Looking for developers and artists (Unity3D) - Job Board

Hello everyone,
We are looking for one developer able to use Unity3D and code in C#, one 3D Designer to create models and one graphics designer to create a development team.
The game will be a real life MMORPG for now we're 3 developers so we need to increase our team.
We are using teamups to start our project here's the like if you're interested http://www.teamups.net/teamup/346/Real-Life-MMO-RPG?tab=join_tab (you'll also get more informations).
Were're looking for cool peoples interested in making games no for money but for fun and earning experience.
There is only a few places so if you're interested visit the link you have nothing to loose
Thanks

For now I've not enough time, but I'm very interested in learning to use Unity 3D as I'm dreaming from a small retro 2D game. Can you give us some more information about this project and your plannings?

SaschaHa said:
For now I've not enough time, but I'm very interested in learning to use Unity 3D as I'm dreaming from a small retro 2D game. Can you give us some more information about this project and your plannings?
Click to expand...
Click to collapse
Yeah no problem
I'm actually not the leader of this project but to make it easy it would be a MMORPG but in a real world like I mean not a science fiction universe every thing could be change like buildings and it would be a massive multiplayer.
This is just the starting idea and it can still be change (maybe too expensive or difficult or just mind changes ).
Also for your 2D game why don't just give it a try I'll mp you my email and we could try to build smt
Hope I could have helped you .

Related

One of the best WM apps, Griff, looking to become open source- will you take over?

So one of the best apps on Windows Mobile, Griff, is about to die. The developer doesn't want to continue with it. I suggested that he make it open source and let the community take over, rather than let it die. He told me to post an inquiry here and see if there was any interest from the community.
Do any of you developers want to take over? Some more info on Griff:
http://www.planetgriff.com/galleria.php
http://www.planetgriff.com/index.php
The thread where the developer asks me to post here to possibly find someone to take over an open source project:
http://www.planetgriff.com/forum/viewtopic.php?p=1528
For those who don't know, this is the best mobile music making/sequencing app on the market. It has won plenty opf awards. It's virtually unchanged since 2000 (except for adding support for additional resolutions) and still today is better than anything on the iPhone.
I'm hoping there is someone out there who will take over this project and make it continue to be the best app out there as we move onto capacitive screen devices and devices that don't have a d-pad.
If you know of a better place to post this, please post it there...
Hmm Im not really into music making on my phone but It looks like a good piece of software
Im not a developer but I CAN do this
~~~~~BUMP~~~~~~
(lol hope it helps)
Hrm... very very interesting indeed! This would blend my personal life (writing music), professional life (development) and my hobbies (big focus on PDA's and WinMo for the last 4+ years) very well.
I'd be interested in joining a group to do this - I couldn't take it over alone (there just isn't enough time).
What language / libraries are used?
I was a C/C++ programmer at one time. Today I'm mainly enterprise Java with a smattering of other stuff. I've also designed quite a bit as well (project plans, UML, ROI, yada yada yada corporate stuff).
I run our corporate builds and manage developer assignments / team coordination - so out of the box I can pledge to help with source code management and developer support / project coordination. These are easy for me as I do 'em all day every day. Besides active development, as well
I'd like to see a few people express interest and I think I'd be willing to jump in with both feet here - especially if it migrated to a freeware kind of system.
~Eric
Oh please someone take this over and make it COOL. It has potential but the UI is so unintuitive. I been doing pro audio for years and years and years and I had to drop the idea of killing time with this app.
B-to-the-IZUMP
Griff is easily one of the best applications for music production on windows mobile and indeed any mobile platform.
Im not a dev but i write music... i would be happy to get involved with this project somehow.
i do have some experience with programming but my code would probably be buggy as hell
I am personally very interested in this. only demoed the thing but found it really, really brilliant.
I can't promise I will have much free time for it, but I will be more than happy to give all the support I can.
I can do sourceforge, github, C/C++ also for Windows Mobile, C# for what matters. I can also do a lot of other things that probably don't apply in this context
cheers,
Aldo
bloody hell.. I didnt even know such an app existed.. thanks for sharing.. now who is going to take it over.
devices that don't have a d-pad.
Click to expand...
Click to collapse
you mean 500+$ phones.
Edit: Just excited to see offers of contribution
You might be late on your ESP payment, looks like service is down and giving you erroneous insight.
Click to expand...
Click to collapse
fixed now, sry.
*bow* thank you, I'm still optomistic that a project like this can come together and resurrect a great piece of paid software into a community-driven piece of open source and freeware.
~Eric
And I didnt heard of this software before now?
Greetings and what a piece of software.
