compatibility - Windows Phone 7 General

will all WM 6.5, 6.1 apps work on WP7 ? gps software?

Nope- no Windows Mobile 6.x (or earlier) apps will work on WP7.

Clean break. Nothing will work. Apps on WP7 are based on Silverlight/XNA. There aren't going to be many third aprty native applications. .NET CF Applications from WM 5-6.x won't work either. There was never a Silverlight for Windows Mobile, so most apps will have to be rewritten, not only because of that, but because the entire platform from internals to GUI have changed remarkably.

hum. even gps software? igo, tomtom ?

citrix80 said:
hum. even gps software? igo, tomtom ?
Click to expand...
Click to collapse
Nope, nothing at all.

hum. dont like that idea. so all WP7 apps are completely rewritten? are those more stable and more smooth than older windows mobile apps ?

The point was to start with a clean slate and they did. This has been out in clear from day one round about 2 years ago when the development begun.
Stability of the app is upto the developer not Microsoft. Smooth is also upto the developer to make the code more efficient though the OS is quite smooth.
Hope this clears it up.

those apps have different format? different way to install ?

Yeah the old ones were CAB, new ones are XAP. Thought they both are ZIP files in a nutshell.
Also the package is signed by a digital certificate if I am not mistaken.

Related

JavaFX for Windows Mobile Available

"The other day Java made a version of JavaFX available for download for Windows Mobile Phone devices. JavaFX is intended to bring more rich media content to phones and since JavaFX can be cross platform (PC, Mac, BlackBerry…everything except the iPhone since Apple may never approve of it) developers can make applications one time and they can run on these platforms natively. Windows is the first mobile platform to have a release of JavaFX. The package contains 4 demos. A Twitter client, a simple calculator, a photo viewer and a little application where your finger makes a ripple and the fish follows it.
So for the first time developer’s can start to work on developing JavaFX applications and have a real mobile testing platform. Of course you can run any other Java app through this as well (I tested it with Google Maps java and it ran fine). The download and additional release notes are located here."
Original Article
whats the diff between JavaFX and regular Java
couldnt they just update the original???
does this replace completely the others java machines, like for ex jbed??
onesolo said:
does this replace completely the others java machines, like for ex jbed??
Click to expand...
Click to collapse
sounds too good to be real..(as replacer).
well its posted at javafx.com
nothin said:
sounds too good to be real..(as replacer).
Click to expand...
Click to collapse
onesolo said:
does this replace completely the others java machines, like for ex jbed??
Click to expand...
Click to collapse
Well, I test it out and in fact is the best java machine that I test it until now for ppc!!!
Downloaded Opera mini and worked like a charm. Even asked me where I wanted to install opera mini, memory internal or external...
Many thkx sun, hopes that this would be in fact the default java machine in major phones. Or if java was not from Sun....
Well, I test it out and in fact is the best java machine that I test it until now for ppc!!!
Downloaded Opera mini and worked like a charm. Even asked me where I wanted to install opera mini, memory internal or external...
Many thkx sun, hopes that this would be in fact the default java machine in major phones. Or if java was not from Sun....
Click to expand...
Click to collapse
ooh, thanks for information! need to take a closer look then.
(if only bt work with that too...you know what i mean ..).
upd: hmm it can be SLOW as hell and seems to be typical vga soft, although it handles launched application resolutions quite well(320x240 is 320x240)..
onesolo said:
Well, I test it out and in fact is the best java machine that I test it until now for ppc!!!
Downloaded Opera mini and worked like a charm. Even asked me where I wanted to install opera mini, memory internal or external...
Many thkx sun, hopes that this would be in fact the default java machine in major phones. Or if java was not from Sun....
Click to expand...
Click to collapse
Hmm, I don't know. JavaFX is much, much, much slower with Opera Mini on my Touch Pro than jbed. The font seems a little nicer, though. I think it uses antialiasing.
Interesting app.
Worked fine but....
Could not install file from memory, only by internet, that worked.
Installed Gmail as test. Continuallyl, said there was no internet connection with Wifi and Active sync.
After fiddling with it. I decided to remove JavaFx. After that many strange things happened.
Had to hard reset. :-(
Wm6.1
rojaa said:
I decided to remove JavaFx. After that many strange things happened.
Had to hard reset. :-(
Wm6.1
Click to expand...
Click to collapse
I have removed JavaFX, too, but everything went fine, no hard reset needed. WM6.1, too.
It works on a Touch HD. But for some reason, its slow. Esp. the fish app.
How is the Twitter App? Just asking as I tend to shy away from java apps on my device because I never really had much success with them running properly.
I'm now running Opera Mini in JavaFX rather than JBED. I like it better.
Does anyone know the correct syntax to make a shortcut to automatically run Opera Mini (rather than start JavaFX and choose Opera Mini from the list)?
With JBED it was "\windows\jbed.exe" -run s0_
DarrenUtd said:
I'm now running Opera Mini in JavaFX rather than JBED. I like it better.
Does anyone know the correct syntax to make a shortcut to automatically run Opera Mini (rather than start JavaFX and choose Opera Mini from the list)?
With JBED it was "\windows\jbed.exe" -run s0_
Click to expand...
Click to collapse
When I click on New application -> From storage, I'm always asked to enter a URL, I can't seem to choose any file. Have it installed on Blackstone latest stock ROM. Any hint ?
Georgeous2008 said:
When I click on New application -> From storage, I'm always asked to enter a URL, I can't seem to choose any file. Have it installed on Blackstone latest stock ROM. Any hint ?
Click to expand...
Click to collapse
The "from storage" option doesn't seem to work, but it's easy enough to just install java apps in the usual manner, as JavaFX makes itself the default JVM. Click on the JAD file in a web browser and it'll install fine.
sun java network problem
so I cooked the sun java package on my tp2.. installed opera mini... but I can't get the network. if you are running opera mini, maybe you have some provisioning files that are nessesary to connect to the internet?? OM just says that there is no network connection.
JavaFx.exe parameters
I see that you still don't know how to run this emulator from a shortcut and run in it any midlet.
But maybe someone haven't posted it yet but knows it. I hope someone will write what is the missing parameter

