Tegra 3 performance - HTC One X

Hey guys,
I wonder if the so called gaming SoC will get any better in terms of gaming performance with further updates from HTC. At the moment the games run barely as good as on my SGS2. I know..the resolution of the HOX is twice as high but the games graphics ar getting better and I cant even play NOVA 3 with my 'gaming device'... There is a way to make it a bit less laggy with new Base and franco kernel but it's still far away from beeing smooth. What I want to ask you is: Is there still potential for tegra 3 to run those games smooth and it's just a matter of time till an update comes that improves the framerates or is it just hardware limited? Are there other Tegra 3 devices which can run these games without any issues? I'm hoping that the 3.* kernel will improve something but actually I have no clue.

well u have to look at this from the point of view of the game/software/hardware
the one game u mentioned is not HOX compatible,
it's been force run on the device.... so as far as this go..... you'll need to wait for the game to be T3 optimized
software optimizations are still underway from both xda devs and htc.... and as u see they are getting better by the day
and finally not much to say about the hardware but... its more than capable just give it time.
ossy1337 said:
Hey guys,
I wonder if the so called gaming SoC will get any better in terms of gaming performance with further updates from HTC. At the moment the games run barely as good as on my SGS2. I know..the resolution of the HOX is twice as high but the games graphics ar getting better and I cant even play NOVA 3 with my 'gaming device'... There is a way to make it a bit less laggy with new Base and franco kernel but it's still far away from beeing smooth. What I want to ask you is: Is there still potential for tegra 3 to run those games smooth and it's just a matter of time till an update comes that improves the framerates or is it just hardware limited? Are there other Tegra 3 devices which can run these games without any issues? I'm hoping that the 3.* kernel will improve something but actually I have no clue.
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Related

[Q] best rom for gaming

what's the best rom giving best performance for gaming? e.g. to reduce lags on asphalt 5 or 6?
e.g.
http://www.youtube.com/watch?v=tURMjJ3q3Y4
Htc hd2 with custom rom is able to play asphalt 6 (though it's lagging) but on native stock desire, it lags like hell... should be able to run it at least like on hd2 as desire has the same hardware
I just installed the free version of 5 and I got no lag at all. My processor is overclocked to 1190MHz but that still shouldn't make much difference.
what rom are u using? have u tried asphalt 6? it requires more resources
I played Asphalt 6 on Oxygen 2.0.1 just fine. But its not butter smooth like on phones with better GPU. I'll say that as for gaming with more advanced games, Desire isn't powerful enough + the lack of multitouch doesnt give much of a gaming experience.
Asphalt 6 doesn't work too well.Desire isn't a gaming phone for a start so it has its limitations. You're looking for a dual core really
Sent from InsertCoinHD Data++
Although I haven't tried Asphalt on my phone, I'm more than happy with the games I run on my desire running GingerVillain but to lower the chances of lag I use SetCPU to overclock to 1113 MHz and change the governor to Performance. This gives me a quadrant score of 1355 which seems to run all the 3d games I want well enough. Probably not exactly what you wanted to hear but I thought it might give you a couple of options to try before binning your desire!
ok thx just bought the htc desire... other games work fine and are pretty good.. will play nfs shift instead which is quite good

Is it just me, or do games run badly on ICS?

I've owned Android devices prior the Nexus, and one thing that's always bothered me is that my Android could never run games as smoothly as the iPhone, while it has more power under the hood. I download Fruit Ninja and Scrambled on my Nexus and it seems to lag and stutters... are all games like this on the Nexus?
I would think it's because the game is not optimized for ICS yet. So you will get some lag and stuttering with those games.
What rom/kernel combo you running? On aokp & franco kernel, I play jelly defense, battle heart, scramble with friends, draw something, sprinkle, etc & have no lag...
Sent from my Galaxy Nexus using xda premium
Temple Run is lagging when you play it for a while, same with many other 3D games....
AOKP + franco r135 512mhz GPU and I have no lag in games. Little Empire, Dead Space, Modern Combat 3, Legendary Heroes, Zenonia 4. I run those and more all lag free and atleast 50-60 fps at all times.
zetsumeikuro said:
AOKP + franco r135 512mhz GPU and I have no lag in games. Little Empire, Dead Space, Modern Combat 3, Legendary Heroes, Zenonia 4. I run those and more all lag free and atleast 50-60 fps at all times.
