What to Expect from the latest OTA update.. A msg from Hugo Barra - Head of Xiaomi - Xiaomi Redmi 1S

Hugo Barra shared some Key features regarding the new OTA update v45 today: Reply in the comments if you are still facing any problems
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A quick update to India Mi fans using the Redmi 1S:
1) OTA UPDATE: Today we released an over-the-air system update (v45) for the Redmi 1S. This release incorporates feedback received from a large number of users and addresses a few important issues:
Issue #1: Heating & battery life
Many users in India tell us that their Redmi 1S gets very hot (sometimes above 45C), particularly in warmer areas of the country. We’ve improved our thermal control algorithm to better regulate temperature and keep it under 38C in normal usage conditions. In our internal tests as well as with our feedback group, we’ve found that these changes significantly reduce the device’s overall temperature while also improving battery life. We’re going to continue to optimize temperature control in future builds so please keep sending us your feedback.
Issue #2: RAM availability
Some users in India have pointed out that background apps are sometimes getting killed more aggressively than they would expect (for example, music player stopping while user is playing a 3D game). We have looked at this closely and made a few significant improvements in how MIUI manages RAM on a 1GB device, which has resulted in noticeable improvements.
Issue #3: UI performance
We also received some feedback from users whose devices were suffering from performance issues such as frame rate drops and UI lag. These issues were particularly prevalent during computationally intensive tasks like gaming. The majority of these problems were a result of CPU throttling due to overheating and lack of RAM availability, which the fixes above have addressed. We will continue to monitor user feedback in this particular area.
2) DEVICE SPECS: Many users had concerns that the Redmi 1S device specifications for the processor and battery were not correctly represented on Flipkart, Mi.com and the device itself. We wanted to clarify.
Processor specs
The Redmi 1S comes with a 1.6 GHz Qualcomm Snapdragon 400 MSM8228 as correctly noted on Mi.com and Flipkart but some 3rd party apps report a MSM8226. Typically, these apps get their information from the build.prop file inherited from the chipset driver, which represents itself as MSM8226 in both processors (MSM8228 is based on the original hardware and driver of the MSM8226). This is the reason why you see MSM8226 in apps such as CPU-Z even though the actual processor is indeed a MSM8228. This situation is also seen in other devices with the same chipset, such as the Xolo Q1100.
Battery
The Redmi 1S has a Lithium-ion Polymer (sometimes shortened to lithium polymer or li-poly) battery. While the spec on the battery label is correct, our product page on Mi.com incorrectly listed “Li-ion.” We have updated the website to reflect the correct battery specifications. Additionally, some 3rd party apps incorrectly reported a “Li-ion” battery, which was the result of a similar issue to the processor mismatch described above. In this case, we were able to find a simple fix and will be rolling that out in the next OTA.

This is good news
Good to see Xiaomi taking initiative and releasing software fixes to address the widely prevalent issues. Let's hope they just work!

The fix didn't seem to work though..... Too bad Xiaomi
Release the kernel sources already.,.. Maybe a lil Undervolt would help with the heating

Related

8 core update for exynos? !

