Newbie programmer and Oneplus 3 - OnePlus 3 Questions & Answers

Hi.
I am a hobby newbie programmer who would like to make my own android apps.
I say sorry before hand, if maybe some of my questions dont make sense or is a bit weird. Mind you I am a beginner, so I may confuse some things up.
Right now I dont have and Android Phone, But i am considering buying the Oneplus 3 as my first Android Unit.
My question is will this be a good phone to start developing some very simple Android apps on.
I am a bit confused about the Oxygen / Marsmellow OS.
Is the Oneplus 3 fully programable as every other Android phone even it uses the Oxygen OS ?
Can I use a tool like Android studio to develop apps on the Oneplus 3 like just out the box. Or will i have to do a lot of setup and download all kinds of weird stuff before I can get it to work ?
Also are there another phone in like the same price range that would be a better choise regarding i want it to work with Android studio without having to hazzle with all kinds of combatibility problems ?

Awww, your questions show that you'll have a loooooooong way until your first working/usable Android app...

hasenbein1966 said:
Awww, your questions show that you'll have a loooooooong way until your first working/usable Android app...
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Click to collapse
no ****, sherlock..
and what exactly hindered you to just answer his questions?
@mic68:
Is the Oneplus 3 fully programable as every other Android phone even it uses the Oxygen OS ?
> Yes, fully programable its based on android 6 marshmallow so no problem there
Can I use a tool like Android studio to develop apps on the Oneplus 3 like just out the box. Or will i have to do a lot of setup and download all kinds of weird stuff before I can get it to work ?
>Yes, you can, but you should first start by reading the tutorials and maybe consider working with the android studio builtin emulator.. the apps which work there, will work on your 1+3
Also are there another phone in like the same price range that would be a better choise regarding i want it to work with Android studio without having to hazzle with all kinds of combatibility problems ?
>in this price range? no.
but yeah, you should really start by reading all kinds of tutorials and youtube videos..

buberlo said:
no ****, sherlock..
and what exactly hindered you to just answer his questions?
@mic68:
Is the Oneplus 3 fully programable as every other Android phone even it uses the Oxygen OS ?
> Yes, fully programable its based on android 6 marshmallow so no problem there
Can I use a tool like Android studio to develop apps on the Oneplus 3 like just out the box. Or will i have to do a lot of setup and download all kinds of weird stuff before I can get it to work ?
>Yes, you can, but you should first start by reading the tutorials and maybe consider working with the android studio builtin emulator.. the apps which work there, will work on your 1+3
Also are there another phone in like the same price range that would be a better choise regarding i want it to work with Android studio without having to hazzle with all kinds of combatibility problems ?
>in this price range? no.
but yeah, you should really start by reading all kinds of tutorials and youtube videos..
Click to expand...
Click to collapse
@buberlo
Thanks a lot for the help
I will order the Oneplus 3 very soon when they get more covers in stock.

Related

Can I get an idea of how "functional" Android is on this phone?