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You'r gpu is clocked almost twice as high
Sent from my Samsung GNexus <3
ray3andrei said:
You'r gpu is clocked almost twice as high
Sent from my Samsung GNexus <3
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384 is the stock clock =/= 2x gpu clock. Even then it only makes a 5-6 fps differnece in most circumstances. Could have better results in different apps but nenamark i saw a 5-6 fps difference.
Temple Run is stuttering in Galaxy Nexus 4.0.4 stock
I really think it's just software optimizaitons that need to be done imo. I'm sure with time it'll get better. Cause I'm running Temple Run perfectly no lag/stutters.
I personally wouldn't play Fruit ninja as they were in news in hot water over passing on our details.
As for games on Galaxy Nexus, they run slower than SGS2 and I think that's simply the limitations of the graphics chip which is as old as the hills.
I use a GSM Galaxy Nexus, stock, no overclock, no frills, just rooted to use Titanium Backup, never had any lags in Fruit Ninja, runs fine... Temple Run, ocasionally will stutter, but it is rare and most of the time I just play 20, 30 times and no stutter at all... GTA III also plays fine.
Obviously it is not the best performer, and, as you probably now, there is the same iPhone 4 GPU under the hood of our devices, only that it got extra memory bandwidth and extra clock to perform better (and also a HD screen that will eat-up some of this extra performance)... But I believe, at least as far as my own experience goes, that it is a decent performer, altough there are better alternatives as far as gaming goes (and I would believe that probably HTC One X would be the best Android gaming phone alternative as far as graphic performance is concerned right now).
Baguett said:
Temple Run is lagging when you play it for a while, same with many other 3D games....
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I've played it long enough to unlock most characters, and all powerups maxed. Never lagged once.
zetsumeikuro said:
384 is the stock clock =/= 2x gpu clock. Even then it only makes a 5-6 fps differnece in most circumstances. Could have better results in different apps but nenamark i saw a 5-6 fps difference.
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Actually, 307mhz is because Google underclocked it, stock.
adrynalyne said:
I've played it long enough to unlock most characters, and all powerups maxed. Never lagged once.
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I have almost the same exact scenario, unlocked almost everything with no lag issues what so ever.
zetsumeikuro said:
384 is the stock clock =/= 2x gpu clock. Even then it only makes a 5-6 fps differnece in most circumstances. Could have better results in different apps but nenamark i saw a 5-6 fps difference.
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miketoasty said:
I have almost the same exact scenario, unlocked almost everything with no lag issues what so ever.
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It doesn´t lag, bit it run like at 25fps or so, not as smooth as 60fps (I am refering when there are many coins in the screen and you are running too fast)
How are you quantifying that it runs at 25fps? Is there a fps counter somewhere?
Baguett said:
Temple Run is lagging when you play it for a while, same with many other 3D games....
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nope, not for me. it runs even smoother than the version for the iphone .
maybe the gpu in the nexus is not the fastest one, maybe there are other phones that are much faster.... I DON'T CARE! i didn't bought my nexus to play games all day, i bought it to synchronize my calender, my notes, make calls and write sms and maybe some internet surfing.
you also all bought this phone, so why complain? it's like buying yourself a motorbike and then complaining about the fact that it only has 2 wheels.
Enabling Force GPU acceleration in the developer options under Settings might improve the performance of some games. Although it will might also make some games look weird.
MikeDaSpike said:
Enabling Force GPU acceleration in the developer options under Settings might improve the performance of some games. Although it will might also make some games look weird.
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Games are already GPU accelerated. You can't doubly accelerate them
i play gta iii, MC3, wind-up knight, shadow gun and fifa and no lag whatsoever
oh and drawsome too lol!