So...., are we getting this 8 core update or what?
Doesn't seem like it , it's been confirmed that note 3 will not be getting the 8 core patch...since it's in essence a smaller version of the note 10.1 , well you do the math.
Can someone prove me wrong?? (please)
There are both thermal and battery life concerns. If Samsung thought this would up the anti for performance and not compromise stability or battery life, they would probably release it.
it would be nice to turn off the weaker cores then. i'd suspect them to be a cause of a lot of the lagginess and frame drops in video players. bs player has been the smoothest so far.
I believe there were a few articles floating around specifically saying that the CPU in the note 10.1 2014 edition could potentially get the true octacore mode. I believe there were also demo videos using this tablet in another thread.
ChrisNee1988 said:
I believe there were a few articles floating around specifically saying that the CPU in the note 10.1 2014 edition could potentially get the true octacore mode. I believe there were also demo videos using this tablet in another thread.
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Click to collapse
Here's the thread from the N3 forum showing a tablet running HMP. It's clearly a test mule and not a N10.1-14. Here's the bottom line about adding HMP after the fact - there's nothing in it for Samsung. All the current products are marketed with a defined "high end" performance capability and are vaguely marketed as "four core" for S-800 and "1.9+1.3" for Octa. What's the benefit to Samsung of lighting up all eight cores to exceed today's performance and to take on the burden of the impact to battery life and potential thermal issues? All for something that only enthusiasts (us) know or care about.
The only clear benefit of implementing HMP is adding the four A7 cores on top of the four A15 cores to improve high-end performance which will end up tanking today's battery life. As implemented, 1-4 cores of each cluster can run within a given cluster and the gains of mixing and matching clusters (EG: 4 A7+1 A15 vs. 2/3 A15) is unproven and questionable.
So maybe future Octa chips will run HMP but, primarily because there's no benefit to Samsung of doing anything to existing devices, I don't see it being made retroactive.
http://forum.xda-developers.com/showthread.php?t=2556264
madsquabbles said:
frame drops in video players. bs player has been the smoothest so far.
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With what kind of videos do you experience frame drops? I use my tablet very often while using my cross-trainer to watch video and never experienced any frame drops. I tried MX Player, Dice Player and VPlayer and they are all smooth - actually no wonder, because they all use the HW acceleration for playback which can handle HD content without any problems.
aac and ac3 seem to cause the most problems SD and HD. I generally keep the nitrate around 2.5 Mb/s just for portability sake. container doesn't matter as avi, mkv, and mp4 all have the drops. I've used mx, BS, Archos, xbmc, and a few others and installed custom codecs if needed. heck even Netflix has a few frame drops. maybe I'm just too sensitive to it, but my s4, gn2, and gn8 have no problems. my old gn10.1 had no problems either. this 10.1 2014 is also the first Samsung device I've had that doesn't natively support ac3. hardware playback with alternative players do play the ac3 audio, but with dropped frames.
So does the note 2014 doesn't have HMP?
Does the new one 12.2 has it.
madsquabbles said:
aac and ac3 seem to cause the most problems SD and HD.
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That's strange, almost all my video files contain ac3 6-channels audio and playback is smooth without any frame drops.
DeBoX said:
Doesn't seem like it , it's been confirmed that note 3 will not be getting the 8 core patch...since it's in essence a smaller version of the note 10.1 , well you do the math.
Can someone prove me wrong?? (please)
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Click to collapse
I believe there was a demo at CES with hmp running on the Note 10.1. I'm almost positive. Where was it confirmed the note 3 was not getting it? Just curious.
havekk said:
I believe there was a demo at CES with hmp running on the Note 10.1. I'm almost positive. Where was it confirmed the note 3 was not getting it? Just curious.
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If Samsung was going to add HMP to the current generation of Exynos they would have tied it to something big, like the launch of a new $750+ tablet. HMP was shown on a test tablet, not the N10.1-14. Idealists keep hoping but it's not likely to happen.
BarryH_GEG said:
If Samsung was going to add HMP to the current generation of Exynos they would have tied it to something big, like the launch of a new $750+ tablet. HMP was shown on a test tablet, not the N10.1-14. Idealists keep hoping but it's not likely to happen.
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Do you happen to know what SoC the test tablet was running? Everything I read said it was the 5420. Btw, I don't own a Note 10.1 - I still have a ****ty iPad 3. I haven't heard anything from "idealists" just going over what I have read from folks at the event. From what I have read, it seems as likely to happen on the Note 10.1 and Note Pro as it is to NOT happen. I have heard it won't happen on the Note 3; however, I assume that is due to size and heat issues. Shouldn't be the case with the lager tablets.
Only time will tell. You or I certainly don't know. I'm gonna wait to buy a new tablet and keep an eye on it though.
Thanks,
havekk said:
Do you happen to know what SoC the test tablet was running? Everything I read said it was the 5420. Btw, I don't own a Note 10.1 - I still have a ****ty iPad 3. I haven't heard anything from "idealists" just going over what I have read from folks at the event. From what I have read, it seems as likely to happen on the Note 10.1 and Note Pro as it is to NOT happen. I have heard it won't happen on the Note 3; however, I assume that is due to size and heat issues. Shouldn't be the case with the lager tablets.
Only time will tell. You or I certainly don't know. I'm gonna wait to buy a new tablet and keep an eye on it though.
Thanks,
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Click to collapse
There's not one commercial/business reason for Samsung to update tablets already on the market beyond their published specs. Zip. Zero. Nada. And there's a reason not to. If an update to the SoC goes wrong and borks the tablet they have the liability of repairs. Enthusiasts (us) know what HMP is. The masses don't know, don't care, and are fine with what they're getting/got.
BarryH_GEG said:
There's not one commercial/business reason for Samsung to update tablets already on the market beyond their published specs. Zip. Zero. Nada. And there's a reason not to. If an update to the SoC goes wrong and borks the tablet they have the liability of repairs. Enthusiasts (us) know what HMP is. The masses don't know, don't care, and are fine with what they're getting/got.
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Ok. I can see you're really passionate about this not happening lol. So for the sake of not getting another response, I'll concede that you are absolutely definitely correct about this. It is not going to happen.
Thanks for you assistance on this matter.
havekk said:
Ok. I can see you're really passionate about this not happening lol. So for the sake of not getting another response, I'll concede that you are absolutely definitely correct about this. It is not going to happen.
Thanks for you assistance on this matter.
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The N10.1-14's battery life is "adequate" and the Exynos version takes forever to charge. The only benefit of HMP is adding the A7 cores on top of the A15 cores at max load. That's going to take a toll on battery life and increase the thermal load beyond what the device is designed for possibly impacting component life. Forgive me if I'm not enthused.
Ok, I'm out.
BarryH_GEG said:
The N10.1-14's battery life is "adequate" and the Exynos version takes forever to charge. The only benefit of HMP is adding the A7 cores on top of the A15 cores at max load. That's going to take a toll on battery life and increase the thermal load beyond what the device is designed for possibly impacting component life. Forgive me if I'm not enthused.
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That's interesting to know. All of the test I have read about prior had gains in battery life by using the cores much more efficiently. You posted a video describing this process in detail and how it helped battery life, then you post the exact opposite opinion?
Something else I find interesting is that you say implementing HMP would "increase the thermal load beyond what the device is designed for" Yet... we all know that HMP is hardware-enabled in the 5420 SoC. So couldn't it be said that the device was designed to use HMP? I think it could.. nay, it should lol.
Wait a sec! I get it!! I just saw that you have fought this battle before with Iba21 - You really seem to have something against this whole thing lol. From what I just read, Iba21 really pooped on your entire argument and you stopped responding.
Don't worry about responding as I'm getting out of this "discussion". It's clear you have an opinion as do I.. Only time will tell who's is more accurate.
havekk said:
That's interesting to know. All of the test I have read about prior had gains in battery life by using the cores much more efficiently. You posted a video describing this process in detail and how it helped battery life, then you post the exact opposite opinion?
Something else I find interesting is that you say implementing HMP would "increase the thermal load beyond what the device is designed for" Yet... we all know that HMP is hardware-enabled in the 5420 SoC. So couldn't it be said that the device was designed to use HMP? I think it could.. nay, it should lol.
Wait a sec! I get it!! I just saw that you have fought this battle before with Iba21 - You really seem to have something against this whole thing lol. From what I just read, Iba21 really pooped on your entire argument and you stopped responding.
Don't worry about responding as I'm getting out of this "discussion". It's clear you have an opinion as do I.. Only time will tell who's is more accurate.
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Saying inflammatory things and then posting "no need to reply" is passive aggressive. There are two possible benefits of HMP - 1) using combinations of A7 and A15 cores across clusters and 2) going beyond the current max of 4 A15 cores. Do you know if there's battery life to be saved by using 2 A7 cores and 1 A15 core as opposed to using 2 A15 cores? I don't but I'm guessing the advantage to be minimal. You don't have to be an engineer to understand that using cores in addition to the current max of 4 A15's is going to create more heat and draw more power.
Just a thought, but allowing HMP during periods of high load and having all 8 cores online all the time represent two different scenarios. If core OS functions could remain on an A7 and yield all 4 A15s to applications, you could see an improvement purely due to a reduction in OS interrupt servicing. The case for thermal dissipation and battery life represents an unknown as to how much of an impact it would really have. It would be highly dependent upon how heavily you are using the active cores. The penalty would be proportionate to how hard you're pushing it.
All that said, I tend to agree with BarryH_GEG. Samsung hasn't demonstrated a lot in the forward thinking department. They make capable tablets, but just don't have it together on a lot of fronts and definitely don't strive to optimize products in a way that delivers maximum performance. Their focus is primarily on gimmicks and visual features and hitting a point of "acceptable", not exceptional performance. I'm not bashing, I have owned numerous galaxy line products and will continue to do so until a viable active digitizer tablet surpasses the note line. It's just a business play on their part. You expend enough development resources to get a mainstream sale, no more.
The note 12.2 is a prime example. At the time of release, Samsung has no book cover available, poor planning. They didn't have Hancom Office in the preloaded image and it wasn't available until a day after release, also poor planning. The end result is a customer experience that isn't smooth and demonstrative of a company that gives significant consideration to first impressions or user experience.
I have had my Note 2014 (32GB) for two days and would not want to have both core sets running at the same time. The device can already get very warm in the SOC area and the battery drains just like my iPad 4 when playing 3D games- faster than I want it to. Games are smooth and ditto for apps, so not seeing an advantage of all eight, but see the two key disadvantages. Not running into any core hand-off issues some are reporting that can cause lag. Not yet anyway.
Added:
I use Nova for my launcher, since IMO much better than Samsung's. Based on performance, I see no reason for me to root the 2014. Very happy already, so see no need to rock the boat.

