Dolphin emulator Snapdragon 805 with Adreno 420 performance discussion - T-Mobile Galaxy Note 4 Themes and Apps

*update*
this issue should now be resolved with version 4.0-4706 which can be downloaded here!
https://buildbot.dolphin-emu.org/builders/release-android/builds/33
Thanks sonicadvance1 for the work done so far on this project, and the fast fix to the problem. I am going to test ot out a bit now.
*end update*
I have the AT&T variant of the samsung galaxy note 4 and thought I would post over here in the T-Mobile section to see if anyone here has had a chance to mess with this app.
Let me start by saying I already know the app is an alpha and that even though in the app's description on the play store it states this app will run terrible on all devices, I have noticed it runs better on the nore 3 than the note 4...
It is for that reason that I am particularly interested in seeing if decreasing the display resolution using nomone resolution changer or any other resolution changing app to 1920x1080 or even 1280x720 yields any increase in performance. There are videos of it running on the note 3 which has me stumped since I expected the 805 to at least outperform the 800 and the only limiting factor I could possibly think would cause for worse performance on the note 4 is display resolution (which shouldn't in theory matter when using opengl es 3.0 as it allows for selected rendering for internal resolution) or simple lack of driver support by qualcomm for the adreno line.
The developers of dolphin have already stated over the course of its development that the qualcomm chipsets have terrible driver support and that they greatly prefer/recommend the Nvidia tegra k1.
I guess I would like to know if anyone with root can try running some gamecube/wii games at a reduced resolution using both opengl es 3.0 and software rendering and report on their results. Unfortunately the AT&T Note 4 root prospect is looking grim atm and I would love to know how the note 3 is outperforming the note 4 but without root I can't accurately test it.
I get 10 to 14 fps in ssbm when the intro is playing, but as soon as I press start, the game drops to less than 1fps at the press start screen. That seems to pretty much be the norm with all of the games I have tried.
I have tried reicast and ppsspp on this phone and both run phenomenally even when rendered at the note 4 native resolution 2560x1440 which to be honest still blows me away.
I am sure there are tweaks and optimizations available to make it at least run a little better.
Please comment and provide feedback/experiences in a friendly manner
Sent from my SAMSUNG-SM-N910A using XDA Free mobile app

I haven't tried Dolphin emulator but here's something I remember seeing. The 805 in 2k resolution performs roughly the same as the 801 in 1080p resolution. Take that as you will but if both were the same resolution, ie 1080p, then the 805 would kill the 800/801.

Averant said:
I haven't tried Dolphin emulator but here's something I remember seeing. The 805 in 2k resolution performs roughly the same as the 801 in 1080p resolution. Take that as you will but if both were the same resolution, ie 1080p, then the 805 would kill the 800/801.
Click to expand...
Click to collapse
You are correct.
That was what I was reading before the US Note 4 was released, it was based on benchmarks which could go either way when it comes to performance accuracy.
My thinking is this:
If dolphin is rendering at 2560x1440 despite the internal rendering resolution being set to 1x native, then dropping the phone's display resolution should greatly improve performance.
I could of course be wrong though and I have no way to test it yet
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I also want to point out I have been frequently testing the latest commits as they become available here:
https://buildbot.dolphin-emu.org/builders/release-android
Just in case anyone wants to test some different builds.
Sent from my SAMSUNG-SM-N910A using XDA Free mobile app

ryudosama said:
I also want to point out I have been frequently testing the latest commits as they become available here:
https://buildbot.dolphin-emu.org/builders/release-android
Just in case anyone wants to test some different builds.
Sent from my SAMSUNG-SM-N910A using XDA Free mobile app
Click to expand...
Click to collapse
What controller(s) do you use? I've been thinking about getting the Moga Power controller for some OTG emulation with the Note 4. Although nothing will take my love away from my nvidia shield.

I'm on Sprint on the echo rom and I've never used app settings from xposed to change dpi of dolphin. I'll try that after work and report back

addictivepixels said:
What controller(s) do you use? I've been thinking about getting the Moga Power controller for some OTG emulation with the Note 4. Although nothing will take my love away from my nvidia shield.
Click to expand...
Click to collapse
I bought a phonejoy for most of my emulation and gaming needs, the form factor is pretty cool but functionality wise it has its quirks like the right analog stick being permanently inverted.
I made a DIY gameklip using a sixaxis dualshock 3 and a hanger that I use for more hardcore gaming sessions. Video of it can be seen here:
http://youtu.be/65rQQ-vhA74
Would love to hear about how the Moga is working for you since I was considering getting one as well.
Sent from my SAMSUNG-SM-N910A using XDA Free mobile app

ryanalan82 said:
I'm on Sprint on the echo rom and I've never used app settings from xposed to change dpi of dolphin. I'll try that after work and report back
Click to expand...
Click to collapse
Definitely appreciate it. I don't think the dpi would change anything other than user interface size but I could be wrong. Look forward to hearing your results.
We have a T-Mobile note 4 developer on the AT&T forum right now that seems to be making progress on root for the AT&T Note 4 which is pretty exciting.
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ryudosama said:
I also want to point out I have been frequently testing the latest commits as they become available here:
https://buildbot.dolphin-emu.org/builders/release-android
Just in case anyone wants to test some different builds.
Sent from my SAMSUNG-SM-N910A using XDA Free mobile app
Click to expand...
Click to collapse
The buildbot just reset when it went over 1000 or so entries, so it is back to 0 as of today. I think the previous builds should still be accessible on the main website somewhere but any new ones should still populate on this link going forward.
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Update: I verified from Sonicadvance1 the developer for Dolphin that the adreno 4xx line of gpu were not detected properly in the coding for the android distribution of Dolphin. The developer says he will add it which means we should see some progress.
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ryudosama said:
Update: I verified from Sonicadvance1 the developer for Dolphin that the adreno 4xx line of gpu were not detected properly in the coding for the android distribution of Dolphin. The developer says he will add it which means we should see some progress.
Sent from my SAMSUNG-SM-N910A using XDA Free mobile app
Click to expand...
Click to collapse
I wouldn't hold your breath. It hasn't even been running right on the Shield tablet and that is a Note 4 on steroids.