[FIX][UPDATE] Wild Blood Full Effects v1.0.7 Performance + GameLoft games - Root

The initial Wild Blood 1.0.7 had full effects and it ran bad on Tegra 3 devices (especially the slower ones like the Nexus 7)
Gameloft quickly botched the game with the v1.0.8 update and downgraded most effects to make it run well on Most Tegra 3 device
check this post for screenshots comparison and how to return your game to v1.0.7
Interestingly the game runs well on stock 2.17 kernel with gaming boost, yet it runs very bad on the One X gaming optimized kernels like Faux, Tegrastats revealed it's using only one core, without gaming boost it rarely crossed 50% load and with boost it rarely crosses 82% load, in other words this game is not using the Tegra 3 CPU at all
Not only it doesn't even begin to use the CPU, Gameloft still fails to optimize their games for the Tegra 3 GPU shortcomings for example Wildblood has an high level of Anisotropic filtering and our GPU is pixel fill rate bound, a reduction to this filtering could have been enough to relief the GPU instead of killing off all the effects
The very best way to play wildblood v1.0.7 is using the One X base 2.17 stock with gaming boost 2.1 or even better with the custom gaming enhanced stock 2.17 kernel
For some very specific reason it runs perfectly playable on this kernel even with full effects as long as you use gaming boost
However if you like to force this game to run well on custom kernels like faux and franco, continue with the following methods
Since this game and many Gameloft games don't uses Tegra 3 cores, we will want the maximum out of our single core
How to Run Wildblood and many Gameloft games at the maximum possible performance on custom One X kernels
First Method: Dual Core lock
- Download the latest Renovate Gaming boost
- Download any CPU control app like SetCPU
- First Enable boost in the gaming boost app, this will set the maximum background free memory and tweak the GPU
- Then change the CPU Governor to Performance mode using your CPU app, this will lock Tegra 3 to dual core mode at maximum clock speed, since two cores are disabled for safety in this governor you don't have to worry about overheating
Run Wildblood 1.0.7, you will notice it runs at least 2 to 3x the performance of default values
Recommended custom kernel for this method is Faux 11 mainline but also works with stock kernel, make sure you don't use an OC kernel since this method will push the device and you don't want it to overheat
OCed kernel might have issues with this method
Don't use this method and game on the charger otherwise your device might overheat
This tips is for non Tegra optimized games, using it with the THD games will surely cause high heat
Once you are done gaming disable boost mode and restore your CPU governor to ondemand to conserve your battery
Alternative method: Quad Core + Throttle lock
This is a much more aggressive method and will heat the device
for some reason the game runs in full quad core on the userspace governor using faux 12b1 and it runs over 30fps with full effects v1.0.7
we also need an OC kernel like faux' variant free this is because we don't want it to throttle all the way down to 1200MHz which always cause a massive drop in speed, I think its related to linked memory speed, so faux variant free or ultra or beta, will throttle to 1350
I didn't try any other kernel like stock but Franco doesn't have userspace and ondemand is only single core on this game, the stock kernel has userspace but I didn't try
so using faux 12b1 enable gaming boost 2.1
using setcpu or ur fav CPU app switch to userpace gov and Noop scheduler
set the min and max clock to 1400, this will lock to the throttle speed of 1350mhz at full quad
run the game and be surprised
u can reduce the lock a little if u feel its too hot, but don't set min below 900 because this governor has a mind if its own
In theory this should also work on stock kernel but it will lock to throttle speed of 1200mhz at full quad
Don't use this method and game on the charger otherwise your device might overheat
This tips is for non Tegra optimized games, using it with the THD games will surely cause high heat
Once you are done gaming disable boost mode and restore your CPU governor to ondemand to conserve your battery
This is cool to use on stock kernels?
Nice tip thanks hammy! XD
Any other CPU tuners worth mentioning? I'm skint atm and cant afford to pay for it XD
The-Last-Hylian said:
This is cool to use on stock kernels?
Nice tip thanks hammy! XD
Any other CPU tuners worth mentioning? I'm skint atm and cant afford to pay for it XD
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yes tons of free CPU apps just search in google store, system tuner is one of them
AND YES it works on stock kernel, although it beyond me why you insist on not trying a custom kernel like faux (2 to 3x the frame rate in Beach buggy)
hamdir said:
yes tons of free CPU apps just search in google store, system tuner is one of them
AND YES it works on stock kernel, although it beyond me why you insist on not trying a custom kernel like faux (2 to 3x the frame rate in Beach buggy)
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TBH I can't seem to ever get round to flashing a custom kernel, also I'm still not 100% confident enough to do it. I'm not sure on which kernel to flash tbh and I'll be jumping up to ARHD 11.1 soon so don't see the point until after then.
I haven't played beach buggy yet.
Nice tip, thanks a lot!
This method is working perfectly for Faux 11 mainline and the device remains so cool :laugh:
Hamdir,
It's possible to get full effects whit v1.0.8?
What for?
This update addresses performance problems experienced by some users on Tegra 3 devices (including Nexus 7).
The update is NOT required for non-Tegra devices.
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They've changed only graphics, this update does not contain any bug fixes.
jamm513 said:
Hamdir,
It's possible to get full effects whit v1.0.8?
