Hardware upgrade the xperia play? - Xperia Play Q&A, Help & Troubleshooting

i know this sounds ridiculous i was wondering if even remotely possible with the finest engineers and a lot of cash how much would it cost me to upgrade the processor, RAM and internal memory of the xperia play?
now before you shoot this idea down i have been reading that theres some people out there with rework machines soldering and upgrading phone chips
Here's a example
now i know it sounds impossible but if this is possible i would pump out some SERIOUS cash to get this done. im sure some freelance engineer might know how.:fingers-crossed:

Impossible.
SoC....
System On Chip...
CPU, memory and graphic are actually one single chip. On xperia Play, it's Snapdragon MSM8255. It have Scorpion single-core CPU, Dual-channel 333 MHz LPDDR2 and Andreno 205 graphic. But it's still a single chip.
Mobile smartphone are NOT PC. they don't have separated CPU, memory and graphic. their's hardware are predesigned to match sertain SoC (only internal storage can vary between same SoC).
Maybe (and i repeat, maybe), theoreticly, internal storage can be expanded in a way of your idea...

Perhaps there's need to find another phone also with 1 integrated chip in the same matter but of higher specs
R800z

xdarkmario said:
Perhaps there's need to find another phone also with 1 integrated chip in the same matter but of higher specs
R800z
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I secretly wish they would make a full hd xperia play with a snapdragon 601 or maybe even better, a Tegra chip, top that off with 2gb ram and 16 gb internal memory and you really got a great gaming device.

maybe enough posting such useless hope posts?
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whatever, if you find device with same soc and more ram it may be possible. swapping nand or soc require new parts, that are pin-to-pin compatible, dont think that such exist through.

shaggydiamond said:
I secretly wish they would make a full hd xperia play with a snapdragon 601 or maybe even better, a Tegra chip, top that off with 2gb ram and 16 gb internal memory and you really got a great gaming device.
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It's called an Nvidia Shield.

Nuck-TH said:
maybe enough posting such useless hope posts?
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Not useless post just making conversation and thoughts I mean if I seen another phone do it I'm curious to try it
Because unfortunately Sony's not one to listen to their users so all we can do is dream hope and modify
Nukkus said:
It's called an Nvidia Shield.
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Lol
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Nukkus said:
It's called an Nvidia Shield.
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I'm aware of the nvidia shield, thank you
It's too bulky though.

shaggydiamond said:
I'm aware of the nvidia shield, thank you
It's too bulky though.
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yea i wanted the nvidia shield but its entirely too huge 0__0 its more of a home console and for a android powered home console i would just get the ouya.

shaggydiamond said:
I'm aware of the nvidia shield, thank you
It's too bulky though.
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So would be your dream device that you described.

Nukkus said:
So would be your dream device that you described.
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don't get smart with me, kid.
I never specified any screen size or general size.
If the shield would have a design like the xplay, i'd get it

shaggydiamond said:
don't get smart with me, kid.
I never specified any screen size or general size.
If the shield would have a design like the xplay, i'd get it
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Click to collapse
Dude, do you know anything about design engineering? The hardware you posted needs significant size, the shield isn't bulky for the hell of it, it needs proper cooling and ventilation. And don't call me kid, i'm probably 20 years older than you at least.

These threads are ridiculous. Think or use google next time.
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korrectmethod said:
These threads are ridiculous. Think or use google next time.
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That pretty much sums things up.

You would probably be better off modding a newer phones housing to fit a game pad and program the software for it
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crazymonkey05 said:
You would probably be better off modding a newer phones housing to fit a game pad and program the software for it
Sent from my ATT Samsung Galaxy SIII using TapaTalk
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you know i was also thinking that, find a way to make the bottom half of the xperia play attachable on other phones and connect via bluetooth
but the idea of a boosted xperia play had more imagination lol
just killing time untill KitKat is mainstream on xperia play, im still dreaming...