Zuk z2 a beast or imbecile

Recently I had speed test with my friend's Redmi note 4 and unexpectedly I lost against him in single pubg opening time by a margin of 10 seconds.
I was on pie sGSI ( I know that it lags but I thought that sd820 is enough powerful to beat sd 625 on any crappy software.)
This blown my mind and raised many questions.
1.how much does a software optimization is important in Android smartphones ??
2.software vs hardware which is more important ??
3.stock rom vs custom rom. Is it really beneficial to use custom ROMs ??
4.latest Android or stable 2 yrs old Android which is preferable ??
5.which is your favourite combination of rom for your zuk in performance ( here performance means without compromising heating and excessive battery drain) ??
6.how is stock Chinese zui ??
Please Reply With detailed experience.
Thanks.
Lol, I have been saying the same but fanbois will remain fanbois. SD820 is garbage. I have Zuk2 and LG V20 both SD 820 but can't play PUBG smoothly on either. I play with my cousin beside me with Redmi Note 4 and his runs smoother on lowest settings. SD820 has better GPU so you can play at higher settings but same choppy gameplay. So SD820 owners are outsmarted by both cheap Redmi and flagship OP6 players. lol
Edit: I also discussed this with a senior engg at Qualcomm but he said it's not hardware it's software issue, but I have tried all kinds of ROMs and kernels. With new gen of processors being released by Qualcomm I think they will do the same with current generation of flagship devices.
n00b_dr0id said:
Lol, I have been saying the same but fanbois will remain fanbois. SD820 is garbage. I have Zuk2 and LG V20 both SD 820 but can't play PUBG smoothly on either. I play with my cousin beside me with Redmi Note 4 and his runs smoother on lowest settings. SD820 has better GPU so you can play at higher settings but same choppy gameplay. So SD820 owners are outsmarted by both cheap Redmi and flagship OP6 players. lol
Edit: I also discussed this with a senior engg at Qualcomm but he said it's not hardware it's software issue, but I have tried all kinds of ROMs and kernels. With new gen of processors being released by Qualcomm I think they will do the same with current generation of flagship devices.
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Who said SD820 is garbage......it's was the best SOC of the Qualcomm....in 2016
625 no match for 820's performance
625 is cheaper one
For best experience use Oxygen OS ports and best stable builds
It's not that hardware fault, it's abt software that no optimized OS is availbale for ZuK right now
Best to me is
Oxygen 5.0.4 (has bugs)
praveensm899 said:
Who said SD820 is garbage......it's was the best SOC of the Qualcomm....in 2016
625 no match for 820's performance
625 is cheaper one
For best experience use Oxygen OS ports and best stable builds
It's not that hardware fault, it's abt software that no optimized OS is availbale for ZuK right now
Best to me is
Oxygen 5.0.4 (has bugs)
Click to expand...
Click to collapse
Another one. lol
Who said sd 820 is better than 625?
In terms of GPU, single core performance, yes.but sd625 having higher multicore performance ie 4200+ comared with the sd820's 3800+ which makes sd625 around 10% better in terms of CPU performance ( since most games/apps use multicore )
Pubg is a CPU intensive game rather than a GPU ( for eg asphalt 9) So it will perform better on sd625.
But 3800+ multicore score is enough for the phone to run Pubg. Our main enemy is heat. 5.5 inch rn4 having considerably larger surface area than our 5" zuk, convective heat transfer is good in rn4, so CPU won't be throttled. For normal use rn4 is better.
But where z2 shines is with it's GPU demanding apps ( compute score of 820 is more than double of sd625)
+ Xiaomi's ROMs are more optimised than zuk's stock/ custom roms
senthamizhan said:
Who said sd 820 is better than 625?
In terms of GPU, single core performance, yes.but sd625 having higher multicore performance ie 4200+ comared with the sd820's 3800+ which makes sd625 around 10% better in terms of CPU performance ( since most games/apps use multicore )
Pubg is a CPU intensive game rather than a GPU ( for eg asphalt 9) So it will perform better on sd625.
But 3800+ multicore score is enough for the phone to run Pubg. Our main enemy is heat. 5.5 inch rn4 having considerably larger surface area than our 5" zuk, convective heat transfer is good in rn4, so CPU won't be throttled. For normal use rn4 is better.
But where z2 shines is with it's GPU demanding apps ( compute score of 820 is more than double of sd625)
+ Xiaomi's ROMs are more optimised than zuk's stock/ custom roms
Click to expand...
Click to collapse
Thanks for the explanation.
I thought that Qualcomm's ****ty 4 kryo cores are enough to beat 8 a53 cores.
Because of sd 820 all I can see is HD or High graphics options in games and you can't play it because of heating and battery consumption.
So sd 820 is a mid ranger now:laugh:
If you can balance out the cpu thermal throttling issue, then the sd820 beats out the sd625 in GPU demanding games like PUBGM, Asphalt 9. The sd625 will never come close to being able to run those 2 games on high settings. The sd625 on the other hand, have very consistent performance and basically never throttle
I personally would have chosen a sd625 device, but the prices of sd820 devices now is almost same as sd625 devices, so their performance being close is nothing special. sd820 is just a less crappy sd810, and I still remember saying sd820 is bad on this forum and have ppl told me Im crazy
LMAO
Hahaha, i can't do anything but laugh at this post. PUBG is highly unstable and poorly optimized, not only on mobile but also on PC. It's a game in open beta. Try playing a better game. I've been playing world of tanks for almost 3 years now. World of tanks was pretty unstable when i started playing it, but now its super stable and zuk z2 runs it on 1080p 60fps without breaking a sweat, even at high graphics (i play on medium to save battery). And all my friends who play on SD400+ or SD600+ struggle to play even on low graphics and can hardly cross 40 fps. So, pubg is not a standard to measure device performance. Plus, why the hell are you running Android P. Try a stable non-treble oreo ROM (like nitrogen OS or dotOS 2.3.1 or cardinal-AOSP) and you will feel the difference. Using a custom ROM doesn't mean that you can always stay on latest firmware and you will get outstanding performance. Custom ROM means that you can find yourself a perfect combination of ROM, kernel and tweaks that suits your demands. For example, until July i was using miju12's citrus 3.5 based on nougat(September 2017 build), because oreo ROMs were not good enough. Still, I don't use treble enabled ROMs or Android P GSIs because simply, they're not stable enough and they don't utilize the full potential of SD820. Also, software benchmarks can't tell you real world performance (ex, citrus 3.5 doesn't have the best benchmark scores, but it was the best nougat ROM for 3D gaming).
Conclusion: Staying on latest software doesn't mean you will get best performance. Even Google is not sure if Treble and Android P GSI system will succeed or not. The goal of treble tech is to update all oreo devices to Pie by the end of 2018. If doesn't happen, treble and pie are a failure.
PS: I also play PUBG. Using Nitrogen OS. Disable battery optimization. Play on smooth/balanced graphics and medium/ high fps. On HD, there's too much heating and the CPU will throttle. Due to glass body and small size, z2 has poor heat dissipation. If you know how to tweak your device, its no problem playing PUBG. Better game loading time on RN4 is due to utilization of newer memory channels. But, i know that on balanced and HD graphics, RN4 can't hit even 10 fps.
There are some limitations in design of z2, but remember that its cheaper than RN4 and is better in every aspect.
brother_mouzone said:
Hahaha, i can't do anything but laugh at this post. PUBG is highly unstable and poorly optimized, not only on mobile but also on PC. It's a game in open beta. Try playing a better game. I've been playing world of tanks for almost 3 years now. World of tanks was pretty unstable when i started playing it, but now its super stable and zuk z2 runs it on 1080p 60fps without breaking a sweat, even at high graphics (i play on medium to save battery). And all my friends who play on SD400+ or SD600+ struggle to play even on low graphics and can hardly cross 40 fps. So, pubg is not a standard to measure device performance. Plus, why the hell are you running Android P. Try a stable non-treble oreo ROM (like nitrogen OS or dotOS 2.3.1 or cardinal-AOSP) and you will feel the difference. Using a custom ROM doesn't mean that you can always stay on latest firmware and you will get outstanding performance. Custom ROM means that you can find yourself a perfect combination of ROM, kernel and tweaks that suits your demands. For example, until July i was using miju12's citrus 3.5 based on nougat(September 2017 build), because oreo ROMs were not good enough. Still, I don't use treble enabled ROMs or Android P GSIs because simply, they're not stable enough and they don't utilize the full potential of SD820. Also, software benchmarks can't tell you real world performance (ex, citrus 3.5 doesn't have the best benchmark scores, but it was the best nougat ROM for 3D gaming).