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+1, updated to 1.0.8 since it went live - would be great if this can be done on this current version.:fingers-crossed:
krohme said:
+1, updated to 1.0.8 since it went live - would be great if this can be done on this current version.:fingers-crossed:
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Both version is same, just for 1.0.8 version, they've decreased the graphic.. so hamdir just giving us how to revert back to 1.0.7 that hold full graphic enable for those have update to 1.0.8. So, this is the way to make it full effect enable.
@nashshafrulrezza im also getting freezes with the game, Faux11 mainline it's but not the kernel because i press home and i can exit the game, so i think there is something wrong with TB back of v1.0.7
extremely fun and smooth though , this method proves the real problem is that Gameloft is not using the CPU well
@everyone else v1.0.8 made the game smooth by killing effects so you don't really need this method, its only for those who want to play it with full effects enabled on v1.0.7
hamdir said:
@nashshafrulrezza im also getting freezes with the game, Faux11 mainline it's but not the kernel because i press home and i can exit the game, so i think there is something wrong with TB back of v1.0.8
extremely fun and smooth thought , this method proves the real problem is that Gameloft is not using the CPU well
@everyone else v1.0.8 made the game smooth by killing effects so you don't really need this method, its only for those who want to play it with full effects enabled on v1.0.7
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Guess you out of luck too hamdir. Have you try it with franco? I'm not in mood to change kernel today, so hoping for others to report it.
nashshafrulrezza said:
Guess you out of luck too hamdir. Have you try it with franco? I'm not in mood to change kernel today, so hoping for others to report it.
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no im sure it's the games fault, i remembered it also happened pre 1.0.8 update while i can play beach buggy with this method and it gets very hot but rock stable
plus didn't you hear? faux 11 mainline is now glued to my one X until JB source is released, me and my One X are exhausted :laugh:
hold on, i just remembered i have UV50, so next time i play ill try with out UV
anyway i don't think its the kernel fault, if the kernel the entire device would freeze and not just the game
hamdir said:
no im sure it's the games fault, i remembered it also happened pre 1.0.8 update while i can play beach buggy with this method and it gets very hot but rock stable
plus didn't you hear? faux 11 mainline is now glued to my one X until JB source is released, me and my One X are exhausted :laugh:
hold on, i just remembered i have UV50, so next time i play ill try with out UV
anyway i don't think its the kernel fault, if the kernel the entire device would freeze and not just the game
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It just the same.. already try it without uv and it really working great at 1st.. then when it comes to lot monster stage.. the game hang as before.
Agree.. it's the game could be.. just need anyone to test it with latest franco.. cause before this, franco kernel working better when it comes to wildblood.. Maybe we'll found out an answer to this freeze problem.
BTW, I don't want to glued my HOX yet.. Still hoping for better gaming experienced. Not because gaming experienced is bad with our HOX but I'm just hoping gaming will last longer with our HOX, maybe same as iphone.
nashshafrulrezza said:
It just the same.. already try it without uv and it really working great at 1st.. then when it comes to lot monster stage.. the game hang as before.
Agree.. it's the game could be.. just need anyone to test it with latest franco.. cause before this, franco kernel working better when it comes to wildblood.. Maybe we'll found out an answer to this freeze problem.
BTW, I don't want to glued my HOX yet.. Still hoping for better gaming experienced. Not because gaming experienced is bad with our HOX but I'm just hoping gaming will last longer with our HOX, maybe same as iphone.
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will last with all the focus Tegra is getting and not even a word about Tegra 4 so far
why dont u try Franco for us
but correct me if im wrong, when you had franco and no trouble before, you were using your own v1.0.8 and not my 1.0.7 TB
I did the tweaks: Enable Boost and Performance Mode
Beach Buggy Blitz is much smoother at full resolution. But the device still gets overheated I can blame either the chip in 'my' One x or like other people said the jb builds heat up while gaming.
I remember when playing beach buggy blitz normally without tweaks, the lag in the tunnel/dark areas was the most. With these tweaks the lag is barely there
Thanks Hamdir!
death__machine said:
I did the tweaks: Enable Boost and Performance Mode
Beach Buggy Blitz is much smoother at full resolution. But the device still gets overheated I can blame either the chip in 'my' One x or like other people said the jb builds heat up while gaming.
I remember when playing beach buggy blitz normally without tweaks, the lag in the tunnel/dark areas was the most. With these tweaks the lag is barely there
Thanks Hamdir!