Well your gunna need a lot of soldering skills and software development skills to mod a new chip in....remember that guy a long time ago that tried to solder a HDMI to his phone but he failed.....and to think that that was just HDMI not a whole new SoC
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crazymonkey05 said:
Well your gunna need a lot of soldering skills and software development skills to mod a new chip in....remember that guy a long time ago that tried to solder a HDMI to his phone but he failed.....and to think that that was just HDMI not a whole new SoC
Sent from my ATT Samsung Galaxy SIII using TapaTalk
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The hardware was there if it was mounted correctly defiantly.
It just needed a good software implementation, something probably hard to do not to mention that'd there probably need to be big backend stuff done in the kernel e.t.c.
Sent from my Nexus 5 using Tapatalk

That's why I would pay a phone engineer to do it. Or a ex Sony employee lol

Well upgrading xperia play should be theoretically possible. If the pinout of the more powerfull version of soc would match the pinout of the current soc it probably should work. However the only faster soc which pinout probably match with the current soc is MSM8255T but it is only 500 MHz overclocked version of the current chip. So performance gain would be marginal :/

Related

play ps3 on epic

So, i don't have a tv. But I want to get a ps3. Can I play ps3 on my epic somehow?
Odds are, no, you will never be able to, the ps3 has a 3.6ghz 8 core processor, we have a single core 1ghz processor.
I believe he was asking if he could hook up his PS3 to his Epic somehow as it were the TV. (i.e. output the PS3's video to our Epics)
But to answer the question, based on my knowledge, no. We dnt even have TV out working, I doubt our Epic's would be capable to output an outside video source. Many of our Devs wouldn't find this convinient either, so I doubt any of them would attempt to find a way to do this
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iatedeadpeople said:
Odds are, no, you will never be able to, the ps3 has a 3.6ghz 8 core processor, we have a single core 1ghz processor.
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3.2Ghz not 3.6Ghz but yeah highly unlikely the only thing i can come up with would be like a remote play kinda like the PSP has?
why not connect your ps3 to your pc or laptop.. just go to a radioshack, bestbuy, or computer/electronics store and get the adapter. thats it. i've seen it done.
seanwn86 said:
So, i don't have a tv. But I want to get a ps3. Can I play ps3 on my epic somehow?
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Why not go to the market and get Onlive it contains playstation3 games such as dirt saints row3 etc etc xD.
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iatedeadpeople said:
Odds are, no, you will never be able to, the ps3 has a 3.6ghz 8 core processor, we have a single core 1ghz processor.
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Actually our processors are 1.2ghz but samsuck underclocks them stock.
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While it may/may not *exist* it could happen or be ported in the future. How much of a mammoth task that'll be to undertake is a different story.
How? The PS Vita will be an Android devices which will allow a function similar to this, how it works, we're still uncertain of, but say it's as simple as an APK, say that apk was decompiled, then a big fat MAYBE If we had that hypothetical apk ported over with the correct libs alongside it. THEN you'd see some sort of PS3 on your epic, optimized for portability. As someone else said, if you're looking for nice portable console graphics right now on your epic, onlive is the way to go for now.
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They probably do that so noone burns them out
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Biggoron said:
Actually our processors are 1.2ghz but samsuck underclocks them stock.
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They probably do it as a compromise to the terrible Qualcomm radio chips that love to overheat when your downloading 3g/4g or tethering.
dewayne25 said:
They probably do it as a compromise to the terrible Qualcomm radio chips that love to overheat when your downloading 3g/4g or tethering.
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Kinda but the main reason for them to under-clock em is that well they do it to most processors in phones. they mainly do it so they can save a bit more battery and to compromise with where the market was i mean think it about it. 1.2GHz in 2010? 2011? yes. they don't want to advance to much so yea.......... Some phones have overclock from the manufacturer lol. But most phones nowadays are rated higher but under-clocked.
Ceelos09 said:
I believe he was asking if he could hook up his PS3 to his Epic somehow as it were the TV. (i.e. output the PS3's video to our Epics)
But to answer the question, based on my knowledge, no. We dnt even have TV out working, I doubt our Epic's would be capable to output an outside video source. Many of our Devs wouldn't find this convinient either, so I doubt any of them would attempt to find a way to do this
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Correct.
androidmaster1 said:
why not connect your ps3 to your pc or laptop.. just go to a radioshack, bestbuy, or computer/electronics store and get the adapter. thats it. i've seen it done.
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No TV, and no computer
Biggoron said:
Why not go to the market and get Onlive it contains playstation3 games such as dirt saints row3 etc etc xD.
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I'll check it out, thanks
Shinydude100 said:
While it may/may not *exist* it could happen or be ported in the future. How much of a mammoth task that'll be to undertake is a different story.
How? The PS Vita will be an Android devices which will allow a function similar to this, how it works, we're still uncertain of, but say it's as simple as an APK, say that apk was decompiled, then a big fat MAYBE If we had that hypothetical apk ported over with the correct libs alongside it. THEN you'd see some sort of PS3 on your epic, optimized for portability. As someone else said, if you're looking for nice portable console graphics right now on your epic, onlive is the way to go for now.
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Yea the PS vita is what made me think of it. Interesting that it's Android based. Now if I could just get my psp sold...
Really???? The PSP Vita has a Quadcore Processor @ 1GHz (ARM® Cortex™- A9 core (4 core)), GPU: SGX543MP4+ (200MHz)
In a sense good luck trying to port something thats so demanding to something thats never apt up to those specs haha.
Maybe once we get phones that are quadcore yes we know we are going to get them but they need to perform at high levels and sustain a cool temp. for the gpu which will be hard as it is with even dual core.
XxLostSoulxX said:
Really???? The PSP Vita has a Quadcore Processor @ 1GHz (ARM® Cortex™- A9 core (4 core)), GPU: SGX543MP4+ (200MHz)
In a sense good luck trying to port something thats so demanding to something thats never apt up to those specs haha.
Maybe once we get phones that are quadcore yes we know we are going to get them but they need to perform at high levels and sustain a cool temp. for the gpu which will be hard as it is with even dual core.
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Where the hell have I been never even heard about the vita looks like I know what I'm gettin soon
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Biggoron said:
Where the hell have I been never even heard about the vita looks like I know what I'm gettin soon
Sent From My Cyan Samurai
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heres the playstion site about it, i got the chance to play with one but its not all that. The original Psp's were better except the PspGo that utterly sucked.
http://us.playstation.com/psvita/tech-specs/
And when i was playing around with it it was okay but a lot bigger than expected and the dual analog stick are alright but nothing to excited to get all happy about and the touch screen is mainly used only when not in a game, i mean i used during but it sucked not great for Shooters. And the lowdown is the newer XMB (Homescreen) isn't that great its more like someone threw icons on a table and said good luck finding stuff. because it seriously is all scrambled and you can slide up and down and yadadadada. The price for hardware is a good damn deal but for what its worth ehhhhhhhhhhh??? Not too sure on that.
PSP VITA:
1GHz Quad-Core A9
GPU is rated @ 200Mhz which is what are phones are stock and we have the ability to push it further
Multi-Touch Screen (OLED) (960 x 544) (5" Screen)
Dual analog sticks
Front and Rear Cameras
Built in GPS & WiFi
IEEE 802.11b/g/n
Bluetooth® 2.1+EDR (A2DP/AVRCP/HSP)
And other PSP VITA Versions:
$249.99 Has only WiFi
$299.99 Has 3G/WiFi
$349.99 Has a bundle kit with both 3G/Wifi
The 3G and WiFi version is AT&T's 3G Service
Also the PSP VITA is backwards compatibility and can play PS3 Games.
Regardless as a system its worth the money. As the UI goes its got some troubling issues haha. But can be fixed through an update im sure.
Only wished it had 4G too....BUMMER
Whatever I have my phone for the 3g why the hell would I need to spend 50-100 bucks more psh wifi hotspot ftw.
I love those hardware spec would love it more had they put an android os on or had possibility to. Id probably use it more for emulators most psp games are crap anyways and my phone can only handle 1.5ghz on n64 for so long.
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Biggoron said:
Whatever I have my phone for the 3g why the hell would I need to spend 50-100 bucks more psh wifi hotspot ftw.
I love those hardware spec would love it more had they put an android os on or had possibility to. Id probably use it more for emulators most psp games are crap anyways and my phone can only handle 1.5ghz on n64 for so long.
Sent From My Cyan Samurai
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Well like i said you can play ps3 games
So that's a big deal and your phone can only handle it for so long but this psp is a quad core it wont take so much pressure it has 4 cores to do work instead of pushing it to only one.
Plus so when your on the road and not near a WiFi Hotspot you can play like that instead of killing your phones battery just to play. plus its more reliable versus going through a tether.
Anyhow still a good product for the money but i wish the UI was a bit better and please PSP DEVS have more power than android does lol. I know because iv'e seen at first sight and hand. Regardless i'm sure they can put Android OS on it or whatever.
Wow I can oc my epic to 1.5ghz
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myerk2008 said:
Wow I can oc my epic to 1.5ghz
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You can overclock it to be quad core and have a better GPU? Our phone is single core. Quad core can run 4 threads at once...
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marcusant said:
You can overclock it to be quad core and have a better GPU? Our phone is single core. Quad core can run 4 threads at once...
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All we can do is have similar GPU clock rates but other than that we lose haha. Quadcore defintly wins unless we could overclock our phones to 5Ghz which would never happen lol

What do you think xperia play 2 specs gonna be?