twistedumbrella said:
I wouldn't hold your breath. It hasn't even been running right on the Shield tablet and that is a Note 4 on steroids.
Click to expand...
Click to collapse
The shield tablet doesnt work because of the nvidia tegra 4 chip and how it handles graphics
The note 3 can run most games at half speed so the note 4 should do fairly well once the update is released to allow the glbuffer
Lets see how it runs once the minor fix is released to allow full opengl 3.0 support

NGP-1001 said:
The shield tablet doesnt work because of the nvidia tegra 4 chip and how it handles graphics
The note 3 can run most games at half speed so the note 4 should do fairly well once the update is released to allow the glbuffer
Lets see how it runs once the minor fix is released to allow full opengl 3.0 support
Click to expand...
Click to collapse
The shield uses the tegra 4, the shield tablet on the other hand uses the tegra k1 which has a 192 core Cuda gpu, and is in fact faster than the note 4, however it is not much higher than the note 4 in benchmarks and the likelyhood is we can get decent performance given the performance seen on the note 3.
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Adreno
ryudosama said:
The shield uses the tegra 4, the shield tablet on the other hand uses the tegra k1 which has a 192 core Cuda gpu, and is in fact faster than the note 4, however it is not much higher than the note 4 in benchmarks and the likelyhood is we can get decent performance given the performance seen on the note 3.
Sent from my SAMSUNG-SM-N910A using XDA Free mobile app
Click to expand...
Click to collapse
I thought he was talking about the shield portable and dolphin will not run on tegra 4 at all
as for the shield tablet some games are reaching playable speeds which is nice.
I am hopeful that the note 4 will provide some sort of speed boost over the note 3
someday this may be playable once further optimization is done.
I will be waiting for the update and i will provide gameplay videos for comparison

NGP-1001 said:
I thought he was talking about the shield portable and dolphin will not run on tegra 4 at all
as for the shield tablet some games are reaching playable speeds which is nice.
I am hopeful that the note 4 will provide some sort of speed boost over the note 3
someday this may be playable once further optimization is done.
I will be waiting for the update and i will provide gameplay videos for comparison
Click to expand...
Click to collapse
twistedumbrella said:
I wouldn't hold your breath. It hasn't even been running right on the Shield tablet and that is a Note 4 on steroids.
Click to expand...
Click to collapse
Had I not specified the exact version I was referring to, I could understand getting what I meant confused.
Just so we have a firm grasp on where I am coming from, I know for a fact that Nvidia worked with Dolphin directly to help with running on the Nvidia Shield Tablet, so I am making an educated prediction that Adreno devices, which have been known for buggy GLES 3 drivers, will not run as well. Ipso facto, poor on Shield tablet then poor on Note 4.

twistedumbrella said:
Had I not specified the exact version I was referring to, I could understand getting what I meant confused.
Just so we have a firm grasp on where I am coming from, I know for a fact that Nvidia worked with Dolphin directly to help with running on the Nvidia Shield Tablet, so I am making an educated prediction that Adreno devices, which have been known for buggy GLES 3 drivers, will not run as well. Ipso facto, poor on Shield tablet then poor on Note 4.
Click to expand...
Click to collapse
That is true, I suppose I am just an optimist.
That being said like others have stated it runs on the note 3, perhaps not playable, but better than the note 4 currently which leads me to think once this change is implemented the note 4 will surpass the note 3 in performance which is what I am sure we were all expecting from the note 4 out of the box.
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ryudosama said:
That is true, I suppose I am just an optimist.
That being said like others have stated it runs on the note 3, perhaps not playable, but better than the note 4 currently which leads me to think once this change is implemented the note 4 will surpass the note 3 in performance which is what I am sure we were all expecting from the note 4 out of the box.
Sent from my SAMSUNG-SM-N910A using XDA Free mobile app
Click to expand...
Click to collapse
I should also warn you that setting GLES 3 on the Note 4 breaks Unity games. I found that one out today trying to debug why my game is broken on Note 4 and nothing else. Qualcomm may be a better target for any dream of updates that fix functionality. For your sake, I hope that one is a Unity issue. G'luck.

ryudosama said:
I get 10 to 14 fps in ssbm when the intro is playing, but as soon as I press start, the game drops to less than 1fps at the press start screen. That seems to pretty much be the norm with all of the games I have tried.
Click to expand...
Click to collapse
dude.....dude.......dude.. I love you omg. I spent like a whole week doing exactly what you're doing now. my ssbm intro record is 16fps, by playing with some hacks in the settings. after into game either crashes or goes to less than 1fps. I bet you're the one who I saw posting questions on dolphin forums, and on that dudes YouTube video.
are you using the latest alpha builds? https://buildbot.dolphin-emu.org/builders/release-android
No idea how to find that link normally but I've been hanging onto it in my gKeep.
I know with root you can do some edits that'll make dolphin run better (says one of the dolphin mods).
I too was amazed old note 3 with a year less of development runs better than note 4 with an entire year of dolphin optimization.
kinda silly but running dolphins was one of the things I told myself could justify me buying the note 4 over the s5.

soraxd said:
dude.....dude.......dude.. I love you omg. I spent like a whole week doing exactly what you're doing now. my ssbm intro record is 16fps, by playing with some hacks in the settings. after into game either crashes or goes to less than 1fps. I bet you're the one who I saw posting questions on dolphin forums, and on that dudes YouTube video.
are you using the latest alpha builds? https://buildbot.dolphin-emu.org/builders/release-android
No idea how to find that link normally but I've been hanging onto it in my gKeep.
I know with root you can do some edits that'll make dolphin run better (says one of the dolphin mods).
I too was amazed old note 3 with a year less of development runs better than note 4 with an entire year of dolphin optimization.
kinda silly but running dolphins was one of the things I told myself could justify me buying the note 4 over the s5.
Click to expand...
Click to collapse
I brought the issue to the attention of Sonicadvance1 on page 2 of the thread https://forums.dolphin-emu.org/Thread-the-note-4-and-dolphin and have since been waiting for said change to happen.
I am also aware of the YouTube video showing the note 3 in action hence why I made this thread in an attempt to determine what is actually causing the problem. The problem is entirely on dolphin right now and I suspected that there are a lot of people silently accepting the fact that it doesn't work, simply on the premise that they are told to expect it to not run which is why I made this thread to create awareness and see if anyone else was in my boat that could help test and figure out the problem.
Honestly when I found the note 4 thread on the dolphin forum it was already an off topic dead topic, so I wasnt expexting such a quick response from the developer. It was a nice surprise to learn the issue is what appears to be a simple fix in dolphin.
Now it is just a waiting game.
Also, just from reading the changes made in the buildbot, I suspect those changes are intended for the Linux version since some of the changes are notated regarding features not present in the android version such as d3d.
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Updating original post to include that issues mentioned should now be resolved by this build.
https://buildbot.dolphin-emu.org/builders/release-android/builds/33
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Related

