[POLL] Which Need For Speed Most Wanted graphics mode are you using? - HTC One X

unless you've been living under a rock, you must be aware by now about my performance mod for Need for Speed Most Wanted 1.0.28
This a poll about the Multiple Configuration Patch configuration patch
I have recently recommended 1300000 for internal view and 100000 for external view
I would like to know which setting you found best to play this game
will help us realize which is more important graphics/effect or speed/smoothness

1ghz version.
It is smoother, the phone doesnt gets so hot, so the battery consumtion is not that heavy and it is still eyecandy .
I just wish I could do this with shadowgun deadzone: I would give up this tasty shaders for good perfomance with 8+ players on the screen...(it goes down to aprx. 12 fps and its annoying in online game)
Sent from my HTC One X using xda app-developers app

Zlotin said:
1ghz version.
It is smoother, the phone doesnt gets so hot, so the battery consumtion is not that heavy and it is still eyecandy .
I just wish I could do this with shadowgun deadzone: I would give up this tasty shaders for good perfomance with 8+ players on the screen...(it goes down to aprx. 12 fps and its annoying in online game)
Sent from my HTC One X using xda app-developers app
Click to expand...
Click to collapse
good choice i found its best for outer view
as for shadowgun deadzone, you can! in the game just go to settings and reduce the graphics, by default it high or ultra
madfinger betrayed us on this one! they used tegra 3 to develop and test the game and in the final multi device version they ruined it for tegra it was so smooth in the beta
Zlotin you have to select an option to enter the poll please

1000000
Neo's Kernel. @ 1.2GHz

Recommendation for the HTC One X Tegra 3
The Nexus 7 patch or the 1300000 mode is good in initial levels, except the lag during road blocks, sadly later on with faster cars fps does suffer, keeping in mind the internal view doesn't have to draw your car and has much higher fps, i have concluded the following:
- If you like to play from internal view, i recommended the Nexus 7/1300000 mode you get to enjoy the extra track effects at good fps, even road blocks lag is minimized
- If you like to play from external view, you will have to settle with the 100000 mode, this is the mode running on the Nexus 10, the graphics still look massively better than Asphalt 7 and there are two bright sides no lag whatsoever on roadblocks and with the fog removed you get to enjoy much further draw distance
- If you still like to play the external view plus 1300 i suggest you try Eternity Project kernel with my interactive script, fastest but complex kernel for gaming and runs 1300 mode very smooth

Thanks for your good work. I'll try it now.

Those using the gaming kernel i seriously recommend switching to SIO scheduler for much less micro stutters