I'm a producer myself and have been looking for a software as this, looks awsome.
I'm not a developer but hoping that someone here will take over this fantastic project.
Haven't used Griff in a few years, but I'd would LOVE LOVE LOVE to see this project brought current.
Wow
This looks like something that could blend so well into an HD2.....and give Intua Beat Maker (iPhone), a very good run for the money.
I looks like it just needs a home start and a drum pad section, and it matches the best iPhone has to offer.
I hope someone takes this and runs with it.
please make it happend!
Greywolf_Ghost said:
Wow
This looks like something that could blend so well into an HD2.....and give Intua Beat Maker (iPhone), a very good run for the money.
I looks like it just needs a home start and a drum pad section, and it matches the best iPhone has to offer.
I hope someone takes this and runs with it.
Click to expand...
Click to collapse
that would be nice
So here's what I know so far - Griff is primarily a single developer project with ~ 300 cpp/.h files based on the MFC framework. There's a couple of people who write plugins for it.
So, I'm in if Daniel (the developer / code owner) decides to go open-source with the project. Looks like we have several SMEs and testers ready to go - anyone interested in contributing with the coding? I can go it alone, but life has its time constraints
~Eric
eknutson said:
So here's what I know so far - Griff is primarily a single developer project with ~ 300 cpp/.h files based on the MFC framework. There's a couple of people who write plugins for it.
So, I'm in if Daniel (the developer / code owner) decides to go open-source with the project. Looks like we have several SMEs and testers ready to go - anyone interested in contributing with the coding? I can go it alone, but life has its time constraints
~Eric
Click to expand...
Click to collapse
I don't now much about coding, but I do own Visual Studio 2008 (was planning on getting into it) and I would be happy to try. I do make a lot of music on the PC though (using Cubase) so I could definitely contribute some ideas at least.
I would definitely be willing to help with the coding too provided someone can help me out when I get stuck.
awesome SD!
~Eric
Neither I was aware about this application. Thanks for bringing it to my attention.
I play the guitar and the piano myself and occasionally I do some home-recording with Cubase although it is just a hobby. But still, I have a few ideas and knowledge about the music-tools available out there.
Playing around with Cubase is not my only hobby - I am also fond of programming. Unfortunately I hardly know any C++ at all since I am old "Basic"-user and now I am programming (both for desktop and Windows Mobile) in the .Net enviroment with C# and VB.Net.
So I doubt I could help with programming but I could indeed help with beta-testing (since I know the "logic" and way of thinking normally used by a programmer).
Just to summarize, I am ready to give a helping hand.

Are you a retro game artist?

I originally posted this on deviantART earlier today but have received no responses. 1800PocketPC recommended that I also try here. I didn't even think there may be designers lurking in the developer ranks...!
[EDIT: Apparently I'm not allowed to add a link to back-reference the deviantART link because I'm a newbie.]
I'm a software developer from the UK with absolutely no graphical ability. None. Every time I come here and see the awesome visuals that you guys produce I am literally blown away. The sheer range and quality of graphics are mind-blowing.
I'm primarily a web developer but in my past I've been involved with creating Flash-based games along with designers, but my eye's recently been caught by the Windows Phone 7 system that Microsoft are producing and the XNA architecture that you can use to develop games for it.
If you don't know, basically MS are throwing a tonne of money at their new phone operating system (coming out in a couple of months) and will have an application ecosystem similar to Apple's. My plan is to get a few (simple) 2D retro-style games up on their app store to try and capitalise on this surge of new people.
I am more than capable of developing the architecture for the game. I have experience in developing tile-based gaming engines and have already produced one example of a top-down "fighter" game using XNA and some dodgy graphics as a proof-of-concept. My plan is to take this and some other games I have ideas for, develop them in conjunction with a designer (or two) and put them on the marketplace.
I'm looking for someone interested in creating some retro-style game graphics/sprites to help me achieve the goal of selling these games and making us both - hopefully - some money. I'm hoping that someone out there there's someone, possibly a student, who'd like help. Even if the games don't get off the ground (and/or don't make any money), I will provide Windows-executables of the game that the artist might be able to use for course credit, CV, or something similar.
Please note that this is not a paid job. Not up-front, at least. However it is something that I hope will take off and we can arrange a profit-share for. I'm willing to accept the costs of getting onto the approved-developer-list (so that we can submit applications).
Is anyone interested?
Craig.
check out this;
http://forum.xda-developers.com/showthread.php?t=776429
So, yes there are people interested .. here! right here!
cboy
I have some cogs turning in my head about a variant of audiosurf, except its more of a puzzle, with your favorite tunes. I really think it will take off if its done right, I just need the know-how to develop it myself
Cheers guys
Have emailed you both. Anyone else interested?
