lots - branded as a: Trio 4.3" Touch Screen Media Player for Android by Mach Speed Technologies - on the box (well blister plastic wrap thing that is Hades to open...). The instruction user's manual, however just calls it a Trio 4.3" Internet Tablet.
(Specs from the box.)
Android OS 4.0
4.3" Capacitive Touch Screen
4GB Internal Memory with Micro SD Slt (Up to 32GB)
Built-in WiFi
Speaker
Auto Rotate for Portrait & Landscape Viewing
1.2GHz Processor
Rechargable Li-on Battery
Anyway, I just wanted to say thank you, and let everyone know to check your device first. There may be better ways to check, but there are a couple of apps in the Amazon App Store called "Root Checker" - don't get the "My Root Checker" - it has crazy pop-up ads - I deleted it in seconds. But just check to see if your device is rooted. It could save you some time, and potential headaches.
Well, jsut confirming that this guide works. In the root post, I used the stadard root method...if you are like me and got this for a little one, they wanted apps. Of course I couldnt open until today...but it really works. I just dowloaded the root explorer apk (a quick google search worked) and installed it...i can upload a screen shot if necessary
chad78 said:
Thank you for this post!
it's possible your device is already rooted.
Click to expand...
Click to collapse
This. I picked up two of these devices and both were already rooted.
Dude, does anybody have the factory rom? I don't even have custom recovery but, I fukt up and tried to install cm9 and it says to reset the phone but, the touchscreen wont work. I dunno if I'm gonna be able to fix this or not. I've hard bricked a lot of android phones and still fixed em somehow so maybe I can. Any help?
C
Sent from my MB886 using xda premium
My Trio also had root access right out of the box. Followed the instructions right down to obtaining the "root explorer" apk. Worked like a charm, no issues at all. Now I just need to find a custom rom that will perform better than stock. Thanks for all the info.
Hulu Plus
Since this is the best thread for this tablet I've found. I wanted to ask if anyone has gotten Hulu to work? I have installed many different versions including the latest and all of them will play the ads just fine, but once it gets the episode it just sits there and buffers and buffers and buffers. Devices on the same WIFI have no issues. I am even talking with Hulu suppor about it and of course they are playing dumb about it and just giving me standard troubleshooting. Is this tablet blocked by Hulu somehow because it's chinese made? I don't get a region error, which I can force with proxies and such. I just get buffering and buffering and buffering. Any help would be much appreciated.
I need firmware or update.zip im stuck on boot screen.

[Q] At startup app files/downloads are deleted

tl;dr
Phone is wiped every time it starts. Used stock, cm7, and reflash. All fail.
I can't figure this out.
Device: r800x (SE Xperia Play)
Android: 2.3.3 stock
Bootloader: Unlocked via sonymobile website
Issue:
I bought a r800x. I joined a wifi network, and signed in with a Google account. I downloaded SuperGNES, a Super Nintendo emulator from the Google store. I transferred a game to the r800x from another phone over bluetooth. The controller worked, the game worked, and I saved in-game, and with the save state feature.
The phone ran out of power, so I charged it. When I turned the phone on, all the games were gone. Even the game saves.
Flash forward, cm7, and reflash to stock.
I installed Snes9x, and Snes9x+ from the Google store and it can open the last game it played, but it won't recognize any in-game saves.
So it must be the emulators or something?
Extra:
I noticed any file written to the r800x's external from a computer (/mnt/sdcard) do not get deleted. They're also flagged with RW permissions. The files that get deleted have RWX permissions.
This means all the cm7 files are still there.
I can save SNES ROMs to the SD card and they survive the startup wipe. They have RW- permissions and can't be used by apps. RWX ones get deleted, but can be used.
Any file brought in via bluetooth, download or cloud is destroyed on phone startup.
Snes9x load game path is in /data/data and the last game played survives, but doesn't recognize in-game saving. All emulator save states are wiped.
Solved
Reset the phone to factory. Tried downloading files/anything. It worked! Then downloaded Snes9x not from the play store, but the authors site.
The problem went away.

SOLVED (FolderMount) -- Knights of the Old Republic: run .obb files from SD?