[R] Galaxy s2 browser

Can someone port over the browser from the galaxy s2??..the browser is fast and it uses GPU acceleration like ios and windows phone 7...it surpasses the iPhone 4 and windows phone 7 in the browsing department
The froyo browser already killed both the ios and wp7 browsers.
Texted while driving
yea but have you seen the galaxy s2 browser in action..there is no lag at all when scrolling.....can it be easily ported though??
http://www.youtube.com/watch?v=hEtN95LAn18&feature=channel_video_title
Is there a system dump somewhere... I can't find it if there is one.
Sent from my SPH-D700 using XDA App
Double post... sorry
Is the system dump called galaxysII.tar.gz? Because I have that but I'm not sure if that is what you need
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raymond4 said:
Is the system dump called galaxysII.tar.gz? Because I have that but I'm not sure if that is what you need
Sent from my SPH-D700 using XDA App
Click to expand...
Click to collapse
Probably
Sent from my SPH-D700 using XDA App
I am currently uploading it to my dropbox
Sent from my SPH-D700 using XDA App
and how would one get to this dropbox account ?
andrewjb said:
and how would one get to this dropbox account ?
Click to expand...
Click to collapse
It isn't going to help you right now unless you plan on porting it. The browser will not work on EC05 and I doubt it would work on EE03 either unless someone takes on the project of porting it over.
yea, i was hoping to see if anyone was working on it or could work on it??...hopefully in the future, it can be ported over
Once we get official Gingerbread I am sure someone will port it over if it is a lot better than the one that we end up with.
I am very sorry I can't do it tonight I'm currently have issues with my computer
Sent from my SPH-D700 using XDA App
The dump is here http://forum.xda-developers.com/showthread.php?t=1048960
If I'm not mistaken, The gingerbread browser we're going to get is the same thing; It does have the kinetic/over scrolling like iOS and its very smooth.
kobby2k6 said:
Can someone port over the browser from the galaxy s2??..the browser is fast and it uses GPU acceleration like ios and windows phone 7...it surpasses the iPhone 4 and windows phone 7 in the browsing department
Click to expand...
Click to collapse
I believe all your seeing is the power of dual core, not a major improvement in the browser. I've seen the atrix literally destroy hopped up single core phones, like my [email protected] As far as I know its all really about the sunspider0.9.1 test. Best I can get is 4369, I believe all the dual cores score around 2000~2500, roughly 2x what our epics can do at their best.
Side note; apples latest update to ios 4.whatever, takes the 1ghz (or less) a4 to around 4100 in sunspider0.9.1. Yeah apple is now kicking our ass (googles) in browser speed vs per clock. I know all this not because I like crapple, but because I pay attention to the competition.
epic4GEE said:
I believe all your seeing is the power of dual core, not a major improvement in the browser. I've seen the atrix literally destroy hopped up single core phones, like my [email protected] As far as I know its all really about the sunspider0.9.1 test. Best I can get is 4369, I believe all the dual cores score around 2000~2500, roughly 2x what our epics can do at their best.
Side note; apples latest update to ios 4.whatever, takes the 1ghz (or less) a4 to around 4100 in sunspider0.9.1. Yeah apple is now kicking our ass (googles) in browser speed vs per clock. I know all this not because I like crapple, but because I pay attention to the competition.
Click to expand...
Click to collapse
Try out Opera 11, it really shines in Sunspider (at 1.2ghz I got 2953ms), and of course it has hardware acceleration so it is silky smooth.
tbob18 said:
Try out Opera 11, it really shines in Sunspider (at 1.2ghz I got 2953ms), and of course it has hardware acceleration so it is silky smooth.
Click to expand...
Click to collapse
That's where android=win, options and we have flash. I do realize we have faster browsers than stock, its just my baseline is always the stock browser and its the one I prefer.
if only you could try opera mobile, you could see how smooth the interface is during zooming, panning and even during text-reflows! definitely no lags at all even on my 600Mhz legend cpu. Opera mobile uses hardware acceleration on its UI, and that explains the difference in its fluidity against the stock.
i also believe samsung has implemented hardware acceleration on its web browser, and if someone can really port galaxy s2's browser, that would be good!! very good!
by the way, i have also used a galaxy ace's web browser, and it's hardware accelerated as well (i think) and maybe they have used the same thing on galaxys2?
Im sorry but the browser is pretty bad, it gives really bad checker box all over the place.
Worst browser i have seen in a long time.

