[REVIEW] Much/Snail W3D (Smartphone/Gaming Console) - Device Reviews and Information

[REVIEW] Much/Snail W3D (Smartphone/Gaming Console)
​
Nota: Hay una versión en español de este artículo en este enlace
Note: Due the extension, this article is a summary from the original located here.
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Usage of this review
Author give permission to use this review, part of this or by a link reference, to anybody wants to use it, with only one condition that you must keep the author of this article, and the original source, that is on my blog.
For any update for the content of this article, i suggest to visit the link avobe.
Acknowledgments
To Shop-Oye store for send me an unit of their product Snail W3D to test it and write this review.
Agreement
I am not responsible for any problems caused by the implementation of procedures or guidelines indicadated in this article. Any modifications you make in the device (such as a flash ROM, change bios, software installation, configuration, poorly assembled, etc) will be at your own risk.
Presentation of the received product[/i]
As usual withhin this manufacturer, their products come in a very well presented package, and for their star product will no be less.
The box come with an external cover with a photo of the device and their logo (in 3D representation, of course)
​
On the back, we found general info of the device.
​
The sides of the cover show to us the W3D logo too.
​
When get the box out of the cover, we found the real box where the device come. This box come with the logo again on their surface (raised and silvered print).
​
Once opened, we found directly the device (with an extra screen protector)
​
Under the device there is a User guide with the shape of the device itself. I really like this detail, because last time manufacturers (in general speaking) are avoiding these kind of elements of their products.
​
Finally, under the device there is a section divided on 3 parts, where come the rest of the accesories of the device.
​
The care of the presentation of the product give a very good first impression, and take away from any concept of "Chinese product" that people may have about this kind of product.
Package ContentsUnboxing y full description of the package contents
When the package is opened, we found the following elements thats, i understand, are part of any standard shippment for this product.
​
User guide (in chinese)
Snail W3D device
MicroUSB Cable for data and charge
Wall Charger
Extra Screen protector (the device come with one installed from factory)
Note: I get stranged becaause there is no Headphones included as part of accesories.
Product informationSpecs of the device
According with the manufacturer, or searching info on web pages, we can found many sources of information about the device and sometimes these information may be not consistent (may be different from one web page to other), and this may cause some confusion for anybody that wants to get info about this product.
On this section i will post the info i get from the manufacturer (or is not possible, the web page that i consider more reliable), listing only the relevant points for a tech analysis of the product, and omit these points that don´t get any relevant info about the device (as many time we found on many pages, things such video capabilities, mail capabilities, etc, that really are software based features that we can install on the device, and not a real feature of the device itself)
CPU: MediaTek MTK6592 Octa-Core, 2.0 GHz
GPU: Power VR Series6IMG Rogue G6200 600 MHz
RAM: 2 GB de RAM LPDDR3 @ 933 MHz
Storage: 16GB
Operating System: Amdrpod 4.4.2
Screen Size: 5.5"
Screen resolution: 1920x1080 (FullHD)
Screen feature: 3D Glassfree
Rear Camera: 13 MPx
Front camera: 5 MPx
Stereo loudspeakers
SIM Slots: Dual
External storage: MicroSD
Supports: TD-LTE, LTE FDD, TD-SCDMA, WCDMA, GSM.
Battery: 4000mAh
Wifi: 802.11 ac / aban
Antutu Benchmark System Info
​
Benchmarks
Normalized tests for comparing with another similar devices.[/i]
For people that don´t know about these programs, i can tell (in short words) that a benchmark is a program or normalized test that runs on a device. These tests give points (usually, averaging many results) the performance of a device, in the way that the final total point may be useful to compare, in a simple and direct way, the general performance between many devices.
There are so many benchmarks on Google Play Store, but in my test usually i use the most populars.
For the running of these benchmarks, the initial conditions of the device are:
CPU Frequency: 2000 MHz
CPU Governor: Interactive
Screen Resolution: 1920x1080 (FullHD)
Firmware: Official overseas update (including Google Playstore)
3DMark - The Gamer's Benchmark
​
Gaming performance
As usual, the most common way to show the performance of a device is running and playing games, android natives and emulated (roms) using emulators.
In the following lines i will show some games and emulators running on the device, and some comments with relevant info.
Android native games
Android games are specific for touch screens, and may use another device sensors such tilt sensor, and most of them show on screen controls to interact with the game, but only few of them have native joystick/gamepad support.
For now, there are some alternatives that we can use to bring these kind of support (joysticks/gamepads and other devices) on these games, bringing another way of playing using physical controls. Most of these alternatives are based on emulating the events and mechanisms that the device originally support for interact with the games. Most of these events are touch screen based, then this kind of apps will "emulate" these touches, linking physical controls (buttons, sticks) to screen locations.
Soulcraft
Dokuro
Savant
Chaos Legends
Taichi Panda Heroes
Call of Duty Strike Team
Kingdom Warriors
Grand Theft Auto
Age of Whushu
Iesabel
The King of Fighters'97
Gangstar Vegas
EmulationRetrogaming
In the same way that Android games are an important way of testing the performance of a device, emulation is another factor to get in concern, and most important, for systems that are quite hard to be emulated, because with these emulators/roms we can see differences between devices. (most of times, the pure power of a CPU/GPU can run better a game in a device, and get poor performance in another device)
In Android, we get many emulator alternatives (emulated systems) that we can recreate on the device that we are testing. We can use emulators of old computers, videogame consoles, and is possible to run some x86 system (MS DOS, windows 9x but so limited), and we can run most modern systems such Nintendo64, Playstation one (PSX), both of these emulators are consider the top of the current frontier of emulation, but this is not limited to these systems. There are new emulators that most probably will become the new top/frontier, with emulation of PSP that many games currently are playables with near of 100% of speed, or Nintendo DS, that currently is able to run many titles.at full speed (or near to)
This way, we can say that the emulators are important than Android games en terms of entertainment, and for this reason are a big and important part of any testing planning of any device.
Assassin's Creed BloodlinesPPSSPP - PSP Emulator
Tekken Dark ResurrectionPPSSPP - PSP Emulator
Tekken 6PPSSPP - PSP Emulator
TMNTDrastic - Nintendo DS emulator
Mario Kart DSDrastic - Nintendo DS emulator
New Super Mario BrosDrastic - Nintendo DS emulator
Soul CaliburReicast - Dreamcast Emulator
Capcom vs SNK 2Reicast - Dreamcast Emulator
This game have some graphic glitches in all devices and emulator versions of android.
Ms PacmanMupen64+ AE (Nintendo 64 Emulator)
Conker Bad Fur DayMupen64+ AE (Nintendo 64 Emulator)
Mortal Kombat 3 Ultimate EditionMAME4droid
Marvel Superheroes vs Street FighterMAME4droid
Pros, contras y mejoras
As in every product, there are pros and cons points that are good to mention in a clear way. These points will help to us to decide if the device features are enough for what the user are looking for in a device of this kind.
Pros are based on features that highlight, comparing the device with another similars, or these features improve the experience of the user.
In the another hand, the cons are these points that worse the experience, or the feature is not enough for fulfill what we expect from the device.
Finally, the improvements pints are some features or specs that i think must be improved in a supposed new version of the device, and will generate a better experience in my opinion.
Cons
The screen of the device have a refresh rateof 58.78Hz. This may mean a problem if you want to execute a precise emulation of some systems.
There is no physical buttons for Select and Start. Now these buttons are virtuals but, for a gaming user is more reasonable these buttons must keep as physicals
The touch screen did not include L2 and R2 buttons
The gamepad driver, for some reason is not so much compatible with android games, and for this reason is preferred to use the on screen mapper than try to configure direct gampead controls in game.
There is no way to enable 3D feature when we want. The device will determine when this feature may be used, and in some cases such some youtube videos that are 3D enabled (side by side) that may be watched on the device, is not possible to activate the 3D screen.
the L1/R1 & L2/R button positions are not so much ergonomics, and most for people with big hands.
The product price is high from the manufacturer, and for this reason the final prince on stores is high too.
Improvements
I think may be a very good point if the device come with a double back camera, for taking 3D photos (the same way as 3DS do)
Counting that the device can add virtual buttons such Select and Start, may the mapper can include the L3 and R3 buttons, needed for some games (such GTA for completing some missions)
Conclusion
From a gaming point of view, there is a improvement about the previous version of the device, but there are some points was dropped on this evolution such Select and Start buttons.
There is missing other buttons from android system, but now these functionality are included on the gamepad via KeyDIY app, but is not the same in my opinion than the previous device.
The design was improved from previous version, and now we have a device that don´t spin on the table (thanks for this). The back of the device is flat and this help a lot to stabilize the device for a normal usage when is on a table.
The 3D screen is especially remarcable. I get so impressed with this feature. Is very similar to Nintendo's 3DS screen, but with better result and resolution.
Watching a 3D movie is simple, and do not get tired as playing on 3DS.
My conclusion is, if you will use and enjoy watching 3D contents (movies) then this device will be worth, because there are not so much devices similar to this (and there is none similar, if consider gaming controls and 3D screen, all in one)
If you have the W1 and don´t get interested on 3D feature, then may not worth this device for your needs, because basically is a very similar device and don´t feel a big difference running apps and emulators on it, but i figure most of people interested on this device come from a non gaming device, then for all of them may be interesting consider this as your new phone/gaming console.
I must recognize that i did not a fan for this device when announced, because i did not get clear about what to expect from 3D screen, but after testing it i can confirm that is something for considering, even for wathching movies, if what are you looking for of course.
Final words
First of all, apologize my english. I did my best on trying to explain my experience and bring all this info directly in english, but is not my primary language and i'm aware that my level is so basic and rude. Even so, i think most of this article is undestandable because is based on data captured from the device, and this will help to you to get a general idea about this device.
I'm so happy for test this device and their 3D feature. I hope that Snail get success with this device and, with this, get more devices from this manufacturer.
Hope this review help to you to get info about this device, and apologize if there are more aspects that i forgot on mention on this article.
Zalu2!
Deen0X​