Related

Laggy Games

I have played the free version of Fruit Ninja THD and it is a little laggy sometimes. Is there anyone with the same problem? Maybe a solution?
I also played reckless racing 2, and the tar looks very very bad. I have uploaded the screenshot of reckless racing 2 to dropbox. The link http://dl.dropbox.com/u/78880032/Screenshot_2012-05-24-16-38-20.png
I know this sound stupid but on an ipod touch the graphics look better for Reckless racing 2 and Fruit ninja plays much smoother. Is this normal for a quad core beast?
timlambo said:
I have played the free version of Fruit Ninja THD and it is a little laggy sometimes. Is there anyone with the same problem? Maybe a solution?
I also played reckless racing 2, and the tar looks very very bad. I have uploaded the screenshot of reckless racing 2 to dropbox. The link http://dl.dropbox.com/u/78880032/Screenshot_2012-05-24-16-38-20.png
I know this sound stupid but on an ipod touch the graphics look better for Reckless racing 2 and Fruit ninja plays much smoother. Is this normal for a quad core beast?
Click to expand...
Click to collapse
Which software version is you One X running on?
Then dont Try Drag Racing with Tiresmoke Enabled
It Lags on my Hox so bad its Unbelievable
fekle said:
Which software version is you One X running on?
Click to expand...
Click to collapse
I'm running on Leedroid v6.00, with build number 1.29.401.7.
In one word, optimization.
Developers of these games didn't care enough (or weren't paid enough) to bother optimizing it for Tegra GPU.
Install Shadowgun on your HOX and let iPhoneys weep in tears of amazement.
PS: Ever tried installing an HD texture pack in Minecraft, along with a bunch of mods? It will lag like CRAZY, I'm talking around 25-30 fps. That's with i7 @ 3.2GHz and double gtx570. Engine just isn't using the hardware to its full potential (or ANY potential). Slow, inefficient drawing procedures, zero usage of actual GPU acceleration, most likely making CPU do all the work.
Shadowgun doesn't run that great on my One X and its pretty much nearly stock since I bought it.
Nit3m4re said:
Shadowgun doesn't run that great on my One X and its pretty much nearly stock since I bought it.
Click to expand...
Click to collapse
Shadowgun doesn't run so great??? Have you tried Shadowgun THD??? It's graphics are equal to the iPad 3! And the performance is superb, greatly optimized for Tegra3 devices and especially HOX. Go and try it! And my HOX is stock too! I've downloaded many games till now, and none were laggy.
Tegra GPU is overhyped, but it isn't the GPU performance, its the CPU scaling from the 4 cores at a low 'Mhz', put it to dual-core and it should run smoother.
MrPhilo said:
Tegra GPU is overhyped, but it isn't the GPU performance, its the CPU scaling from the 4 cores at a low 'Mhz', put it to dual-core and it should run smoother.
Click to expand...
Click to collapse
I don't know if it's "over-hyped" or not, but in my case, it sure as hell does far more than its job in every situation...
wrong the dual core trick is no good for quad games like shadowgun thd
all you have to do is root, download system tuner and switch to interactive governor when u game, the problem is the stock on-demand giv is tweaked fro battery saving
performance gov is also no good for quad optimized games eitherer, since it locks o dual core mode
with supercharger and interactive shadowngun thd is smooth like butter for me, s4
e2 is running pretty awesome too
hamdir said:
wrong the dual core trick is no good for quad games like shadowgun thd
all you have to do is root, download system tuner and switch to interactive governor when u game, the problem is the stock on-demand giv is tweaked fro battery saving
performance gov is also no good for quad optimized games eitherer, since it locks o dual core mode
with supercharger and interactive shadowngun thd is smooth like butter for me, s4
e2 is running pretty awesome too
Click to expand...
Click to collapse
waited soo long for your post
jonas2295 said:
waited soo long for your post
Click to expand...
Click to collapse
I think I'm gonna give up soon
hamdir said:
all you have to do is root, download system tuner and switch to interactive governor when u game, the problem is the stock on-demand giv is tweaked fro battery saving
Click to expand...
Click to collapse
+1 absolutely my experience as well.
If not enough you can try performance governor (locked dual core 1.4 no scaling)
Thanks eventually got fruit ninja to play smooth. Used the performance governor with supercharger. Playing smoother than an idevice for me.
Sent from my HTC One X using xda premium
Honestly. Should we be having to do such tweaks for a phone that is being marketed as the best gaming experience on a smartphone (see HTC keynote at E3)
The "new" iPad is marketed as a gaming device and I've not had to be tweaking anything or other to get my games smooth etc.
HTC must get their act together.
Sent from my iPad using Tapatalk HD
hamdir said:
wrong the dual core trick is no good for quad games like shadowgun thd
all you have to do is root, download system tuner and switch to interactive governor when u game, the problem is the stock on-demand giv is tweaked fro battery saving
performance gov is also no good for quad optimized games eitherer, since it locks o dual core mode
with supercharger and interactive shadowngun thd is smooth like butter for me, s4
e2 is running pretty awesome too
Click to expand...
Click to collapse
about tuning the interactive governor thingy, can we revert it back to the original settings after playing games?
mikey0105 said:
about tuning the interactive governor thingy, can we revert it back to the original settings after playing games?
Click to expand...
Click to collapse
Yes just change it back to ondemand using system tuner.
Sent from my HTC One X using xda premium
mikey0105 said:
about tuning the interactive governor thingy, can we revert it back to the original settings after playing games?
Click to expand...
Click to collapse
Yes you can. The performance governor is only for games which do not use all 4 cores. See which governor works best for you. The best governors for games is interactive and performance(Hamdir). You can switch back to ondemand when you're finished gaming. Also you might want to use supercharger/"development settings trick" to make sure only the game is running.
Sent from my HTC One X using xda premium
lt iibad said:
Honestly. Should we be having to do such tweaks for a phone that is being marketed as the best gaming experience on a smartphone (see HTC keynote at E3)
The "new" iPad is marketed as a gaming device and I've not had to be tweaking anything or other to get my games smooth etc.
HTC must get their act together.
Sent from my iPad using Tapatalk HD
Click to expand...
Click to collapse
yes and no its not just HTC fault
to be honest i always had to do this governor switch with all my old android devices
i think its android fault + manufacturer fault + app developer fault (for not requesting full performance)
for example glowball immediately requests full performance quad mode without any tweaking
thanks for the quick response... what's this supercharger/"development settings trick"? how to do it?