Hi,
Excited that Amazon Underground has released KOTOR for free. I sideloaded the .apk and the .obb files on my rooted AFTV2 (running pre-rooted 5.0.5_r4).
I'm having difficulties finding a way to move the .obb files to an external SD card and run the game. I've tried three different apps that are advertised to help in this situation: OBB on SD (Xposed Module), Link2SD, and FolderMount.
In all cases, I first verify that the game runs of internal SD card, then use the software to successfully move the .obb files. Then when I try to launch the game, I get the error, "Downloaded Resources Validation Failed" (screenshot attached).
Has anyone found a working method to move the OBB files (and create symbolic links) in a way that KOTOR is happy with?
thanks!
Foldermount did the job for me. I sideloaded the underground version of the game, started the app and canceled the download after a few seconds.
Next i used foldermount to create the link and started the download again.
Sent from my Nexus 5 using Tapatalk
SilentBot said:
Foldermount did the job for me. I sideloaded the underground version of the game, started the app and canceled the download after a few seconds.
Next i used foldermount to create the link and started the download again.
Sent from my Nexus 5 using Tapatalk
Click to expand...
Click to collapse
Thanks for the tip! I started the downloaded, canceled it, and after creating the link in Foldermount, resumed the download. The downloaded files were showing up in both the internal and linked OBB folder (like normal). However, when KOTOR finished downloading, it gives me the same error as before ("Downloaded Resources Validation Failed"), and then repeats the download. When the download finishes, the process loops.
It seems like it is close to working - did you encounter this error, and were you able to get past it?
Thanks again!
vrl2 said:
Thanks for the tip! I started the downloaded, canceled it, and after creating the link in Foldermount, resumed the download. The downloaded files were showing up in both the internal and linked OBB folder (like normal). However, when KOTOR finished downloading, it gives me the same error as before ("Downloaded Resources Validation Failed"), and then repeats the download. When the download finishes, the process loops.
It seems like it is close to working - did you encounter this error, and were you able to get past it?
Thanks again!
Click to expand...
Click to collapse
No sorry, i had no problems at all. I attached some screenshots of the settings (in german :/ if something isn't clear, just ask).
Do normal apps have write access to the SD-Card? I'm using a FTV1 with FAT32 USB Stick and folder mount asked me to fix it automatically. Also if you use the "move/copy function" of folder mount: Keep in mind there is no progress bar, so wait some time depending on the amount of data.
SilentBot said:
No sorry, i had no problems at all. I attached some screenshots of the settings (in german :/ if something isn't clear, just ask).
Do normal apps have write access to the SD-Card? I'm using a FTV1 with FAT32 USB Stick and folder mount asked me to fix it automatically. Also if you use the "move/copy function" of folder mount: Keep in mind there is no progress bar, so wait some time depending on the amount of data.
Click to expand...
Click to collapse
Perfect! The screenshots were helpful for me to make sure that I was following the correct steps. I tried a different SD card, and everything worked (KOTOR verified the download and launched... When I check "Internal Space" under "Manage Applications," it shows the correct amount of space on the internal drive).
Thanks again for your help!
I tried the above method and still no luck. Is the Amazon underground apk different from the one in the fire TV store. Is there another way to get this game to work on fire tv 2gen?
Ridx said:
I tried the above method and still no luck. Is the Amazon underground apk different from the one in the fire TV store. Is there another way to get this game to work on fire tv 2gen?
Click to expand...
Click to collapse
I haven't tried the version from the Amazon Fire TV store - just the underground version (since was free). Both are listed as version 1.0.7 (16.3MB) in the Amazon Appstore, so although I can't verify, it looks like they might be the same.
I had to make sure that I had around 4gb free on my internal storage before starting the process (I got a "Downloaded Resources Failed" error if I had less than that). Does the game work if you install / run it from the internal SD?
Good luck - hope this helps.
I've solved my issue with "Downloaded Resources Failed" error. I installed Kotor on my galaxy tab 4 and then used AGK fire to install that app on my fire tv 4K. I installed it from the apps on phone in AGK fire. I had to move it over to the sc card for space. Works like a charm
Ridx said:
I've solved my issue with "Downloaded Resources Failed" error. I installed Kotor on my galaxy tab 4 and then used AGK fire to install that app on my fire tv 4K. I installed it from the apps on phone in AGK fire. I had to move it over to the sc card for space. Works like a charm
Click to expand...
Click to collapse
In addition to installing Kotor from another device, I had to move the the obb files to the sd card. Using the "foldermount" method from Post #4 worked perfectly. I also used the method for "Castle of Illusion"' all the downloads go to the sd card now.
Did you guys root your fire tv? I thought that foldermount was only for rooted devices.
SilentBot said:
Foldermount did the job for me. I sideloaded the underground version of the game, started the app and canceled the download after a few seconds.
Next i used foldermount to create the link and started the download again.
Sent from my Nexus 5 using Tapatalk
Click to expand...
Click to collapse
Wow...thanks for this great tip. I have wanted to do this for a long time but never got it to work. This worked perfectly for Asphalt 8. Moved the 1.2 gig data to my usb drive and the game opened right up and played great! Think I'm even gonna fork out a couple bucks for the paid version of Foldermount so I can move more games to usb storage.
thanks again.