Tegra 3 graphics

Hey everyone. I'm a current iphone user and want to switch completely to android. I've messed around a little with it in the past. I was wondering if anyone could tell me if the Note 2 can play games in ultra high graphics mode for games like Dead Trigger and Riptide GP. I love this phone but I am an avid mobile gamer and this is a big deal to me. If not is there a way to enable these settings like the Tegra 3 devices have. Thank you!
This phone has a far more capable GPU than the Tegra line, but nVidia money is greener than ours, so developers only enable those graphics on Tegra devices. Chainfire3D may or may not work with the Note II - you should find the thread for it over in Android General and ask.
raduque said:
This phone has a far more capable GPU than the Tegra line, but nVidia money is greener than ours, so developers only enable those graphics on Tegra devices. Chainfire3D may or may not work with the Note II - you should find the thread for it over in Android General and ask.
Click to expand...
Click to collapse
Chainfire3D does not work on Jelly Bean.
raduque said:
This phone has a far more capable GPU than the Tegra line, but nVidia money is greener than ours, so developers only enable those graphics on Tegra devices. Chainfire3D may or may not work with the Note II - you should find the thread for it over in Android General and ask.
Click to expand...
Click to collapse
I HAVE DEAD TRIGGER i get all the effects that appear on tegra3 gpus
tEcHsAvY said:
Hey everyone. I'm a current iphone user and want to switch completely to android. I've messed around a little with it in the past. I was wondering if anyone could tell me if the Note 2 can play games in ultra high graphics mode for games like Dead Trigger and Riptide GP. I love this phone but I am an avid mobile gamer and this is a big deal to me. If not is there a way to enable these settings like the Tegra 3 devices have. Thank you!
Click to expand...
Click to collapse
Im a former long term iphone user and im telling you note 2 eats iphone for breakfast and jelly bean is light years ahead of ios
I have Transformer Prime (tegra 3) and Note 2 and for sure the Note 2 is a beast. Games like Dark Knight, Spiderman etc just run a LOT smoother on the Note 2. Is nice to have Tegra 3 for the occasional Tegra only game but i wouldnt sweat it too much.
Does the Note 2 play games at the same level as a Tegra 3 processor phone?
tEcHsAvY said:
Does the Note 2 play games at the same level as a Tegra 3 processor phone?
Click to expand...
Click to collapse
Define same level because I just said about it destroys my prime so no sure what you mean. If you mean all the special effects, that is not something we control but Nvidia and the game devs blocking features that the Mali can easily run.
Like there was a hack for Dead Trigger that allowed you turn on all effects before for example.
Yes I was referring to all of the special effects. Sorry if I wasn't clear. I knew about that hack but I wasn't sure if there was a complete solution out for that, like chainfire for example but I know that chainfire doesn't work on jellybean.
Nothing really that I know off and and I never liked Chainfire as it seemed to always messed something up..at least it did for me on Captivate and Note.
tEcHsAvY said:
Hey everyone. I'm a current iphone user and want to switch completely to android. I've messed around a little with it in the past. I was wondering if anyone could tell me if the Note 2 can play games in ultra high graphics mode for games like Dead Trigger and Riptide GP. I love this phone but I am an avid mobile gamer and this is a big deal to me. If not is there a way to enable these settings like the Tegra 3 devices have. Thank you!
Click to expand...
Click to collapse
If you are an avid mobile gamer are you sure android is the right fit for you? All the games are on iphone and only some make their way to android. If you do want android then get a tegra phone like one x as that will give you better graphics games that are just for nvidia but it's slim pickings so far for amount of nvidia games available.
Sent from my SAMSUNG-SGH-I317 using xda premium
When was the last time you checked the market mate?
Sent from the Mighty Note 2!
I check it daily and yes I like the note 2 big time but all the games come out for iphone first and some like game loft release it for android a week or two later however many other developers never release for android. There are so many games for iphone its not even funny it beats android by miles. I can give you many examples of games on iphone that are not out on android. I hope this changes soon and android is getting better but not close to iphone for games. Android has better productivity and business apps however.
Sent from my SAMSUNG-SGH-I317 using xda premium
I got 64GB card of games and my internak memory I almost full and there are still games I cannot fit not to mentio emulators. Your comments sound more like some apple trolling than anythinf else
Sent from the Mighty Note 2!
Ok sounds good.
Sent from my SAMSUNG-SGH-I317 using xda premium
I know with Dead Trigger there is some sort of cfg file you can modify to enable the extra tegra graphic settings.. i cant remember where i read about it though. i think it was in the at&t gs2 forums. If i come across it ill post it up. I know it was a simple fix and im will to bet other game probably have a similar fix.