Currently I'm an HD2 user. I like the fact that Android has started to port onto the HD2. Still I know it's a long ways from being done or close to done and so far the only one I can think of being anywhere near done is the TP and TP2. Both have been out long enough to at least have the Android port worked on for a longer time. While I do read that it's good a lot of Android phone users suggest that the porting comes no where near close to how well the real Android phones work. Is this true? As far as apps and functionality and comparability goes how close is the Android port to the real thing? Would some of you rather have a real Android phone instead of this?
Phenomenon said:
Currently I'm an HD2 user. I like the fact that Android has started to port onto the HD2. Still I know it's a long ways from being done or close to done and so far the only one I can think of being anywhere near done is the TP and TP2. Both have been out long enough to at least have the Android port worked on for a longer time. While I do read that it's good a lot of Android phone users suggest that the porting comes no where near close to how well the real Android phones work. Is this true? As far as apps and functionality and comparability goes how close is the Android port to the real thing? Would some of you rather have a real Android phone instead of this?
Click to expand...
Click to collapse
The closest to a native Android device would be the vogue. They pretty much have functionality everywhere and even flash to nand. In comparison we aren't too far behind as the things we are currently lacking is the camera.
Obviously there are bugs here and there but its still usable. Older builds are more stable and we've just recently jumped onto 2.2 Froyo so it will take some time to fix the bugs. We've actually accomplished something great and actually surpass a native android phone in benchmark scores even though our devices aren't hugely optimized. I've seen the HD2 video booting XDANDROID; i've even posted it in our 2.1 thread and from what i see its was running pretty quick during the SetupWizard. cough* cough* ...snapdragon ;p
Lastly yes i would never go back to WM or even get an iphone. I've bought a nexus one and have never looked back. From what i see once you go Android you don't go back and at Google IO they certainly showed us why.
I would love to start adding support for HD2 for XDANDROID. But i'm currently busy with my new role as Moderator
babijoee said:
The closest to a native Android device would be the vogue. They pretty much have functionality everywhere and even flash to nand. In comparison we aren't too far behind as the things we are currently lacking is the camera.
Obviously there are bugs here and there but its still usable. Older builds are more stable and we've just recently jumped onto 2.2 Froyo so it will take some time to fix the bugs. We've actually accomplished something great and actually surpass a native android phone in benchmark scores even though our devices aren't hugely optimized. I've seen the HD2 video booting XDANDROID; i've even posted it in our 2.1 thread and from what i see its was running pretty quick during the SetupWizard. cough* cough* ...snapdragon ;p
Lastly yes i would never go back to WM or even get an iphone. I've bought a nexus one and have never looked back. From what i see once you go Android you don't go back and at Google IO they certainly showed us why.
I would love to start adding support for HD2 for XDANDROID. But i'm currently busy with my new role as Moderator
Click to expand...
Click to collapse
buts thats interesting. You said you got a Nexus One is that because you just felt like the android porting for this phone wasn't good enough?
Phenomenon said:
buts thats interesting. You said you got a Nexus One is that because you just felt like the android porting for this phone wasn't good enough?
Click to expand...
Click to collapse
I got a nexus one because its cool and has great specs and also because of the android ports. You cant stay on the same phone forever and it was time for me to upgrade and at the time TP2 or topaz didn't interest me. So i decided to wait for N1
For me it is very close to replacing WM on my raph110. Really, battery life issue is holding me back. I can turn off sync and run as "just a phone" for a long time, but as soon as I start to use it as a smartphone, I better make sure I am near a power supply.
As a phone its better than winmo IMO, making and receiving calls and SMS is downright clunky in WM compared to these android builds.
All it would take for me to switch is the ability to run with sync on, and use some moderate smartphone-y features here and there for an entire day and I am set. At the moment I use android when I am plugged in, then reboot into WM when I know I am going to be away from power for a length of time.
Compared to other android phones I have played with, the raph seems downright speedy. Most time when I have played with android phones they seem laggy and slow, where my phone with these android builds seems much more responsive and mostly lag free. I have considered picking up an Aria if I come across a cheap one but only because of the battery thing and no other reason.
To give you more info I have a Fuze (raph110) and run NRG's WM 6.5.5 / SenseUI 2.5 ROMs.
The best part of this project is you run WinMo in tandem - Android is simply running off of the SD card, so there's virtually nothing that would break your phone or SD card permanently. All of the outright hardware failures I've seen in any forum related to this project has been a simple hardware failure - nothing with Android broke the device basically.
So try it out! You've got nothing to lose. Then you'll have a much better idea of how 'functional' it is
Well I have tried it on the HD2, but nothing is exactly functional to say the least. I mean, it runs, but not much else to say about it. I wonder when they port and finish being able to get the antennae working, gps, camera, wifi, bt, etc. what all that will mean as far as how functional it will be. Will programs be able to be installed and USE all the functional devices? Games supposedly need OpenGl to work and I bet that is another can of worms. I'm all for it working and everything, but I wonder if when the project ends will it be that much better or am I better off getting a Nexus One in the end.
Phenomenon said:
Well I have tried it on the HD2, but nothing is exactly functional to say the least. I mean, it runs, but not much else to say about it. I wonder when they port and finish being able to get the antennae working, gps, camera, wifi, bt, etc. what all that will mean as far as how functional it will be. Will programs be able to be installed and USE all the functional devices? Games supposedly need OpenGl to work and I bet that is another can of worms. I'm all for it working and everything, but I wonder if when the project ends will it be that much better or am I better off getting a Nexus One in the end.
Click to expand...
Click to collapse
Well I don't know if it'll *ever* be truly perfect compared to native devices... but looking at a) what we have working on our TP's and b) what the vogue guys have working on their devices....
Basically it looks like it'll be darned close to having an actual Android device... which is amazing, to say in the least. I'm not sure how long the vogue's battery lasts, but other than that and camera, our devices are fairly complete on the hardware front. Vogue's even have a functional camera!
3d is also working, so OpenGL will not be a problem It's just a matter of getting the 3d drivers for the GPU!
arrrghhh said:
Well I don't know if it'll *ever* be truly perfect compared to native devices... but looking at a) what we have working on our TP's and b) what the vogue guys have working on their devices....