[FIX][UPDATE] Wild Blood Full Effects v1.0.7 Performance + GameLoft games - Root

The initial Wild Blood 1.0.7 had full effects and it ran bad on Tegra 3 devices (especially the slower ones like the Nexus 7)
Gameloft quickly botched the game with the v1.0.8 update and downgraded most effects to make it run well on Most Tegra 3 device
check this post for screenshots comparison and how to return your game to v1.0.7
Interestingly the game runs well on stock 2.17 kernel with gaming boost, yet it runs very bad on the One X gaming optimized kernels like Faux, Tegrastats revealed it's using only one core, without gaming boost it rarely crossed 50% load and with boost it rarely crosses 82% load, in other words this game is not using the Tegra 3 CPU at all
Not only it doesn't even begin to use the CPU, Gameloft still fails to optimize their games for the Tegra 3 GPU shortcomings for example Wildblood has an high level of Anisotropic filtering and our GPU is pixel fill rate bound, a reduction to this filtering could have been enough to relief the GPU instead of killing off all the effects
The very best way to play wildblood v1.0.7 is using the One X base 2.17 stock with gaming boost 2.1 or even better with the custom gaming enhanced stock 2.17 kernel
For some very specific reason it runs perfectly playable on this kernel even with full effects as long as you use gaming boost
However if you like to force this game to run well on custom kernels like faux and franco, continue with the following methods
Since this game and many Gameloft games don't uses Tegra 3 cores, we will want the maximum out of our single core
How to Run Wildblood and many Gameloft games at the maximum possible performance on custom One X kernels
First Method: Dual Core lock
- Download the latest Renovate Gaming boost
- Download any CPU control app like SetCPU
- First Enable boost in the gaming boost app, this will set the maximum background free memory and tweak the GPU
- Then change the CPU Governor to Performance mode using your CPU app, this will lock Tegra 3 to dual core mode at maximum clock speed, since two cores are disabled for safety in this governor you don't have to worry about overheating
Run Wildblood 1.0.7, you will notice it runs at least 2 to 3x the performance of default values
Recommended custom kernel for this method is Faux 11 mainline but also works with stock kernel, make sure you don't use an OC kernel since this method will push the device and you don't want it to overheat
OCed kernel might have issues with this method
Don't use this method and game on the charger otherwise your device might overheat
This tips is for non Tegra optimized games, using it with the THD games will surely cause high heat
Once you are done gaming disable boost mode and restore your CPU governor to ondemand to conserve your battery
Alternative method: Quad Core + Throttle lock
This is a much more aggressive method and will heat the device
for some reason the game runs in full quad core on the userspace governor using faux 12b1 and it runs over 30fps with full effects v1.0.7
we also need an OC kernel like faux' variant free this is because we don't want it to throttle all the way down to 1200MHz which always cause a massive drop in speed, I think its related to linked memory speed, so faux variant free or ultra or beta, will throttle to 1350
I didn't try any other kernel like stock but Franco doesn't have userspace and ondemand is only single core on this game, the stock kernel has userspace but I didn't try
so using faux 12b1 enable gaming boost 2.1
using setcpu or ur fav CPU app switch to userpace gov and Noop scheduler
set the min and max clock to 1400, this will lock to the throttle speed of 1350mhz at full quad
run the game and be surprised
u can reduce the lock a little if u feel its too hot, but don't set min below 900 because this governor has a mind if its own
In theory this should also work on stock kernel but it will lock to throttle speed of 1200mhz at full quad
Don't use this method and game on the charger otherwise your device might overheat
This tips is for non Tegra optimized games, using it with the THD games will surely cause high heat
Once you are done gaming disable boost mode and restore your CPU governor to ondemand to conserve your battery
This is cool to use on stock kernels?
Nice tip thanks hammy! XD
Any other CPU tuners worth mentioning? I'm skint atm and cant afford to pay for it XD
The-Last-Hylian said:
This is cool to use on stock kernels?
Nice tip thanks hammy! XD
Any other CPU tuners worth mentioning? I'm skint atm and cant afford to pay for it XD
Click to expand...
Click to collapse
yes tons of free CPU apps just search in google store, system tuner is one of them
AND YES it works on stock kernel, although it beyond me why you insist on not trying a custom kernel like faux (2 to 3x the frame rate in Beach buggy)
hamdir said:
yes tons of free CPU apps just search in google store, system tuner is one of them
AND YES it works on stock kernel, although it beyond me why you insist on not trying a custom kernel like faux (2 to 3x the frame rate in Beach buggy)
Click to expand...
Click to collapse
TBH I can't seem to ever get round to flashing a custom kernel, also I'm still not 100% confident enough to do it. I'm not sure on which kernel to flash tbh and I'll be jumping up to ARHD 11.1 soon so don't see the point until after then.
I haven't played beach buggy yet.
Nice tip, thanks a lot!
This method is working perfectly for Faux 11 mainline and the device remains so cool :laugh:
Hamdir,
It's possible to get full effects whit v1.0.8?
What for?
This update addresses performance problems experienced by some users on Tegra 3 devices (including Nexus 7).
The update is NOT required for non-Tegra devices.
Click to expand...
Click to collapse
They've changed only graphics, this update does not contain any bug fixes.
jamm513 said:
Hamdir,
It's possible to get full effects whit v1.0.8?
Click to expand...
Click to collapse
+1, updated to 1.0.8 since it went live - would be great if this can be done on this current version.:fingers-crossed:
krohme said:
+1, updated to 1.0.8 since it went live - would be great if this can be done on this current version.:fingers-crossed:
Click to expand...
Click to collapse
Both version is same, just for 1.0.8 version, they've decreased the graphic.. so hamdir just giving us how to revert back to 1.0.7 that hold full graphic enable for those have update to 1.0.8. So, this is the way to make it full effect enable.