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While it works great, this tip is not intended for Beach buggy ill make it clear in the first post
beach buggy and other real Tegra games uses the CPU core and GPU pretty well and they get heated as they are with gaming boost
unlike wildblood which is barely pushing the GPU or the CPU, with this tip it remains very cool
so yea this tip is for wildblood 1.0.7 and maybe other non Tegra optimized games like the ones from GL
the JB kernel is confirmed by many as hotter (so far) if they didnt' fix this, our kernel gods will deal with it, of course this means waiting for the kernel source, once the OTA roles out ill be annoying HTC with requests about the kernel source on Elevate
This is why im now happy that my devices has Asian OTA and will gladly update later when the gaming situation is clear
Alright. Thanks once again.
hamdir said:
will last with all the focus Tegra is getting and not even a word about Tegra 4 so far
why dont u try Franco for us
but correct me if im wrong, when you had franco and no trouble before, you were using your own v1.0.8 and not my 1.0.7 TB
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Nope, when I'm using Franco.. I'm owning the one from google play.. I'll test it after finish my work.. I really want to know the result.
nashshafrulrezza said:
Nope, when I'm using Franco.. I'm owning the one from google play.. I'll test it after finish my work.. I really want to know the result.
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oh and maybe we should trying playing it for while without the performance gov on faux, to see if the gov is to blame (i know its hard lol)

htc intriguing new Ui :p :p

So I just randomly came across this on flipboard, I found the UI to be intriguing.
some video adout it
https://www.youtube.com/watch?v=G-DPf6aF_lM
https://www.youtube.com/watch?v=-6O1-y6x-Ko
--------------------------------------------------------------
virtual touch Ui give it a try: )
http://www.au.kddi.com/original-product/a02/virtual-touch/
interesting....bit like a lava lamp when scrolling!
Its not HTC though....
I do quite like it though
Heres the link to app/framwork files if some Developer/themer cares to port it for one x
http://forum.xda-developers.com/showthread.php?t=2119129
Shan89 said:
Heres the link to app/framwork files if some Developer/themer cares to port it for one x
http://forum.xda-developers.com/showthread.php?t=2119129
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look at it now see what i can do with : p
i not have the one x at the mins
Very good what htc can do on their phones, but i think that they are going in the wrong direction making these very heavy UIs. With sense 4+ i never had more than 350mb of free ram, and it is quite slow however. They should concentrate more on system optimization. At the moment my friends' gs2 can run almost every game with higer fps than my one x. When i tryed temple run 2 i was shocked The same with vice city that was a lot faster with ICS
xintel said:
look at it now see what i can do with : p
i not have the one x at the mins
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Would be great if you can port this to one x =) , good for bragging rights lol.
cuzzo94 said:
Very good what htc can do on their phones, but i think that they are going in the wrong direction making these very heavy UIs. With sense 4+ i never had more than 350mb of free ram, and it is quite slow however. They should concentrate more on system optimization. At the moment my friends' gs2 can run almost every game with higer fps than my one x. When i tryed temple run 2 i was shocked The same with vice city that was a lot faster with ICS
Click to expand...
Click to collapse
RAM doesn't really have to do much with gaming on HoX or other phones, it's more up to GPU / CPU scaling , hox governors SUCK on ics and they tend to throatle thx to Hamdir we have gaming boost which fixes that anyway JB is much better for this matter in general, however as long as it goes for RAM take for instance s3 , it has even less free ram then hox, it has avarage 100-150 free ram, while hox goes 200-350 , anyway when you get into game and if phone needs more ram for it .. it simply makes it by closing foreground apps ( thats how android works ) si theoreticly it's all about governor settings / drivers/ cpu / gpu optimisation.
Anyway with Trips latest kernel gaming just went form normal to high definition , and it's just the start, we still don't have the kernel source so devs can make hell outta it, hopefully we will get it soon so Devs can show us their magic once again =)
very nice!
Shan89 said:
Would be great if you can port this to one x =) , good for bragging rights lol.
RAM doesn't really have to do much with gaming on HoX or other phones, it's more up to GPU / CPU scaling , hox governors SUCK on ics and they tend to throatle thx to Hamdir we have gaming boost which fixes that anyway JB is much better for this matter in general, however as long as it goes for RAM take for instance s3 , it has even less free ram then hox, it has avarage 100-150 free ram, while hox goes 200-350 , anyway when you get into game and if phone needs more ram for it .. it simply makes it by closing foreground apps ( thats how android works ) si theoreticly it's all about governor settings / drivers/ cpu / gpu optimisation.