Basically it looks like it'll be darned close to having an actual Android device... which is amazing, to say in the least. I'm not sure how long the vogue's battery lasts, but other than that and camera, our devices are fairly complete on the hardware front. Vogue's even have a functional camera!
3d is also working, so OpenGL will not be a problem It's just a matter of getting the 3d drivers for the GPU!
Click to expand...
Click to collapse
So what do you think it's worth holding onto the device and not just get an Android device just yet? How long would you all feel it'll be till Android is as usable on the HD2 as it is on the Vogue or any multi-boot device?
Also, still what about the programs? Like if you have a program like Shopsavvy and you have the camera working will it and should it work on the device like the Vogue? Or is it a no go because it's not a legit supported device?
Phenomenon said:
So what do you think it's worth holding onto the device and not just get an Android device just yet? How long would you all feel it'll be till Android is as usable on the HD2 as it is on the Vogue or any multi-boot device?
Also, still what about the programs? Like if you have a program like Shopsavvy and you have the camera working will it and should it work on the device like the Vogue? Or is it a no go because it's not a legit supported device?
Click to expand...
Click to collapse
In the end its entirely up to you. The HD2 has started on its journey to port linux and there no timeline on when it will be done. Even our linux kernel is not complete but devs are working on it and it grows and grows.
So if you have the dough and time go and try out a android device and see what you think. If you like go buy it otherwise be patient like most other members and you'll see a functional port guarenteed.
Apps will work if you have the function available in most cases.
babijoee said:
In the end its entirely up to you. The HD2 has started on its journey to port linux and there no timeline on when it will be done. Even our linux kernel is not complete but devs are working on it and it grows and grows.
So if you have the dough and time go and try out a android device and see what you think. If you like go buy it otherwise be patient like most other members and you'll see a functional port guarenteed.
Apps will work if you have the function available in most cases.
Click to expand...
Click to collapse
Exactly. I used XDAndroid on my Fuze to decide that Android was in fact for me, and I bought a Motorola Milestone. We have a mostly working system here, the battery life sucks and theres no camera (and there was no bluetooth when I upgraded, nor was there 3D obviously, and Cellular had problems staying connected) but I was able to get a feel for the Android system, the market, what was out there and decided to make a go of it. I've been quite happy. I keep coming back to see Android on my Fuze because I have a feeling that it'll make a good spare device, or a giveaway device, or whatever. Even if it is just an MP3 player with a prepaid SIM in it that I can leave under the seat of my car - I'll be getting more mileage on this device running Android than I would on Windows Mobile.
dieKatze88 said:
....I'll be getting more mileage on this device running Android than I would on Windows Mobile.....
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Click to collapse
Agreed, Im just disolved now with WM, had a look at XDAndroid and am impressed big time.
Once this is an every-day OS to run (in terms of battery life and stability) I will have the device I wanted to start with....forward facing cameras for video calling (when its available), hardware keyboard and a nice form factor.
XDAndroid runs seemigly far nicer than the native OS the phone was designed for!!! Says it all!!
Phenomenon said:
Like if you have a program like Shopsavvy and you have the camera working will it and should it work on the device like the Vogue? Or is it a no go because it's not a legit supported device?
Click to expand...
Click to collapse
Shopsavvy will not work properly on the Vogue because the camera on the Vogue has a fixed focus, and the barcode recognition algorithm in Barcode Scanner (ZXing) and Shopsavvy is not advanced enough to recognize blurred barcodes like RedLaser can on the iPhone 2G/3G. Once the camera works on the RAPH, Shopsavvy should do well on it since as far as I know the camera has autofocus.
Camera apps in general are hit and miss because Android has a rather poor camera API which exposes a lot of the underlying camera implementation (color space, framerate, encoding) to the app trying to use the camera - this is why whenever a new official Android phone comes out there are generally new versions of camera apps on the market (the Samsung Moment was the worst culprit of this - almost no camera applications worked out-of-the-box on it).
But as a rule of thumb - yes - the phone is running Android and the fine people working on development try to implement everything to spec, so for all intents it appears to an application the same as any "official" phone does. As a matter of fact, the Android porting community is doing *exactly* what a phone manufacturer does internally when releasing a new Android phone - just more publicly and with less documentation and more reverse-engineering.
I love xdandroid,i don't use camera so only the market bug in the latest froyo bulid is a bad thing for me,but i think that babijoee and all the xdandroid team can fix it.
the only thing that i wish is a flashable android so no more wm!
HELICOPTER88 said:
I love xdandroid,i don't use camera so only the market bug in the latest froyo bulid is a bad thing for me,but i think that babijoee and all the xdandroid team can fix it.
the only thing that i wish is a flashable android so no more wm!
Click to expand...
Click to collapse
What Market bug? Did you try deleting your data.img?
i think all the new problems may be due to old data.img
Since the framework and structure of the updates are always updated/changing we do require people to have a new data.img
If problems persist after making a new data.img then we will have to look into it
The camera and the extremely innaccurate battery meter are dealbreakers for me I really hope you'll manage to fix it soon, btw why not make a thread called "What we're working on", would be pretty interesting
arrrghhh said:
What Market bug? Did you try deleting your data.img?
Click to expand...
Click to collapse
Yeah i deleted it,2 times.
the problem is when i try to log in with a google account or when i try to create one,i put username and password,i press next and after 5 minutes it says impossible to connect to google's server
i connect through wi-fi and connection works...maybe i should try to log in when no sim inserted,because doing a fresh install of android without sim solved this problem when i was using donut 1.6
HELICOPTER88 said:
Yeah i deleted it,2 times.
the problem is when i try to log in with a google account or when i try to create one,i put username and password,i press next and after 5 minutes it says impossible to connect to google's server
i connect through wi-fi and connection works...maybe i should try to log in when no sim inserted,because doing a fresh install of android without sim solved this problem when i was using donut 1.6
Click to expand...
Click to collapse
Hrm. I've never had a problem "signing into" the Market... I guess I didn't even realize it had to sign in, but it does make sense.
Try the trick w/o the SIM card. I don't have a SIM, and I've never been able to reproduce the error.
Mr.Sir said:
The camera and the extremely innaccurate battery meter are dealbreakers for me I really hope you'll manage to fix it soon, btw why not make a thread called "What we're working on", would be pretty interesting
Click to expand...
Click to collapse
"Whatever we feel like today" doesn't seem very interesting.