@nashshafrulrezza im also getting freezes with the game, Faux11 mainline it's but not the kernel because i press home and i can exit the game, so i think there is something wrong with TB back of v1.0.7
extremely fun and smooth though , this method proves the real problem is that Gameloft is not using the CPU well
@everyone else v1.0.8 made the game smooth by killing effects so you don't really need this method, its only for those who want to play it with full effects enabled on v1.0.7
hamdir said:
@nashshafrulrezza im also getting freezes with the game, Faux11 mainline it's but not the kernel because i press home and i can exit the game, so i think there is something wrong with TB back of v1.0.8
extremely fun and smooth thought , this method proves the real problem is that Gameloft is not using the CPU well
@everyone else v1.0.8 made the game smooth by killing effects so you don't really need this method, its only for those who want to play it with full effects enabled on v1.0.7
Click to expand...
Click to collapse
Guess you out of luck too hamdir. Have you try it with franco? I'm not in mood to change kernel today, so hoping for others to report it.
nashshafrulrezza said:
Guess you out of luck too hamdir. Have you try it with franco? I'm not in mood to change kernel today, so hoping for others to report it.
Click to expand...
Click to collapse
no im sure it's the games fault, i remembered it also happened pre 1.0.8 update while i can play beach buggy with this method and it gets very hot but rock stable
plus didn't you hear? faux 11 mainline is now glued to my one X until JB source is released, me and my One X are exhausted :laugh:
hold on, i just remembered i have UV50, so next time i play ill try with out UV
anyway i don't think its the kernel fault, if the kernel the entire device would freeze and not just the game
hamdir said:
no im sure it's the games fault, i remembered it also happened pre 1.0.8 update while i can play beach buggy with this method and it gets very hot but rock stable
plus didn't you hear? faux 11 mainline is now glued to my one X until JB source is released, me and my One X are exhausted :laugh:
hold on, i just remembered i have UV50, so next time i play ill try with out UV
anyway i don't think its the kernel fault, if the kernel the entire device would freeze and not just the game
Click to expand...
Click to collapse
It just the same.. already try it without uv and it really working great at 1st.. then when it comes to lot monster stage.. the game hang as before.
Agree.. it's the game could be.. just need anyone to test it with latest franco.. cause before this, franco kernel working better when it comes to wildblood.. Maybe we'll found out an answer to this freeze problem.
BTW, I don't want to glued my HOX yet.. Still hoping for better gaming experienced. Not because gaming experienced is bad with our HOX but I'm just hoping gaming will last longer with our HOX, maybe same as iphone.
nashshafrulrezza said:
It just the same.. already try it without uv and it really working great at 1st.. then when it comes to lot monster stage.. the game hang as before.
Agree.. it's the game could be.. just need anyone to test it with latest franco.. cause before this, franco kernel working better when it comes to wildblood.. Maybe we'll found out an answer to this freeze problem.
BTW, I don't want to glued my HOX yet.. Still hoping for better gaming experienced. Not because gaming experienced is bad with our HOX but I'm just hoping gaming will last longer with our HOX, maybe same as iphone.
Click to expand...
Click to collapse
will last with all the focus Tegra is getting and not even a word about Tegra 4 so far
why dont u try Franco for us
but correct me if im wrong, when you had franco and no trouble before, you were using your own v1.0.8 and not my 1.0.7 TB
I did the tweaks: Enable Boost and Performance Mode
Beach Buggy Blitz is much smoother at full resolution. But the device still gets overheated I can blame either the chip in 'my' One x or like other people said the jb builds heat up while gaming.
I remember when playing beach buggy blitz normally without tweaks, the lag in the tunnel/dark areas was the most. With these tweaks the lag is barely there
Thanks Hamdir!
death__machine said:
I did the tweaks: Enable Boost and Performance Mode
Beach Buggy Blitz is much smoother at full resolution. But the device still gets overheated I can blame either the chip in 'my' One x or like other people said the jb builds heat up while gaming.
I remember when playing beach buggy blitz normally without tweaks, the lag in the tunnel/dark areas was the most. With these tweaks the lag is barely there
Thanks Hamdir!
Click to expand...
Click to collapse
While it works great, this tip is not intended for Beach buggy ill make it clear in the first post
beach buggy and other real Tegra games uses the CPU core and GPU pretty well and they get heated as they are with gaming boost
unlike wildblood which is barely pushing the GPU or the CPU, with this tip it remains very cool
so yea this tip is for wildblood 1.0.7 and maybe other non Tegra optimized games like the ones from GL
the JB kernel is confirmed by many as hotter (so far) if they didnt' fix this, our kernel gods will deal with it, of course this means waiting for the kernel source, once the OTA roles out ill be annoying HTC with requests about the kernel source on Elevate
This is why im now happy that my devices has Asian OTA and will gladly update later when the gaming situation is clear
Alright. Thanks once again.
hamdir said:
will last with all the focus Tegra is getting and not even a word about Tegra 4 so far
why dont u try Franco for us
but correct me if im wrong, when you had franco and no trouble before, you were using your own v1.0.8 and not my 1.0.7 TB
Click to expand...
Click to collapse
Nope, when I'm using Franco.. I'm owning the one from google play.. I'll test it after finish my work.. I really want to know the result.
nashshafrulrezza said:
Nope, when I'm using Franco.. I'm owning the one from google play.. I'll test it after finish my work.. I really want to know the result.
Click to expand...
Click to collapse
oh and maybe we should trying playing it for while without the performance gov on faux, to see if the gov is to blame (i know its hard lol)