Conclusion: Staying on latest software doesn't mean you will get best performance. Even Google is not sure if Treble and Android P GSI system will succeed or not. The goal of treble tech is to update all oreo devices to Pie by the end of 2018. If doesn't happen, treble and pie are a failure.
PS: I also play PUBG. Using Nitrogen OS. Disable battery optimization. Play on smooth/balanced graphics and medium/ high fps. On HD, there's too much heating and the CPU will throttle. Due to glass body and small size, z2 has poor heat dissipation. If you know how to tweak your device, its no problem playing PUBG. Better game loading time on RN4 is due to utilization of newer memory channels. But, i know that on balanced and HD graphics, RN4 can't hit even 10 fps.
There are some limitations in design of z2, but remember that its cheaper than RN4 and is better in every aspect.
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And I agree with everything you said.
The performance you get on emulators on 625 is laughable compared to what you get on 820. I don't ever these guys are on about; 625 doesn't stand a chance against 820
as someone who had sd820 and sd625, my conclusion is sd625 is battery optimized with balanced performance, suitable for long term use. while sd820 excel in performance, it depends on the termal & kernel setting, cause sd820 heat a lot when used heavily (gaming or video processing), if by any chance zuk z2 had a better cooling system (like the new liquid cooling system) i think it could easily beat sd625. what make sd820 nor fully optimized was it heat, then the thermal config tried to cool it, which disturb the hardware performance.
simply said, sd820 can reach the top of the wall, but can't hang on too long. while sd625 can only reach half of the wall, but it can hang in to it as long as it want. in a battle of endurance, i would pick sd625
There's a reason for SD820 being a flagship series SoC and SD625 being a mid-range SoC. All this debate for a trash game like PUBG, lmao. If the kryo cores on 820 are inferior to a53 cores on 625, why is qualcomm using it in SD660, the latest in 600+ series. Anyways, I'm more than happy that i bought z2 over any 600 series phone. Good luck with your SD625, noobs. Again, I can't stop laughing...
brother_mouzone said:
There's a reason for SD820 being a flagship series SoC and SD625 being a mid-range SoC. All this debate for a trash game like PUBG, lmao. If the kryo cores on 820 are inferior to a53 cores on 625, why is qualcomm using it in SD660, the latest in 600+ series. Anyways, I'm more than happy that i bought z2 over any 600 series phone. Good luck with your SD625, noobs. Again, I can't stop laughing...
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Click to collapse
You do realize that you're on the z2+ forum, where most ppl is using it right?
The phone & SoC has flaws, no one can deny that. It just happen to suit your use case, doesn't mean it does so for everyone
It's better to buy a new device rather than complaining like kids. A chipset that was designed in 2015 and still outperforms most of the other chipsets. Zuk provided a flagship chipset in a low end price range. Still, you people are complaining. LMAO, thats why i call you all noobs. The return of investment on zuk z2 is above 200%. Get your facts right, kids.
The back glass panel of z2 can be easily removed. Remove it and play a game of PUBG on HD and high fps. It runs smooth af. There's a metal back panel for z2 on AliExpress. Replace the glass one with it. It will increase heat dissipation and in turn, increase performance.
brother_mouzone said:
It's better to buy a new device rather than complaining like kids. A chipset that was designed in 2015 and still outperforms most of the other chipsets. Zuk provided a flagship chipset in a low end price range. Still, you people are complaining. LMAO, thats why i call you all noobs. The return of investment on zuk z2 is above 200%. Get your facts right, kids.
The back glass panel of z2 can be easily removed. Remove it and play a game of PUBG on HD and high fps. It runs smooth af. There's a metal back panel for z2 on AliExpress. Replace the glass one with it. It will increase heat dissipation and in turn, increase performance.
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Click to collapse
I Highly suggest everyone to read the whole post and then comment.
I know that sd 820 is better,
that's why I chose z2 and not rn4 and that's why I'm here in z2 plus forum.
Don't be rude and respect everyone.
If you got overflow of knowledge then spit it anywhere else.
Hope you understood.
Samirmathakiya said:
I Highly suggest everyone to read the whole post and then comment.
I know that sd 820 is better,
that's why I chose z2 and not rn4 and that's why I'm here in z2 plus forum.
Don't be rude and respect everyone.
If you got overflow of knowledge then spit it anywhere else.
Hope you understood.
Click to expand...
Click to collapse
I suggest you to read the z2 forum carefully. Solution for all your peoblems is there.
Thanks and if you don't have answers Then stay away.
brother_mouzone said:
It's better to buy a new device rather than complaining like kids. A chipset that was designed in 2015 and still outperforms most of the other chipsets. Zuk provided a flagship chipset in a low end price range. Still, you people are complaining. LMAO, thats why i call you all noobs. The return of investment on zuk z2 is above 200%. Get your facts right, kids.
The back glass panel of z2 can be easily removed. Remove it and play a game of PUBG on HD and high fps. It runs smooth af. There's a metal back panel for z2 on AliExpress. Replace the glass one with it. It will increase heat dissipation and in turn, increase performance.
Click to expand...
Click to collapse
Share the link for the metal back panel please!
Samirmathakiya said:
Thanks and if you don't have answers Then stay away.
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Click to collapse
LOL
---------- Post added at 07:38 AM ---------- Previous post was at 07:28 AM ----------
underworld_king said:
Share the link for the metal back panel please!
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http://s.aliexpress.com/nMFzaUri?fromSns=Copy to Clipboard
It says glass panel but see the description, material used is metal.
n00b_dr0id said:
Lol, I have been saying the same but fanbois will remain fanbois. SD820 is garbage. I have Zuk2 and LG V20 both SD 820 but can't play PUBG smoothly on either. I play with my cousin beside me with Redmi Note 4 and his runs smoother on lowest settings. SD820 has better GPU so you can play at higher settings but same choppy gameplay. So SD820 owners are outsmarted by both cheap Redmi and flagship OP6 players. lol
Edit: I also discussed this with a senior engg at Qualcomm but he said it's not hardware it's software issue, but I have tried all kinds of ROMs and kernels. With new gen of processors being released by Qualcomm I think they will do the same with current generation of flagship devices.
Click to expand...
Click to collapse
Maybe its badluck for you! i have played pubg on highest setting with 30-40 fps and tempreture under 45C. hardware does matter. and so does software optimization. both go hand in hand
n00b_dr0id said:
Lol, I have been saying the same but fanbois will remain fanbois. SD820 is garbage. I have Zuk2 and LG V20 both SD 820 but can't play PUBG smoothly on either. I play with my cousin beside me with Redmi Note 4 and his runs smoother on lowest settings. SD820 has better GPU so you can play at higher settings but same choppy gameplay. So SD820 owners are outsmarted by both cheap Redmi and flagship OP6 players. lol
Edit: I also discussed this with a senior engg at Qualcomm but he said it's not hardware it's software issue, but I have tried all kinds of ROMs and kernels. With new gen of processors being released by Qualcomm I think they will do the same with current generation of flagship devices.
Click to expand...
Click to collapse
Lol for u bro
I guess ur one crazy redmi note 4 fanboi or maybe not
But anyways
My z2 every time wins against my friends redmi note 4 in terms of pubg that to I play on 1080p med settings, his on low settings
As ppl earlier said pubg is not well optimised
U say u have tried all ROMs
Having big appload or not letting the ROM to settle or frequently changing roms and some impatience leads to these kinds of moronic conclusions
I guess u haven't tried ROMs like OOS miui cardinal nitrogen
Not to exclude jaguar bootleggers
Even on zui it better than redmi note 4
Except rros old builds coz their speeds aren't that good
As far as sd820 is concerned
My god bro u haven't heard of op3t phone I guess
I played on 1080p high settings no lag whatsoever
It even crushes zuk z2