Thanks Deen0x for posting! Hopefully some Dev's take interest in the device now that they know the specs.

Related

Would like to move from Iphone to Desire

My History with devices, my favourite of all time being the Dell X50V, I have been through HTC diamonds, Touch HD 1 and 2 and the oldest being the casio 500 and the fujitsu loox 600.
At present I am in the land of Iphone...
I am tempted by the HTC Desire as I see it seems similar to the old Windows mobile enviroment, but looks more stable and has a similar app store to the Iphone, with the ability to customise, here are my questions:
1) Are there any good Bird guides on Android ?
2) Are there any OSUK mapping applications on Android ?
3) Can you play 3D games on the Desire like you can the Iphone ?
4) Is the screen easily readable outside on the Desire ?
5) Do you have to constantly tweak the system to make the Desire stable ?
6) Are there any Runners applications on Android ?
THUDUK said:
1) Are there any good Bird guides on Android ?
2) Are there any OSUK mapping applications on Android ?
3) Can you play 3D games on the Desire like you can the Iphone ?
4) Is the screen easily readable outside on the Desire ?
5) Do you have to constantly tweak the system to make the Desire stable ?
6) Are there any Runners applications on Android ?
Click to expand...
Click to collapse
Not sure, sorry
Yes, check out "OS Map"
Yes
Mostly, but in strong direct sunlight it's almost useless.
No, not at all.
Yes, don't know if they're any good however
I am in the process of moving from HTC Desire back to iPhone.
I love the Desire but I have friends and my girlfriend who are all now on iPhone.
I have loads of paids apps as well which I feel like I have wasted money on so I want to move back.
I am just looking for someone who would like to swap from iPhone and go to Android.
It seems OSmaps for Android will not cache or allow you to use your own Memory Map/OSUK map tiles, you have to be connected to the Internet to use, this is absolutely usless when out for a walk.
3D gaming has its problems especially Gamelofts Real soccer you can't press both run and shoot at the same time, also it seems there is a complete lack of decent 3D games apart from the few Gameloft ones, and there is no news of them developing further for Android now that they are concentrating on Ipad and Iphone OS4.
Also have read lots of reviews stating the screen on the desire is next to useless outside.
There are about three or four good bird guides on the Iphone, two good ones on Windows mobile and none for Android
Seems running applications are covered well on Android about the same amount as Iphone ones...
So conclusion, I thought I would get more help on this forum, thanks to the one reply who did, unless someone can prove my above comments wrong and supply info I shall be sticking to Iphone.
gvSIG Mini apparently allows you to create a local cache of maps.
Regards,
Dave
There is a Bird guide detailing the top 50 most common British Garden birds, called BirdsUK, there are more detailed apps for American birds.
My favourate 3d games are Lets Golf, Carrom 3d and Raging Thunder, but its true that multi touch gaming doesn't work well on the Desire as the screen is not full multi touch capable. The above 3 games are more than enough to occupy me and have very good graphics. But if multitouch gaming is really important you might want to look at a device like the Galaxy S, or even dare I say it the IPhone 4 if you really want the top of the line 3D games.
There are several apps that allow cached map tile use, though not an expert on them and not sure how easy it would be to use Ordnance Survey maps with them.
Foxmeister mentioned gvSig, and just found this article http://www.eurodroid.com/2010/05/get-ordnance-survey-maps-on-android-with-gvsig-mini-map-viewer/
Liam
Thanks Liam very helpful, looks like I will be sticking with the Iphone for now.
gvSIG only seems to support OS vector based tiles, not the more useful maps that show public footpaths etc, doh. Will email that about that if they have a contact address.
Update: They say they will add support for the Raster based OS Map is the next week or two.
Hi,
gvSIG Mini currently supports Ordnance Survey rendered tiles. Next version will support OS OpenSpace tiles API
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
​
If you like Dell id say go with the dell streak. If you don't mind the size. Id love it.
alrocar said:
Hi,
gvSIG Mini currently supports Ordnance Survey rendered tiles. Next version will support OS OpenSpace tiles API
​
Click to expand...
Click to collapse
This is the level of detail I am after
400 sqkm OS Landranger 1:50,000
100 sqkm OS Explorer 1:25,000 )shown below
I use RunGPS (which I had on WM), which tracks online too for running, works very very well on Droid. It's actually an app thats NOT available on iPhone they do exist! But there are other running/tracking GPS programs out there. It doesn't look the best, but it works, and works VERY VERY well! (Just looking for a blue tooth heart rate monitor too for it!)
WOW...gunja99, I used to use this on my Windows mobile devices, in fact this was one reason I put off going over to the iphone, I clocked up so many running miles with this application, really didn't know they did a version for Android. I currently use Runkeeper on the Iphone its OK, in fact pretty good really but not a patch on RUN.gps.
hmm now you have me thinking...
So if the OSUK maps can get sorted, the bird guides really need to be better than the BirdsUK posted earlier, you can get this for the Iphone it only has about 50 out of the near on 500 species of UK bird.
3D gaming seems to be heading the kind of right direction, never going to be as good as the iphone I don't think, but could live with some decent games.
it pains me to say it - but the biggest problem with android are the apps
sure there are some very good apps out there but the general quality of apps on android at the moment are far far behind the iphone, I fired up my ipod touch again just a few days ago after it sitting on a shelf for months and these were my thoughts.... (oh pants = awful)
the touch's screen vs the desire's screen is pants
iphone os vs android is pants
the touch's interface vs android (stock or sense) is pants
BUT android's apps are 10 x pants compared to iphone apps (in general fellas)
in fact, I am considering an iphone4. I have no loyalty to any platform, whichever I "like" the best, I go with. Android is badly lacking in apps now and I'm not seeing how it's gonna catch up. Although I really hope it does.
Maybe some quality devs instead of the plethora of "I spend the morning learning some java and managed to cobble together a lame "app" with absolutely no graphical design whatsoever, if I put it on the market and charge 0.99 I'll be rich come the summer holidays" - and the painful amount of "me too" apps
So you may want to think carefully before ditching your iphone just yet!
Yes jmpmjmpm
This is why I was trying to find out what actual applications that I put high on my use list existed on Android.
The general quality and very low pricing of the Iphone apps is totally amazing.
OK I miss the UI, the screen may be better even though I love the iphones screen especially good outside. I miss the customisation, and OK the android may be superior on paper, but its those pesky applications, you just can't beat the Iphones applications.
THUDUK said:
you just can't beat the Iphones applications.
Click to expand...
Click to collapse
and there lies the dilemma...
it's a choice I'm fighting with at the moment after "seeing" the iPhone 4, I'm not sold yet, but I may be soon. That said, my Desire works and is very stable. Froyo brings a lot to the party and the unofficial roms are almost ready for primetime and you just can't underestimate the usefulness of true multitasking.
The Desire is a very well made bit of kit. The screen is a little "dim" in sunshine but I find it ok and usable, I don't think it's any worse than the screen on my touch (I think the screen on the touch is the same as iPhone?)
it's a very close call mate....... good luck!
All I can say is to try an android phone extensively before buying, I was not expecting the apps to be anywhere near as good as I was used to on my iPod touch, yet I was still disappointed at the state of third party apps. Same thing with games.
Obviously android has some big advantages, it just depends on what you rank most highly in importance.