Can the (my) nexus keep up with today's game?

Hi all
i am not really a huge fan of mobile gaming but i do play them every now and then
i recently tried playing NFS most wanted and the lag ...is unbearable i did some gaming mods but it only helped in a few levels
( my governor was set to performance( 1728 ) and no apps are in the background )
so i tried another game real racing 3 and my nexus would just shut down and i am forced to remove the battery in order to start my phone which really makes me sad
so the question is can the nexus keep up with the games today? are there some mods i can do in order to play these high end game?
i am using
cm10.1 nightly with xperia skin
franco kernel
The GPU in the GN is never, nor will be, a decent performer for demanding games. Mods and tweaks will only help to an extent.
And overclocking it to 1.7 and lock it to the max freq like what you're doing right now wouldn't really help either, it would only throttle the CPU constantly down like crazy, and will affect performance. I'd say stay away (from OCing it like that, that is).
I agree gaming sux on gnex but it also sux on gslll which has quadcore , game developers just don't know how yo make a game run well on android especially Gameloft an EA for example even though our hardware is more than capable, blame the game developers which always seem to neglect android devices over apple devices, even a quad core LG Nexus 4 an Samsung galaxy Slll has lag an stutter with games so its purley the game developers fault, wouldn't matter what hardware you had they still stuff it up, best thing to do is not buy games unless you read the reviews so these developers don't make any money until they start producing what's expected.
Sent from my Galaxy Nexus using xda premium
AW: Can the (my) nexus keep up with today's game?
I agree. Huge games like real racing 3 lag on my device. I set graphics quality to low and have my cpu at 1,35 and gpu at 512 MHz but races with more than 4 cars at once suck
Anyways its not intended to be a mobile gaming console and I'm very happy with it
sent from my phone
My GN running NFS most wanted well....maybe not always smooth,It's acceptable....But just the NFS,other big games I've tried couldn't running....Xylon 2.1.1 with ak kernel....
Sent from my Galaxy Nexus using xda premium
My Galaxy Nexus runs Real Racing 3 just fine, even on the 22 car races.
I also remember playing Most Wanted just fine as well.
I'm running Paranoid Android 3.1 and Trinity Kernel.
Sent from my Galaxy Nexus using xda premium
i even have problems with Alien VS Predator : Evolution, where when im using predator's heat vision, the graphic will just stuck and if i turn off the heat vision,then it will become normal..
Sent from my Galaxy Nexus using Tapatalk 2

LG Optimus G Pro Gaming!