I plan to buy xperia play possibly this week or next month.
But im afraid there will be a new xperia play coming soon with higher specs.
Or there will be no xperia play 2?
I doubt it though because there already a quad core phones in the market
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i would like a quad core processor tegra 3 clocked maybe at 2ghz , at least 1 gb of dual channel ram, a 720p display, better backlight and 12 mega pixel camera
Moved to Q&A Section, hope you get good answers for making your decision!
I'm thinking xperia play 2 is 6 months to 1 year away. If you can wait that long for a new phone, then I would. Otherwise you'll get major phone envy when a new one comes out and you aren't due for an upgrade for another year past that.
ttiimm said:
i would like a quad core processor tegra 3 clocked maybe at 2ghz , at least 1 gb of dual channel ram, a 720p display, better backlight and 12 mega pixel camera
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You wish that to be on xperia play 2? That would be beast
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crono141 said:
I'm thinking xperia play 2 is 6 months to 1 year away. If you can wait that long for a new phone, then I would. Otherwise you'll get major phone envy when a new one comes out and you aren't due for an upgrade for another year past that.
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Lets see. But I'd probably wait.
What do you guys think? Is xperia play still worth to buy this year?
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Izzy Stinson said:
Lets see. But I'd probably wait.
What do you guys think? Is xperia play still worth to buy this year?
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I bougth mine this year, abou 1,5 ago and i´m very pleased with my decision.
Got mine in August and still love it to this day
brought to you by the XDA app on my badass Android toy
I don't care about the specs as long as they put in a bigger battery and fix the defect in the slider design.
Sent from a Galaxy far, far away
i think that the new play shud have better specs than present play cuz really when i saw this phone i expected better graphics nothing else but graphics i saw that either an ipod touch has better graphics than a play or gameloft jus isnt trying for android
S4pro chipset would be best, dualcore krait with adreno 320. However i think it will probably be standard S4.
RealMcoy said:
i think that the new play shud have better specs than present play cuz really when i saw this phone i expected better graphics nothing else but graphics i saw that either an ipod touch has better graphics than a play or gameloft jus isnt trying for android
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i'm pretty sure gameloft doesn't care about android.
MrHaPpY66 said:
i'm pretty sure gameloft doesn't care about android.
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Click to collapse
Gameloft cares about whatever gives them the most money, which is iOS.
Sent from a Galaxy far, far away
RealMcoy said:
i think that the new play shud have better specs than present play cuz really when i saw this phone i expected better graphics nothing else but graphics i saw that either an ipod touch has better graphics than a play or gameloft jus isnt trying for android
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agreed. playing around with ipad 3 today and the graphics are like super hd
captain67 said:
Gameloft cares about whatever gives them the most money, which is iOS.
Sent from a Galaxy far, far away
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enough said.
im currently using an xperia mini pro and the specs are nearly the same as play except it has smaller screen. i noticed there are many android games lag on my mini pro therefore so does the play correct?
so my point is, should i wait for a new play comes out probably a dual core processor is enought at least ir should i just buy it cos there will be no xperia play 2 this year at least???
Izzy Stinson said:
enough said.
im currently using an xperia mini pro and the specs are nearly the same as play except it has smaller screen. i noticed there are many android games lag on my mini pro therefore so does the play correct?
so my point is, should i wait for a new play comes out probably a dual core processor is enought at least ir should i just buy it cos there will be no xperia play 2 this year at least???
Click to expand...
Click to collapse
Well, my new phone is dual-core and a lot of games perform just the same as on the play. Some are even worse. I think it depends heavily on the developers and the game itself.
The problem is that Android games in general aren't written in a very efficient way, and aren't optimized well for a wide enough range of phones. Some games run better on Qualcomm, some better on Samsung chips.. Nothing seems to be optimized across the board from what I've seen.
Sent from a Galaxy far, far away
i would really like to see a new Xplay be released from sony
sony ericsson really dissapointed me with the Xplay they brought out
If they're smart, they won't touch the resolution, because they should be keen enough to figure out that changing the resolution would compromise and sacrifice from the 300+ games Xperia Play already has under it's belt.
With Xperia Play already running everything buttery-smooth on it's 1GHz snapdragon, dual-core/quad-core isn't really necessary... but we all know that media outlets will assure it's publicly DOA with idiotic conjectures about how it'll be behind the curve at launch if they don't (if only the general public could see how well Xperia Play keeps up with the *beasts* like SGS2 in Android's highest-end games)... so might as well slam a spec-whore processor in there to shut them up.
Doubling or quadrupling the RAM wouldn't hurt as long as they keep their focus on quality over quantity as highly as they did by choosing the ELPIDA chip they chose this time around, and doing something about that absolutely puny internal storage would definitely aid us in the combat against Gameloft's phone storage-whoring bastards.
Otherwise, nothing should change. Bump up what needs to be bumped up without compromising what they've established.
TLRtheory said:
If they're smart, they won't touch the resolution, because they should be keen enough to figure out that changing the resolution would compromise and sacrifice from the 300+ games Xperia Play already has under it's belt.
With Xperia Play already running everything buttery-smooth on it's 1GHz snapdragon, dual-core/quad-core isn't really necessary... but we all know that media outlets will assure it's publicly DOA with idiotic conjectures about how it'll be behind the curve at launch if they don't (if only the general public could see how well Xperia Play keeps up with the *beasts* like SGS2 in Android's highest-end games)... so might as well slam a spec-whore processor in there to shut them up.
Doubling or quadrupling the RAM wouldn't hurt as long as they keep their focus on quality over quantity as highly as they did by choosing the ELPIDA chip they chose this time around, and doing something about that absolutely puny internal storage would definitely aid us in the combat against Gameloft's phone storage-whoring bastards.
Otherwise, nothing should change. Bump up what needs to be bumped up without compromising what they've established.
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Click to collapse
It would be interesting if they did a retina display-esque exact double of the current resolution though
The display should be 720p at least, yes, it will probably break a few games, but the benefits far outweigh the cost, most of those apps will be updated for 720p, or should have been written in a way to upscale to begin with. Hardware will likely be S4 or S4pro from what I can see from Sony so far and would be a good choice in keeping compatibility with current titles.
TLR whilst your steadfast resolve in defence of the plays specs is very admirable, and I would echo them myself on occasion, updating the plays specs is a must, Sony themselves have said that they had to do a lot of rework on ics to run on phones with such low ram, whilst the play might be able to run current gen games fine, it wont have a chance at many future upcoming titles, ive played gta3 on a sgs2, ...whilst the controls are terrible, theres a massive difference in overall performance.
Most of these games run well on the play to begin with because they were built with the sgs/xplay 1ghz single core cpu/gpu in mind, because they comprise a large portion of the market, that wont be the case in 6 months, soon these phones will be relegated to the low end, and just like pcs, your phone will be too obsolete to run the current games. I havent seen any games made yet that really push the sgs2 or even higher end phones to anywhere near their potential.
Also, i would be quite happy to see the occasional lag and force kills of running apps disappear. I do agree that they need to continue the good work they have done so far, the form factor and controls are good, expandable memory, removable battery, all that jaz, all I could really ask for is proper analog sticks and larger/better positioned volume up/down for gaming doubleduty.