Anyway with Trips latest kernel gaming just went form normal to high definition , and it's just the start, we still don't have the kernel source so devs can make hell outta it, hopefully we will get it soon so Devs can show us their magic once again =)
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i know that the ram is not slowing down games, but it was to demonstrate how heavy is the UI. I think that no other brand have such a heavy interface. And this is visible when you scroll in the homescreen, when you open settings ecc. There are many things that we son't need, for example the effects in settings, the cube that they fortunately removed in jb and others.
However i think that it isn't normal that i have to void my warranty to see my smartphone run like it should.
And the sad thing is that i run all the games with a lower fps draining the same ammount of battery of my friends gs2 (or a bit less) even if i play in power save :|
When in stores i try a gs3 i love it's smoothness in transitions and effects and it's sad because i like my one x but it doesn't reach that speed
cuzzo94 said:
i know that the ram is not slowing down games, but it was to demonstrate how heavy is the UI. I think that no other brand have such a heavy interface. And this is visible when you scroll in the homescreen, when you open settings ecc. There are many things that we son't need, for example the effects in settings, the cube that they fortunately removed in jb and others.
However i think that it isn't normal that i have to void my warranty to see my smartphone run like it should.
And the sad thing is that i run all the games with a lower fps draining the same ammount of battery of my friends gs2 (or a bit less) even if i play in power save :|
When in stores i try a gs3 i love it's smoothness in transitions and effects and it's sad because i like my one x but it doesn't reach that speed
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Well Sense sure is uber heavy system/ launcher , which is why they removed 3d effects in JB , ellastic scrolling in app drawer (also 1 part for removing that elastic scroll is cuz of apple lol , apperently that is their patent) As for touch wiz , yeah that launcher sure is light nearly as stock , i've had touch wiz ported launchers etc and system was much faster then on sense , but the real issue with gaming isn't really sense , you wont see much of a difference even if you play games on aosp , maybe a little bit better , but the real problem is like i said GPU / CPU / scalling and governor settings / drivers optimization sux as well , and as for gameloft games they tend more to optimize it for other companies (snapdragon , mali etc ) then tegra , which is obvious since tegra is in small numbers and ofc they will optimise it better for larger numbers, another thing is there is TONS of devices with different hardware/software/resolution and it's hard for developers to make it work for everyone *perfect* which is why APPLE is the best about gaming just a few devices , similar hardware , similar resolution = easy for devs to make it compatible with all apple devices. Hope this clear some things up. Btw with custom kernels gaming should be much better, with trips kernel gaming already is better and he doesn't even have the source.
Edit - forgot to mention s3 and s2 have alot less pixels to work on then one x, s3 ( 306 ppi ) and s2 (217 ppi + 480x 800 resolution + smaller screen = faster refresh rate ) use pentile amoled screens which use 2 pannels of pixles while hox has 3 pannels of 312 pixels to work on, now imagine this on this way 312ppi on hox x 4.7 inc = 936 pixels , s3 306 ppi = 612 and s2 with lower res and smaller screen 217 = 434 , so hox has literally to work 33% more pixels then s3 and more then 60% from s2 , which explains why sometimes we experience lag in some games, if hox had lower res for instance qHD we would have much better FPS in games then s3 by much , besides HoX runs some games much better then s3 , especially if we take THD games in the matter.
Shan89 said:
Well Sense sure is uber heavy system/ launcher , which is why they removed 3d effects in JB , ellastic scrolling in app drawer (also 1 part for removing that elastic scroll is cuz of apple lol , apperently that is their patent) As for touch wiz , yeah that launcher sure is light nearly as stock , i've had touch wiz ported launchers etc and system was much faster then on sense , but the real issue with gaming isn't really sense , you wont see much of a difference even if you play games on aosp , maybe a little bit better , but the real problem is like i said GPU / CPU / scalling and governor settings / drivers optimization sux as well , and as for gameloft games they tend more to optimize it for other companies (snapdragon , mali etc ) then tegra , which is obvious since tegra is in small numbers and ofc they will optimise it better for larger numbers, another thing is there is TONS of devices with different hardware/software/resolution and it's hard for developers to make it work for everyone *perfect* which is why APPLE is the best about gaming just a few devices , similar hardware , similar resolution = easy for devs to make it compatible with all apple devices. Hope this clear some things up. Btw with custom kernels gaming should be much better, with trips kernel gaming already is better and he doesn't even have the source.