I think this is a great idea and my plan is to work with a number of designers on a number of different games/applications/projects over the coming few months, so as many as possible!
Craig.
I'm interested. I have experience in Photoshop (7 years) and am a beginner in character design and fine arts as well. Shoot me an email and I'll show you some of my work.
glad to see you finaly got the ball rolling on this
Saijo George
Editor 1800PocketPC.com
Cheers Saijo - yes, thankfully things seem to be starting to move forward!
Thanks for all your help. I'll let you know when we have something public if you'd like.
Regards,
Craig.
Would love to see it , when you are done with it. just shoot me a mail [email protected] or on twitter @1800PocketPC
Hi,
is your offer still actual? I would be interested in such project.
Worked as a graphic designer for few years. Also have experience with modeling in 3D, hand drawing etc.
Originaly from Czech, currently livingin UK.
Let me know if you still looking for somebody
Cheers
Bobby

[NOT NEXUX RELATED] Gaming YouTube channel. Come In!

Hi guys and gals,
I'm opening a new youtube channel dedicated to all of you gamers out there, I hope it'll help you become more familiar in the YT community, the whole idea is to feature gameplays\commentaries by gamers.
I got the idea after years of watching famous youtubers like wingsofredemption, woody'sgamertag and such, and wanting to be a part of this amazing community, then I figured there are many people like me who want in on this too but have no time to manage a YouTube channel, commentate, upload and such, so I came up with this idea.
the gameplays submitted can include commentaries or not, if no commentary is added to the gameplay I will commentate and talk about the gameplay itself and about other stuff too.
I think allot of gamers out there want their gameplays to reach a broader audience and this is the sole purpose of this channel.
Also I will post as many commentaries as I can, but again, the purpose is to bring you gamers out there to the eyes of the whole gaming community.
the channel is in its diapers right now, and I am gathering gamers from all around the globe to populate it.
Submissions should be sent over cloud services like dropbox etc.. (if you have better ideas i'd be happy to learn about them).
So, this whole thing depends on all of you gamers out there, and is FOR you
I usually play cod:black ops 2 and most of my videos will most likely be of blops 2 but you may suggest any game you like.
So as the usual YouTuber closing words go - Like, Share and Subscribe!
http://www.youtube.com/user/OcnGameTeam
This reminds me of all the user ads in the comment section
FrostyF7 said:
This reminds me of all the user ads in the comment section
Click to expand...
Click to collapse
I guess you're right.. but I tried my best not to make it look like an ad, because it isn't one, my channel is intended to provide a place in which gamers can make the gaming community aware of their videos, gameplays, ideas, commentaries and what not. I see it as a great opportunity for every gamer out there. plus, it does not qualify as an ad as it has nothing to do with the making of money only pure 100% entertainment
omricn said:
I guess you're right.. but I tried my best not to make it look like an ad, because it isn't one, my channel is intended to provide a place in which gamers can make the gaming community aware of their videos, gameplays, ideas, commentaries and what not. I see it as a great opportunity for every gamer out there. plus, it does not qualify as an ad as it has nothing to do with the making of money only pure 100% entertainment
Click to expand...
Click to collapse
It's still an ad, because you're advertising for your gaming channel on YouTube. Why didn't you just add the link to your sig.? That would save space, unlike the way you did it.
Please continue discussion here. Thanks.

Inzen Studio [Anywhere]: Game Code Warrior

About Inzen Studio
We are a band of 5 game developers who met at the Singapore-MIT Gambit Game Lab. We had worked on a couple of kick-ass games before, ranging from a cult-hit fighting game that was almost violence perfected, to a popular vertical shooter involving some seriously enraged dots which you controlled by literally sketching out awesome attack formations.
Though we had a lot of fun at the time, they wanted to create more immersive play experiences.. especially ones involving Giant Mecha Gorillas! Enter Inzen Studio. Starting in Oct 2012, Inzen Studio is now a scrappy band of 6 fired up developers across Singapore, Uruguay and China.
Inzen draws inspiration from Asian entertainment throughout the years. Being big fans of manga, anime and the games that were released in the 90s, we cheered when Shōhoku faced off against Sannoh, we laughed when Ultraman forgot how to activate his powers and we felt awesome when we punched our Sega Saturn controllers like Segata Sanshiro.
(We also LOLed when monsters ran all over the screen in one episode of Takeshi’s Castle but that’s a whole other thing.)
What we’re like to work with:
3 of us work out of an office in Somerset, Singapore and the rest of us + our extended team works completely online.