NDS emulators and pokemon

Hello.
I'd like to start a conversation about pokemon games running on android emulators.
I've read somewhere that pokemon games are designed not to work on emu's,but i still want to discuss it.
So,i've tried to run pokemon diamond on every single NDS emulator there is for android. Dsoid,nds4droid,Andsemu.
And all run it the same. I can get in the game,the part when rowan talks is really smooth,like in real NDS,but,the in game performance is really laggy.
But thats my case,i have an underclocked and undervolted phone,so,maybie someone got it partly smooth? Like,not so smooth like in the actual console,but not so laggy that its unplayable?
Second,i've tried to run Pokemon platinum,and it got to the "press start" screen. Freezes.
Someone even said they got pokemon white running,gonna try that.
DeHuMaNiZeD said:
Hello.
I'd like to start a conversation about pokemon games running on android emulators.
I've read somewhere that pokemon games are designed not to work on emu's,but i still want to discuss it.
So,i've tried to run pokemon diamond on every single NDS emulator there is for android. Dsoid,nds4droid,Andsemu.
And all run it the same. I can get in the game,the part when rowan talks is really smooth,like in real NDS,but,the in game performance is really laggy.
But thats my case,i have an underclocked and undervolted phone,so,maybie someone got it partly smooth? Like,not so smooth like in the actual console,but not so laggy that its unplayable?
Second,i've tried to run Pokemon platinum,and it got to the "press start" screen. Freezes.
Someone even said they got pokemon white running,gonna try that.
Click to expand...
Click to collapse
i have a gnex and 3 different nds emulators on my phone and i've had the same results as you
and there are people who tried on sgs 3 and the same
im going to try with my mother's sgNote2 and report
Sent from my Galaxy Nexus using Tapatalk 2
Report back bro
Sent from my Galaxy Nexus using xda premium
I would like to know too
Sent from my Galaxy Nexus using xda app-developers app
reporting
almost the same result though it feels a liiiiitle bit faster( 21 fps average) its still too slow to be played
maybe we just have to wait for more updates, all emulators struggle at first
but on the surface pokemon doesnt seem like a very demanding game imo
n64 and ps1 games seem way more demanding but play very smooth on this phone or any quad or dual around, so i guess its a matter of optimization
Sent from my Galaxy Nexus using Tapatalk 2
DeHuMaNiZeD said:
Hello.
I'd like to start a conversation about pokemon games running on android emulators.
I've read somewhere that pokemon games are designed not to work on emu's,but i still want to discuss it.
So,i've tried to run pokemon diamond on every single NDS emulator there is for android. Dsoid,nds4droid,Andsemu.
And all run it the same. I can get in the game,the part when rowan talks is really smooth,like in real NDS,but,the in game performance is really laggy.
But thats my case,i have an underclocked and undervolted phone,so,maybie someone got it partly smooth? Like,not so smooth like in the actual console,but not so laggy that its unplayable?
Second,i've tried to run Pokemon platinum,and it got to the "press start" screen. Freezes.
Someone even said they got pokemon white running,gonna try that.
Click to expand...
Click to collapse
Pokemon has anti-piracy features so you'll get trouble emulating it.
Sent from my Nexus 7 using Tapatalk HD
gnustomp said:
Pokemon has anti-piracy features so you'll get trouble emulating it.
Sent from my Nexus 7 using Tapatalk HD
Click to expand...
Click to collapse
Yes i thought so..
Sent from my Galaxy Nexus using xda premium
Well... all my GBA pokemon roms work fine on my galaxy note but all ds games run crappy. Its not only about processing power as the original ds has the same hardware as an old Android Phone, but mostly about coding. Ds emus on Android are on diapers. Les hope they manage to make them work better later on. Right now i play ds games on my pc. Flawlessly i must say.
Honestly they probably won't ever run fast. The ones on PC still don't run even great, although you will get a steady game with decent specs. I wouldn't count on running a Nds emu anytime soon until we have a strong spec'd phone.
Sent from my Galaxy Nexus using Tapatalk 2
withbloodskies said:
Honestly they probably won't ever run fast. The ones on PC still don't run even great, although you will get a steady game with decent specs. I wouldn't count on running a Nds emu anytime soon until we have a strong spec'd phone.
Sent from my Galaxy Nexus using Tapatalk 2
Click to expand...
Click to collapse
I can run the latest pokemon games(black 2) without lag at full speed on my laptop
Its only single core 3ghz processor but still, if it could be done for pc's then it will be done for phones, specially with 1.9 quad monsters like the gs4 coming this year
Sent from my Galaxy Nexus using Tapatalk 2
negrobembon said:
I can run the latest pokemon games(black 2) without lag at full speed on my laptop
Its only single core 3ghz processor but still, if it could be done for pc's then it will be done for phones, specially with 1.9 quad monsters like the gs4 coming this year
Sent from my Galaxy Nexus using Tapatalk 2
Click to expand...
Click to collapse
Dual core 2.10 and I get fps loss. But what type of processor? But.. if I get around and set it up properly I can usually play around full speed.
Sent from my Galaxy Nexus using Tapatalk 2
pokerapar88 said:
Well... all my GBA pokemon roms work fine on my galaxy note but all ds games run crappy. Its not only about processing power as the original ds has the same hardware as an old Android Phone, but mostly about coding. Ds emus on Android are on diapers. Les hope they manage to make them work better later on. Right now i play ds games on my pc. Flawlessly i must say.
Click to expand...
Click to collapse
It is about processing power. I believe to emulate any system full speed you need to run on a system about 4X more powerfully than what you're emulating. Unless the emulators start utilizing multiple cores (I don't believe they do now) you probably need around 2 GHz chip for effective nds emulation.
Sent from my Galaxy Nexus using xda app-developers app
iloqutiss1 said:
It is about processing power. I believe to emulate any system full speed you need to run on a system about 4X more powerfully than what you're emulating. Unless the emulators start utilizing multiple cores (I don't believe they do now) you probably need around 2 GHz chip for effective nds emulation.
Sent from my Galaxy Nexus using xda app-developers app
Click to expand...
Click to collapse
Waaaay more than 4x the power if the emu is not optimized. Considering the NDS has a 66mhz cpu and our 1.0 + ghz phones can't do it.
Unless the emulator is written to take advantage of multiple cores, it, like most programs, will use just a single core. So a single-core processor clocked at 3GHz will outperform a quad-core clocked at 2GHz (in respects to emulation performance).
FYI, most Intel Core-i processors have built-in per-core overclocking: a single core under demand will be overclocked as long as the overall CPU temperature is within normal parameters.
Don't forget to play around with the emulator's graphics settings as well as your video card's (GPU settings for phones). Reducing or turning off anti-aliasing, anisotropic filtering, texture quality, triple buffering, etc will increase your frame rate.
Your version of android and custom ROM can definitely be affecting your game play. My favorite ROM is Eclipse 2.1 Build 4 (Android 4.1.2) with the latest LeanKernel. It's by far the most stable and fastest ROM/kernel combo I've tested on my Gnex. I can overclock the CPU from 1200MHz to 1650MHz, and the GPU from 307MHz to 512MHz. You can also force 16-bit transparency for even more graphics performance.
If someone can PM me a link to the emulator and game, I can test it and report back.
gnustomp said:
Pokemon has anti-piracy features so you'll get trouble emulating it.
Sent from my Nexus 7 using Tapatalk HD
Click to expand...
Click to collapse
Even though you have the right to have a rom as a backup to the actual game and also there are anti-piracy ar codes and patches for the roms. That's how people bypass them.
pokerapar88 said:
Well... all my GBA pokemon roms work fine on my galaxy note but all ds games run crappy. Its not only about processing power as the original ds has the same hardware as an old Android Phone, but mostly about coding. Ds emus on Android are on diapers. Les hope they manage to make them work better later on. Right now i play ds games on my pc. Flawlessly i must say.
Click to expand...
Click to collapse
Just to add what Speedyink and Iloqutiss has already said, it's not about the sheer power, in fact, we can theoretically easily reach sky-high frame per second with our hardware, but emulators are not coded for high frame rate, it's coded for, well, emulation, it needs to mimic the target hardware platform, and this includes the accuracy and latency, and this means a hell lot of processing power, which will whether you like it or not, reduces the speed considerably.
Emulator is not coded for being fast, it's coded for being accurate, here's a good writeup by Ars about how emulators generally works: http://arstechnica.com/gaming/2011/...-3ghz-quest-to-build-a-perfect-snes-emulator/
EDIT I just realized I quoted the wrong person, whoops, corrected.
4x the power of the consloe? Damn i thought only 2x was needed
Sent from my Galaxy Nexus using Tapatalk 2
negrobembon said:
4x the power of the consloe? Damn i thought only 2x was needed
Sent from my Galaxy Nexus using Tapatalk 2
Click to expand...
Click to collapse
Its more like 10x
Toro | Xylon | AK Diamond
negrobembon said:
I can run the latest pokemon games(black 2) without lag at full speed on my laptop
Its only single core 3ghz processor but still, if it could be done for pc's then it will be done for phones, specially with 1.9 quad monsters like the gs4 coming this year
Sent from my Galaxy Nexus using Tapatalk 2
Click to expand...
Click to collapse
FYI... phones are just reaching toward the power of a Pentium m @ 2ghz CPU wise. PM does 7k+ MIPS and 3.9gflops @1.7ghz which it takes a quad in a phone to compete with and it still doesn't reach that. Can't compare your laptop to your phone as even a low end laptop is vastly more powerful than a high end phone. Your 3ghz single core pastes the quads of todays phones. I.e a POS pentium 4 @ 3ghz will avg 4.4gflops, while my quad exynos will avg 200-300mflops... accounting for dalvik lag I'd assume peak I'd see is 3gflops in ideal conditions which is still a fair way from even a Pentium 4. And then to even compare it to the core architecture is a joke because it will get beat every time. Arm wins hands down in performance/Watt though and I don't see that changing any time soon
Sent from my Galaxy Nexus using Tapatalk 2
gs4 emulation
I have the gs4 and it runs up to black and white 2 but extremely slow, ds emulation needs more work id say

Buy this, or wait for Tegra 4 Tablet?