GLTools with the HTC 10 on Nougat problems

Hi all,
Been trying to get Half life 2 to run on my HTC 10 (great game from back in the day which would run perfectly on the 10)
The game is from the catalogue allowed only by nvidia devices like the shield, Half life 2 has been ported over.
GL Tools allows certain games to run by spoofing certain parts of your android version afaik.
In the past you should be able to simply install the APK and the data which would normally reside in Android/Data/Obb but this no longer works as it used to.
I've bought the app by logging into my friends shield and buying it (£9.95 ) so now my phone when opening it does actually see that it's licensed but the game continues to fall flat.
My friend who has an S7 on Marshmallow with the same settings has it working perfectly.
Has anyone used this before? GLTools? OR have any insight as to what settings would best suit our phones?
I'm running Viper Rom 5.9.0 which is Nougat, I may try to roll back to see if it works but if anyone knows of a way around that i'd love to know.
Spoke with the dev who's advised me that android version shouldn't matter but i can't see any other difference between our phones besides hardware, I've changed pretty much every setting, the dev also provided me with a script but that didn't help.
Any advice or experience would help.
Thanks
Bump, I am also trying to do the same but I am trying with a stock rooted nougat rom. Will do anything to make this game work on this device. Any advice?
anilsenkurt said:
Bump, I am also trying to do the same but I am trying with a stock rooted nougat rom. Will do anything to make this game work on this device. Any advice?
Click to expand...
Click to collapse
If you'll do anything then rollback to marshmallow..It'll work. Nougat just does not like half life 2. Simply put.
Sent from my HTC 10 using XDA-Developers Legacy app