We do daily check-ins, we set weekly objectives and we try and play lots of board games.. and a bit of bball when we’re all in the same place together!
Balance is a big thing for us and this means we balance our creative freedom well with company sustainability.
A word cloud of what inspires us/we play
Crazy japanese game shows, Running Man, Star Control, Rhythm Heaven, Segata Sanshiro, Valve, Penny Arcade, Metal Gear Solid, Batman, Plague, Team Fortress, Bishi Bashi, ROTK, Mass Effect, DOTA, Robot Unicorn Attack and many moar.
Job Description
Develop technology that enables innovative game play
Design, create and optimize game code systems
Write clear and maintainable code with proper documentation
Able to assist in code management and prioritizing of coding tasks.
Work with the development team to create a working code pipeline.
Our Selection Process Flow
CV Review
Programming Test
Interview (online)
What it could be like to work with us?
the ability to work from home
the freedom to choose on your own work hours
the ability to learn at your own pace, and hone your skills with a dynamic team
for the longer term, a chance to set the technical direction for future games
We require that you are:
able to build game source code independently, from start to finish
well versed in at least one cross-platform framework mobile platforms (Cocos2d-x, Corona, Starling, Titanium etc.)
strong in C++ programming
well versed in source version control systems (Git, SVN)
familiar with standard coding conventions and practices
developed at least one game
able to work and deliver milestones while working remotely from home
able to communicate fluently in English
passionate about play! and games!
C-c-c-combo?
experienced in iOS or Android games development
experienced in web development (PHP, MySQL)
adept at Objective C, C#, Java, Flash Action Script
worked with a multi-disciplined team (artists, designers etc.)
experienced in freelancing and remote working
able to start working with us immediately
If you are interested, we will be excited to hear from you!
Please send us your CV and portfolio to mail (at) inzenstudio.com, with the email subject: Inzen Game Code Warrior Application.
Once shortlisted, a programming test will be sent to you within a few days.

[Game][2.2+]Chase Whisply: an augmented reality open-source project

Do you want to be part of something new, something unusual? Let me introduce you to "Chase Whisply", an augmented reality game. My friend and I, two computer science students, have been working on this open source project since early July. And we are glad to annnouce the beta 2.0.
"Chase Whisply" turns your smartphone into a gun sight that can reveal ghosts living around you. Your goal is to find them and hunt them! We use Google Play Game Services to provide leaderboards and achievements, and a player profile keeps track of your progress.
Since we are still students, we can't really compete with a game studio. That is not a valid excuse to provide poor quality content, however. Please help us improving the content of "Chase Whisply" by testing our application from the XDA Android App Tester Google Plus Community.
Be sure that we will appreciate every single feedback, especially on the concept.
From France, with love !
You will get help,but make sure you don't use Xdaer's juz for your testings!
Coz beta testing of apps is somewhat aways from xda's rules!
#no offence
Well wherz the link to your project/app?
Where to download?
Sent from my A2 using xda app-developers app
Hi! I tried to follow the rules of the Google Plus XDA Android App Tester Community, a moderator posted a thread on the community where you can find a link to the beta =) Unfortunately I am a new user, I can't post outside link in my messages. I will try to contact a moderator of the G+ Community to give you a direct link.
Link to the google play beta --> Here
Xda Beta testing community --> Here
Installing to give it a look now
Thanks martinusbe =)
Note that you have to be part of the community before you can opt-in for the beta test, otherwise you will get a 404 error.
Chase WHisply is an open source project, would Xdaer's be interested in a link to the source code?
the link doesn't work
link broken bro
gonna search from playstore
Good luck guys
vbarthel said:
Do you want to be part of something new, something unusual? Let me introduce you to "Chase Whisply", an augmented reality game. My friend and I, two computer science students, have been working on this open source project since early July. And we are glad to annnouce the beta 2.0.
"Chase Whisply" turns your smartphone into a gun sight that can reveal ghosts living around you. Your goal is to find them and hunt them! We use Google Play Game Services to provide leaderboards and achievements, and a player profile keeps track of your progress.
Since we are still students, we can't really compete with a game studio. That is not a valid excuse to provide poor quality content, however. Please help us improving the content of "Chase Whisply" by testing our application from the XDA Android App Tester Google Plus Community.
Be sure that we will appreciate every single feedback, especially on the concept.
From France, with love !
Click to expand...
Click to collapse
Hi,
Not always the best graphic game is the one that catches the users and succeed, so if your game is running ok and well advertised... you will succeed.
Thanks for your support !
It's true that we underestimated a lot marketing and advertising. That's our first game, we will learn from our "mistakes" and try to not repeat them =)

Categories

Resources