Hello,
I was going to buy this tablet soon but I just found out about the Tegra 4 CPU.
It is supposed to have better performance than SnapDragon S4 CPU which the Nexus 7 flo tablet has.
Do you think I should wait until a 7 inch Tegra 4 Tablet comes onto the market or should I buy the Nexus 7 now?
Thanks,
The Doolster
Kindle Fire HD 2 will supposedly have the Snapdragon 800. The Nexus will have more development support including kernels to overclock the CPU to 2GHz+.
Do whatever will make you happy. If you're the patient type then just wait.
Sent from my SGH-M919 using Tapatalk 4 Beta
Username invalid said:
Kindle Fire HD 2 will supposedly have the Snapdragon 800. The Nexus will have more development support including kernels to overclock the CPU to 2GHz+.
Click to expand...
Click to collapse
Why the heck would a kindle need a sd800?
RCranium666 said:
Why the heck would a kindle need a sd800?
Click to expand...
Click to collapse
Gotta be able to flip those pages faster than you can blink, yo.
Tegra 4 and SD 800 are just days to a few months away. They have the potential to be awesome.
That said this S4 is more of a SD 600 than a S4 and as you can see from the Dev section, can be clocked to 2.1 or possibly even 2.3 GHz. The GPU can also be OCed to 487. This machine will give all a user needs if they like the 7 inch form factor at a very reasonable price.
Also while the SD 800 is awesome to unlock it past the potential already achieved by the Devs on this one will take a good Dev on that device. So
Honestly as a user, if you like a 7 inch tablet this is the one for this year IMHO. But if your a tech geek like me well... I like to buy them all lol.
RCranium666 said:
Why the heck would a kindle need a sd800?
Click to expand...
Click to collapse
I am just reading that and baffled myself Lmao.
2013 N7 Rocking CleanRom!
conan1600 said:
Tegra 4 and SD 800 are just days to a few months away. They have the potential to be awesome.
That said this S4 is more of a SD 600 than a S4 and as you can see from the Dev section, can be clocked to 2.1 or possibly even 2.3 GHz. The GPU can also be OCed to 487. This machine will give all a user needs if they like the 7 inch form factor at a very reasonable price.
Also while the SD 800 is awesome to unlock it past the potential already achieved by the Devs on this one will take a good Dev on that device. So
Honestly as a user, if you like a 7 inch tablet this is the one for this year IMHO. But if your a tech geek like me well... I like to buy them all lol.
Click to expand...
Click to collapse
I'm thinking that I should just get this tab and be happy with it for a year or more. I mean the most intensive game I play is Riptide GP2, and my Nexus 4 runs that fine on stock with high settings. I will also be doing some emulation on it, but if my Nexus 4 can run it, the Nexus 7 will be able to even better
2.3 GHz is insane for a mobile device that is $230. But since money is pretty tight for me maybe a $230 tablet is probably all I will be able to afford. And about the Kindle Fire, those have always been bad for development and I like to have root and custom roms, and stuff.
So I think this will be the tablet that I'm going to get.
Thanks
sonofevil77 said:
I am just reading that and baffled myself Lmao.
2013 N7 Rocking CleanRom!
Click to expand...
Click to collapse
Kindle community's for me is meh. But if nook follows in the steps of kindle well then that could be an inexpensive toy with some real nice specs after root and rom.
Never trust nVidia's promises or even their benchmarks. Their chips ALWAYS look killer on paper, but they are almost always very buggy and don't work the way nVidia claims they should. Check out every Tegra device made, short of the Nexus 7. Updates very rarely came, and when they did they were buggy and crappy. Even the Nexus 7 on 4.2 was a step backwards in terms of battery, speed, usability, etc. I won't touch another Tegra device until they prove otherwise.
The SnapDragon 800, on the other hand, while yes, it will be faster than the new N7, I don't believe will make its way into many 7" devices. Its just not necessary. The CPU isn't much faster than the current 600. Its main claim to fame will be its GPU. And 10"+ tablets and devices will begin having 4K resolution screens shortly, IMHO, where that will be needed. SnapDragon 800 in a ChromeBook would be fantastic as well.
Hello,
the Tegra 4 SoC do not support OpenGL ES 3.0 fully.
If you want to enjoy AAA games or apps in the near future you might not be able to do so.
Also most of the recent Tegra SoC had bad sound quality through headphones and tend to overheat.
Best regards,
pootney
You will not need anything more powerful then this device for a long while. This CPU/GPU are overkill as it is for any Android game made today.
Sent from my Nexus 7 using xda app-developers app
Richieboy67 said:
You will not need anything more powerful then this device for a long while. This CPU/GPU are overkill as it is for any Android have made today.
Sent from my Nexus 7 using xda app-developers app
Click to expand...
Click to collapse
However, we don't know what KeyLimePie will bring this fall. What is overkill now may be barely cutting it on a new OS.
i use to be all about tegra myself but tegra is not all that good. battery life is horrible and there are heat issues, the htc one x i had got pretty freaking hot. i wanted a tegra 4 tablet like the new toshiba excite but for $480<==F that. i already spent $400 for preordering my ps4 so im not gonna spend that kind of money on a tablet. Nexus 7 is perfect and lightweight. its $270 i can run android games and emulators. with a rooted nexus 7 you can bluetooth a ps3 controller to it for those games and emulators. plus it runs the default android OS which is the best OS out there. The nexus 7 will have a lot more support from devs for kernels, roms, mods, etc...... Seriously buy a nexus 7 and with the money, give it a nice case. kernels for this device can OC the cpu/gpu as well.
icase81 said:
However, we don't know what KeyLimePie will bring this fall. What is overkill now may be barely cutting it on a new OS.
Click to expand...
Click to collapse
Doubtful..