How to completely disable updates, including the pop up prompts

Hello, I am trying to keep my 3aXL on android 9. I've tried 10, and my essential mods I want don't work on stock, and I found 10 it's self to be a buggy mess personally. I have already disabled automatic system updates in the developer options, but I also want to disable the prompts that try to pop up right under your finger at random times trying to get you to click update and have no confirm prompt. I have had to completely reflash my phone twice because the prompt just pops up randomly when i'm scrolling through an app or something. If anyone could point me in the right direction to completely disabling updates and prompts it would be a huge help.
Thanks!
Lol, Android 10 is better than 9 in pretty much every way
thatsupnow said:
Lol, Android 10 is better than 9 in pretty much every way
Click to expand...
Click to collapse
Thanks for your input.
toderive said:
Thanks for your input.
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Click to collapse
I know this isn't exactly the answer you want... But... If you root your phone in Android 9 it will not stop the update notifications but it will make the update fail so you will remain on Android 9 no matter what.
As far as actually stopping the notifications you have to remove update services which you cannot do without root and what services i can't say as haven't done this since like Ice cream sandwich. Also almost all custom roms disable upgrade as well.
All that said i agree with the above 10 is better in almost every way and 9 is now very outdated and insecure.
adm1jtg said:
I know this isn't exactly the answer you want... But... If you root your phone in Android 9 it will not stop the update notifications but it will make the update fail so you will remain on Android 9 no matter what.
As far as actually stopping the notifications you have to remove update services which you cannot do without root and what services i can't say as haven't done this since like Ice cream sandwich. Also almost all custom roms disable upgrade as well.
All that said i agree with the above 10 is better in almost every way and 9 is now very outdated and insecure.
Click to expand...
Click to collapse
No that's very helpful thank you. I am rooted already. I have been looking around for a thread or guide on how to disable the update services but to no avail. Not sure if i'm just not looking in the right places or searching for the wrong things but if you could give me a run down on how to do so, or point me towards another thread that explains how to do it that would be great. Thanks!
toderive said:
Hello, I am trying to keep my 3aXL on android 9. I've tried 10, and my essential mods I want don't work on stock, and I found 10 it's self to be a buggy mess personally.
Thanks!
Click to expand...
Click to collapse
What mods are you trying to use? How long ago did you try Android 10. Compatibility always seems to better with time and Android 10 has been out for 6 months now. Plus, it your mods haven't been updated to be compatible with Android 10, they aren't going to be. They also won't work with Android 11 either. How long are you going to hang on to the outdated (security updates) Android 9? At some point you are going to have to bite the bullet and move on.
As far as Android 10 being a buggy mess, I don't think anyone is going to agree with you.
Opie, I totally understand your plight. I remember I had an exploit and needed to turn off the system prompting me to update for like a year and a half before I figured out the new way of doing things on the new version of Android.
I think the app was called titanium freeze. It was many years ago.