I think its time we start a dedicated gaming thread. Here we can discuss new game releases and how the run on OGP. Also, any issues with certain games.
Sent from my LG-E980 using xda app-developers app
Maybe you should've started?
Here, I'll go first.
Modern Combat 4 - runs great, no issues. Smooth framerate, looks great. (Note: Originally, I got MC4 free with my MOGA Pocket; that version crashed on startup. Bought from the Play store for 99 cents on sale)
CSR Racing - Looks great, has stuttering problems at the start of a race. Don't have the issue on my Note II, so could be a Snapdragon issue or 1080p issue.
Dungeon Hunter 4 - No issues. Runs smooth, decent graphics, but simple character models.
Asphalt 8 - Max gfx, no perf issues. Smooth and beautiful. Typically of Gameloft, the environment textures and reflections are low quality vs the iOS release.
EPOCH - Unity engine. Great framerate, smooth gameplay. Textures and models are a little simplistic so the GPU load is light. No issues.
Galaxy on Fire 2 HD - Re-release of Galaxy on Fire THD for all devices. Looks better than the Tegra version at max gfx setting, plays better too. No issues that I can find.
Dead trigger. Smooth on highest grafics. No issues.
Real Racing 3 highest grafics smooth no issues.
The Dark knight rises. Runs smooth on highest details. No issues.
Horn. Runs smooth on highest details. No issues.
Shadow Gun. Runs smooth on highest grafics. No issues.
Shadow Gun Deadzone. Runs smooth on highest details.
So that's my 2 cents in G Pro gaming. And yes I know I love high detail looking games. All of them are pretty sharp looking games with high details.
Sent from my LG-E988 using xda app-developers app
Real Racing 3 - plays very smooth no hiccups
Reaper: Tale of a pale swordsman - look very good, good long campaign, beautiful colors
Kingdom Rush Frontiers - Runs very smooth, very nice graphics, no stutters in mid of large battles (this game causes huge battery drain, initially CPU usage and CPU foreground time were same, maybe thy fix something in next update, I know games cause lot of battery drain but its very big to notice as compared to other games, just my 2 cents)
It's surprising to read that so many people can run games at 100% on this device. My experience with it is slightly disappointing. I've put in days running every ROM I can, testing performance per game with thermal throttling off and CPU running at maximum. In my experience:
Real Racing 3: Runs good while playing, but has some FPS stutter during race intros where the maximum amount of cars are shown on screen. Of course its terribly harsh on the eyes due to the resolution not running at a native 1920x1080. I found a workaround for this, but the game runs at a hardly playable framerate using the workaround. That's to be expected seeing as how the company was not expecting people to play the game at 1920x1080 on their android phones.
Blitz Brigade: Using optimal "not performance" graphics settings, some fps drops in outer areas of maps during online play, especially malta ruins.
Asphalt 8: Runs mostly smooth, but minor fps hiccups throughout. It can be especially noticeable in intros when the map name and map itself is panning. Paying close attention, those same hiccups happen during races, but it's hard to tell due to how fast the game is and the shaking camera. Turning CPU governer to performance (full speed) helps fix these tiny hiccups. They're not game breaking but they are there.
Crazy Taxi: Seems to run at a flat low FPS, not higher or lower. Not sure why. Feels like it runs at around 28fps the entire time.
Need for Speed Most Wanted: Fluid FPS inter-dispersed with game slowdowns.
Sine Mora: Had some bad FPS issues on release, but they've been mostly worked out in updates. There are still some FPS drops here and there.
The Room: Small FPS drops when spinning the camera at a high speed.
Modern Combat 4: Generally smooth but doesn't run at native resolution.
Most other games have run flawless for me, including: Asphalt 7, Dead Space, GTA 3 and GTA Vice City, Minecraft, Quake 14a, Quake 24a, Return to Castle Wolfenstein, Shadowgun: Deadzone, Dungeon Hunter 4, and Trackmania.
Not sure if I'm just picky with my gaming, my phone has hardware problems, or I'm expecting to much from a mobile device.
I just love Street Fighter IV HD running smooth on my OG Pro!
Sent from my LG-E988 using xda app-developers app
My favs:
Angry Birds Star Wars 2 - run perfectly and fun.
Asphalt 8 - runs fluid on high and I believe in full native HD.
GTA Vice City - Lots of fun and runs perfect at highest resolution and 100% draw distance.
Minecraft PE - doesn't require to run at full. But looks so nice on our OG Pros.
Shadowgun: Dead zone - multiplayer epicness and runs perfectly.
Star Command - bought this on Humble Bundle for a dollar. Its top down RPG style game and just a blast to play.
Zombie Gunship - have been waiting for this one to hit the Android market for almost 2 years. A bit of lag when zombies explode, but other then that is runs great and loads of fun.
Sent from my LG-E980 using xda app-developers app
TURBOGAMECAT said:
Need for Speed Most Wanted: Fluid FPS inter-dispersed with game slowdowns.
.
Click to expand...
Click to collapse
just curious how do u get NSF-MW. I can't download it from Play Store. it said my OGP is not compatible with this game. (even my previous HTC One S is compatible, what a shame?). have u sideloaded the game???
spiderx_mm said:
just curious how do u get NSF-MW. I can't download it from Play Store. it said my OGP is not compatible with this game. (even my previous HTC One S is compatible, what a shame?). have u sideloaded the game???
Click to expand...
Click to collapse
I bought it on my Nexus S and it showed up as incompatible on my OGP, so I sideloaded an APK from a public site. Since I have a license for it, I'm not sure if the APK was cracked or not.