[Q] Xperia Play

does n e 1 notice that the xperia play from sony ericsson is jus like all the other xperias but with a certified game pad. the xperia play doesnt have any better specs than most of the other xperias. most of them carry a cpu of 1ghz and a gpu of adreno 200.
What i expected from the xperia play when i 1st saw it was a gaming device a fast cpu like 1.4 dual core or atleast a 1ghz dual core and more ram and internal memory
when i compared my play to and ipod touch graphics to me the ipod won for graphics, i was so ashamed of sony ericsson and i think that the Xplay, for a gaming device should of been thought of a little bit more with the specs
whose with me on this???
and who thinks that sony should do what sony ericsson didn't and make a real XPERIA PLAY!!!
Well of course we hope they bring out a sequel. There already have been many threads on this. And seriously, the specs seem fine to me. We don't need dual core killing our batteries twice as fast
jacklebott said:
Well of course we hope they bring out a sequel. There already have been many threads on this. And seriously, the specs seem fine to me. We don't need dual core killing our batteries twice as fast
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aight i understand that but atleast the graphics could have been better, if i had bet my life that Xplay had better graphics than an ipod touch then i might have been dead right now
jacklebott said:
Well of course we hope they bring out a sequel. There already have been many threads on this. And seriously, the specs seem fine to me. We don't need dual core killing our batteries twice as fast
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It's funny you say that because the dual-core Qualcomm in my other phone drains less juice than the one in the Play.
Sent from a Galaxy far, far away
test
solomon4400 said:
test
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And what does the zram enabler do?
jgregoryj1 said:
And what does the zram enabler do?
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Its like virtual ram, it was called compcache back in the OG Droid days
216Monster said:
Its like virtual ram, it was called compcache back in the OG Droid days
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Click to collapse
I remember compcache! what has changed besides the name?
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beez1717 said:
I remember compcache! what has changed besides the name?
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Click to collapse
I think KeiranFTW and/or DooMLord could better answer what's been changed beside name. Maybe because zram is a little more accurate of a term .. I know compcache could have negative side effects, maybe its smarter now. But I'm not the best guy to answer, I just know what it is and does
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Thanks for the explanation. Now i get it!
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Samsung 8-core big.LITTLE chip. Opinions!