Extracting Native APIs? Possible...maybe.

Okay, so since the unlocked emulator has a file manager and task manager, does that mean it would be possible to extract them and run them on an actual WP7S device? And if that was possible, would it also be possible to extract the Native APIs from these apps? I'm fairly certain that they use Native APIs because ordinary apps can only access their own directory. I'm not very smart with these things, so sorry if it's obviously impossible or something.
It's wince - the native API is always there, where do you want to extract it from? Also some people figured out most WP7 apps from the emulator ROM are written in native as well. it's always here.
But you can't just put file manager on a WP7 device because there's no access for you to put anything on it, except apps from Marketplace you got the picture? even if we could cook our custom ROMs in the future the only thing we could do is throw in our own DLLs, services or background tools on it and customize it a little. I still doubt you'd be able to develop real WP7 style apps like a file manager or registry editor because the GUI is supposed to be written in Silverlight/XNA. And from those frameworks you can't access the native API unless Microsoft would add support for it.
101% dumb phone. If you think about it then WP7 is even WORSE then iphone.
But what if you could use Visual Studio to load it onto the device? If you look around in it, there is an option for that.
Actual devices will have to be unlocked for developement purposes to allow sideloading through Visual Studio and even then I doubt the system would be able to deploy native code. Developer phone means a yearly fee for membership in the MS developer programm.
I don't think that using native APIs from managed code would be impossible in the SDK - carriers, e.g. will be allowed to use it, but for normal applications the Security Context in .Net would prevent the programm from calling them (Code Security Managers are configurably available in Java and .Net from the beginning, so i believe that would be what MS uses to block access).
And of course programs using those wouldn't get on the marketplace.
Oh, too bad then, but thanks for your response anyway!
Fdo35 said:
Okay, so since the unlocked emulator has a file manager and task manager, does that mean it would be possible to extract them and run them on an actual WP7S device? And if that was possible, would it also be possible to extract the Native APIs from these apps? I'm fairly certain that they use Native APIs because ordinary apps can only access their own directory. I'm not very smart with these things, so sorry if it's obviously impossible or something.
Click to expand...
Click to collapse
Okay, the issue here is the lack of a few key DLLs: Windows 7 Series will not offer GDI most likely (I'm downloading the emulator set now, and will confirm this soon) and will lack comctl32.dll and the like, removing these functions. As it's been stated before, like Windows 7 uses the 6.1 NT Kernel, Windows Phone 7 series uses the 6.5 Windows CE kernel, at least, last that I've heard. It would then be both possible to bring Windows Mobile 6.5 DLLs over, but anything that calls GDI will not work. Solution? Make a mock GDI that uses the new render.
This isn't new either, Windows 7 uses WPF more than ever (Which composes most of the games as well as Windows Media Center), which is a 3D accelerated and fancier way to draw to the screen, and Windows 7's GDI subset has been updated to allow hardware acceleration granted the graphics card allows it (It's actually something the video card driver must tell Windows, as MSDN states)
Deploy native code, no. Run it, of course