All games should work on the OGP. If it shows up as incompatible, there's an xposed mod that fixes the problem. Just install xposed and check the modules section.
Sent from my OmniROM 4.4 LG-E980
Real Boxing and Soul Calibur
I have both games on mine as I like fighting games, smooth graphics and no ldg at all!
TURBOGAMECAT said:
It's surprising to read that so many people can run games at 100% on this device. My experience with it is slightly disappointing. I've put in days running every ROM I can, testing performance per game with thermal throttling off and CPU running at maximum. In my experience:
Real Racing 3: Runs good while playing, but has some FPS stutter during race intros where the maximum amount of cars are shown on screen. Of course its terribly harsh on the eyes due to the resolution not running at a native 1920x1080. I found a workaround for this, but the game runs at a hardly playable framerate using the workaround. That's to be expected seeing as how the company was not expecting people to play the game at 1920x1080 on their android phones.
Blitz Brigade: Using optimal "not performance" graphics settings, some fps drops in outer areas of maps during online play, especially malta ruins.
Asphalt 8: Runs mostly smooth, but minor fps hiccups throughout. It can be especially noticeable in intros when the map name and map itself is panning. Paying close attention, those same hiccups happen during races, but it's hard to tell due to how fast the game is and the shaking camera. Turning CPU governer to performance (full speed) helps fix these tiny hiccups. They're not game breaking but they are there.
Crazy Taxi: Seems to run at a flat low FPS, not higher or lower. Not sure why. Feels like it runs at around 28fps the entire time.
Need for Speed Most Wanted: Fluid FPS inter-dispersed with game slowdowns.
Sine Mora: Had some bad FPS issues on release, but they've been mostly worked out in updates. There are still some FPS drops here and there.
The Room: Small FPS drops when spinning the camera at a high speed.
Modern Combat 4: Generally smooth but doesn't run at native resolution.
Most other games have run flawless for me, including: Asphalt 7, Dead Space, GTA 3 and GTA Vice City, Minecraft, Quake 14a, Quake 24a, Return to Castle Wolfenstein, Shadowgun: Deadzone, Dungeon Hunter 4, and Trackmania.
Not sure if I'm just picky with my gaming, my phone has hardware problems, or I'm expecting to much from a mobile device.
Click to expand...
Click to collapse
I agree, most of the aforementioned games don't run so smooth. I'm on stock unrooted e988 taiwanese. Core management on.
raduque said:
Maybe you should've started?
Here, I'll go first.
Modern Combat 4 - runs great, no issues. Smooth framerate, looks great. (Note: Originally, I got MC4 free with my MOGA Pocket; that version crashed on startup. Bought from the Play store for 99 cents on sale)
CSR Racing - Looks great, has stuttering problems at the start of a race. Don't have the issue on my Note II, so could be a Snapdragon issue or 1080p issue.
Dungeon Hunter 4 - No issues. Runs smooth, decent graphics, but simple character models.
Asphalt 8 - Max gfx, no perf issues. Smooth and beautiful. Typically of Gameloft, the environment textures and reflections are low quality vs the iOS release.
EPOCH - Unity engine. Great framerate, smooth gameplay. Textures and models are a little simplistic so the GPU load is light. No issues.
Galaxy on Fire 2 HD - Re-release of Galaxy on Fire THD for all devices. Looks better than the Tegra version at max gfx setting, plays better too. No issues that I can find.
Click to expand...
Click to collapse
i found a graphic error on Galaxy on Fire 2 HD. everytime i use cloaking or encounter a ship that uses cloaking, the screen goes black. leaving the sensors/buttons on the screen. i am using stock ROM
Dead Space, NFS Shift, Riptide2, NOVA3!
Flashed E988 v5 rom on my F240L, above games run more smoother than on stock rom!
manganoid said:
I agree, most of the aforementioned games don't run so smooth. I'm on stock unrooted e988 taiwanese. Core management on.
Click to expand...
Click to collapse
Core management reduces the CPU to 1.1GHz and limits it to 2 out of the 4 cores.
ZnightsS said:
i found a graphic error on Galaxy on Fire 2 HD. everytime i use cloaking or encounter a ship that uses cloaking, the screen goes black. leaving the sensors/buttons on the screen. i am using stock ROM
Click to expand...
Click to collapse
Try using xposed with app settings and change the DPI to 240 or lower.
Sent from my LG-E980 using XDA Premium 4 mobile app
Neroga said:
Core management reduces the CPU to 1.1GHz and limits it to 2 out of the 4 cores.
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Click to collapse
is this really whats happening if i enable core management?
i thought it would just disable cores if they are not needed.. then uses all 4 cores under heavy use..
guafawe said:
is this really whats happening if i enable core management?
i thought it would just disable cores if they are not needed.. then uses all 4 cores under heavy use..
Click to expand...
Click to collapse
Yep yep. Less cores = less battery drain. If you're gonna do some gaming, turn it off. Much better performance that way.
Sent from my LG-E980 using XDA Premium 4 mobile app
Neroga said:
Core management reduces the CPU to 1.1GHz and limits it to 2 out of the 4 cores.
Click to expand...
Click to collapse
I dont think this is true.
I've turned on Quad Core Control, but all cores can still run when needed. System Monitor can shows this.
CPU Spy indicates that my phone still able to run at 1,7GHz, but mostly it runs at 1,1GHz.
Asphalt 8? it runs flawless in my g-pro.
running cm11.
asphalt 8 and iron man 3 both run very smooth. CSR racing has issues have to clear data to get it to load but then runs fine.
:d:d:d:d:d:d:d:d:d:d:d:d:d:d:d