Do you think they would release something that would render 95% of devices to be barely able to even run it including their very own devices?
Sent from my Nexus 4 using xda app-developers app
Richieboy67 said:
Doubtful..
Do you think they would release something that would render 95% of devices to be barely able to even run it including their very own devices?
Sent from my Nexus 4 using xda app-developers app
Click to expand...
Click to collapse
No, I don't THINK that will happen, but let's be honest. 95% of devices won't get KLP anyways. I'm not saying it wont run it, just that the overkill may not be overkill in 5 months. History says otherwise, but look at apple updates. Sometimes the new releases run like crap on older devices.
Sent from my SGH-I747 using Tapatalk 4 Beta
icase81 said:
Never trust nVidia's promises or even their benchmarks. Their chips ALWAYS look killer on paper, but they are almost always very buggy and don't work the way nVidia claims they should. Check out every Tegra device made, short of the Nexus 7. Updates very rarely came, and when they did they were buggy and crappy. Even the Nexus 7 on 4.2 was a step backwards in terms of battery, speed, usability, etc. I won't touch another Tegra device until they prove otherwise.
The SnapDragon 800, on the other hand, while yes, it will be faster than the new N7, I don't believe will make its way into many 7" devices. Its just not necessary. The CPU isn't much faster than the current 600. Its main claim to fame will be its GPU. And 10"+ tablets and devices will begin having 4K resolution screens shortly, IMHO, where that will be needed. SnapDragon 800 in a ChromeBook would be fantastic as well.
Click to expand...
Click to collapse
WOW!!!! Apparently you've never heard of or seen the Asus Infinity (10.1" with Tegra 3)!!!! I don't know what you mean about "updates very rarely came". Asus was amongst the first, if not the first, to release 4.2 on the Infinity!! Buggy? Not at alll!!! Games look and play amazing on it!! Has a mini HDMI port on the side of the tablet for connecting it up to a TV. I've played many games for many hours with my Infinity connected to my TV, and using a PS3 controller and the Sixaxis app. Never an issue or hiccup of any kind what so ever!! It also has the best looking display on ANY device in my opinion!
Before dogging all Tegra devices, you REALLY need some hands on experience with them!!!
SwiftKey'ed from my White Sprint Note 2 using XDA Premium
stanglifemike said:
WOW!!!! Apparently you've never heard of or seen the Asus Infinity (10.1" with Tegra 3)!!!! I don't know what you mean about "updates very rarely came". Asus was amongst the first, if not the first, to release 4.2 on the Infinity!! Buggy? Not at alll!!! Games look and play amazing on it!! Has a mini HDMI port on the side of the tablet for connecting it up to a TV. I've played many games for many hours with my Infinity connected to my TV, and using a PS3 controller and the Sixaxis app. Never an issue or hiccup of any kind what so ever!! It also has the best looking display on ANY device in my opinion!
Before dogging all Tegra devices, you REALLY need some hands on experience with them!!!
SwiftKey'ed from my White Sprint Note 2 using XDA Premium
Click to expand...
Click to collapse
I assure you, I have PLENTY of Tegra device experience. Moto Xoom, LG G2x, Nexus 7, Droid X2, HTC One X+, development in general for all devices. Believe me when I say, nVidia says things work one way, and more often than not, they don't. They require a LOT of extra development workarounds and time to optimize and get them to behave acceptably. I have a feeling that Asus benefited from the Google relationship with the Nexus 7 being a Tegra 3 and applied that knowledge to the rest of their devices. If Asus was willing to spend the time and engineering brains to figure out all those work arounds, kudos to them. Most other manufacturers were not. Even things that are EASY to develop for barely get Android updates, and if theres any sign of it not working right, they just throw in the towel.
The original Nexus 7 worked well, and I'm not saying your Asus tablet doesn't, but the vast majority of nVidia powered devices are not good in the long run.
Check out this article about the history of the way nVidia has dealt with the Tegra chips.
http://semiaccurate.com/2013/02/18/nvidias-telegraphs-tegras-woes-at-ces/
Also, sweet Mustang. I happen to drive a 64 Mercury Comet wagon with a 427FE that runs high 8's. Its a Dyno Don car. I dont own it, just drive it, but its a blast.
stanglifemike said:
WOW!!!! Apparently you've never heard of or seen the Asus Infinity (10.1" with Tegra 3)!!!! I don't know what you mean about "updates very rarely came". Asus was amongst the first, if not the first, to release 4.2 on the Infinity!! Buggy? Not at alll!!! Games look and play amazing on it!! Has a mini HDMI port on the side of the tablet for connecting it up to a TV. I've played many games for many hours with my Infinity connected to my TV, and using a PS3 controller and the Sixaxis app. Never an issue or hiccup of any kind what so ever!! It also has the best looking display on ANY device in my opinion!
Before dogging all Tegra devices, you REALLY need some hands on experience with them!!!
SwiftKey'ed from my White Sprint Note 2 using XDA Premium
Click to expand...
Click to collapse
Tegra Devices in general are just bleh. Video play back always seems lacking. /shrug
Asus will only update their devices once. maybe twice. That isn't support. They only do that as they have a "Life cycle" of their devices. Once reached. Its end of line.
Best display? Lol you lost me there.
The Tegra 4's CPU is equal or better than the SD 800. The Tegra 4's GPU is also equal or better than the Adreno 330.
For those saying that the battery life is horrible - what are you smoking? One of the things the Tegra 3 was lauded for was battery life. Anandtech recorded 18 HOURS of video playback with the Tegra 4 - not even the iPad could touch that.
IMO, the Tegra 4 is a premium SoC. If you really want the latest and greatest, wait for the Tegra 4. Otherwise, the N7v2 will do just fine.
Don't kid yourselves into thinking the Tegra 4 is horrible though...