Web browser development progress on Windows RT

Hello all, I have been working on porting applications such as SM64, ClassiCube, VVVVVV, and others including web browsers to ARM as I want to help the community, so I thought I would share my progress with the web browser.. I am using a QtWebKit browser as the final product (Otter), but here's the catch -
Full SSL and HTTPS support. I found a way to port over Qt5 and the latest version of QtWebKit. I accidentally built the wrong branch of QtWebKit though, so it's kind of broken. Using LLVM-MinGW (github.com/mstorsjo/llvm-mingw), Linux, and MXE, and a lot of patience, time and effort, you can port almost anything. The most I can show for the web browser right now is this picture of it not responding right now, as like said before I built the wrong QtWebKit branch. i.imgur.com/Qbt08Fp.png (I can't post outside links, I don't have 10 posts yet)
I'll be making a guide for MXE armv7-Windows building soon and releasing a hopefully stable build of this browser soon too
(I'll also send over apps such as ClassiCube and VVVVVV (can't do SM64 for obv. legal reasons, but I will explain how to build it yourself as long as you legally own the game and have a ROM) in another forum, or if you can't wait I can send it here too )
(I will also be willing to take app requests if absolutely wanted, just make sure they're on GitHub and do not use Visual Studio projects)
If you're planning to do anything JIT you may wanna have a look at running Windows 10 ARM32 as well since that supports ARM32 code and not just Thumb-2 (I see you're running Windows RT in that image...are you sure the reason it crashes isn't the JS JIT?).
Also no idea if you already know but thought I'd say it cause you said you're willing to take app requests if they don't use VS projects: VS 2017+ (even the free version) can easily compile for ARM32 as long as you can build all dependencies (was just saying in case you didn't know, if it's a thing of personal preference just ignore me)
As for app requests... if you're willing to I guess you could look into the ones that have been asked for time and time again back when these devices were more used and the jailbreak was found, I remember a lot of people asking for stuff like LibreOffice and LMMS off the top of my head, otherwise can't really remember much of anything else but while we lack LMMS I think a lot of people would appreciate a properly compiled version of Audacity (there's a version ported long ago but they used the wrong method so they're tied to the OS versions they were compiled for, one only working on 8.0 and one only on 8.1, nothing for 10... I tried compiling it but the patches from the ancient version that got compiled for RT were of little help in figuring out how to compile the latest version).
Anyway thank you for all you have done, a better browser is really the most needed thing now that we have Windows 10 available.
Ranomez said:
If you're planning to do anything JIT you may wanna have a look at running Windows 10 ARM32 as well since that supports ARM32 code and not just Thumb-2 (I see you're running Windows RT in that image...are you sure the reason it crashes isn't the JS JIT?).
Click to expand...
Click to collapse
Ah, yeah. I only use RT cause well, I got my Surface in a special way and I don't want to accidentally brick it lol.. I have enough money to get one off eBay to test with so I'll check that. It very well could be the JIT, cause well... like said RT is just Thumb-v2, but it wouldn't have compiled at all if it wasn't Thumb-v2 since Clang with LLVM-MinGW is setup for thumbv7-arm-windows-gnu (or something similar), unless it's a broken compiler but any other apps I compile work fine. I tried disabling JS completely but I think something is just broken completely within QtWebKit as I got the same results, so I'll try looking around Qt dev forums and keep you updated on whether its the JIT or not once I get that.
Also no idea if you already know but thought I'd say it cause you said you're willing to take app requests if they don't use VS projects: VS 2017+ (even the free version) can easily compile for ARM32 as long as you can build all dependencies (was just saying in case you didn't know, if it's a thing of personal preference just ignore me)
Click to expand...
Click to collapse
Just a personal preference thing, it's easier to work with Clang as you can build things easier with it (or harder, but hey challenges are fun too). I personally just kinda dislike VS either way and use Linux as a main OS. Qt5 wouldn't even configure on ARM on any VS I tried :laugh: I dual boot, but I'm living on 3.5inch HDDs as is :laugh:
As for app requests... if you're willing to I guess you could look into the ones that have been asked for time and time again back when these devices were more used and the jailbreak was found, I remember a lot of people asking for stuff like LibreOffice and LMMS off the top of my head, otherwise can't really remember much of anything else but while we lack LMMS I think a lot of people would appreciate a properly compiled version of Audacity (there's a version ported long ago but they used the wrong method so they're tied to the OS versions they were compiled for, one only working on 8.0 and one only on 8.1, nothing for 10... I tried compiling it but the patches from the ancient version that got compiled for RT were of little help in figuring out how to compile the latest version).
Anyway thank you for all you have done, a better browser is really the most needed thing now that we have Windows 10 available.
Click to expand...
Click to collapse
Will definitely look into Audacity and LMMS and LibreOffice. All are apps I want myself, just haven't had much time on me, but I do stuff from here to there when I can. Just kinda hard with my internet going out since the servers are stacked. Will definitely look into that though as I have Thanksgiving off for the rest of the week
frylockk19 said:
Ah, yeah. I only use RT cause well, I got my Surface in a special way and I don't want to accidentally brick it lol.. I have enough money to get one off eBay to test with so I'll check that. It very well could be the JIT, cause well... like said RT is just Thumb-v2, but it wouldn't have compiled at all if it wasn't Thumb-v2 since Clang with LLVM-MinGW is setup for thumbv7-arm-windows-gnu (or something similar), unless it's a broken compiler but any other apps I compile work fine. I tried disabling JS completely but I think something is just broken completely within QtWebKit as I got the same results, so I'll try looking around Qt dev forums and keep you updated on whether its the JIT or not once I get that.
Click to expand...
Click to collapse
LLVM-MinGW compiles for ARM Windows, ARM Windows 10 supports ARM32 code, it will compile, just won't run on RT, will do on 10 though, until you buy an extra I can do some testing for you on 10 if you DM me binaries.
Also no real reason to be scared, quite hard to brick a Surface RT/2 permanently.
EDIT: An other example is PPSSPP, there's builds for ARM32 Windows, they work on both RT and 10 but on RT you have to disable JIT, on 10 JIT works.
Ranomez said:
LLVM-MinGW compiles for ARM Windows, ARM Windows 10 supports ARM32 code, it will compile, just won't run on RT, will do on 10 though, until you buy an extra I can do some testing for you on 10 if you DM me binaries.
Also no real reason to be scared, quite hard to brick a Surface RT/2 permanently.
EDIT: An other example is PPSSPP, there's builds for ARM32 Windows, they work on both RT and 10 but on RT you have to disable JIT, on 10 JIT works.
Click to expand...
Click to collapse
Ah, gotcha. Want me to send over the binaries? I can do it anytime I just need to know so I can put it in a zip after class. I just really can't risk it lol. Had my Surface since 2015
frylockk19 said:
Ah, gotcha. Want me to send over the binaries? I can do it anytime I just need to know so I can put it in a zip after class. I just really can't risk it lol. Had my Surface since 2015