Gaming perfomance

Hi Guys , i just brought this tablet and i can say is a very good one , i got this for 65$ used in my country with like new conditioj minus original charger. But never mine i can charge using original ssmsung charger with same speed like the original one.
I can't imagine if i brought other used tablet with thr same price range tough ie, gal tab 2 , ipad mini 1 , note 8.0
My problem is the tab playing games for mobile legends and aov id bad, i can play mobile legends max setting in s7 edge with smooth perfomance while the tab only can run mid setting with no shadow. While aov is more crazy with min setting for stable gameplay fps
I know it's too far comparing the exynos 8890 to snapdragon 600 , but i see the tab can play nova 3 with its full effect
Right now the custom rom is pure nexus 7.1.2 maybe i will try to flash it to stock 6.0 to see if there's a better perfomance
Back to stock and the perfomance was not smooth as purenexus , even coc lag and opening app doesnt smooth. I will back to nougat custom rom with flo elemental kernel to oc gpu hope it will be stable.
now with 7.1.2 CRdroid and elementalX kernel ,@ stock with gpu set to 491 mhz and i love the perfomance and everything so far. Gaming was great except two top of my games
Mobile legends need to change the res to 1280 x 800 , basically the original nexus 7 res to play with max setting and it ran smooth. While Arena of valor is actually is i think the heaviest games on android, it still lag and i need to turn setting to med for the fps to be stable, the max setting can drop to 20 fps with all the effects
I notice with elementalXKernel and gpu clocked 450mhz and mode perfomance. The game almost run smooth for both games at max setting and native res, only when skill spam and there's effect everywhere the game start to slow down a littme
Try android 4.4, people say that gaming was better on that version
Okay so , both games now run ferfect in full hd res first my setup
CRDROID8 rom with elementalX kernel
cpu clocked 1.5ghz elemental gorvernor
and gpu 450mhz stock ondemand gorvernor
Mobile legend case is funny as it need the gpu gorvernor to perfomance to prevent slowdown, but mpdecision can still be enabled to get smooth perfomance
games run fine with gpu gorvernor changed to ondemand and setup like above, no stutter or slowdown. But using simple gorvenor will give stutter and slowdown .
Arena of valor need mpdecision to disabled, if enabled the fps will stutter quite heavy i dont know why, but i think this because how the app coded. Like 3dmark that require cpu processing for physics. The game run fine tough with any gpu gorvenor as long the mpdecision is disabled

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