I'll be investigating the possibility of native code here shortly. Chances are, you will need to set the target to ARMV6, and set the compile type to Native, not Windows. Most developers, if not all, probably have overlooked this.
I would expect that it'll require privileged access to run native code, so you'll need to solve the code signing problem.
ThymeCypher said:
Okay, the issue here is the lack of a few key DLLs: Windows 7 Series will not offer GDI most likely (I'm downloading the emulator set now, and will confirm this soon) and will lack comctl32.dll and the like, removing these functions. As it's been stated before, like Windows 7 uses the 6.1 NT Kernel, Windows Phone 7 series uses the 6.5 Windows CE kernel, at least, last that I've heard. It would then be both possible to bring Windows Mobile 6.5 DLLs over, but anything that calls GDI will not work. Solution? Make a mock GDI that uses the new render.
Click to expand...
Click to collapse
Well, I doubt things like comctl.dll and some other things like GWES will be that big of an issue once Platform Builder 7 is released and we can just generate these components ourselves. Hell, adding back GDI support (if those rumors aren't just lies) may be as easy as replacing the GWES with a less crippled one generated by Platform Builder. Maybe GDI support is still compiled in but just doesn't output directly to the screen using the default graphics driver implementation. That's how the Dreamcast implementation of Windows CE was. To even see apps like IE on the screen, you need to copy the contents of the standard WinCE GDI output to a DirectDraw surface.
What I'm more worried about is the hackability of the hardware/software. I'm really hoping it's not as insanely locked down to the point to being unhackable like every Zune.
do you think Platform builder is still available for WP7? Since MS won't allow the OEMs to modify the OS I doubt that. Do you have a source? You've seen an announcement from MS or something?
RAMMANN said:
do you think Platform builder is still available for WP7? Since MS won't allow the OEMs to modify the OS I doubt that. Do you have a source? You've seen an announcement from MS or something?
Click to expand...
Click to collapse
Platformbuilder is for the OS, which is Windows CE. There is still some debate as to what version the emulator is running, leaving alone the possibility that the actual version of the OS may be different at release.
If the CE6R3 camp is right, you can get platform builder for that right now, though you wont have telshell.exe (WP7 replacement for explorer.exe), and the WP7 specific apps. It would be an interesting exercise to see if they could be run on CE6R3. If no one beats me to the punch, I plan on trying this for myself when I am less swamped at work.
If the CE7 camp is right, you will have to wait till MS releases that version to the public. And they WILL release it because there are far too many embedded systems outside of phones that run on CE for them to neglect it.
No, I was talking about the generic Windows CE 7.0 Platform Builder and not the OEM specific OAK for WP7S. Unless MS plans to completely drop their generic Embedded Windows CE offerings, I see no reason why PB 7.0 will not be released and help with hacking WP7S (if it is even based on 7.0). You always needed to be a large ODM and sing an NDA to use a Platform Builder addon/OAK for the MS platforms like Pocket PC. Those almost never leak and I can't imagine this would be much different.
RAMMANN said:
do you think Platform builder is still available for WP7? Since MS won't allow the OEMs to modify the OS I doubt that. Do you have a source? You've seen an announcement from MS or something?
Click to expand...
Click to collapse
Yes, platform builder was used to build leaked wp7 arm image.
d:\wm700_6176\platform\common\src
\soc\qcom_v1\oal\power\sleep.c
It is from from nk.exe
use dumpbin.exe to get all methods in dll/exe