Playstation mobile :))

Good news for HTC Playstation is coming to HTC phones now we get to play ps1 classic the proper way no links sorry just seen it on E3
shankly1985 said:
Good news for HTC Playstation is coming to HTC phones now we get to play ps1 classic the proper way no links sorry just seen it on E3
Click to expand...
Click to collapse
what about ps2 games?
hello00 said:
what about ps2 games?
Click to expand...
Click to collapse
Good point am not sure, were getting what that sony phone has can that play ps2 games? (forgot the name of the phone)
shankly1985 said:
Good point am not sure, were getting what that sony phone has can that play ps2 games? (forgot the name of the phone)
Click to expand...
Click to collapse
we wish but it isn't possible for now..there could be games with similar graphics as the ps2 games but thats as far as we can go..
hello00 said:
we wish but it isn't possible for now..there could be games with similar graphics as the ps2 games but thats as far as we can go..
Click to expand...
Click to collapse
I'm not so sure about that, the Vita's hardware should be perfectly capable of emulating the PS2, especially when it's the original PS2 engineers writing the emulator! Hell, remember Bleem was capable of emulating the original PS1 on the dreamcast! The Vita is leagues beyond the dreamcasts capabilities.
As to the PlayStation Suite/Mobile SDK itself, if anyone is interested, I have created a series of tutorials that cover most parts of creating a basic game. If you know a bit of C#, check them out, it really is a nice programming environment.
ps2 emulation is difficult..bc the ps2s hardware is very unique and the synchronization of the cpu..the two vector units..the graphics synthesizer and the dma controller is hard to emulate.. bc they all depend on each other..
this is all pointless unless they give us a controller accessory IMO
I'm really at a loss why apple or goog hasn't released an official joypad grip, bluetooth + maybe chuck a battery in there, then official joypad APIs to hook into. At one stroke eviscerate the handheld market.
Yes there are 3rd party ones but they all only work with a handful of games. If Goog or apple did it officially then adoption would be much wider.
My Sony Tablet S for example pairs beautifully with a ps3 controller but I have a hard time finding anything that actually supports it (aside from, er, emulators ROFL 12 bucks for a PS1 game, FU sony lol)
Good news everybody!
scei.co.jp/corporate/release/120605e_e.html
Excuse me for not being able to post a proper link due to newbie restrictions.
HTC One X, S, V is Playstation Certified.
The license program to expand PS Mobile, dedicated for portable hardware manufacturers. SCE will not only license logos but also provide necessary development support. As of June 5, 2012, the line-up of PlayStation™Certified devices include the HTC One series of smartphones, HTC One™ X, HTC One™ S, and HTC One™ V. Content developed with official version of PlayStation®Mobile SDK will be available on those devices later this year, also Xperia™ arc, Xperia™ acro, Xperia™ PLAY, Xperia™ acro HD, Xperia™ S, Xperia™ ion, Xperia™ acro S from Sony Mobile Communications AB, and "Sony Tablet" S and "Sony Tablet" P from Sony Corporation. Model name may vary by region. Sales model may vary by area.. Software Development Kit is a set of development tools and software libraries. Developers are able to obtain this SDK by signing a license agreement with SCE.
Click to expand...
Click to collapse
http://www.youtube.com/watch?v=YNwiCZKK0cI
Serapth said:
I'm not so sure about that, the Vita's hardware should be perfectly capable of emulating the PS2, especially when it's the original PS2 engineers writing the emulator! Hell, remember Bleem was capable of emulating the original PS1 on the dreamcast! The Vita is leagues beyond the dreamcasts capabilities.
Click to expand...
Click to collapse
To this day I regret selling it
Regarding the certification....I guess it's good news.
I can already play PS1 games...PS Vita games would be intresting! Since the Vita uses Tegra 3 it should be possible. I couldn't care less about PS2 games if the Vita games would work
I would say definitely no ps vita games...since ps vita using stronger gpu which is powervr 543 and the processor inside vita is not tegra,it is ti omap
Sent from my HTC One X using Tapatalk 2
magic_moe_ said:
I can already play PS1 games...PS Vita games would be intresting! Since the Vita uses Tegra 3 it should be possible. I couldn't care less about PS2 games if the Vita games would work
Click to expand...
Click to collapse
vita is not using the t3
it has a uniquly built Quad A9/Quad PowerVR 543 GPU, the same GPU on the iPad3 but at a fraction of the pixel count
ie the vita is a monster that will not be matched anytime soon but i have to say the X does get close, especially considering it runs at a higher resolution
hamdir said:
vita is not using the t3
it has a uniquly built Quad A9/Quad PowerVR 543 GPU, the same GPU on the iPad3 but at a fraction of the pixel count
ie the vita is a monster that will not be matched anytime soon but i have to say the X does get close, especially considering it runs at a higher resolution
Click to expand...
Click to collapse
The ARM Cortex-A9 MPCore is a 32-bit multicore processor providing up to 4 cache-coherent Cortex-A9 cores, each implementing the ARM v7 instruction set architecture.
The Tegra 3 is part of this Family, so it basicly uses the same core structure...same with iPad 3, which is called the A5X...not talking GPU here, I'm talking CPU...
source: http://en.wikipedia.org/wiki/ARM_Cortex-A9_MPCore
booya
vita=monster? LOL
please...
magic_moe_ said:
The ARM Cortex-A9 MPCore is a 32-bit multicore processor providing up to 4 cache-coherent Cortex-A9 cores, each implementing the ARM v7 instruction set architecture.
The Tegra 3 is part of this Family, so it basicly uses the same core structure...same with iPad 3, which is called the A5X...not talking GPU here, I'm talking CPU...
source: http://en.wikipedia.org/wiki/ARM_Cortex-A9_MPCore
booya
vita=monster? LOL
please...
Click to expand...
Click to collapse
you are not talking GPU? which is half the story when it comes to gaming? the topic in discussion? equally the memory controller and cache is a big part of the story which is different between all the device we are speaking of
and so
The "QUAD" GPU on the Vita, enhanced MP4+, contains 4 SIMDs per core so it's 16 SIMDs and it'ss feeding a 960 × 544 qHD panel
on the iPad3 its same GPU feeding a massive 2048×1536 HD panel
on Tegra3 the Geforce GPU is a single core 12 SIMDs chip and it's feeding a 1280x720p HD panel
That's enough to give you an idea which machine has much more GPU headroom
Finally a gaming console like the Vita doesn't carry the burden of a multi-tasking OS and instead most games are running at a lower level
lets not forget the MP4+ in the vita's GPU
It is included in the PlayStation Vita portable gaming device with the MP4+ Model of the PowerVR SGX543, the only intended difference, aside from the + indicating features customized for Sony
Click to expand...
Click to collapse
more info here
and here
hamdir said:
you are not talking GPU? which is half the story when it comes to gaming? the topic in discussion? equally the memory controller and cache is a big part of the story which is different between all the device we are speaking of
and so
The "QUAD" GPU on the Vita, contains 4 SIMDs per core so it's 16 SIMDs and it'ss feeding a 960 × 544 qHD panel
on the iPad3 its same GPU feeding a massive 2048×1536 HD panel
on Tegra3 the Geforce GPU is a single core 12 SIMDs chip and it's feeding a 1280x720p HD panel
That's enough to give you an idea which machine has much more GPU headroom
Finally a gaming console like the Vita doesn't carry the burden of a multi-tasking OS and instead most games are running at a lower level
lets not forget the MP4+ in the vita's GPU
more info here
and here
Click to expand...
Click to collapse
First thing you got right. I'm not talking GPU
cant wait!
PlayStation Vita eschews Sony's previous policy of custom hardware and uses off-the-shelf mobile technology combined into a single processor: quad core ARM Cortex A9s (only three of which are available to games developers) are paired with a slightly enhanced version of the same PowerVR SGX543 4MP found in the new iPad.
Vita possesses several advantages over the iOS and Android platforms, however. Firstly, it services a much lower resolution: 960x544 vs the iPad 2's 1024x768 and its successor's 2048x1536. Secondly, 128MB of dedicated video RAM is attached, presumably with faster access and more bandwidth than the A5 and A5X chips in the iOS machines. Finally, and perhaps most crucially, Vita developers have complete access to the hardware at a much lower level thanks to an implementation of the same libgcm interface found in PlayStation 3, along with tools created by a team with years of experience in working exclusively on games development.
In essence, Vita offers us a glimpse into a world of mobile games development where creators have access to much more raw power concentrated into a smaller area of pixels, and the results are fascinating. Take Uncharted: Golden Abyss for example. It features state-of-the-art lighting technology - a variation of the deferred shading technique used in the PlayStation 3 Drake games, while motion capture is effectively on a par with current generation consoles. There are clearly some cutbacks in terms of polygon count and texture quality, and the lack of performance sapping transparency effects is telling, but on a mobile screen there's still very much the sensation that this is a full-fat console experience.
Click to expand...
Click to collapse
id software's John Carmack has previously speculated that the direct interface with the hardware gives Vita a generational edge over other mobile devices using the same technology, but perhaps didn't consider that iPad's resolution would be increasing so dramatically. The contest here isn't just Vita native 960x544 vs. Retina 2048x1536 - several of Sony's titles actually run at 720x405, the technologically superb Uncharted: Golden Abyss amongst them. On a 5-inch screen, gamers are less likely to notice sub-native resolutions compared to the same trick being pulled on a 9.7-inch display.
Click to expand...
Click to collapse
Enter PowerVR "Rogue", the next generation of mobile GPU from British firm IMG. Insiders in the smartphone business tell me that it's the point at which graphics processing power in Xbox 360 is finally exceeded. Combined in SoCs with the new ARM Cortex-A15 and potentially we have a viable platform not just for more visually rich titles, but a new target for direct ports of existing 360/PS3 games. There are still issues in terms of bandwidth, memory speed etc, but I would expect mobile devices to have a great chance of at least matching Vita graphical performance within the next 12 months.
Click to expand...
Click to collapse
http://www.gamesindustry.biz/articles/digitalfoundry-the-quest-for-console-quality-mobile-graphics
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Heres the current Playstation Mobile Family. the Pictures of HTC phones running content at the bottom from E3.
Zero gravity is not A PS1 or PS2 game its a PS-M game but is running on the HTC and vita...
not bad as PS-M SDK is still in beta..
shankly1985 said:
Heres the current Playstation Mobile Family. the Pictures of HTC phones running content at the bottom from E3.
Zero gravity is not A PS1 or PS2 game its a PS-M game but is running on the HTC and vita...
not bad as PS-M SDK is still in beta..
Click to expand...
Click to collapse
what do you mean PS-M? got a link for zero gravity?