Edit - forgot to mention s3 and s2 have alot less pixels to work on then one x, s3 ( 306 ppi ) and s2 (217 ppi + 480x 800 resolution + smaller screen = faster refresh rate ) use pentile amoled screens which use 2 pannels of pixles while hox has 3 pannels of 312 pixels to work on, now imagine this on this way 312ppi on hox x 4.7 inc = 936 pixels , s3 306 ppi = 612 and s2 with lower res and smaller screen 217 = 434 , so hox has literally to work 33% more pixels then s3 and more then 60% from s2 , which explains why sometimes we experience lag in some games, if hox had lower res for instance qHD we would have much better FPS in games then s3 by much , besides HoX runs some games much better then s3 , especially if we take THD games in the matter.
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well i think that the major problem is the one with optimization, because thd games like dead trigger are more graphic intense of , for example , temple run, but i've never seen 1 single lag on dead trigger
Wilks3y said:
Its not HTC though....
I do quite like it though
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Well it is actually co-produced by HTC. There is no branding on the device, although it features HTC camera image chip and Beats music. You can also see remnants of Sense in some videos in the call screen. So while it's not Sense, it was made by HTC to an extent.

G4 unusable for gaming? Extremely low FPS with MM

Guys I need help with my G4, situation with gaming is kinda unbelievable... I'm running android 6.0, and most games can't hit over 20fps mark, practically gaming it's more of frustration than fun
Examples:
Dragons rise of berk - 15-16 fps
Real Racing 3 - 20-21 fps
Jurasic World - 18-19fps
FF lagacy - 25-26fps
And things gets more interesting, I have also G2 that makes on average 30% better fps on the same games. Did an Antutu test, G4 is way better than the same G2, huge difference in 3d test.
Checked the net for the issue and found on this site folks that have it but hadn't have in with the Lollipop before that. Please give me some pointers for a future actions, is it wise to try go back to 5.1 or maybe wait for the next update? Or anything at all, I'm open to all ideas as long as they don't cost me my warranty (these LGs are not the most durable devices out there...).
Thanks!
I swear its d3vice to d3vice. I use ps1 and other emulators all the time ive never really watched the frame rates but never noticed lag. I got a gear vr ive been doin a bunch of games on it and it runs killer.
But im on lolipop heavly debloated bare core system.
Stock rom is riddled with throttling while gaming, I did notice games like hearthstone and minecraft getting unplayable after 20 minutes or so, fix is the way of going custom kernel and disabling stock thermal settings, soc on our phone doesn't heat up as much as 810 anyways (also 1440p much more demanding than 1080p take that in to consideration as well)
Of course i tested the heating issue, when the phone is cold is just a bit better, but the same thing basically. For example it would be 1fps difference cold-hot. Also interestingly on Antutu my device scores more than the same G4 with the same soft. Just watching the 3d garden part the phone G4 kills G2, many times smother, but when you try real game is the other way around.
In the other threads people that can't play also score normal on benchmarks.
My phone came with 6.0 stock, so can anyone made the upgrade from Lollipop share their experience? Also if anyone with MM can actually play some on the games I mentioned above as an example?
vic1250 said:
Of course i tested the heating issue, when the phone is cold is just a bit better, but the same thing basically. For example it would be 1fps difference cold-hot. Also interestingly on Antutu my device scores more than the same G4 with the same soft. Just watching the 3d garden part the phone G4 kills G2, many times smother, but when you try real game is the other way around.
In the other threads people that can't play also score normal on benchmarks.
My phone came with 6.0 stock, so can anyone made the upgrade from Lollipop share their experience? Also if anyone with MM can actually play some on the games I mentioned above as an example?
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wich kernel you use on G2? i wish there was a dorimanx for G4..
3.10.84 and the soft is V20d-EUR-XX. I'm definitely not a gamer, but can't accept having a G4 that performs like a 80$ lenovo neither... Honestly I was thinking of switching to Samsung, but 20min of reading and I was left with the feeling that this action would just gain me changing one problem with another ones. At lest here I have only that FPS issue...and besides it I like the phone and would strongly prefer not to switch with another brand.
The most irritating thing is that the phone has no signs of hardware problems. On the Gamebench site there's plenty of test done with the stock 5.1 rom - https://www.gamebench.net/en/node/117
As you can see the same games do on average 30fps, witch is as it should be.