[Q] Why Microsoft decided not to build NT-based OS?

Hello,
one question bothers me since the first time I have heard about WP7. Why Microsoft have decided to create a whole new OS without thinking of OS that would ne NT-based so any program made for normal PC would run on our phones. Just imagine, how many developers could easily port their programs to new OS, just changin the screen size, leaving all core components just the same... All classic PC games, like Blood, Duke Nukem workin flawlesly on a phone without the need of any port. I believe, that it is the only real way to compete with Android and Iphone OS. What do you think?
Wolfas said:
Hello,
one question bothers me since the first time I have heard about WP7. Why Microsoft have decided to create a whole new OS without thinking of OS that would ne NT-based so any program made for normal PC would run on our phones. Just imagine, how many developers could easily port their programs to new OS, just changin the screen size, leaving all core components just the same... All classic PC games, like Blood, Duke Nukem workin flawlesly on a phone without the need of any port. I believe, that it is the only real way to compete with Android and Iphone OS. What do you think?
Click to expand...
Click to collapse
if the app was created in siverlight/c# which alot of newer apps are then it can be ported to wp7.. For sometime now microsoft has been pushing their silverlight for devolpers to use so if the games you mentioned is bult in silverlight there should be no problem...
NT on a mobile phone would be a usability nightmare...look how far windows mobile got with the masses. Microsoft is not catering towards the hackers, but the masses.
And to be honest, I would not touch any mobile device running NT...LOL.
Sent from my SAMSUNG-SGH-I897 using XDA App
emuneee said:
NT on a mobile phone would be a usability nightmare...look how far windows mobile got with the masses. Microsoft is not catering towards the hackers, but the masses.
And to be honest, I would not touch any mobile device running NT...LOL.
Sent from my SAMSUNG-SGH-I897 using XDA App
Click to expand...
Click to collapse
me eather!!! i am so done with wm 6.0, 6.1, 6.5 and its many problems having to flashing rom after rom, restarting the device cause it has no memory left, this list goes on... wp7 is like a breth of fresh air...
Why so negative? WM always had problems, but the level of freedom and customization made me love this platform more and more. And I wouldn't be so sure about unpopularity of this kind of new OS, as NT-based Windows OS platform is the most popular in PC world, stable and nice-looking enough, so why it couldn't be that popular in mobile phones, especially with wide variety of programs already designed for this platform, only waiting for small fixes of resolution? Those games are from dos era, with no good port on any mobile platform...
wolfas said:
why so negative? Wm always had problems, but the level of freedom and customization made me love this platform more and more. And i wouldn't be so sure about unpopularity of this kind of new os, as nt-based windows os platform is the most popular in pc world, stable and nice-looking enough, so why it couldn't be that popular in mobile phones, especially with wide variety of programs already designed for this platform, only waiting for small fixes of resolution? Those games are from dos era, with no good port on any mobile platform...
Click to expand...
Click to collapse
dont get me wrong i not trying to say 6.5 is not for some people just not for me... I think the fact that smartphones moved to a more touch enviroment it seems that the old wm is not as finger friendly and made more for the use of an stylist, to me this type of os seems to not work well on mobile devices for long peorids without a reboot maybe its the way its design or maybe it just have too many things of the desktop enviroment not sure but it gets to be a problem for me, others my not mind. As far as customizing goes well guess you cant have everything.. i personaly would prefer a more stable os than customization, and i am sure additional pc like options will come as well as more customization in the future..
I think the main reason why NT would not make a good mobile OS is simply because it was never designed or meant to run on a mobile device. Your phone is not a computer, so your phone needs an operating environment to suit it's purpose.
The "phone as a computer" approach has been tried by Microsoft, it's called Windows Mobile. While I love Windows Mobile, I have to say, having "Windows NT" on a phone just doesn't make sense.