Viiwok Deva HMD - Mobile Gaming

Hi,
My name is Dragos and I'm the founder and senior designer of Viiwok, a startup which builds VR adapters and controllers.
More specifically we're currently in the final testing rounds of the first mobile HMD in the world. It's basically a hybrid tablet adapter with integrated, discrete headtracking sensors (as in not using the tablet's gyro/accelerometer sensors).
What it does is letting you slide in any 7" tablet and wirelessly displaying stereographic 3D video feed from the computer. It's basically a mobile Oculus Rift and a future proof product as well, since we're not constrained of resolution and hardware issues - because you can always use the latest and most powerful tablet at your disposal. The headtracking has basically zero latency and the FOV is about 120 degrees, using specially designed aspheric lenses with a 2" diameter for each eye. Besides native 3D support in certain titles (Crytek titles made with Cryengine, DOOM 3 BFG, etc.), we can also use TriDef for realtime side-by-side 3D rendering of currently unsupported games.
While gaming is our main scope, the HMD could be also used for virtual tourism and landscaping, in medicine (disabled or severely handicapped persons) or CAD design. Our next project to be launched is an omnidirectional treadmill which detects your body movements in real time (walking, jumping, crouching), much like a Kinnect, but without the back-facing and latency constraints.
Right now we're using Gamepad THD and Kainy for the video feed, but also Limelight for native Shield streaming ( http://forum.xda-developers.com/show...505510&page=15 ) while also developing our own video streaming solution in house.
REMOVED
Here are a couple of pictures with the 3D printed prototype. Of course, the final design will be much more streamlined and ergonomic.
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
What is this?
Inviato dal mio GT-N7100 utilizzando Tapatalk
marco9797 said:
What is this?
Inviato dal mio GT-N7100 utilizzando Tapatalk
Click to expand...
Click to collapse
It's a head mounted, 3D display. You can stream games to it from the PC and see them in 3D. For virtual reality applications and games.
Attreyu said:
It's a head mounted, 3D display. You can stream games to it from the PC and see them in 3D. For virtual reality applications and games.
Click to expand...
Click to collapse
Do i need a great powered PC for this? Can i find It on Amazon?
Inviato dal mio GT-N7100 utilizzando Tapatalk
marco9797 said:
Do i need a great powered PC for this? Can i find It on Amazon?
Inviato dal mio GT-N7100 utilizzando Tapatalk
Click to expand...
Click to collapse
You need a good wifi connection (802.11n) and a medium-to-high computer. An Nvidia Kepler GPU is fine.
Basically, if you can play your games now, you don't need a new computer for the Deva HMD.
The HMD only receives the video-feed from the computer. You need a 7" tablet with 802.11n Wifi and a nice GPU (Tegra 3, Qualcomm 600/800, etc.).
No offense friend but I wouldnt want to put that scary thing on my head.
haha :laugh: fair enough. Would you put an Oculus Rift to your head ?
Attreyu said:
You need a good wifi connection (802.11n) and a medium-to-high computer. An Nvidia Kepler GPU is fine.
Basically, if you can play your games now, you don't need a new computer for the Deva HMD.
The HMD only receives the video-feed from the computer. You need a 7" tablet with 802.11n Wifi and a nice GPU (Tegra 3, Qualcomm 600/800, etc.).
Click to expand...
Click to collapse
i haven't enough money for an nvidia kepler in my notebook there is a gt 520m ;so can i try also with a tablet or smartphone?
i have a note 2 but it has mali 400 mp and i don't know if is enough great powered for this...
i and my family are going to buy an ipad air for christmas... Can i try with that?Is there any app? For the power i think that the ipad has the best gpu for the mobile,i believe also now is faster than xbox 360 and play 3.
Attreyu said:
haha :laugh: fair enough. Would you put an Oculus Rift to your head ?
Click to expand...
Click to collapse
Hell no ))) I wouldnt want to put anything on my head even Google Glass which is overrated for that price tag I think. I mean if it would look like regular Sun Glasses without some thingy that looks like Universal Soldier ))) Maybe I would put it on. And as for is it Enough to have Decent Tablet? Well depends if you want to play Chilidish Android games, which have bad graphics compared to PS3 or XBOX or PC, due to the Lack of DX and OpenGL then you are all set ) but I think its better to wait till TEGRA5 Devices DX11 support full OpenGL and 6 times faster than PS3 GPU... But you have to wait till Summer 2014 and for some games that will be made for that Architecture ( So I wouldnt rush to any new Tablet right now, unless of course your budget is big enough to afford buying a newest tablet every 6 month )
I can certainly say this won't be "the first" HMD using a mobile device. I know VRase has demoed units at various conventions/conferences and has some (supposed) VR industry connections. It had a successful kickstarter, but now we are waiting on the actual commercial units. They are promising they will look better than their 3D printed prototypes (which weren't that bad).
Still, more competition in this market is good. The problem is getting content to render in SbS format (Side by Side). Especially for pre-existing mobile games, less difficult for streamed desktop stuff (easy to tell GPU how to do special render cases through injection or driver manipulation).
Funding links removed
ryocoon said:
I can certainly say this won't be "the first" HMD using a mobile device. I know VRase has demoed units at various conventions/conferences and has some (supposed) VR industry connections. It had a successful kickstarter, but now we are waiting on the actual commercial units. They are promising they will look better than their 3D printed prototypes (which weren't that bad).
Still, more competition in this market is good. The problem is getting content to render in SbS format (Side by Side). Especially for pre-existing mobile games, less difficult for streamed desktop stuff (easy to tell GPU how to do special render cases through injection or driver manipulation).
Click to expand...
Click to collapse
I wouldn't call Vrase a HMD, they're in a totally different ballpark. Vrase is just an adapter for smartphones. They aren't intended for VR and gaming, the smartphones have screens too small for the needed FOV, and they don't have integrated sensors, meaning you must use FreePie or other 3rd party 6DOF solution. You could use Vrase for basic SBS movie watching and AR (to some extent).
I know because they're spanish, like us. They're our colleagues but they aren't aiming in the same direction. They're more orrientated towards the casual user (movies, leisure), we're going for the gaming part.