Gaming on Snapdragon now faster with Google and updateable GPU drivers

Update, March 25 2020 (1:50AM ET): Qualcomm has confirmed more GPU driver update details, and it looks like you shouldn’t expect these updates to arrive every month.
“Qualcomm is committing to a quarterly cadence for release of updated drivers to the OEM,” the company told Android Authority in response to an emailed query.
The OEM then needs to push out this GPU driver update to the Google Play Store or app stores in China, and Qualcomm says it’s hoping device manufacturers stick to a quarterly release schedule too. But how long will these updates last for a given processor though?
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Original article, March 24 2020 (5:33AM ET): Qualcomm announced the ability to deliver GPU driver updates via the Play Store back in December 2019, initially saying it would be limited to new chipsets (starting with Snapdragon 865 and 765 series).
Now, the firm has announced that several Snapdragon 855 phones will be first to get GPU driver updates in this manner (h/t: 9to5Google). These phones are the Samsung Galaxy S10, Samsung Galaxy Note 10, and Google Pixel 4 series, with Qualcomm saying more devices will get the feature “later.”
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
The announcement comes as part of a partnership with Google for the Android GPU Inspector tool for developers. This profiling tool allows developers to inspect mobile GPU usage (including Qualcomm’s Adreno GPU) in games to figure out where improvements can be made.
In fact, Qualcomm claims that Google and a developer partner used the tool to deliver 40% GPU utilization savings in an unnamed game on the Pixel 4 XL. The silicon designer said this optimization resulted in a faster frame-rate and better battery life.
Qualcomm also confirmed that it would make a beta version of the Adreno GPU driver available to select developers, who can then give their feedback and suggestions for future driver updates.
“The final drivers will also be available in the Google Play store on select devices. Consumers will be able to update their Adreno GPU driver just like an app,” the company reiterated.
We’ve contacted Qualcomm to find out more about GPU driver updates via the Play Store, and will update the article when they get back to us. We’ve also asked Samsung whether this feature is restricted to Qualcomm devices and await a response. But it certainly seems like a welcome feature, as it’s poised to deliver smoother performance for budget phones and for flagship devices (especially as time goes by).
Source of news:
Qualcomm: https://www.qualcomm.com/news/onq/2...-now-faster-google-and-updateable-gpu-drivers
And AndroidAuthority: https://www.androidauthority.com/gpu-driver-updates-phones-1096423/
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
hopefully this will bring further improvements to our device in the near future
Really happy with these news!
This is awsome! Finally!!! Waiting for that
I just miss some fluidity vs games-apps when the phone is hot, because after 20-30min playing PUBG mobile 90hz, phone is a bit hot... so when I have to change between apps, sometimes it's a bitt lagged, or frame dropped in the game. I think is because of the hot, but maybe is something not optimized. A10 M3.0 stable.
Did you guys listen some ETA?
Didn't read anywhere it will come to rog 2 but good to have hope though.
AlanTham said:
Didn't read anywhere it will come to rog 2 but good to have hope though.
Click to expand...
Click to collapse
Hope we get it too since we have snapdragon from Qualcomm too