Just found a thread discussing the same issue on Galaxy S6....thats it with the brand switching idea...
I don't believe I'll ever have a phone that has everything working in order...
vic1250 said:
Just found a thread discussing the same issue on Galaxy S6....thats it with the brand switching idea...
I don't believe I'll ever have a phone that has everything working in order...
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have you tried disabling the LOGD.?
vic1250 said:
Just found a thread discussing the same issue on Galaxy S6....thats it with the brand switching idea...
I don't believe I'll ever have a phone that has everything working in order...
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The g3 was a good one
G2 was even better considering the time it first came up, it was also faster than G3. Anyways G4 is better than both, i'm pretty sure this is just a software issue.
Disabling LOGD needs root, right?
vic1250 said:
G2 was even better considering the time it first came up, it was also faster than G3. Anyways G4 is better than both, i'm pretty sure this is just a software issue.
Disabling LOGD needs root, right?
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yes and no..
http://forum.xda-developers.com/g4/help/finally-disable-logd-process-root-stock-t3343553
Rolled back to lollipop.....now Antutu scores are higher, but gaming is better just a bit. Do you other G4 owners play any games at all? Can't believe no one complains?
Is a hardware problem possible if the phone runs all benchmark and stress tests perfectly?
vic1250 said:
G2 was even better considering the time it first came up, it was also faster than G3. Anyways G4 is better than both, i'm pretty sure this is just a software issue.
Disabling LOGD needs root, right?
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There is a setting that you can toggle in Settings > Battery & power saving, and then turn off Game optimizer. Don't know if it would help, but it's worth a shot.
vic1250 said:
Rolled back to lollipop.....now Antutu scores are higher, but gaming is better just a bit. Do you other G4 owners play any games at all? Can't believe no one complains?
Is a hardware problem possible if the phone runs all benchmark and stress tests perfectly?
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I've mentioned it a few times in previous posts, I think the gaming performance on this device is just simply horrendous.
vic1250 said:
Rolled back to lollipop.....now Antutu scores are higher, but gaming is better just a bit. Do you other G4 owners play any games at all? Can't believe no one complains?
Is a hardware problem possible if the phone runs all benchmark and stress tests perfectly?
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Click to collapse
Like i said i play ps1 and loads of games on mine. never notice any lag. I just modded my gear vr to work on my g4 and all the vr apps and games run surprisingly very well. Ive never been one to do benchmarks. Look and feel is more important than numbers to me. Ive seen phones get low benchmarks and game really well.
Im on lolipop by the way
Tested another thing, picked 2 games from the gamebench site that have been tested on g4... So Modern Combat 5 - 29fps Boom Beach - 58fps, both run super fluid. And the scores are exactly like in their test.
Having said that Real Racing continues to be a lot worse but they do 32fps on average. How is this possible? Look like the problem is concentrated on some games, not logical to me? How would it be possible every device to chose individually what games it likes??
vic1250 said:
Tested another thing, picked 2 games from the gamebench site that have been tested on g4... So Modern Combat 5 - 29fps Boom Beach - 58fps, both run super fluid. And the scores are exactly like in their test.
Having said that Real Racing continues to be a lot worse but they do 32fps on average. How is this possible? Look like the problem is concentrated on some games, not logical to me? How would it be possible every device to chose individually what games it likes??
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Try Sim City BuildIt out on your phone and follow the tutorial right through to Dans City and see how that runs, its pretty poor on mine.
Will try it, even better its a strategy one. Btw, phonearena had complains about underperforming gpu on this phone. Was playing in 1080p trick possible without root?
vic1250 said:
Will try it, even better its a strategy one. Btw, phonearena had complains about underperforming gpu on this phone. Was playing in 1080p trick possible without root?
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Dont know about without root but that might be it. i forgot i had my resolution dropped to 1080 for a long time now.
Ive been runnin all my vr 3d intensives in 1080. And like i said ive never noticed lags.
TheMadScientist420 said:
Dont know about without root but that might be it. i forgot i had my resolution dropped to 1080 for a long time now.
Ive been runnin all my vr 3d intensives in 1080. And like i said ive never noticed lags.
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When I play 3d scenes in Antutu they are 1080p, and G4 plays them a LOT smother than G2. So I guess that might solve the problem, 2k is absolutely unnecessary for gaming purposes on this small screen.
Also I'm not sure that the acctual intensity of the game is the main reason, thing looks more like game to game or optimizing issues.

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