While it would be cool to play Duke Nukem on your Windows NT mobile device, at the end of the day, you are going to put down your Windows NT phone and just sit at your computer and play Duke Nukem on that. It's just a better overall experience, and Windows NT was designed for that sit-down, productive, huge screen experience. So it wouldn't make sense to invest in a platform that no one would use at the end of the day because their desktop computer does it better.
What you have to do is create an entirely unique and different experience designed for the phone and "on-the-go" life, to complement the Windows NT desktop experience. That is after all, what your phone is for. That's what Windows Phone 7 is.
Can't wait to get my hands on a Windows Phone 7.... phone.... XD
Well, I guess you are right, but I will try once more to support my idea, if you don't mind. I still see some reasons why NT- based mobile OS would be a good idea:
1. There are plenty of popular netbooks, tablet PC's and other relative small devices with full XP, Vista or Win7 OS. All of them are made for on the go experience and still having NT OS. Not even talking about miniature UMPC's. We also often leave these devices unused when we turn on our normal PC's at home, but doesn't prevent them from having huge popularity.
2. Of cource, I do not want to suggest porting normal WinXP to mobile phones (but win98 on my touch pro didn't look half that bad ), but rather something with an UI suited for small screens, but still capable to run any application made for normal Windows.
3. I also think about the interest of developers to this kind of OS. Theorically, there would be no need to learn OS-specific programming, just the things used on any NT OS. Most of the developers who makes programs for PC would be able to make a version for this OS just by changing the resolution, leaving engine just the same.
Please, say your opinion about these things I've pointed out
1. Netbooks and tablets still operate outside of the smartphone arena of capabilities and requirements for most users. There is a reason why there isn't a successful phone running Windows XP. You can write the drivers and software for phone functionality, but at the end of the day NT was not produced with phones in mind.
2. Applications written for desktops are written for desktop processors and memory capacities. Its not a simple change of just resolutions. What if an app request memory that doesn't exist on the mobile device? Chances are the mobile device can't even address that amount of memory. So you design a mobile focused NT kernel...well now all apps can't run on both platforms..so what's the point.
3. Yes you do, because all the capabilities available on a desktop aren't available on a smartphone. Developers still have to keep that in mind when their app is in development.
I sit here looking at my Windows XP work workstation and I would kill myself if I had to use this on a phone. Windows Mobile was hard enough.
Sent from my SAMSUNG-SGH-I897 using XDA App
I forget the name but there was a secret (ish) project inside Microsoft to make the NT kernel more portable and sorta combine it with the CE kernel. They were basically building off the MinWin work.
But remember, native code still wouldn't be cross platform. x86 and ARM are not binary compatible. Just look at "OSX" on Mac desktops and "OSX" as the base of "iOS". Nothing crosses back and forth.
The NT kernel doesn't scale down that well yet. The kernel land is still full of bidirectional vertical dependencies. The current lowest profile incarnation called MinWin needs like 40MB RAM to boot to a text console and offer next to no APIs and is still shock full of missing dependencies (apparently boot loader magic makes it not break on boot).
Once they're really done despaghettifying, you might see it on mobile devices. But that'll still take a while, because right now, slimming down involves tons of aliasing dependencies to nothing.
Absolutely no reason why they could not run NT on a smart phone but why would they? They already have Windows CE (aka pocket PC) and if MS had been serious about Pocket PC IMHO they would be in a much better market position now.
One of the biggest messups with Pocket PC is the inconsistancy of the user interface and MS failed to revamp the 6.5 completely for touch.... They have a lot of good things going with WM 6.5 but it was an incomplete effort and it shows.
well, I see you are right... That NT is much more complex monster than I thought, thanks for clearing that out Yesterday, I found information about device called xpPhone, I wonder what would you say about it ? http://www.xpphone.com/en/product/specification.html

[Q] Windows Mobile 6 Apps on Windows Phone 7?