Development [GS101|GS201] Google Tensor G1 and G2 In-Depth

Hello everyone,
This thread will be used as a hub where I share some discoveries/observations which I stumbled upon mostly during working on my kernel projects.
I´ll clone the same thread over to the Pixel 7 forum as well. So without much further ado let´s just dive right into it.
A year ago everyone was excited for the Google SoC called Tensor 1 called GS101. One year later there is Tensor 2 called GS201.
I suggest to read about the differences, updated modem, ISP, TPU and GPU in various tech related articles.
Here´s a table so everyone gets up to speed on cores used, max freqs and other details:
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But how does that translate on the devices?
There were quite a few rumors before the actual release of the Tensor 2 SoC being manufactured on 4nm Samsung node instead of 5nm. However that was just wild speculation and unfortunately turned out to be not accurate. Tensor G2 is still manufactured in the 5nm process as confirmed by Google. This was quite a negative surprise to myself, as I don´t have good experiences from SD888 that´s also being manufactured in Samsung 5nm node and is quite a hot chip. While the switch to Samsung 4nm node, wasn´t all that great either (check sd8 gen1 on samsung 4nm vs sd8+ gen1 on tsmc 4nm) it would still have been an improvement.
While I was very excited for the Tensor G1 when the Pixel 6 devices launched, that excitement ebbed down the work I worked on the Pixel 6 series. The more I learned about the source, the more I stumbled upon Exynos driver over exynos driver, some are just left exactly like on Exynos device, some were "re-branded" by Google. Some Google did customize, but most of the drivers are just very much Exynos.
So all in all the following excerpt from Andrei Frumusanu´s article here sums it up pretty fitting:
While Google doesn’t appear to want to talk about it, the chip very clearly has provenance as a collaboration between Google and Samsung, and has a large amount of its roots in Samsung Exynos SoC architectures.
Click to expand...
Click to collapse
The same is true for the Tensor 2, despite minor upgrades there. As I learned over the time, Tensor shares a lot of Exynos characteristics, one of those is performance vs thermals as hinted by in the linked Anandtech article. So let´s just jump into that first topic I want to cover.
I will cover more topics, those will also be probably interconnected to each other, but we have to start somewhere.
Thermals, Thermal Ceiling, Exynos Roots and Maximal Performance
To start things of: Thermals is a term that actually sums up a few mechanisms. Lets split this into two main areas.
The thermal ceiling (let´s call it that) that´s being implemented in the kernel, as the maximal temperature the SoC is allowed to be operated at.
The thermal-hal uses combined sensors, also virtual sensor, and restricts different subsystems, based on the temperature of those sensor. Those can be called skin temps, shell-temps, battery temperature, modem temperature etc.
First let´s explore the thermal ceiling on the two SoCs:
GS101 on Pixel 6 devices is allowed to be operated at 90°C. GS 201 on Pixel 7 devices raised the thermal ceiling by 10°C to 100°C.
If changes to the internal design allowed them to raise this, without further increasing heatup of the device, or if they just applied changes to the thermal-hal to better keep this in check I don´t know at this moment.
Let´s get back to the Exynos characterstics. I talked to a few other developers I met along that way with Exynos "experience". Exynos SoCs reach the thermal ceiling extremely quickly, as I learned. This means, the SoC can´t keep its max CPU freqs for more than a few seconds without touching the thermal ceiling and getting restricted. This is in a way also the case for other SoCs, but Exynos is very extreme in this regard. But it´s just the characteristics of the SoC, like previously mentioned.
That means in turn: The thermal ceiling is setting the maximal performance allowed, to a great extent. If the thermal ceiling is raised, the maximum performance can be held longer.
Here´s a demonstration of this:
Pixel 6 Pro in its default configuration running at 90°C temp ceiling:
New video by freak 07
photos.app.goo.gl
Pixel 6 Pro with temperature ceiling raised to 100°C, instead of 90°C running at Pixel 7 Pro clocks
New video by freak 07
photos.app.goo.gl
Pixel 7 Pro, with the default configuration of 100°C
New video by freak 07
photos.app.goo.gl
Now what´s interesting, the big cores get the hottest at the quickest rate. Once the ceiling is reached, the max performance drops, as maximal performance will be restricted by restrict max cpu freqs.
That´s the case after a few seconds on both SoCs, in typcial Exynos fashion.
Let´s make the next connection:
Although I´m not necessarily a friend of benchmark apps, how does that change the results of a CPU oriented benchmark like Geekbench you might ask yourself. There are other benchmarks, but I want to keep this simple for now.
The answer is: The Pixel 6 Pro with GS101 gets pretty close to the results of the Pixel 7 Pro with GS201.
So for comparisons sake:
On the left Pixel 6 Pro in its default configuration running at 90°C temp ceiling.
On the right Pixel 6 Pro with temperature ceiling raised to 100°C, instead of 90°C running at Pixel 7 Pro clocks.
The kernel used was the same, no changes to anything that could impact performance.
The left screenshot above was taken from the Pixel 7 Pro review from XDA, while the right one was taken on my Pixel 7 Pro running my kernel.
Please don´t start benchmark contests now, It´s just for comparisons sake.
It makes sense for single-core to be less impacted, as single core benchmarks don´t put as much thermal pressure on the SoC -> not touching the thermal ceiling as much and therefore no cutback are applied.
Geekbench applies a series of short benchmarks to the device. Usually not longer than 3-8 seconds, which is ideal for a SoC like the Tensor. Short bursts with max performance, so it can run "nearly" without touching the thermal ceiling.
If a benchmark is structured differently, like the CPU stress test you will see QCOM SoCs holding their max-freqs for minutes, instead of seconds.
Well that´s the first part. More to come. I hope everyone enjoyed this little writeup so far.
I wish everyone a nice evening.
Thermal Ceiling/Maximal Performance - A comparison between QCOM Snapdragon and Tensor
Now you might ask yourself, how does QCOM´s Snapdragon behave in the little test we conducted above.
You can find the answer below.
For this a Zenfone 9 with the Snapdragon 8 + Gen 1 is used.
Pixel 6 Pro in its default configuration running at 90°C temp ceiling:
New video by freak 07
photos.app.goo.gl
Pixel 7 Pro, with the default configuration of 100°C:
New video by freak 07
photos.app.goo.gl
Asus Zenfone 9, with the default configuration of 110°C temp ceiling:
New video by freak 07
photos.app.goo.gl
As you can see the Zenfone 9 with SD 8+ Gen 1 can hold the max-freqs for minutes. It doesn´t touch the thermal ceiling when running under max load for a minute, while Tensor immediately scratches the ceiling.
I´m not a SoC expert and I think only engineers with insider knowledge know the exact reason why Exynos based SoCs behave that way. They just seem to work totally different in that regard.
Another point is, since the SoCs are different we can´t compare the temperatures one to one. There´s no way for me to know the exact placement of the temperature sensors, all I can say for sure is the SD 8+ Gen 1, does not touch the thermal ceiling in this test and there seems to be a lot of headway after one minute of maxed out CPU.
In the end the result will be the same. After a while the device will heat up and the thermal-hal will throttle the ZF9 back as well, as with only passive cooling that´s inevitable.
this one is mine too
this one too
number 5
and the last one
Interesting, thanks for this explanation and comparison. Learned something new today.
so tensor is just Exynos but rebranded and more ai performance
w_tapper said:
so tensor is just Exynos but rebranded and more ai performance
Click to expand...
Click to collapse
I´m not sure if it´s that easy in the end. It´s not just simply rebranded, there´s a lot of custom stuff in it, but at the core it´s based on the Exynos that´s clear.
I guess it´s just not possible to come up with a real custom chip in only a few years. It´s probably the beginning of that.
A few thoughts on tensor, that already allow google to better tune software to hardware which results in real life benefits:
The 4+2+2 design. That´s unique to the tensor and greatly favors those short performance boosts that are really critical in everyday usage. Everyone is constantly opening apps, if those apps launch a fraction faster, that´s a good real world benefit. (typical app launch times are between 0.2s and 0.7s.)
Tensor is not lacking behind the competition, let´s take the SD8+ Gen1, at all in that regard as just looking at benchmark scores would suggest.
I guess that´s a good section for another in depth post, that investigates real world usage.
The other is the TPU and the ISP.
Last year I used a Sony Xperia 1 III with SD888 (Sony more or less uses very relaxed thermal and basically unleashes full perf of SD888) vs the Pixel 6 Pro to edit the same video file and cut it.
The Pixel 6 Pro finished the task quite a bit faster. If I recall around 10-15 second faster.
There are other examples, but this will do for now.
updated the second post, with a comparison between QCOM´s Snapdragon and Google´s Tensor
Interesting since I wonder if a switch from P6P to P7P is worth it.
Utini said:
Interesting since I wonder if a switch from P6P to P7P is worth it.
Click to expand...
Click to collapse
I like my P7P even better than the P6P, although I had no particular issues with the P6P. The USB 3.2 Gen 2 versus Gen 1 USB-C port pushed me over the edge.
Utini said:
Interesting since I wonder if a switch from P6P to P7P is worth it.
Click to expand...
Click to collapse
In the end you have to decide yourself.
I can give maybe a few experiences. I think there´s not a single real regression going from p6pro to p7pro for me. That´s an important point, considering that´s not always the case in such upgrade scenarios.
I like the slightly lower placement of the buttons, they´re easier to reach for me. The FP might be a tad faster, but I was one of the lucky ones that never really had trouble on the p6pro. I like the face unlock.
What I really enjoy is the macro mode in GCAM. It works quite well and fills a gap.
While I never had any real problems with mobile network on the p6pro there are three areas I regularly drive through. All phones struggle there in a way. Some lose signal there, amongst them the p6pro, other can barely keep it. Though you never know with latency and "cheating" with the signal icons. Each OEM handles that differently.
However usually I notice I can´t call anyone there and spotify playback gets interrupted due to signal loss on p6pro. With the p7pro I´m able to make and receive calls in those areas and also no other kind of signal loss. If that´s the case for everyone or just a border case for me I don´t know. It´s just an observation.
There are lots of small improvements that add up. Is it worth it for you, you have to decide.
Freak07 said:
In the end you have to decide yourself.
I can give maybe a few experiences. I think there´s not a single real regression going from p6pro to p7pro for me. That´s an important point, considering that´s not always the case in such upgrade scenarios.
I like the slightly lower placement of the buttons, they´re easier to reach for me. The FP might be a tad faster, but I was one of the lucky ones that never really had trouble on the p6pro. I like the face unlock.
What I really enjoy is the macro mode in GCAM. It works quite well and fills a gap.
While I never had any real problems with mobile network on the p6pro there are three areas I regularly drive through. All phones struggle there in a way. Some lose signal there, amongst them the p6pro, other can barely keep it. Though you never know with latency and "cheating" with the signal icons. Each OEM handles that differently.
However usually I notice I can´t call anyone there and spotify playback gets interrupted due to signal loss on p6pro. With the p7pro I´m able to make and receive calls in those areas and also no other kind of signal loss. If that´s the case for everyone or just a border case for me I don´t know. It´s just an observation.
There are lots of small improvements that add up. Is it worth it for you, you have to decide.
Click to expand...
Click to collapse
Ye I have read about the new "features". I loved face unlock on the 4XL and all the other new changes on the P7P are very welcome as well. But those aren't enough for me atm to switch to a new device. Especially since I first want thermals (e.g. 4k 60 fps video recording or while using the phone in the summer), radio signal and battery to be improved.
Radio signal seems to be better for now. My problems with the P6P seem to be the same that you have/had
Maybe that also helps slighty with battery, especially in dual-sim mode.
But I guess ultimately I will wait for the P7P and hope that it is going to be a "bigger" jump. The P6P is really fine for a phone. Jesus, I would even be fine with the P4XL.
Nice research and information. Was very interested in taking a deeper dive into the core differences between the G1 and G2. Thanks for sharing and laying this all out in a way that makes sense. Interested to see what else you can uncover!
Wait ... how did you change the temperature control threshold? I have been working on this. After the surface temperature of the phone exceeds 39 ° C, the operating frequency of Tensor will drop sharply, making the game experience very bad ... I think there is something like Magisk module to increase temperature control? Translate form Google.

Question Is there any way to "un-throttle" 9 Pro full potential?