Samsung 8-core big.LITTLE chip early next year, will we see it in the future Galaxy Note 3 or Galaxy S4?
http://www.androidauthority.com/sam...-early-next-year-future-galaxy-note-3-133020/
IMHO this octacore will be kind of useless unless all Apps and Heavy Games get optimized for it say in next 3-5yrs. :screwy:
Want to read your opinions.
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Omar04 said:
Samsung 8-core big.LITTLE chip early next year, will we see it in the future Galaxy Note 3 or Galaxy S4?
http://www.androidauthority.com/sam...-early-next-year-future-galaxy-note-3-133020/
IMHO this octacore will be kind of useless unless all Apps and Heavy Games get optimized for it say in next 3-5yrs. :screwy:
Want to read your opinions.
Sent from my SPH-D710 using Tapatalk 2
Click to expand...
Click to collapse
I don't think you understand the concept of cores. There will never be a need for 8 cores unless you are 3D designing.
I think it would be overkill for current technology. Might be great for tablets, holographic display, flexible screen or other future tech we don't know about. Other than that, I really can't see doing major gaming on my phone. I would rather do that on my gaming system.
jpkelly05 said:
I think it would be overkill for current technology. Might be great for tablets, holographic display, flexible screen or other future tech we don't know about. Other than that, I really can't see doing major gaming on my phone. I would rather do that on my gaming system.
Click to expand...
Click to collapse
Well since Samsung already has a prototype of a flex screen device with built in projector that rolls up into a fat pen, that's probably what they are aiming this chipset at
Sent from my SPH-L710
Bring it on and double the screen resolution. I don't see anything wrong with more cores as long as its still energy efficient
We may not need computers anymore or many other devices could be cheaper . we could just have two phones one as a backup . and water cooled docks everywhere. We just dock the phone and it over clocks to 3ghz and runs everything . the house the car the TV .cheep empty shell super 4k cameras that just need your phone to work .
hrffd said:
I don't think you understand the concept of cores. There will never be a need for 8 cores unless you are 3D designing.
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Did you happen to read after IMHO? Of course I understand the concept of cores. lol
and thanks for your opinion.
-EViL-KoNCEPTz- said:
Well since Samsung already has a prototype of a flex screen device with built in projector that rolls up into a fat pen, that's probably what they are aiming this chipset at
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Exactly...
I posted a that concept awhile back. Here it is again if anyones wondering.
http://www.concept-phones.com/samsung/samsung-flexible-display-phone-pulled-pen/
I think 8 cores would be great for tablets or those android smart tv boxes...
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jpkelly05 said:
Exactly...
I posted a that concept awhile back. Here it is again if anyones wondering.
http://www.concept-phones.com/samsung/samsung-flexible-display-phone-pulled-pen/
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There's actually a real working prototype of it now along with samsungs holographic displays that use a projector and a fine aerosol or finely woven mesh to produce a 3d image in the projection field
Edit: in case anyone is wondering, Samsung has already patented or bought up existing patents on transparent flexible displays as well as the holographic projection technology
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-EViL-KoNCEPTz- said:
There's actually a real working prototype of it now along with samsungs holographic displays that use a projector and a fine aerosol or finely woven mesh to produce a 3d image in the projection field
Edit: in case anyone is wondering, Samsung has already patented or bought up existing patents on transparent flexible displays as well as the holographic projection technology
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Click to collapse
Now that you mention holographic projection that is use here in Puerto Rico in special events like past election day. That was freaking awesome I was astonished.
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it's not an 8 core, its two of their quad cores put together.
Way different than an 8 core
Omar04 said:
Now that you mention holographic projection that is use here in Puerto Rico in special events like past election day. That was freaking awesome I was astonished.
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Yeah the general technology has been around in one form or another since the mid/late 1800s Samsung has devised a new method in a compact HD form that they want to use for TV, PC and mobile device displays as a kind of real 3d where you actually see depth and all sides of the image. The only problem is its currently super expensive and not viable as a general consumer option yet it's more for the corporate, .gov, uber rich at the moment
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We are legion, for we are many!
-EViL-KoNCEPTz- said:
There's actually a real working prototype of it now along with samsungs holographic displays that use a projector and a fine aerosol or finely woven mesh to produce a 3d image in the projection field
Edit: in case anyone is wondering, Samsung has already patented or bought up existing patents on transparent flexible displays as well as the holographic projection technology
Sent from my SPH-L710
Click to expand...
Click to collapse
They are actually working out the last kinks in one of the colors in production from what I last read in the news about a month or so ago. Once they fix that problem, they will begin mass production - maybe LOL.
Going off of memory. I googled "samsung flexible screens production" and found this right off the bat:
http://www.techradar.com/news/world...-up-flexible-amoled-screen-production-1112640
I would much rather have holographic imaging instead of a flexable screen. Boy, that would be so Johnny Mnemonic. That would also classify under "Excellent" Whoa Dude.
Yeah I'm pretty sure this is more of a way to balance power and efficiency. The name even gives it away. From what I know it uses the "little" portion of the chipset for tasks that don't require horsepower so as to prolong battery life, and the 4 core "big" handles the tough graphics and video.
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I can't wait till Intel gets into the mobile game. These quad core arm processors are considered weak for computers and there's much improvement needed than most think
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Anyone else tired of getting shafted