Hi !
As far as I know, beneath Windows Phone 7 there is basically still Windows CE running. So I'm wondering, is/may/will it be possible to run Windows Mobile 6 Apps on Windows Phone 7? Or do we already know that this can't happen because the underlying architecture is too different? Is anyone working on this?
For example, has anyone tried to copy a Windows Mobile 6 Filemanager to WP7 and run it somehow?
Best regards
intripoon
I'm going to go with no here.... not only from all of the months and months and months of people saying no but from the simple fact that WP7 is based on silverlight which wm 6.1 and 6.5 aren't.... at all....
This is why aps aren't backwards OR forwards compatible which people put up a pretty big stink about when WP7 was announced but seems to have died down now that we're able to see what can actually be done with silverlight
So... no.. not compatible
Also, just think about the work to emulate the wm6 crappiness. Thousand of empty bucles, glitchy graphic rendering, millions of delays, agggg..
No, seriously. Windows Mobile was powerful, but it's just too old. It should be possible to emulate the applications (in theory everything is possible), but I think is just too much effort, and there is no such big reason to put resources on something like that.

Windows Mobile 6.1 (launched) for Windows Phone

Ok, now DreamForceTeam launched Windows Mobile 6.1 on Windows Phone 7 (HTC 7 Pro) and showed that on the movie (what is next ?):
Now this shows how terrible windows mobile was. I would do this on my trophy, but seeing how putting a laggy os on a phone designed for wp7 is so pointless, I'd rather put windows phone (hopefully tango) on wm devices.
Yessss, with this we may have the chance of using FpseCE on WP7!
Agree
downloaderintruder said:
Now this shows how terrible windows mobile was. I would do this on my trophy, but seeing how putting a laggy os on a phone designed for wp7 is so pointless, I'd rather put windows phone (hopefully tango) on wm devices.
Click to expand...
Click to collapse
Very well said, couldn't agree more. The fact you can do something doesn't mean you should. I was a WM 6.5 fan but would NEVER go back to that after over a year with the constantly improving WP7.
Budniu said:
Ok, now DreamForceTeam launched Windows Mobile 6.1 on Windows Phone 7 (HTC 7 Pro) and showed that on the movie (what is next ?):
Click to expand...
Click to collapse
good thanks
JamesAllen said:
Very well said, couldn't agree more. The fact you can do something doesn't mean you should. I was a WM 6.5 fan but would NEVER go back to that after over a year with the constantly improving WP7.
Click to expand...
Click to collapse
You know...the video shows pretty good performance over all on it. Yea, 6.1 was a dog but, There is still a hanful of apps I would use on it that there is no WP7 app for.
If this was downloadable, I would download it to try it. It would be nice to bring back some App memories...
Is this only on a custom rom ?
That's sort of nostalgic. But like I'd never put Windows 95 on my current computers, I would also never go back to the Windows Mobile days. Sick of constant lock ups, bad memory management, overall laggy behaviour and such. If I wanted to use Windows Mobile again, I'd rather buy an HD2 from craigslist or eBay than flash it on my WP device.
If we could use equalizers and audio effects, I would love to see dual boot.
dkp1977 said:
That's sort of nostalgic. But like I'd never put Windows 95 on my current computers, I would also never go back to the Windows Mobile days. Sick of constant lock ups, bad memory management, overall laggy behaviour and such. If I wanted to use Windows Mobile again, I'd rather buy an HD2 from craigslist or eBay than flash it on my WP device.
Click to expand...
Click to collapse
Did you even watch the video ? He was running ON TOP of WP7, at one point in the video he hit back and it jumped back to WP7.
If it's like shown, an emulator, I'm great with it, if I have to flash my device, screw it, dont want it.
If I can dump 6.1 on my WP7 device to run when I want to, it opens a whole world of 10+ years of Apps that will run on it (and there is a lot more of 6.0+ apps than there is WP7 apps)