DT2 ? Is it possible to sideload?

Hi Chaps....
Honestly didn't know where else to go for help on this one...
First off.... I've been happily playing DT2 with my amazon controller since I first got my Firetv box (non rooted) v 51.1.6.3,.... right up until today,... when i was met with "Please update your application with a new version" and I was quickly kicked back to the fire os screen. I tried contacting madfinger games but it seems they have dropped windows and Amazon support. Ages ago I had moved a lot of my apps to an sd card,... but due to DT2 writing to the card a lot it became corrupted... so i reinstalled it to the firetv box then moved it to the sd card, backed it up to my pc and then put it back on to the firetv. (hope your still with me).
I just wanted to know if it would be possible to sideload the latest version 2-1.2.0 onto the firetv box.
I really don't understand why they dropped support for amazon because it ran like a dream on my box. (also lost 2400 in gold as well).
I noticed that the original DT2 that i backed up was an apk that was just over 488mb in size,... but the new apk that i've downloaded is only 25mb. (I'm still in the process of downloading the OBB data files, although I don't know if they will be of much use.
Is this just a waste of time chaps or does anyone know if i can get this to work.
I'm okay with adb push pull, ect... so just need to know if it'll work.
really appreciate any help as playing a game on a tv is a hell of a lot better than burning my eye sockets out on a monitor.... lol
I have absolutely no idea how i done this, but i'll explain as best i can.
I uninstalled DT2,... luckily its still in the cloud if it all goes belly up. I then installed apps2fire on my phone and downloaded DT2.
I then sent the main apk to my firetv. (probably went wrong here) but i ran the apk.... DT2 started to run but then said that it needed to download some files (around 250mb) but failed with an error code of "Download Failed Because The Resources Could Not Be Found".
Unaware of what this meant i then managed to locate the obb files on my file and wrote down the name of the folder they were in.
using es file explorer i created the same named folder in the same place on the firetv.
I then created another folder called dt2 on the phone and moved the obb file into it. I then used apps2fire and located to obb file and sent it to the firetv. so far so good. next problem was "where was the obb file". I managed to locate it, but only after i changed the folder view in es file explorer. I then copied and pasted the obb into the folder i created ealier within the obb folder.
I then ran DT2 again, but this time is said that it required files from the google playstore. I had a choice for the software to download what it needed and I let it do it's thing.
This time when I ran DT2 it started playing the intro... I skipped all the first parts so that i could log back in with my own details.
This time the game ran but the images look different to the original firetv version. Don't get me wrong, they look great. plus the amazon controller works perfectly.
I then closed the game.
when I went to go back to play it, the icon said that there was an update available.... (I had already gone through this once before, and it never worked).. but this time it did. and the xmas version is now installed.
This was a rough way of doing things, but i did some google searches and used details from these sites... (hope i can post these)....
https://www.reddit.com/r/fireTV/comments/2g7cgy/how_would_i_go_about_sideloading_a_game_that_has/
http://www.aftvnews.com/sideload/
http://filehex.com/dead-trigger-2/
http://ouyaforum.com/showthread.php?8829-obb-files-and-dead-trigger-2
all of this was done legally using programs available on firetv and an android phone. no other apk's or obbs were used.
Hope this helps in some way,....
seems I was a little too quick to say it was working...... as soon as i went to play in a tournament the start button had become greyed out.
but the firetv game controller still worked and by pressing "B" i was about to back out of the locked screen.
Also the "there is an update available" has returned to the main dt2 icon, but it always fails right at the very end of the loading bar.
I managed to play the game for about an hour and then tried the tournament since then its been very buggy.
Would it be anything to do with google play services chaps?

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