Which leads me to your second preocupations, SBS mobile gaming. AFAIK there aren't many mobile shooters worth their salt at the moment, because the cappabilities are not here. Mobile GPUs are weak still, and untill this summer when Logan makes its appearance, we're going to stick to PC streaming.
Things will change, and will change fast in this VR/mobile gaming sector, and our belief is that our product is prepared to help you fill the gap.
Attreyu said:
I wouldn't call Vrase a HMD, they're in a totally different ballpark. Vrase is just an adapter for smartphones. They aren't intended for VR and gaming, the smartphones have screens too small for the needed FOV, and they don't have integrated sensors, meaning you must use FreePie or other 3rd party 6DOF solution. You could use Vrase for basic SBS movie watching and AR (to some extent).
I know because they're spanish, like us. They're our colleagues but they aren't aiming in the same direction. They're more orrientated towards the casual user (movies, leisure), we're going for the gaming part.
Which leads me to your second preocupations, SBS mobile gaming. AFAIK there aren't many mobile shooters worth their salt at the moment, because the cappabilities are not here. Mobile GPUs are weak still, and untill this summer when Logan makes its appearance, we're going to stick to PC streaming.
Things will change, and will change fast in this VR/mobile gaming sector, and our belief is that our product is prepared to help you fill the gap.
Click to expand...
Click to collapse
Okay... wait. You say that this is an HMD, but VRase isn't due to the fact you need to use a phone screen. When clearly the difference for yours appears to be (at first glance) that you use a 7" tablet. I get that you have some integrated high-precision sensors, which obviously you wouldn't have if you were using VRase. Even using a simple solution like VRase you can do similar things with that. Yes, you can watch SBS formatted movies. You could also use software to request a GPU to render 3D in SBS and then connect using Splashtop, Kainy, LimeLight, etc. You would be correct in that it wouldn't have head-tracking though (at least not without extra 3rd party sensors or using some software to forward the laggy/innaccurate sensors from the phone/tablet gyros or accelerometers). Still, both end up being Head Mounted Displays, whether they have frills or not.
I truly do wish for you to prove me wrong. If information is available for public consumption, what differentiates your product from others existing in the market? Is it basically just similar to Occulus Rift, but with a wirelessly connected screen powered by a 7 inch tablet (and thereby... upgradeable)? Do you plan to push for public availability prior to commercial release of the Rift?
I get you and agree that mobile gaming horsepower really isn't quite there yet, and the content _REALLY_ isn't there. There are maybe six or so competent shooters out there that were originally programmed for mobile (IE: not counting Quake recodes). As an aside, I do wonder if there a way to runtime modify OpenGL ES calls to force SBS rendering in such apps. I know ChainFire managed to have a Root-required piece of software that allowed for platform specific (Tegra-only, Adreno-only, etc) optimized games to run pretty well on other chipsets. However, that is neither here nor there.
ryocoon said:
Okay... wait. You say that this is an HMD, but VRase isn't due to the fact you need to use a phone screen. When clearly the difference for yours appears to be (at first glance) that you use a 7" tablet. I get that you have some integrated high-precision sensors, which obviously you wouldn't have if you were using VRase. Even using a simple solution like VRase you can do similar things with that. Yes, you can watch SBS formatted movies. You could also use software to request a GPU to render 3D in SBS and then connect using Splashtop, Kainy, LimeLight, etc. You would be correct in that it wouldn't have head-tracking though (at least not without extra 3rd party sensors or using some software to forward the laggy/innaccurate sensors from the phone/tablet gyros or accelerometers). Still, both end up being Head Mounted Displays, whether they have frills or not.
Click to expand...
Click to collapse
Hey, I'm not trying to enter an argumente here with you man If you consider the two similar enough, fair play. They are, in more ways than one. The differences are subtle enough for the average user - size, scope, sensors, etc. As I said before, Vrase is for the casual user, our product would be more towards gaiming.
ryocoon said:
I truly do wish for you to prove me wrong. If information is available for public consumption, what differentiates your product from others existing in the market? Is it basically just similar to Occulus Rift, but with a wirelessly connected screen powered by a 7 inch tablet (and thereby... upgradeable)? Do you plan to push for public availability prior to commercial release of the Rift?
Click to expand...
Click to collapse
You have to take into consideration that the "market" for these products is very much in its infancy. You have the Oculus Rift and then you have the others (Vrase, Durovis Dive, InfiniteEye, Viiwok Deva) which are adapters by all means. Our goal is to achieve full mobility, without that tangled mess. So there are about 4-5 products, out of which only the Rift is out (even though there isn't a commercial version yet) and the Vrase just finished its Kickstarter a couple of months ago. So there isn't much of a competetion between ourselfes. We're all just trying to push VR out in the open.
Yes, we are going to start a crowdfunding campaign this weekend, with delivery starting in April.
ryocoon said:
I get you and agree that mobile gaming horsepower really isn't quite there yet, and the content _REALLY_ isn't there. There are maybe six or so competent shooters out there that were originally programmed for mobile (IE: not counting Quake recodes). As an aside, I do wonder if there a way to runtime modify OpenGL ES calls to force SBS rendering in such apps. I know ChainFire managed to have a Root-required piece of software that allowed for platform specific (Tegra-only, Adreno-only, etc) optimized games to run pretty well on other chipsets. However, that is neither here nor there.
Click to expand...
Click to collapse
I totally agree. Mobile SBS gaming isn't here now, and one can only hope for things to change this year. Maybe products like ours will help push things in that direction. Android exclusive content is made of movies and a number of tech-demos here and there (most from Durovis, using Unity engine). So we're focusing to PC titles for the moment, going the streaming way.

			
				

			
				
If you want to discuss your project, that is fine. But links to funding projects are not allowed.
Thank you for your cooperation
Friendly Neighborhood Senior Moderator
And as this section is for the Nvidia shield it does not belong here.
Best fit will probably be Accessories
Thread moved

Windows 8.1 USB stick Beelink Intel Pocket P2:when the size (is powerful and) matters

