Touch Issue in Emulators - Redmi Note 8 Questions & Answers

Hello, recently I got my first Xiaomi phone, its a great phone, but Im having a little problem with emulators, I have tried My Boy!, Snes9x EX+, John GBA Lite and Retroarch, the problem is that inputs to the game buttons aren't registred how it's supposed to be, example: I press the "A" button and nothing happens, I have to keep pressing in order to register that input, I feel it like a little lag to the input, whenever I press a "menu button" fro the emulator, the touch register just fine, the problem seems to be just with the A, B, X, Y, L, R, Select, Start, etc. One thing that seems to "fix it" is to keep one finger touching any place on the phone screen and then any input after that is registred without any problem, but that is just unconfortable, those same emulators work just fine on my Moto G5, I've been playing with the emulators settings but nothing seems to make it work the way it's supposed to work.
BTW any other gamer or app works fine, apparently this happens just with emulator apps .

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Problem remapping buttos for emulators

Hello,
I just came across the possibility to emulate the great devices on my orbit that ate up most of my time when I was a kid. I tried the trial of pocket commodore 64 and picodrive (Sega MegaDrive/Genesis) and must say that the emulators worked great. Since the orbit has no D-Pad but this tiny trackball which is quite useless for playing jump&runs or even Archon on C64 I tried to map the other hardware buttons. There are four on each side of the trackball which could be used as a joypad replacement. The problem is that the phone buttons won't work or won't work properly... in pocket c64 these buttons could be mapped but the device won't react on pressing them in any way and in picodrive there is a reaction but it seems that the phone buttons are not recognised as held down. This leads a character to turn around or make one step but not walk into the desired direction...
Has anyone got a clue what has come into the way and if there might be a possibility to solve this?

Front Face Button issue.

Hi Everyone,
Just wondering if any has this issue?
Ive got a HTC Branded TyTN and I've installed various ROMs on the phone, included the standard rom. The buttons on the front of the phone seem to stop responding after 5 inputs.
For example, I activate the start menu with the Windows Button. I use the D-Pad to scroll down the list, i press it 4 times, the keys stop responding.
The slide out keyboard works fine.
Whats weird is, if i press the Ok button below the track wheel twice, I can then press the front face buttons 5 more times.
Any suggestions. I've done hardresets, Rom updates, im leaning toward a hardware issue. i'd like your input though.
Thanks
http://forum.xda-developers.com/showthread.php?t=321163

Marble Worlds 2 works really well on HD, with G-Sensor

I just tried this game; works really well on the HD. Doesn;t fill the screen fully (I guess its 640x480) but its the first good game I've played using the G-Sensor
http://www.4pockets.com/product_info.php?p=109
It also worked fine with my touch hd.
However when I updated my rom to this one,
the game automaticly pressed the hardware buttons (back and end call) that I assigned to 'jump' and 'accelerometer on/off' every 3 seconds. This also happend when I assigned other hardware buttons to these items.
When I assigned 'menu' to one of those hardwarebuttons the menu pops up every 3 seconds.
When I didn't assign any hardware buttons with 'configure keys' nothing happend.
sorry if my english is bad
Doesn't work for me
on WM6.5 Dutty Rom

'OK'ing and 'X'ing an application from the keyboard.

I find it frustrating when I've been working in the keyboard that to accept it or close it down that I have to move up to the top right of the touch screen.
Is there a way to do it from the keyboard (my old mda 2 had its own ok button). Assuming not can code be written that does the job via the Fn key. Say Fn then X.
you can probably use rhodium keyboard controller and map something. everyone swears by that program but i never got it working. the att version has an ok button anyway.
Of course the hardware button on the front of the phone does "Ok" but if you want to specifically close, yes you need something else.. I still use AEButtonPlus myself for stuff like that, but the keyboard controller would likely be able to do it too.
"Rhodium keyboard controller" works excellent!
And yes, it is possible to remap so that a button works simililar to an "Ok"-button. I use the letter-symbol-button as "Ok". The Ok often works as closing the program ("x").
I haven´t found anything corresonding to "x" but haven´t really missed it either with the above solution. But it would be interesting to know it there i such a function.
Good luck!

[Q] Emulators - on screen button presses

Hi I've been trying to play some old games on my LG G3 on Mega drive (AndroGens) and Game Boy Advance (My Boy! Free, although I have tried others and got the same results) recently and while they all run fine with no lag etc I have noticed that I have to press and hold any button on screen for it to register that I've pressed it, its like about a half second to a full second delay, not a delay like I press it then it happens, I have to press and keep it pressed for it to work - I've got a Samsung S4 works phone and this works perfectly - the slightest touch does what its supposed to do - I haven't had to mess around with any sensitivity settings at all on the Samsung and even when I did on the LG it didn't make any difference has anyone else noticed this when using emulators on the LG G3?
PS I don't use a screen protector.

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