I would want to dowload it and install cabs to it, if I can't do that, then I have no needs for it.
I would much rather use an emulator on my phone than waste $150-200 on a HD2 that ran Windows Mobile 6.5 anyway.
Miss Some Things
DavidinCT said:
You know...the video shows pretty good performance over all on it. Yea, 6.1 was a dog but, There is still a hanful of apps I would use on it that there is no WP7 app for.
If this was downloadable, I would download it to try it. It would be nice to bring back some App memories...
Is this only on a custom rom ?
Click to expand...
Click to collapse
I do miss the equalizers I had loaded on WM 6.X. I miss them a great deal. It is the one thing I am still waiting for in WP7. I have found replacements for most all of the other apps I used on WM over the last few months.
DavidinCT said:
Did you even watch the video ? He was running ON TOP of WP7, at one point in the video he hit back and it jumped back to WP7.
If it's like shown, an emulator, I'm great with it, if I have to flash my device, screw it, dont want it.
If I can dump 6.1 on my WP7 device to run when I want to, it opens a whole world of 10+ years of Apps that will run on it (and there is a lot more of 6.0+ apps than there is WP7 apps)
I would want to dowload it and install cabs to it, if I can't do that, then I have no needs for it.
I would much rather use an emulator on my phone than waste $150-200 on a HD2 that ran Windows Mobile 6.5 anyway.
Click to expand...
Click to collapse
I gotta admit that I didn't watch the video. I just assumed it was the one I found over at Twitter last night where a modified bootloader was shown that started WM on a WP device. An emulator would certainly be nice to play with. But I don't see me using it for more than just bringing back some nostalgic thoughts.
I dont see the reason for the hate....it may not make sense to run win95 on currrent hardware but u cant apply the same logic when wp7 is missing features/apps wm had.
pimppoet said:
I dont see the reason for the hate....it may not make sense to run win95 on currrent hardware but u cant apply the same logic when wp7 is missing features/apps wm had.
Click to expand...
Click to collapse
I wouldn't call it hate. Lack of comprehension maybe. If I felt Windows Phone was missing features and/or apps I was really dependent on, I simply hadn't bought into it.
Sent from my HD7 T9292 using XDA Windows Phone 7 App
whats th epoinr of doing this>
IMO, going backwards not a good idea.
for me it is, i have great navigarion app for WM and it don't work on WP7, iOS and on Android with problems, or GCzII app for Geocaching, so for me great idea
majkeljj said:
for me it is, i have great navigarion app for WM and it don't work on WP7, iOS and on Android with problems, or GCzII app for Geocaching, so for me great idea
Click to expand...
Click to collapse
True, true - AutoMapa rocks
majkeljj said:
for me it is, i have great navigarion app for WM and it don't work on WP7, iOS and on Android with problems, or GCzII app for Geocaching, so for me great idea
Click to expand...
Click to collapse
Budniu said:
True, true - AutoMapa rocks
Click to expand...
Click to collapse
It would rock to have Garmin Mobile XT up and running via this loader on WP7. I'm still running WM6.5 because of this software.
This will prove very useful for running emulators, flash, and legacy apps. Don't dis it. It's an app, not a flashed os. I'm wondering, though, if they could use any of the code from this to develop an android emulator. I mean, my windows phone rocks, but extra compatibility is always welcome. Keep it up DFT
i would use just to trick people into thinking i flashed it onto my focus
pimppoet said:
I dont see the reason for the hate....it may not make sense to run win95 on currrent hardware but u cant apply the same logic when wp7 is missing features/apps wm had.
Click to expand...
Click to collapse
Just think. if you can run Windows 95 on a phone you can play Doom.... 1 or 2
Well if you have a keyboard...

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