Only some years ago we saw the first Android USB sticks, they were just a way to put the same hardware that most of mobile phones had but without including screen or camera...
Summary? Quite cheap gadgets with lots of possibilities. The mini PCs had been created!
The best of them was that they directly came with hundreds of thousands of applications (from GooglePlay) and almost everybody knew how to use them since it was the same Android platform they were using on their smartphones.
Beelink was one of the companies from the Shenzhen area (created on 2010) who specialized their activity on home entertainment equipment. And once again, as well as many other companies started manufacturing components until the moment they had cumulated enough knowledge to be able to design and manufacture their own (full products).
But then, on the traditional path of development, Beelink has chosen one interesting partnership: Intel.
Yes, with the huge development of Android devices, some chip manufacturers like Qualcomm, or more recently Mediatek, have experimented a great growth. So in 2013 Intel presented a new strategy focused on recovering this big part of the market they were loosing. And so we started to see a very small (but growing number) of devices equipped with Intel processors.
Of course most of the manufacturers are still presenting Android-based devices, because of 2 reasons: licence price and mobile oriented platform with already a great ecosystem of apps.
However, with the arrival of Intel to the playground, it opened the gate to other operating systems like Windows. And needless to say that Microsoft was also really interested on taking some part of the mobile market.
Putting together the acquired knowledge on MiniPCs and the possibilities of an Intel processor, Beelink bring to us the Intel Pocket P2, a powerful device within the smallest possible place, just a little bigger than an USB flash drive.
Just plugging it into our TV and we will have a full PC with big screen, offering a resolution of FullHD (1920x1080) perfect not only for work since we will have available Microsoft Office and all other Windows software, but a perfect gaming station.
We all know that Windows has the biggest catalog of games.
To make all that possible this small stick has inside a Quad-core Intel Z3735F processor inside and 2GB of DDR3 RAM memory, and all the rest we may need is already included: dual WiFi b/g/n antenna, BT 4.0, 32GB of flash drive for storage and of course the infrared sensor for a remote controller. On the side we will find SD card reader, micro USB for OTG purposes, jack output for audio and HDMI for plugging the screen.
The OS included is Windows 8.1 that will surely be updated to Windows 10 as Microsoft announced recently.
So, we have a very interesting device, I never imagined such an easy way to have a real Windows PC with tiny power consumption that we can bring to anyway for less than 100€.
I leave you here some pictures and the full table of specs
CPU Intel® Bay Trail CR,Z3735F
Graphics lntel® HD Graphics
Bluetooth BT 4.0
RAM DDR3 2GB
ROM Onboard eMMC Flash 32GB
Connectivity WIFI IEEE 802.11b/g/n ; Dual 2.400 GHz ~ 2.497 GHz (2.4 GHz ISM Band) ; IR Sensor ; BT 4.0; USB2.0; OTG Port
OS Support Windows 8.1
Power LED
Power Button
DC in Jack
SD Card Slot
Power management Adapter 5V 2A
Multi -language
Keyboard Qwerty keyboard
Support original ecology and AZW custom UI
Work Environment 5°C--35°C,30%--90% Humidity
Storage Environment -20°C--60°C,10%--90% Humidity
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Thanks OP. Do you have troubles when activated Windows 8.1?
Because i heard people said they have troubles on activating the system on their Axgio mini-pc.
Got a hot deal on fatwallet: http://www.fatwallet.com/forums/hot-deals/1444331/?newest=1#last
Someone's talking about Windows 8.1 activation problem on it
Nice review. Been wondering about getting one myself.
Is it running Windows 8.1 with Bing?
I know some of these have some issues with the windows license (windows license is free for tablets <8" but this is no tablet), like the Pipo X7 (hence the more expensive Pipo X7S)
Good product though, still have some concerns about the operating experience and overheating problem caused by long time working. Is it easy to connect to the screen?
I also read a lot of user reviews that Windows wasnt activated and they also couldnt. The problem is that Windows 8.1 Bing editions is just free for tablets <8" I think. And this device is actually a desktop because having a HDMI. So youd need a normal Windows 8.1 license for it. I would buy one too but I cant find any information about the pirated Windows license or which ones have activated version on them.
mkdr said:
I also read a lot of user reviews that Windows wasnt activated and they also couldnt. The problem is that Windows 8.1 Bing editions is just free for tablets <8" I think. And this device is actually a desktop because having a HDMI. So youd need a normal Windows 8.1 license for it. I would buy one too but I cant find any information about the pirated Windows license or which ones have activated version on them.
Click to expand...
Click to collapse
Iv got the Ainol,pipo x7 & the beelink pocket p1 all of them came with windows 8.1 bing fully activated NOT pirated..The pipo also comes with office 365 which alone is worth £50 but the pipo does over heat a lot
blinkone said:
Iv got the Ainol,pipo x7 & the beelink pocket p1 all of them came with windows 8.1 bing fully activated NOT pirated..The pipo also comes with office 365 which alone is worth £50 but the pipo does over heat a lot
Click to expand...
Click to collapse
Ive read all kind of other reviews, people got a 30days trial and it was activated. Also, even if the Bing edition is installed and activated, it's pirated, because like I said, Bing Edition is just allowed by MS on <8" devices, and this one has not even a display, it's a desktop PC.
Have the P1
Seems pretty good. Windows 8.1 activated no problem.
Reasonably snappy, haven't got past luke warm so far.
Have it running as media server for a Squeezbox & running well.
Managed to delete or corrupt the Bluetooth driver & struggling to fine a copy online...let me know if you can help!
No support online anywhere that I can fine... no response from Beelink.
Anyone know where might find appropriate driver?
I have the beelink p1 and the p2 both came activated even after a system refresh.
But I'm not seeing the windows 10 upgrade pop up on both. I also have a linx 8 tablet also running 8.1 with bing and that's not seeing it either. Hopefully win10 will be coming to these devices.
The P1 does get a little hot after a shot time of use but runs amazingly well.
The P2 runs cool no heat cooking. But it doesn't say in the specs but comes with a built in battery.
I think i'm going to try the P2... Nice price right now.
Thanks for the info
mdabar said:
Only some years ago we saw the first Android USB sticks, they were just a way to put the same hardware that most of mobile phones had but without including screen or camera...
Summary? Quite cheap gadgets with lots of possibilities. The mini PCs had been created!
The best of them was that they directly came with hundreds of thousands of applications (from GooglePlay) and almost everybody knew how to use them since it was the same Android platform they were using on their smartphones.
Beelink was one of the companies from the Shenzhen area (created on 2010) who specialized their activity on home entertainment equipment. And once again, as well as many other companies started manufacturing components until the moment they had cumulated enough knowledge to be able to design and manufacture their own (full products).
But then, on the traditional path of development, Beelink has chosen one interesting partnership: Intel.
Yes, with the huge development of Android devices, some chip manufacturers like Qualcomm, or more recently Mediatek, have experimented a great growth. So in 2013 Intel presented a new strategy focused on recovering this big part of the market they were loosing. And so we started to see a very small (but growing number) of devices equipped with Intel processors.
Of course most of the manufacturers are still presenting Android-based devices, because of 2 reasons: licence price and mobile oriented platform with already a great ecosystem of apps.
However, with the arrival of Intel to the playground, it opened the gate to other operating systems like Windows. And needless to say that Microsoft was also really interested on taking some part of the mobile market.
Putting together the acquired knowledge on MiniPCs and the possibilities of an Intel processor, Beelink bring to us the Intel Pocket P2, a powerful device within the smallest possible place, just a little bigger than an USB flash drive.
Just plugging it into our TV and we will have a full PC with big screen, offering a resolution of FullHD (1920x1080) perfect not only for work since we will have available Microsoft Office and all other Windows software, but a perfect gaming station.
We all know that Windows has the biggest catalog of games.
To make all that possible this small stick has inside a Quad-core Intel Z3735F processor inside and 2GB of DDR3 RAM memory, and all the rest we may need is already included: dual WiFi b/g/n antenna, BT 4.0, 32GB of flash drive for storage and of course the infrared sensor for a remote controller. On the side we will find SD card reader, micro USB for OTG purposes, jack output for audio and HDMI for plugging the screen.
The OS included is Windows 8.1 that will surely be updated to Windows 10 as Microsoft announced recently.
So, we have a very interesting device, I never imagined such an easy way to have a real Windows PC with tiny power consumption that we can bring to anyway for less than 100€.
I leave you here some pictures and the full table of specs
CPU Intel® Bay Trail CR,Z3735F
Graphics lntel® HD Graphics
Bluetooth BT 4.0
RAM DDR3 2GB
ROM Onboard eMMC Flash 32GB
Connectivity WIFI IEEE 802.11b/g/n ; Dual 2.400 GHz ~ 2.497 GHz (2.4 GHz ISM Band) ; IR Sensor ; BT 4.0; USB2.0; OTG Port
OS Support Windows 8.1
Power LED
Power Button
DC in Jack
SD Card Slot
Power management Adapter 5V 2A
Multi -language
Keyboard Qwerty keyboard
Support original ecology and AZW custom UI
Work Environment 5°C--35°C,30%--90% Humidity
Storage Environment -20°C--60°C,10%--90% Humidity
Click to expand...
Click to collapse
Got this unit about 2 months ago, installed Windows 10 as soon it was available and it works perfectly
Unlike the original Intel compute stick, no problems with BT devices and no noise from fan.
Using it as a HTPC with Kodi (now on 15.2) and could not be more pleased.
It also runs Asphalt 8 with zero problems (and Xbox One gamepad support), so its ideal for a simple but usable Windows PC, either for entertainment or simple workstation.
One thing that i can't found is a method to access the firmware to unlock the CPU speed (its locked at max 1.33Ghz, so turbo mode is never activated if needed), anyone got suggestions?
Mirror please,software is unreachable
Now price of stick is amazing i got one already. But i do have problems with activation and downloading stuffs from baidu ,drivers etc. Please some one to make mirrors for latest firmware ,drivers-old ways to download from baidu didn't work .This is support page i try to write to this guys ,but more than a month zero answer.This is link of there download page,if someone know how to download without Chinese applications ,please do share
armagani said:
Now price of stick is amazing i got one already. But i do have problems with activation and downloading stuffs from baidu ,drivers etc. Please some one to make mirrors for latest firmware ,drivers-old ways to download from baidu didn't work .This is support page i try to write to this guys ,but more than a month zero answer.This is link of there download page,if someone know how to download without Chinese applications ,please do share
Click to expand...
Click to collapse
What are you talking about? The P2 comes with Win8.1 in English and ZERO software from 3rd parties.
You can stick a USB bootable storage device on one of the USB ports and install any OS you want from scratch...
If you choose windows 10 or even 8 the hardware is all detected and supported out of the box, plus windows update will install the latest ones. As for firmware, as far as i know there aren't any updates/backups/images... you are stuck with the UEFI that came from factory.