Click to expand...
Click to collapse
Yeah, if you send me a DM with a link I'll test whatever you throw at me on 10.
Well again, it's pretty much impossible to brick it.
Ranomez said:
Yeah, if you send me a DM with a link I'll test whatever you throw at me on 10.
Well again, it's pretty much impossible to brick it.
Click to expand...
Click to collapse
Well, I may just do W10ARM32 later anyways, my Surface needs reset as is. But they're all sent through a PM, hope you have luck :fingers-crossed:
If you do build a browser successfully, please build it for RT 8.1. You don't lose much by building it for 8.1 as it will still work on 10
Qiangong2 said:
If you do build a browser successfully, please build it for RT 8.1. You don't lose much by building it for 8.1 as it will still work on 10
Click to expand...
Click to collapse
JIT won't work on anything but 10 thought and unlike emulators where JIT can be freely disabled from settings usually in the majority of the browsers that's not so easy, you have to build it with JIT disabled => you'd have to keep 2 build configurations and the non JIT version won't really be very usable anyway.
Ranomez said:
EDIT: An other example is PPSSPP, there's builds for ARM32 Windows, they work on both RT and 10 but on RT you have to disable JIT, on 10 JIT works.
Click to expand...
Click to collapse
Is there a PSSPP build floating around somewhere? I searched a bit and couldn't find one. I'm curious if it would even run full speed on an RT, but it would be fun to see.
@frylockk19 if you need another tester, I'd be happy to try stuff out too. I updated my old RT device (not a 2) many months ago, and I'm running Win 10. I found some of the old software that had been ported didn't seem to work anymore, but the ability to run many more apps from the Windows Store mostly made up for it. I've been really impressed how well some things run -- even Discord is usable. It also makes it obvious which apps are not very optimized. I was surprised to see Pixel Studio ran as poorly as it does!
Regarding requests (sorry for the big dump here!):
- Audacity sounds like a good choice to me too!
- while not as exciting, I'd love to see some command line utility applications ported; things like imagemagick or even just a good selection of standard linux tools, git, etc.
- if you're feeling up for a big challenge, I'd recommend something like Webcamoid; I'm not sure what the driver situation would be like or if it's even possible, but if we could plug a cheap HDMI->USB adaptor into an RT device (so it thinks were plugging in a webcam) we could use something like Webcamoid to turn the RT into a cheap display for a Raspberry Pi or anything else. Essentially, with a dongle, the RT could become a portable display, if the software situation was possible. https://webcamoid.github.io/
- WinSCP https://github.com/winscp/winscp
- Pico-8 would be awesome, but is unfortunately closed source. TIC-80 is a nice alternative for a "fantasy console" though. There was an older version in the Microsoft Store, but I think it got purged along with most emulators at some point. https://github.com/nesbox/TIC-80
- I have never been able to get the old MAME build working on either 8 or 10 on the RT, but it would be fun to see that actually running.
- LosslessCut might be useful, even though the Surface RT isn't exactly a multimedia powerhouse. Ditto for Editly. https://github.com/mifi/lossless-cut https://github.com/mifi/editly
I'm excited to see new life breathed into the RT, whatever you decide to do.
MichaelA said:
Is there a PSSPP build floating around somewhere? I searched a bit and couldn't find one. I'm curious if it would even run full speed on an RT, but it would be fun to see.
Click to expand...
Click to collapse
Well on Windows RT you have to use the IR interpreter cause JIT doesn't work so no, it won't be full speed but on 10 you can use JIT, many games seem to work pretty much full speed with my settings but there's a catch: the Nvidia GPU driver on RT devices (both RT and 2) is broken so you won't get 3D games working unfortunately... Or rather not on GPU, they work with software rendering and some are playable with JIT and frameskip.
EDIT: Forgot to say ARM32 and ARM64 is merged in the main PPSSPP sources so you can just compile it.
MichaelA said:
Is there a PSSPP build floating around somewhere? I searched a bit and couldn't find one. I'm curious if it would even run full speed on an RT, but it would be fun to see.
@frylockk19 if you need another tester, I'd be happy to try stuff out too. I updated my old RT device (not a 2) many months ago, and I'm running Win 10. I found some of the old software that had been ported didn't seem to work anymore, but the ability to run many more apps from the Windows Store mostly made up for it. I've been really impressed how well some things run -- even Discord is usable. It also makes it obvious which apps are not very optimized. I was surprised to see Pixel Studio ran as poorly as it does!
Regarding requests (sorry for the big dump here!):
- Audacity sounds like a good choice to me too!
- while not as exciting, I'd love to see some command line utility applications ported; things like imagemagick or even just a good selection of standard linux tools, git, etc.
- if you're feeling up for a big challenge, I'd recommend something like Webcamoid; I'm not sure what the driver situation would be like or if it's even possible, but if we could plug a cheap HDMI->USB adaptor into an RT device (so it thinks were plugging in a webcam) we could use something like Webcamoid to turn the RT into a cheap display for a Raspberry Pi or anything else. Essentially, with a dongle, the RT could become a portable display, if the software situation was possible. https://webcamoid.github.io/
- WinSCP https://github.com/winscp/winscp
- Pico-8 would be awesome, but is unfortunately closed source. TIC-80 is a nice alternative for a "fantasy console" though. There was an older version in the Microsoft Store, but I think it got purged along with most emulators at some point. https://github.com/nesbox/TIC-80
- I have never been able to get the old MAME build working on either 8 or 10 on the RT, but it would be fun to see that actually running.
- LosslessCut might be useful, even though the Surface RT isn't exactly a multimedia powerhouse. Ditto for Editly. https://github.com/mifi/lossless-cut https://github.com/mifi/editly
I'm excited to see new life breathed into the RT, whatever you decide to do.
Click to expand...
Click to collapse
Amazing to hear someone else can test any time! I actually have been busy, so sorry for the really late response. I'm working on Linux on the RT/2 since all they are are Cortex-A9/A15 devices. I will definitely check out all those projects and keep you updated more frequently now that school is out for awhile.
Ranomez said:
Well on Windows RT you have to use the IR interpreter cause JIT doesn't work so no, it won't be full speed but on 10 you can use JIT, many games seem to work pretty much full speed with my settings but there's a catch: the Nvidia GPU driver on RT devices (both RT and 2) is broken so you won't get 3D games working unfortunately... Or rather not on GPU, they work with software rendering and some are playable with JIT and frameskip.
EDIT: Forgot to say ARM32 and ARM64 is merged in the main PPSSPP sources so you can just compile it.
Click to expand...
Click to collapse
@Ranomez sorry to bother, you said there's a server, correct? I'm interested in joining if you could send the link please ^^
Any Update?
gishanstc said:
Any Update?
Click to expand...
Click to collapse
You don't look at the development forums do you
https://forum.xda-developers.com/t/app-beta-otter-browser-for-windows-on-arm32.4267593/
frylockk19 said:
You don't look at the development forums do you
https://forum.xda-developers.com/t/app-beta-otter-browser-for-windows-on-arm32.4267593/
Click to expand...
Click to collapse
Sorry my bad, Thanks mate