Regarding the OnePlus throttling gate, you can read here:
Examining OnePlus' Performance Behaviour: Optimization or Misrepresentation?
www.anandtech.com
The OnePlus 9 seems to be throttling its performance in many popular apps
The OnePlus 9 Pro seems to be limiting the performance in popular apps like Chrome, Twitter, Zoom, WhatsApp, Facebook, Instagram, and more.
www.xda-developers.com
This is just stupid, I have been running a 7 pro for 4 years, it has been, hands down, one of the best smartphones I ever owned, performance has been great from day 1 to last day and it is still living with a relative of mine, and he is supper happy with it, I have play a lot, like A LOT and it has worked flawlessly every single time.
I got a 9 pro in october past year and it has been a pain in the ass, the poor performance has been annoyingly usual, the only way to play 120FPS in some games is a magisk module intended for a Samsung F62 which I can't figure out why (because I have no knowledge about this) but it makes some game run 120FPS, however performance is really bad, there is frame drops in some points where my couple's nord 2 demolishes with no issue... I can't figure out why a nord 2 outperforms my 9 pro (i know nord 2 is 90Hz but it is much more solid 90FPS being lower tier).
Let me explain, my couple nord 2 remains 90FPS where my 9 pro gets as low as 30FPS, it is noticeable and annoying.
Is there some sort of magisk module or something "comfortable" for newbies which can be enabled or disabled at taste? I don't mind rebooting phone (I do every time i want to play some games with module I mentioned xd)
I did not tinker with kernels (not yet, did in the past with my former LG G2 and Galaxy S3 but it was quite different). I would like to remain in the Oxygen OS path for now too.
I tried lots of things, AI booster for magisk, also Adreno drivers and nothing seems to work, just performance scaling which seems to lower freq in order to improve battery life, but never higher performance (high performance mode in battery settings seems to do nohing, also tried)
Looking for this as well, as well as a module to disable annoying Doze by the SystemUI. I tried a few modules but the devices still dozes.
SnoopyFTW said:
Regarding the OnePlus throttling gate, you can read here:
Examining OnePlus' Performance Behaviour: Optimization or Misrepresentation?
www.anandtech.com
The OnePlus 9 seems to be throttling its performance in many popular apps
The OnePlus 9 Pro seems to be limiting the performance in popular apps like Chrome, Twitter, Zoom, WhatsApp, Facebook, Instagram, and more.
www.xda-developers.com
This is just stupid, I have been running a 7 pro for 4 years, it has been, hands down, one of the best smartphones I ever owned, performance has been great from day 1 to last day and it is still living with a relative of mine, and he is supper happy with it, I have play a lot, like A LOT and it has worked flawlessly every single time.
I got a 9 pro in october past year and it has been a pain in the ass, the poor performance has been annoyingly usual, the only way to play 120FPS in some games is a magisk module intended for a Samsung F62 which I can't figure out why (because I have no knowledge about this) but it makes some game run 120FPS, however performance is really bad, there is frame drops in some points where my couple's nord 2 demolishes with no issue... I can't figure out why a nord 2 outperforms my 9 pro (i know nord 2 is 90Hz but it is much more solid 90FPS being lower tier).
Let me explain, my couple nord 2 remains 90FPS where my 9 pro gets as low as 30FPS, it is noticeable and annoying.
Is there some sort of magisk module or something "comfortable" for newbies which can be enabled or disabled at taste? I don't mind rebooting phone (I do every time i want to play some games with module I mentioned xd)
I did not tinker with kernels (not yet, did in the past with my former LG G2 and Galaxy S3 but it was quite different). I would like to remain in the Oxygen OS path for now too.
I tried lots of things, AI booster for magisk, also Adreno drivers and nothing seems to work, just performance scaling which seems to lower freq in order to improve battery life, but never higher performance (high performance mode in battery settings seems to do nohing, also tried)
Click to expand...
Click to collapse
The links you posted, those articles are not RELEVANT to YOUR issue. The throttling you're experiencing is a thermal throttling behavior that is literally NORMAL and part of EVERY OEM/Phone.
If you're on a STOCK ROM, the only way to somewhat "kill" the default throttling behavior is to disable/freeze the BATTERY package (app) either via Titanium Backup or some other app. That will prevent the phone from throttling based on the SKIN/Battery temperature.
Otherwise, Custom ROMs based on either OOS12 or OOS13 don't have any of that stock OEM throttling behavior.
JohnTheFarm3r said:
The links you posted, those articles are not RELEVANT to YOUR issue. The throttling you're experiencing is a thermal throttling behavior that is literally NORMAL and part of EVERY OEM/Phone.
If you're on a STOCK ROM, the only way to somewhat "kill" the default throttling behavior is to disable/freeze the BATTERY package (app) either via Titanium Backup or some other app. That will prevent the phone from throttling based on the SKIN/Battery temperature.
Otherwise, Custom ROMs based on either OOS12 or OOS13 don't have any of that stock OEM throttling behavior.
Click to expand...
Click to collapse
Is it really thermal throttling? I mean, phone does not get any warmer than usual and for example, Brawl Stars is capped at 60 FPS like most games in BBK phones (but Brawl stars worked 120FPS flawless some time ago, not much, a year ago or so I had a Realme GT Neo 2 which ran games buttersmooth and has basically the same software, color OS, which now has the same issue, games capped to 60 FPS and crap performance)
That is not normal behaviour because Brawl Stars devs claimed the game is fully unlocked and if it works below screen refresh is because of the phone software, that's the "throttling" I mean, don't know if it is because of the famous whitelisting of Oppo.
What I mean is in previous software games worked properly and now performance is a joke (I mention realme GT Neo 2 because is what I could test in the past, I loved it, that's why is a bummer getting a "better phone" which works much worse).
Get an Xbox and solve all your game problems!
TheGhost1951 said:
Get an Xbox and solve all your game problems!
Click to expand...
Click to collapse
An Xbox? Are you from USA?
I just want my phone works as it should, I don't care about battery.
Also tried disabling battery app and no difference, same behaviour, I'm in OOS13 latest update.
Maybe I should give a try to custom ROM...
SnoopyFTW said:
Is it really thermal throttling? I mean, phone does not get any warmer than usual and for example, Brawl Stars is capped at 60 FPS like most games in BBK phones (but Brawl stars worked 120FPS flawless some time ago, not much, a year ago or so I had a Realme GT Neo 2 which ran games buttersmooth and has basically the same software, color OS, which now has the same issue, games capped to 60 FPS and crap performance)
That is not normal behaviour because Brawl Stars devs claimed the game is fully unlocked and if it works below screen refresh is because of the phone software, that's the "throttling" I mean, don't know if it is because of the famous whitelisting of Oppo.
What I mean is in previous software games worked properly and now performance is a joke (I mention realme GT Neo 2 because is what I could test in the past, I loved it, that's why is a bummer getting a "better phone" which works much worse).
Click to expand...
Click to collapse
it is because of thermal throttling, literally. The phone doesn't get warmer because it's being limited, hence the point of thermal throttling.
The refresh rate - FPS - in a game depends solely on the devs. If the game has in one device for example support for 120 FPS, and it doesn't have in another device, it's not because of the device but because the developers either didn't "whitelist" that specific device or weren't updated in a longer time.
JohnTheFarm3r said:
it is because of thermal throttling, literally. The phone doesn't get warmer because it's being limited, hence the point of thermal throttling.
The refresh rate - FPS - in a game depends solely on the devs. If the game has in one device for example support for 120 FPS, and it doesn't have in another device, it's not because of the device but because the developers either didn't "whitelist" that specific device or weren't updated in a longer time.
Click to expand...
Click to collapse
Hmm...