Jide Remix X1 Review: Still More TV Box than Mini PC

{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
According to StatCounter, Android OS officially overtook Windows as the world’s most popular operating system in April, 2017. While Android’s dominance in the smartphone and tablet industries grows, its market share in the desktop PC world is still less than 1%. Jide Technology, a company which was founded by three ex-Google engineers in 2014, has been working on “unlocking the potential of Android and accelerating a new age of computing”, at least that’s what their slogan says. The key to that vision is the Remix OS, an Android-based operating system designed to work like a desktop OS.
Although Jide and its Remix OS have gained quite a number of fans with products such as the Ultra Tablet and Remix Mini, many are still confused about what kind of convenience the Remix OS can really bring to their daily life. While being the most versatile Android-based tablet, the Ultra Tablet is heavier and pricier than many more competent Core-M powered Windows convertibles. The Remix Mini is compact, affordable, but powered by a low-end SoC., the performance is somewhat disappointing.
The newly released Remix X1 is designed to replace the Remix Mini, a device that did not achieve the kind of market success Jide had strived for. Will the Remix X1 bring some game-changing features that will finally make it a hit? Or is it just a regular upgrade of its predecessor? I will try to answer these questions in this review.
Package
Inside the box you will find a Mini PC, a charger with three different plugs, a remote, and a pair of dry cells.
Design and Build
Compared to the Remix Mini, the X1 looks much more like a Mini PC. It is larger, heavier, offers more ports. For some, the X1 may be less aesthetically pleasing than the Mini because it has sharper edges and more abrupt lines.
There are a slew of ports and slots on the device. The left side plays host to two full USB 2.0 ports, while the right side hosts a VGA port.
On the back side you will find a charging port, an HDMI port, a MicroSD card slot, two full USB 2.0 ports as well as a 3.5mm audio jack. 4 USB outputs are definitely a nice improvement over the Mini’s 2, but unfortunately they are still USB 2.0 standard, and cannot deliver the USB 3.0 speed many of us are used to nowadays.
On the top side of the device you will find a Jide Logo and, finally, a physical power button. I have been a user of the Mini for more than a year now, and I was constantly driven mad by the invisible capacitive power button on it. It gives no feedback, the only way to know whether your touch gets registered is by looking at the screen.
Although the plastic shell does give the device a plasticky feel, the build quality is still good. It doesn’t have any ugly mold lines on its surface, and feels like it could survive some pressure and even occasional drops. Unlike the fanless design of the Remix Mini and other Android-based TV boxes, the X1 actually has a fan inside to control the temperature of the internals.
Setting it up
Like all PCs, the Remix X1 needs to be paired with a screen and input devices. You can connect the X1 with a monitor or an HDTV with a VGA or an HDMI cable, with a mouse and a keyboard in place and you are good to go.
The X1 will automatically boot itself when you plug the wall charger into a socket. Quite odd given that it already has a physical power button now. Jide claims that the auto-boot is a result of the settings of the Rockchip SoC. and is a shared by many other TV boxes running on Rockchip processors. Unlike the Mini, the X1 can support 4K resolution (3840*2160), and will offer better visuals on UHD displays.
Remix OS 3.0
At the heart of this X1 is Jide’s all new Remix OS. Just like we mentioned at the beginning of this article, the Remix OS is an Android-based operating system designed to work like a desktop OS. The version X1 ships with is the Remix 3.0, which is based on Android M (Android 6.0). Compared to the Android 5.1-based Remix 2.0, this is definitely an upgrade. However, it still lags behind the smartphone industry, as most phones are now running Android 7.0 Nougat.
For those who have never used or even heard of the Remix OS, it is definitely not your average Android experience. In fact, it looks so different that you cannot even relate it to Android until you run Android applications on it. The Remix OS 3.0 comes with 2 modes: PC mode and TV mode. In TV mode, you will get a TV BOX UI which works perfectly with the stock remote. In PC mode, you will get a UI that is designed to be worked with a mouse and a keyboard.
All apps installed from the TV Appstore will automatically show up on the TV mode UI. You can handily use the remote to open and control these applications. You can watch the latest videos on YouTube, or your favorite TV shows on Netflix and Hulu.
In PC mode, you will get a taskbar similar to the one on Windows 10. On the left side of the taskbar you will also get an icon to open the application drawer. All apps (except those exclusive to the TV mode) will show up in the app drawer and you can rank them by name, time of installation and usage. You can also click the search icon to search for the applications you have in mind.
Besides the icon of the application drawer are the three classic Android keys: Back, Home and Multi-tasking, you can use them to control the running applications. Clicking on “Back” and the OS will return to the last screen, clicking on “Home” and all running applications will be minimized (while the icons stay in the taskbar), clicking on multi-tasking and you will get the shortcuts for all running applications and the two modes which Remix OS 3.0 offers.
On the right side of the taskbar you will get many settings, including Memory-cleanup, Wi-Fi, Bluetooth, Input, Time and Date and Notification Center. The Memory-Cleanup shortcut will help you to close all applications running in the background (only the one app running on top will stay once you click the “Memory Cleanup” button).
The Notification Center looks like the one on Windows 10, all notifications and alerts will show up here, and applications normally shown in the pull-down menu of your smartphone UI will also be found here. Besides, you also get 5 icons, including DND mode, positioning switch, autohide the taskbar, Screenshot and Settings.
What really makes Remix OS special is its ability to run multiple apps in windows. You can browse through Emails, chat on Skype and watch a movie simultaneously. You will feel like you are using Windows 10 instead of Android.
Thanks to the keyboard shortcuts and right-click menus the Remix OS offers, the X1 feels much more productive than your average smartphones and tablets. You can copy texts from the webpages and instantly paste them into the input boxes of your Email app or social networking apps. All apps running in windows can be resized according to the user’s personal preferences.
The X1 is preinstalled with Kodi, which works as the media center. Not only does it take care of local media contents (browsing pics, playing music and videos), you can also enable add-ons to stream music and videos online.
Remix OS 3.0 also allows users to clone apps, you just need to enable it in the experimental features inside the settings. If you have multiple accounts on one social network, this feature will be extremely useful.
When it comes to real productivity tasks such as editing documents and photos, the X1 is still no match for its Windows counterparts. You can do some simple editing with applications such as WPS Office as well as Android versions of Microsoft Word, Excel and PowerPoint, but it is by no means as efficient as working on a real PC. There are far fewer things that you can do as the Android versions of Office Suites only offer some of the basic functions, and performing the same task may take much more time on the X1 than on your average Windows PCs. I tried to edit my presentation with WPS Office on the X1 once, the awkwardness and low efficiency made me dying to switch to my desktop PC.
During my 1-month of reviewing the X1, I found that I was doing media-consuming most of the time, thanks to the countless music and video streaming apps Android offers. But I did occasionally post stuff on my social media accounts. Whenever I finished watching a movie, I instantly gave my rating on IMDB. Then I took a screenshot of the IMDB page and shared it on Facebook, Wechat and Twitter. The multi-windows function of the Remix OS makes it possible for me to update all social media accounts at the exact same time.
Although Remix OS 3.0 is based on a new version of Android (Android 6.0), I didn’t really see any significant improvement from Remix 2.0. Yes, I have noticed that there is now a full-screen icon on the application running in windows mode, and that the notification center has a white background. I have also noticed some more experimental features in the settings. But none of these changes is cool enough to make my life much easier. Jide has two years to bring some game-changing features to the Remix OS, unfortunately that just didn’t happen.
Performance
The Remix X1 is powered by a Rockchip RK3368 processor, which has octa-core Cortex A53 CPU clocked at 1.2Ghz and a PowerVR G6112 GPU. Released in 2015, this SoC. is by no means one of the most powerful ARM-based processors. There is also 2GB DDR3 RAM on board to take care of multi-tasking.
Compared to the Remix Mini, the X1 is significantly faster, but it still lags behind your average Android smartphones and tablets.
Like usual, we ran some benchmarks on the X1. The Antutu benchmark returned a score of 33,992, which ranks below most entry-level smartphones.
In the Geekbench test, the X1 scored 1241, which is also nowhere near the average of mainstream smartphones and tablets.
