[Game][Need Testers][Small Compensation] Spot from Space - Testing

Name of App: Spot from Space
Description: Spot from Space is a game kind of like “Where’s Waldo” on a global scale. Instead of finding Waldo the user is trying to find various man-made locations on a map. The goal of the game is to find various man-made locations within a limited amount of time. The categories of man-made locations the user is trying to find range from baseball stadiums to water parks. The player can utilize various cheats to make finding the location easier. Spot from Space is great way to learn geography, discovery interesting man-made locations throughout the world, find out interesting things about the locations, and/or to just have fun playing a fast past and challenging game. Spot from Space has global and user high scores and achievements. Spot from Space is fun for all ages and skill levels.
Compensation: $2.00
URL to Register as Tester: thebetafamily.com/games/spot-from-space
Number of Testers Needed: 23
Thanks
Seth

Related

iRail app on Touch HD

Hi all,
My friend has an iPhone with an app called iRail. It looked really cool as i could view train times in realtime (I only saw Liverpool Street Station on London) and thought that was very cool...is their anything like that for the our Touch HD?
(I guess i could bookmark a website that has the large screen train times at Liverpool St..)
Thx...
If you are in the K try these links in opera
http://www.nationalrail.co.uk/times_fares/ldb/?livedepartures.asp
example:
http://www.livedepartureboards.co.uk/ldb/sumdep.aspx?T=LDS&S=KGX
I agree, would be a killer app for commuting. The problem with the website is that this information is of most use when dashing for a train, or near a unfamiliar station.
Just thinking about how to make this happen- needs to be a finger friendly app for ease of use when running up the escalator with bags in the other hand, and needs to bring through all the data including live train status and platform information. Fortunately Network Rail have actually helped us - details on the SOAP API they have into the information can be found here http://www.livedepartureboards.co.uk/ldbws/ . Also getting the app to know your location via cell tower triangulation (as per iPh*ne, not GPS - takes too long) and auto populate with the nearest station would be good.
Sadly I'm not a developer (at least not for the last ten years) but was thinking about dusting of these code writing fingers and having a go.
Would appreciate some guidance from others on what tools/language to use, how to integrate data from the API into an app and how to keep performance good.
Another site of interest, as it tries to integrate all the bus, tube, ferry, road and any other info is transportdirect.info. Only recently discovered this one, but it occurred to me that an app on top of this could in theory give you access to some extremely useful information.
metro?
http://nanika.net/Metro/fvc/MetroWM-en.html

[APP][ALPHA] G Force Logger for Vehicle Performance (no, not gPC)

Hi, my name is Eric. I've been working with WinCE for a long time (since WinCE 2.0 haha) and I've regained interest in PPC programming. Working with few things here and there, mostly experimenting.
In anycase, I've got an idea to record g forces on a vehicle while it's being tested to its limits (AutoX, drag race).
Now, I know there's already a piece of software out there, gPC, but it isn't completely refined (indepth calibration, angle corrections) or completely free (by donation).
The goal of the project is to create something similar to a device called gTech which goes upwards of $300 for the basic model.
Key features will include:
- a reset function + algorithms to compensate for device orientation
- graphs of resulting logged data
- logging of calibrated data and raw data
- Driving aids
- Flashing screen to indicate reaching of new peak G (separate indicators for forward and lateral)
- a screen showing realtime overlapping graphed data for all axis
- a 2d grid with a cursor indicating current forward and lateral g
- on the same 2d graph, a drawn boundary indicating limits of g achieved (this will eventually look like an egg after working the car hard)
- and finally, real time telemetry transmission via edge/3g to a receiving computer
The ultimate goal of this project is to provide reliable data for motor enthusiasts whether they would like to see if their shifting is smooth, or if they're braking, or powering on in the right places or if their car mods have had any effect (this last one is pretty useful to quantify). In addition, provide some rudimentary tools to assist in competitions and spirited driving in the form of g limit warnings (flashing screen, large indicators of current g). In the case of spirited driving on a mountain road, the device can warn when approaching loss of traction (after collecting limit data) to prevent going off a cliff.
Venues of use:
Auto Cross
Track Days
Drag Strip
Skidpad
Of course, I have to insert here, that this device can't save your bacon if you do something idiotic and by no means do I condone dangerous driving.
With that said, all the above is what I hope to achieve and any of your comments is well appreciated.
Current Release:
v0.1
Alpha stage, rudimentary raw data output via numbers and a line (indicating X and Y recorded g) and a circle (indicating Z g). The numbers shown are the raw numbers recorded from the accelerometer and not converted to m/s^2. Although, you can probably do that math on your own if you're smart enough (simple scaling). What I've discovered is that each accelerometer is different, and even going from a negative axis (eg, device upside down) to positive axis (device right side up) will give different numbers. In addition, if you run the program, you'll notice a lot of jitteriness. I hope it doesn't affect the accuracy once I smooth them out with a segmented average.
Executable is packaged in a zip. It contains an EXE which can be straight run with Dot NET CF v2.0 (basically, all WM 6.1 devices)
Hi Canagan,
Great idea, I will certainly be testing this out.
I would like to ask, would it be possible to be able to include 1/4 mile time, and 0-60 etc so we can work out HP of the car. There is a similar app for the Iphone called Dynolicious http://gizmodo.com/5030749/iphone-apps-we-like-dynolicious-car-performance-meter
Thanks.
Whoooaaa sound a really good app ! Will test it this weekend ! Thanks
PooleyUK said:
I would like to ask, would it be possible to be able to include 1/4 mile time, and 0-60 etc so we can work out HP of the car. There is a similar app for the Iphone called Dynolicious http://gizmodo.com/5030749/iphone-apps-we-like-dynolicious-car-performance-meter
Click to expand...
Click to collapse
Yes, I can do that if there's more of a demand for it. Calculating horsepower is fairly simple, however, I may put 1/4 mile times and 0-60 towards the end of development as they require tieing into the GPS.
Great idea.. I will test it also
It seemt to be working on my Touch HD. But are the meaning of all these numbers??
CanaganD said:
Yes, I can do that if there's more of a demand for it. Calculating horsepower is fairly simple, however, I may put 1/4 mile times and 0-60 towards the end of development as they require tieing into the GPS.
Click to expand...
Click to collapse
Cool, looking forward to seeing this develop.
So far the accelerator test seems to be working fine.
would be need ive i could see how many hp mycar has