[unc0ver] Jailbreak iOS 14.2 - 14.3 for iPhone12 series

Hello everyone
Here is a quick tutorial to jailbreak:
1) Download and configure altstore https://altstore.io/
2) Install unc0ver using alstore https://unc0ver.dev/
3) Open cydia and install custom mods
Enjoy
Fiy: Iphone 12 series may come with ios14.2+ preinstalled from factory.
MaDaLiNoSt said:
Hello everyone
Here is a quick tutorial to jailbreak:
1) Download and configure altstore https://altstore.io/
2) Install unc0ver using alstore https://unc0ver.dev/
3) Open cydia and install custom mods
Enjoy
Fiy: Iphone 12 series may come with ios14.2+ preinstalled from factory.
Click to expand...
Click to collapse
Wow, happy to see apple stuff there. Maybe we can take this post updated to show what version is compatible and all the update for the upcoming releases and exploit related.
With the phone modded like this, or full jailbreak, is it possible to enable free hotspot? (wifi or tethered)
sleepysy said:
With the phone modded like this, or full jailbreak, is it possible to enable free hotspot? (wifi or tethered)
Click to expand...
Click to collapse
I second this question. I'd like to activate the hotspot (wifi or tethered) on iOS 15. I assume pdanet & foxfi still work on iOS if jailbroken?
That being said, the only reason why I got an iphone, was for the security (which included trying to de-googlefy)
So, I'm assuming the answer is no, but would only installing authorized apps prevent security issues with jailbreaking the phone?
I've rooted and semi-rooted android phones, and I know that opens up the doors for security issues of all kinds. Even when only installing legit apps from the play store (yes, I know that the play store is full of malware). So, I'm assuming that I lose the security benefits of apple, once I jailbreak it. (ie. vulnerbilities introduced via websites, ads, etc)
I was hoping XDA developers would have a section for iphone :/ as just bought iphone 13 and wanted to ask a few things about jailbreaking I did find these on youtube and seems very simple but after reading another site there are many things to be aware of and then it just starts getting confusing on choice! concerning tethered and the multiple options. here are the two links if anyone else is intersted.
Jailbreaking An IPhone: Should You Jailbreak Yours?
Learn about the upsides and downsides to jailbreaking an iPhone - a process that lets users access more apps, as well as customize their device.
thecyphere.com
staring to miss android big time there is no contest. man rooting an android is bliss you know where you stand!.

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