We always say that benchmarks are one thing, real-world performance is another. Fortunately for the X1, the benchmark scores did not entirely translate into real-life usage. The X1 remained sloppy and responsive most of the time, although I did notice that installing an app took significantly longer than on my flagship smartphones. It also took more time for bigger applications and games to load on the X1. When there were too many applications running on the desktop, the system became less responsive. Personally, I think Jide should have put more RAM into the X1 to make it more capable of handling multi-tasking, since that is what Remix OS is all about.
Connectivity
The X1 offers many connectivity options. It supports 2.4GHz/5GHz dual band Wi-Fi, and the Wireless connection is very solid, as well. There’s also Bluetooth 4.0 on board to take care of local data transfer and connecting audio and input devices. Bluetooth connection is so much more stable on the X1 than on the Remix Mini. While Mini was unable to connect with some of my Bluetooth speakers placed more about 5 meters away, the X1 had no such problems.
The X1 only has 16GB internal storage, but it offers a Micro SD card slot and as many as 4 full USB 2.0 Type-A ports, making it easier for users to connect to multiple external storages. I have my 64GB Transcend Micro SD card inserted and it works like a charm. Although the USB 2.0 ports could not offer the same level of speed the USB3.X ports are able to offer, it isn’t really that noticeable when you just play videos or music from the external storages.
A VGA port and an HDMI output make it possible for users to connect the X1 with a wide range of monitors, projectors and HDTVs. But unfortunately you can't output the X1 graphics to a monitor and a TV at the same time.
Verdict
Despite its issues and imperfections, the Remix X1 is still arguably the best Android Mini PC out there. Fairly speaking, it doesn’t really have many competitions.
Although it is cool to see an Android-based device working like a desktop PC, I am still having a hard time trying to figure out which type of customers the X1 is marketing towards. According to Jide, the Remix OS will be mainly targeting business users from now on. But unfortunately, the X1 is still no match for an average Windows desktop PC or laptop when it comes to business tasks, and the number of applications which really work ideally with a mouse and a keyboard is still relatively small. For the majority of users, Android is more used for media consumption and entertainment purposes, no matter how much you make it look and feel like Windows.
The X1 is a very competent and affordable HTPC which can handily replace all Android-based TV boxes. But if you want a device that can replace your PC for productivity tasks, you won’t be satisfied with the X1.
Jide has nearly two years to make an amazing product out of the X1, but somehow they ended up releasing only a regular upgrade of the Remix Mini. There were indeed some improvements, both on the hardware and software fronts, but with only 2GB of RAM, 16GB internal storage, a dated processor and the still relatively small Remix ecosystem, the X1 just is less promising than we expected it to be.
mod edit - http://cngadget.info/2017/5930/
Good android TV but poor company reliability. They used up all the backer funds in kickstarter and never delivered product nor they have started refunding a successful campaign only to cancel it after 10 months of using the backers money to venture to a different business. Its a good product but do expect a lot of hate comments from your disgrunted backers.
They have been very unresponsive about refunds on their canceled Kickstarter. I hope someone from the industry and the tech media could reach out and ask some hard questions, because they are now uncommunicative to the people who had backed and funded their initiative. Even their superbackers ('collaborators') are left in the dark, embarrassed with eggs on their faces.
I'm one of the IO/IO+ backers and I am really sad that it had to come to this - if I understand correctly this is the IO re branded to X1 that will be available to purchase to business users. Now I really don't understand if they were going to keep the design why they couldn't honor their backers...
Yeah Jide are scammers, just look at their Kickstarter page, I will never deal them again and advise people to avoid them
Remix X1 (Remix IO)
R.I.P Jide...
BuPe said:
I'm one of the IO/IO+ backers and I am really sad that it had to come to this - if I understand correctly this is the IO re branded to X1 that will be available to purchase to business users. Now I really don't understand if they were going to keep the design why they couldn't honor their backers...
Click to expand...
Click to collapse
Couldn't agree more. I backed them for the Remix Mini which is doing what I wanted. Picked up a cheap Remix Ultra Tablet on eBay which kids have fun with.
Kickstarter's reputation suffers badly when something like this happens. Had to do a a bit of chasing to eventually get my Dokicam, still waiting for my Android Da Vinci game and t-shirt. Very reluctant to back any more projects with what is being reported on line.
I still want my IO+ or X1 or whatever it is being called. If Jide are not forthcoming with refunds or the IO/IO+, the company should be blacklisted internationally.
I am not a disgruntled Jide backer; I am a ripped-off backer. After backing Jide's Kickstarter Campaigns through its Remix Tablet and Remix Mini projects, I had no idea Jide would turn around and stiff all its backers with its IO/IO+ scam. After waiting for a year for the product, being fed postponement after postponement, promised new shipping dates (and even being shown pictures of the shipping boxes...whoopee!), Jide announced that it was abandoning the project and moving to the enterprise market. Refunds would be forthcoming, they promised. But now more delays, posponements and empty promises but no refunds. And, to add insult to injury, Jide is now independently marketing a re-branded IO (look at the photo of the bottom of the x1), essentially reselling the unit I paid for and never received. This appears to be a breach of (Kickstarter) contract and criminal activity, and Jeremy Chau, David Ko, and Ben Luk are complicit. These three and Jide are sleaze, at the very least.
I'm still so salty about this. Especially after looking at these images haha, man. I'm honestly really upset because it looks awesome and this was going to be my multimedia set up in my living room, to replace the HTPC I currently use for streaming and more. I took all their surveys, provided additional feedback and opinions, and even ended up paying a bit more for the upgraded model after my initial backing. Words cannot explain how much anger I have towards Jive now. I will actively avoid all future products by them. It may sound petty, but what they did is honestly unforgivable. They've lost all respect in my eyes. And I'm still waiting for my refund of ~$120 that at this point they stole from me.
I think everything that could be said about the JIDE fiasco has been said by the other posters! This X1 Box is really the Kickstarter IO device offered to backers over a year ago. Why XDA did not mention this in the article is beyond me! XDA should mention the fact that this company has now left former backers and buyers of their previous builds behind with no support nor updates to the devices they previously bought! Surprised really, XDA should be forthcoming about this as well in their write-up!
Oh my god, I wasn't really aware that Jide had made so many people mad in their Kickstarter campaigns, which I had very little knowledge about. I bought this device in their recent tester recruitment in China. To be honest, I really had fun with the device, it is probably the best TV box I have ever used. But as a Remix Mini owner, I am also disappointed with how little progress they have made since the Mini.
One month later still no refund for my IO - just a scam called X1.
jupiter2012 said:
Oh my god, I wasn't really aware that Jide had made so many people mad in their Kickstarter campaigns, which I had very little knowledge about. I bought this device in their recent tester recruitment in China. To be honest, I really had fun with the device, it is probably the best TV box I have ever used. But as a Remix Mini owner, I am also disappointed with how little progress they have made since the Mini.
Click to expand...
Click to collapse
How much did you pay for it? I also backed this device on Kickstarter, and have yet to receive a refund. I'm trying to find a TV Box that runs Remix OS 3.0, but no luck. I hate the company because of their shady practices, but I really like the OS itself, having also previously backing and receiving a Remix Mini. It's a shame that a company with such a great product, can do this to their loyal customers, and get away with it. I personally hope that they go out of business and learn a lesson...after us backers receive our refunds, of course, haha.
guy4jesuschrist said:
How much did you pay for it? I also backed this device on Kickstarter, and have yet to receive a refund. I'm trying to find a TV Box that runs Remix OS 3.0, but no luck. I hate the company because of their shady practices, but I really like the OS itself, having also previously backing and receiving a Remix Mini. It's a shame that a company with such a great product, can do this to their loyal customers, and get away with it. I personally hope that they go out of business and learn a lesson...after us backers receive our refunds, of course, haha.
Click to expand...
Click to collapse
I paid RMB500 for it.
jupiter2012 said:
I paid RMB500 for it.
Click to expand...
Click to collapse
Ok, not sure what currency that is, but I'll let Google help me convert it to USD, haha.
So, $74.80...and they charged us backers $99+ for one. Such pathetic crooks!
Sent from my iPhone using Tapatalk

Categories

Resources