By Gameloft in the graphics department on their games? Nova3 and MC4 we loose shadows and particle effects just to name 2 things. Even though devices like the nexus 10 or nexus 4 can easily handle them they don't get effects either. My GNex played NOVA3 with CF glitch perfectly. Why Gameloft no love v us you think? :3 at least madfinger gives us love I guess :|
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They probably get a Tegra3 kickback from Nvidia.
063_XOBX said:
They probably get a Tegra3 kickback from Nvidia.
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I'm talking about android in general, even on the nexus 7 they are disabled
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I'd be willing to bet its because of app piracy, and considering how easy it is to pirate an android app vs. an iOS app.
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msavic6 said:
I'd be willing to bet its because of app piracy, and considering how easy it is to pirate an android app vs. an iOS app.
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Click to collapse
That'd be like developers making games for Mac and giving windows a **** version. Piracy will happen regardless of platform and if someone is going to pirate it wont matter if its iOS or android they'll get it done just the same
Edit: also by that logic why release it at all?
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ECOTOX said:
By Gameloft in the graphics department on their games? Nova3 and MC4 we loose shadows and particle effects just to name 2 things. Even though devices like the nexus 10 or nexus 4 can easily handle them they don't get effects either. My GNex played NOVA3 with CF glitch perfectly. Why Gameloft no love v us you think? :3 at least madfinger gives us love I guess :|
Sent from my Galaxy Nexus using Tapatalk 2
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Click to collapse
Because iOS is the lead platform and it's not worth the money to put additional effort into optimizing for hundreds of combination of hardware running Android. This is where iOS is more awesome than Android.
skadebo said:
Because iOS is the lead platform and it's not worth the money to put additional effort into optimizing for hundreds of combination of hardware running Android. This is where iOS is more awesome than Android.
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Click to collapse
Yea ik T.T I just don't like to admit it ... Gameloft makes games I wanna play but they're lazy bastards :| really wish android wasnt considered the ugly step child they gotta pay some attention to by some of the lead developers. Makes you wonder how long they plan looking at android that way.
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ECOTOX said:
Yea ik T.T I just don't like to admit it ... Gameloft makes games I wanna play but they're lazy bastards :| really wish android wasnt considered the ugly step child they gotta pay some attention to by some of the lead developers. Makes you wonder how long they plan looking at android that way.
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Click to collapse
Like any industry we're going to see a consolidation of suppliers. For internals I'm thinking Samsung and Qualcomm, (Texas Instruments has dropped out, right?). For screen resolution I think it's still a crapshoot, hopefully we'll have settled on 1280 x 720 (OH HAI NEXUS 4 with your silly 768 width resolution, I thought Nexus was the reference. Will the reference change every year? That's nice).
But yeah, once everyone's on Samsung and Qualcomm silicon then maybe it'll be slightly easier for the devs to dev on Android.
skadebo said:
Like any industry we're going to see a consolidation of suppliers. For internals I'm thinking Samsung and Qualcomm, (Texas Instruments has dropped out, right?). For screen resolution I think it's still a crapshoot, hopefully we'll have settled on 1280 x 720 (OH HAI NEXUS 4 with your silly 768 width resolution, I thought Nexus was the reference. Will the reference change every year? That's nice).
But yeah, once everyone's on Samsung and Qualcomm silicon then maybe it'll be slightly easier for the devs to dev on Android.
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Click to collapse
I suppose, but I see this mostly happening with big names. Smaller companies seem to have less problems but it's too much for the likes of Gameloft and others? The zenonia games for example I've had no problems with since my G1 back in the day. It's run on every device and every OS that I've had no issues. I don't think it's a matter of " difficulty" it's a matter of laziness. I will say in regards to hardware that I wouldn't count nvidia out so much I'm not a fan of them but I think that nvidia, Qualcomm, and Samsung will be the big three (sad to see Texas instrument go :c) Intel and AMD don't have much chance in the space outside of maybe tablets, I don't see them doing well in regards to phones. Though I would like to seem a dual core AMD APU with a radeon Chip in my phone or tablet
Edit: my opinion of laziness would also stem from the fact that Nova 3 hasn't worked on my GNex in almost two months since the last update and Gameloft has yet to fix it. The fact that they manage to break support then just don't fix it is ridiculous. No communication on the matter or anything.