[App] Touring Machine

Touring Machine is an innovative platform developed to offer a complete sightseeing experience to adults and children. It is currently available in three editions: Mobile edition, Web edition and Augmented Reality edition.
The Mobile Edition targets Windows Phone 7.
The system supports:
Dynamically generated descriptions. There are no predefined texts. Our natural language generation engine is fully customizable, as it determines the description language, the amount of information included, and the phraseology used in the descriptions. It also takes into account the visitor’s history creating comparisons between the exhibits, as well as spatial expressions according to the user’s position. Immediate translation is also supported. The engine is called NaturalOWL and was developed by the Natural Language Processing Group(Department of Informatics, Athens University of Economics and Business).
Question / Answering: The user may ask questions in natural language and the Artificial Intelligence will try to create the proper answer.
Text-to-speech: The users may listen to the descriptions.
Maps: The user may search for the available tours using Bing Maps.
Mobile edition
Touring Machine Mobile edition is made for those visiting the actual place of the tour. The user selects one of the available tours and the application displays a list of all the nearby exhibits sorted from the closest (shown at the top) to the most far (shown at the bottom of the list). As the user moves among the exhibits, this list is automatically rearranged (taking account of the device’s orientation). The application is location – aware. Furthermore, in case an exhibit is approached which has not been previously visited, the mobile phone vibrates and reads out its name. After an exhibit is chosen, its description is generated.
The phone’s camera can be used for exhibit recognition. Given that the GPS is inactive indoors, the user may take a picture of an exhibit and a specialized image recognition algorithm will attempt to match the photo taken to one of the exhibits of the collection.
Web edition
The web edition virtually recreates the location by placing photos of it in their appropriate relative position and orientation. As a result, the user can navigate through a 3D model of virtual space using a mouse, a keyboard or a touch screen. Selecting an exhibit, a detailed description is presented.
Augmented Reality edition
The Augmented Reality edition transforms a room into a virtual museum. Having a collection of symbols drawn in pieces of paper, each symbol corresponds to a predefined exhibit. Viewing the symbols through a camera, the corresponding exhibit is displayed. The user can view the exhibit from various angles as it is a real one and read its description. This edition is ideal for educational purposes, as it has been proved that children consider it an easy and fun way to learn something.
Read more about the project at the Touring Machine website (touringmachine.cs.aueb.gr).
Some videos of our application can be found at
youtube.com/watch?v=ysfdUDxzDII
youtube.com/watch?v=IiupgWQCaL0
(Unfortunately I was not allowed to post any URLs, so I had to write them as above. Sorry for the inconvenience)
Looks great and useful too! You know its apps like this and the strength of developers taking this OS seriously, that makes me want a WP7 even more. Well done!

[APP][FREE][ANDROID] City Hangman

Hi,
I am presenting you one more app that I have developed. Please feel free to post your feedback and notes.
Here is a short description and a few screenshots of the app:
CITY HANGMAN - Free Android App
Description:
Think you are good at guessing the names of cities around the world? Put that to the test and play City Hangman. Different cities from various places and only you can try and guess their names. Should you find that hard, you can always jump to another word/city and begin a new game. Challenge yourself and try to guess as much cities as possible within a day. Your score will be collected and made available in a daily statistical log. Keep an eye on your daily score and try to improve on your skills. Have fun playing and learning new cities every day!
Here is a link from Google Playstore where you can find and download the app:
https://play.google.com/store/apps/details?id=de.imario.hangman_city&hl=de
P.S. If you have some time left you can also take a look at my other applications in the Playstore, contact me if you have any questions.
Thank you
and
Best Regards

How to Boost Faster Loading Images like WhatsApp?

Zingoo is a new promising app that will rock your weekends, outings and any happening that you want to easily enjoy watching its moments over & over again (we are now doing the Android version, then the iOS one). Because we want Zingoo to be born strong, it has to deliver the best possible [UX] to all awesome-moments lovers around the world, which means we have to do our best in loading the images.
Because we (at Begether) do listen to our users, we heard a lot of comments on how WhatsApp is loading images super-fast, so we dug deeper to know what we can do about it, & here is what we find,
What does WhatsApp do?
WhatsApp is doing the following (numbers are approximate):
Photos sizes range around 100KB, which loads the images pretty fast on most common mobile-network speeds.
Photos are cached, so no need to load them every time you open the app almost no need to mention this!
They first show a very small thumbnail (about 10KB or less) until the real image is loaded, & this is the real pro-tip for their better UX.
How is it done?
To achieve the caching there are some good Android libraries out there that are doing a good job, but one of them is doing a way better than the others, which is Picasso. Both caching on disk & on memory are built under the hood, with a very developer-friendly API, I just love what Jake Wharton & his mates did for all of us, thanks guys.
You cannot copy/paste articles without linking to the source at least.
Thread closed.

Categories

Resources