With the magisk module I mentioned device name changes from LE2123 to SO-52A or something similar, makes also work codm 120 FPS pretty good, much better than brawl stars which is much weaker in terms of graphics quality and detail.
Is there any way to spoof model name to test this? If so devs are lying big time. When launched 9 pro they announced collab with many games, even hypertouch feature which is gone and for what seems now touch sampling rate is just 120Hz from the 360 advertised (monitoring with apps say so).
Also tried to disable battery app and no difference, behaviour is the same.
SnoopyFTW said:
Hmm...
With the magisk module I mentioned device name changes from LE2123 to SO-52A or something similar, makes also work codm 120 FPS pretty good, much better than brawl stars which is much weaker in terms of graphics quality and detail.
Is there any way to spoof model name to test this? If so devs are lying big time. When launched 9 pro they announced collab with many games, even hypertouch feature which is gone and for what seems now touch sampling rate is just 120Hz from the 360 advertised (monitoring with apps say so).
Also tried to disable battery app and no difference, behaviour is the same.
Click to expand...
Click to collapse
Disabling the battery app is for the throttling workaround, not to increase the frames in the game that don't support it on your device. lol
Anyways, blame the devs...They're the ones that need to add support for the specific device to go above the XY FPS.
The smartphone wasn't intended to be a gaming device. Chipset and battery not rated for it. Get an Xbox or some similar device for gaming that it was intended for! Just my opinion.
You can test the throttling using a CPU/GPU Throttle Testing app. The OP 9 starts throttling at a low temperature, I can notice FPS dropping in games starting at 38 degrees.
I use a cooling fan attached to my OP to keep the phone at a constant 32 degrees. I also bought a heat dispersion case to help further.
Also using Konabess to undevolt the GPU also helps a bit.
TheGhost1951 said:
The smartphone wasn't intended to be a gaming device. Chipset and battery not rated for it. Get an Xbox or some similar device for gaming that it was intended for! Just my opinion.
Click to expand...
Click to collapse
I'm not asking for it to perform in graphic demanding games, I'm telling you even a redmi note 10 pro (that thing is actually not rated for anything) outperforms the 9 pro in light gaming because it is not capped.
Blame the devs, blame OnePlus, I just want to know if there is any solution, I purchased the phone a few months ago and I'm finding stupid behaviours an "allegedly" flagship should not have.
Jeez even my couple Nord 2 is much better in games, that hurts...
And yeah. Get an Xbox blablabla, I do own a PS4, a powerful laptop and a powerful desktop, I just want my stupid phone to do what it should do or at least know why or if it can be solved, this is not r/xbox.
This is an issue many people complain about but OnePlus ever stated anything.
For what I can see my options are getting a cheap 120HZ phone or custom ROM (I saw a blackshark 4 for 200EUR which runs games fine)
JohnTheFarm3r said:
Disabling the battery app is for the throttling workaround, not to increase the frames in the game that don't support it on your device. lol
Anyways, blame the devs...They're the ones that need to add support for the specific device to go above the XY FPS.
Click to expand...
Click to collapse
The thing is when released the 9 pro, OnePlus brand had collabs with many games, even hypertouch, all of it disappeared into thin air...
That was the main reason for me to purchase, I had a great experience with my former 7 pro and I couldn't even think this could be a thing.
https://twitter.com/i/web/status/1367122914961670156
This thread is of the main dev of the game I'm talking about. He claims the brand has to whitelist app in order to make it work 120HZ/120FPS.
Is there no way to modify that "whitelist"? I've read sometimes about this but rarely found anything (anything users can do about it lmao) and we all know how lazy oppo is with this things, there can be a thousand posts in OnePlus community ther will never answer.
SnoopyFTW said:
The thing is when released the 9 pro, OnePlus brand had collabs with many games, even hypertouch, all of it disappeared into thin air...
That was the main reason for me to purchase, I had a great experience with my former 7 pro and I couldn't even think this could be a thing.
https://twitter.com/i/web/status/1367122914961670156
This thread is of the main dev of the game I'm talking about. He claims the brand has to whitelist app in order to make it work 120HZ/120FPS.
Is there no way to modify that "whitelist"? I've read sometimes about this but rarely found anything (anything users can do about it lmao) and we all know how lazy oppo is with this things, there can be a thousand posts in OnePlus community ther will never answer.
Click to expand...
Click to collapse
This is a GAME SIDE issue, not a phone-side issue. There is no whitelist on a phone that will enable you the unsupported FPS.
SnoopyFTW said:
An Xbox? Are you from USA?
I just want my phone works as it should, I don't care about battery.
Also tried disabling battery app and no difference, same behaviour, I'm in OOS13 latest update.
Maybe I should give a try to custom ROM...
Click to expand...
Click to collapse
If you want to try a custom rom, Extended is great as daily driver and for gaming as well
Well, if XBox isn't available then look for a Microsoft Play Station instead!
JohnTheFarm3r said:
This is a GAME SIDE issue, not a phone-side issue. There is no whitelist on a phone that will enable you the unsupported FPS.
Click to expand...
Click to collapse
You are totally correct my friend... I have been tinkering with vmos app, I created a virtual machine in my own phone (lmao sounds like science fiction, but damnit this 888 has muscle) and it is just because devs do it intentionally.
I tried different phone makes and models... Casually Snapdragon flagship cap the game to 60FPS, but NORD devices make it run 120 FPS (you can set FPS settings in the VM option).
This is hilarious. Seems to me OnePlus just broke some contract conditions and this is devs punishment... Makes no sense, I have to test further but this is what I found for now. My doubt is if I might get a ban for using the game in a virtual machine... This is not relevant for this post!
Hope it helps someone, for exclusive games working just 120HZ in some devices you can spoof model name without root
SnoopyFTW said:
You are totally correct my friend... I have been tinkering with vmos app, I created a virtual machine in my own phone (lmao sounds like science fiction, but damnit this 888 has muscle) and it is just because devs do it intentionally.
I tried different phone makes and models... Casually Snapdragon flagship cap the game to 60FPS, but NORD devices make it run 120 FPS (you can set FPS settings in the VM option).
This is hilarious. Seems to me OnePlus just broke some contract conditions and this is devs punishment... Makes no sense, I have to test further but this is what I found for now. My doubt is if I might get a ban for using the game in a virtual machine... This is not relevant for this post!
Hope it helps someone, for exclusive games working just 120HZ in some devices you can spoof model name without root
Click to expand...
Click to collapse
Try your own phone model in the virtual machine. What happens?
Arealhooman said:
Try your own phone model in the virtual machine. What happens?
Click to expand...
Click to collapse
If I set up OnePlus LE2123/20/25 game runs 60FPS.
If I set for instance, my couple nord 2 DN2103 runs 120FPS same settings, just device name and brand changed!
Presets for S20, Xiaomi 10, vivo x50 all run 120 FPS.
Which for me is big yikes It is clearly devs fault, there has to be something odd...
SnoopyFTW said:
You are totally correct my friend... I have been tinkering with vmos app, I created a virtual machine in my own phone (lmao sounds like science fiction, but damnit this 888 has muscle) and it is just because devs do it intentionally.
I tried different phone makes and models... Casually Snapdragon flagship cap the game to 60FPS, but NORD devices make it run 120 FPS (you can set FPS settings in the VM option).
This is hilarious. Seems to me OnePlus just broke some contract conditions and this is devs punishment... Makes no sense, I have to test further but this is what I found for now. My doubt is if I might get a ban for using the game in a virtual machine... This is not relevant for this post!
Hope it helps someone, for exclusive games working just 120HZ in some devices you can spoof model name without root
Click to expand...
Click to collapse
So what are you saying exactly: if we spoof our device to a different one, we get more fps?

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