[Q] Various Games Not Working ....

Anyone having issues with ....
Nova 3
Need For Speed: Most Wanted
NBA Jam
DarkMinax said:
Anyone having issues with ....
Nova 3
Need For Speed: Most Wanted
NBA Jam
Click to expand...
Click to collapse
Haven't tried the others, but Most Wanted certainly works just fine. Had a hell of a time getting it to download (it all of a sudden did, after leaving it alone for a while).
DarkMinax said:
Anyone having issues with ....
Nova 3
Need For Speed: Most Wanted
NBA Jam
Click to expand...
Click to collapse
Need for Speed works flawless on mine. Have not tried others.
I can get Nova Multiplayer to work fine, but not the single player. Quite annoying.
I can't get Heroes or Order and chaos or Wild Blood to work correctly. Wild Blood lacks lots of graphics and Heroes crashes on the tutorial without explanation. Anyone have some thoughts?
TomTom doesn't work, but that isn't a game. Some drawing apps don't work yet either (all from the Hello ColorPencil variety), but I'm sure they will be fixed and aren't games.
The Simpsons tapped out has so much lag that I can't play it with this tablet, yet there is no problem when I play the same game on the first note 10.1, I wish I knew what the issue is, maybe it's the 4.3 problem ?.??..
Sent from my SM-P600 using XDA Premium 4 mobile app
emilv1 said:
The Simpsons tapped out has so much lag that I can't play it with this tablet, yet there is no problem when I play the same game on the first note 10.1, I wish I knew what the issue is, maybe it's the 4.3 problem ?.??..
Sent from my SM-P600 using XDA Premium 4 mobile app
Click to expand...
Click to collapse
I found it to be very frustrating as well. Turning "power saver" off seems to have little effects as well. I'm thinking that there just isn't good support for the tablet as of yet, it's only two weeks old.
Mardavnic said:
I can't get Heroes or Order and chaos or Wild Blood to work correctly. Wild Blood lacks lots of graphics and Heroes crashes on the tutorial without explanation. Anyone have some thoughts?
Click to expand...
Click to collapse
What version of the note are you using? Wifi or lte edition ( exynos or snapdragon)
Could everyone write up what version of the note you're having issues with, that way we might be able to find a patern. I.e what SoC is more stable, reliable.
Basing on similar Note 3 the Snapdragon 800 version has better app compatibility along with better performance.
mi7chy said:
Basing on similar Note 3 the Snapdragon 800 version has better app compatibility along with better performance.
Click to expand...
Click to collapse
This is so frustrating. I'm pretty annoyed that I purchased an expensive tablet, and it can't run popular apps/games due to it's processor. Are there any advantages to having the 600?
zepfan221 said:
This is so frustrating. I'm pretty annoyed that I purchased an expensive tablet, and it can't run popular apps/games due to it's processor. Are there any advantages to having the 600?
Click to expand...
Click to collapse
I'm assuming you meant the 800 snapdragon?
It's faster, a tad more stable ( as far as I've been able to gather ) and seems to have broader support within games/ apps / development.
In essence
Snapdragon better GPU
Exynos Better CPU
here check these out
http://www.youtube.com/watch?v=Fdnj-kdAYnE
http://www.youtube.com/watch?v=6NOVPijsBME
DeBoX said:
I'm assuming you meant the 800 snapdragon?
It's faster, a tad more stable ( as far as I've been able to gather ) and seems to have broader support within games/ apps / development.
In essence
Snapdragon better GPU
Exynos Better CPU
here check these out
http://www.youtube.com/watch?v=Fdnj-kdAYnE
http://www.youtube.com/watch?v=6NOVPijsBME
Click to expand...
Click to collapse
Sorry I meant the P600 which has the Exynos. I don't really see any benefit to having it. Sure it has "8" cores, but if it can't run things properly, why bother?
You guys are on drugs if you think the hardware isn't capable of running these games.
Just wait for the developers to update it won't be the end of the world.
-see most wanted and dead trigger 2 for reference, kthx.
Itchiee said:
You guys are on drugs if you think the hardware isn't capable of running these games.
Just wait for the developers to update it won't be the end of the world.
-see most wanted and dead trigger 2 for reference, kthx.
Click to expand...
Click to collapse
I think it's more than capable. I'm worried about actual development more than anything. I think we'll see fewer roms/kernels, and less support for apps/games.
Yeah, we probably won't see roms or kernels thats true, i'm fine with that part as it defeats the purpose of this device.
As far as support from games it will be okay since these devices are selling fairly well (Note 10.1 & morso Note 3).
Asphalt 8 Runs like crap no high settings available
Hey guys,
Its strange to me that Dead Trigger 2, and Need 4 Speed Most Wanted look amazing and run flawless yet Asphalt 8 looks horrible, has terrible framrates, and does not allow you to enable graphics higher than low on this tablet. Hope the devs can update this game so I can enjoy.
Dedline said:
Hey guys,
Its strange to me that Dead Trigger 2, and Need 4 Speed Most Wanted look amazing and run flawless yet Asphalt 8 looks horrible, has terrible framrates, and does not allow you to enable graphics higher than low on this tablet. Hope the devs can update this game so I can enjoy.
Click to expand...
Click to collapse
I haven't been getting terrible frame rates, granted it doesn't look amazing, but it's not at all bad. Have you turned power saving off?
emilv1 said:
The Simpsons tapped out has so much lag that I can't play it with this tablet, yet there is no problem when I play the same game on the first note 10.1, I wish I knew what the issue is, maybe it's the 4.3 problem ?.??..
Sent from my SM-P600 using XDA Premium 4 mobile app
Click to expand...
Click to collapse
Sorry to dredge up an old thread but I just got the 2014 edition yesterday and I'm finding this game almost unbearable. But here's the weird part, previously I had the original Note 10.1 and it played fine, just like you say. When I got the new one I wiped the old one to give it to my wife. Now the old one lags terribly too.
This is really frustrating, but at the same time gives me some hope. It ran fine on the old one until I did the factory reset. So that tells me there might be a setting somewhere that can fix this issue.
Of course, this thread is so old you guys might have already solved the issue. If so, please post how you fixed it.
midas69 said:
Sorry to dredge up an old thread but I just got the 2014 edition yesterday and I'm finding this game almost unbearable. But here's the weird part, previously I had the original Note 10.1 and it played fine, just like you say. When I got the new one I wiped the old one to give it to my wife. Now the old one lags terribly too.
This is really frustrating, but at the same time gives me some hope. It ran fine on the old one until I did the factory reset. So that tells me there might be a setting somewhere that can fix this issue.
Of course, this thread is so old you guys might have already solved the issue. If so, please post how you fixed it.
Click to expand...
Click to collapse
Still an issue. I've tried a number of things - factory reset, CleamROM, standing on my head, starting a new game, etc. Can't get decent performance out of my favourite game! This sucks!
Maybe I should try to open a support ticket with Samsung - wonder if they'd even respond.

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