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By difficulty I really means time and money. One thing I've learned since working in QA on mobile projects is that developers aren't lazy, management jus doesn't let them fix things due to the money involved.they would rather put money towards a new game for more sales while maintaining some semblance of quality, at least that's the idea. Some go for quantity of games over quality but in the long run they'll hurt themselves.
skadebo said:
By difficulty I really means time and money. One thing I've learned since working in QA on mobile projects is that developers aren't lazy, management jus doesn't let them fix things due to the money involved.they would rather put money towards a new game for more sales while maintaining some semblance of quality, at least that's the idea. Some go for quantity of games over quality but in the long run they'll hurt themselves.
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Click to collapse
Agreed. That's why in this day and age u only have respect for some game developers. My list would go towards valve corporation as they still provide free dlc and bit releasing games that aren't done. My second goes to blizzard entertainment.
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Steam on Android needs to happen soon. And I mean "real" Steam.
skadebo said:
Because iOS is the lead platform and it's not worth the money to put additional effort into optimizing for hundreds of combination of hardware running Android. This is where iOS is more awesome than Android.
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Click to collapse
Pretty sure android is the top platform.
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BrianDigital said:
Pretty sure android is the top platform.
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Click to collapse
Too much hardware differentiation from a dev standpoint.
skadebo said:
By difficulty I really means time and money. One thing I've learned since working in QA on mobile projects is that developers aren't lazy, management jus doesn't let them fix things due to the money involved.they would rather put money towards a new game for more sales while maintaining some semblance of quality, at least that's the idea. Some go for quantity of games over quality but in the long run they'll hurt themselves.
Click to expand...
Click to collapse
I know the individuals themselves aren't lazy I don't blamed the employee I blame the company they work for. Gameloft needs to get it straight that quality will earn them loyalty and in the long run five them better revenue due to a better reputation. Like Valve for instance, I'd buy any game they made in a heartbeat because I know the company as a whole provides quality games and customer support. Favoring a given platform in the mobile space with how it's evolving isnt gonna be the way to go. Companies need to look at the mobile space similar to the desktop/laptop gaming space not like consoles. Phones/tablets are closer to desktops/laptops in function and need to be treated as such. That's just my opinion c:
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063_XOBX said:
Too much hardware differentiation from a dev standpoint.
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Click to collapse
In regards to games the functionality between devices isn't much different then how it is with everyday PCs. You got gaming rigs, low end laptops, etc. With single, dual, quads, some only support up to SSE2 instructions, some have GPU with steam core or the old pixel/vertex processor type. The mobile space is no different than regular computers in that regard. The processors are mostly ARM based or arm compatible which due to dalvik isn't a concern. GPU all have support for pretty much the same functions with some difference in things like supported texture formats. There really is no excuse as the mobile space isn't bringing anything radical to the table.
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063_XOBX said:
Steam on Android needs to happen soon. And I mean "real" Steam.
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Click to collapse
What would be considered "real" Steam? Valve making a source engine for Android and allownig devs to use it? ... hmm now that I loudly pointed that out, it is a pretty nice initiative if a source engine was made. I saw ports of CS and Portal 2 (which VALVE told the developer to take it off and the dev stopped the project) http://www.youtube.com/watch?v=6e9JhE9miOg
zephiK said:
What would be considered "real" Steam? Valve making a source engine for Android and allownig devs to use it? ... hmm now that I loudly pointed that out, it is a pretty nice initiative if a source engine was made. I saw ports of CS and Portal 2 (which VALVE told the developer to take it off and the dev stopped the project) http://www.youtube.com/watch?v=6e9JhE9miOg
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I heard rumor valve was considering it somewhere :3 steam that is
And I'd love to see a source port to mobile c:
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