Any way to make a Sixaxis look like a MOGA? - Nexus 7 Themes and Apps

Is there any program to make a Sixaxis look like a MOGA controller to apps that can use MOGAs? With several high-profile games getting gamepad support, but only for MOGAs, it'd be nice if I could trick them into letting me use my Sixaxis. If not, I hope someone can make this.

Well the problem is that you need special drivers. The SixAxis doesn't pair up in our conventional ways. There was only 1 rom on my Transformer that actually included Sixaxis drivers IN the rom which allowed for a direct pairing of the controller and it would work natively.
Also, the Moga App flags something in the game because if I launch the game outside of the moga app, I don't get all the neat controller button assignment screens. The Moga app seems to create more lag in the controllers response then connecting it directly using the Moga Drivers Install from the play store.
Really it is just a bluetooth profile. I don't know if they do any special tagging or flagging outside of the moga app.
The best way to accomplish this is probably to get in touch with the creator of the Moga Driver Installer from the play store. He manipulates the controller to read either as a system service or a IME keyboard (similar to the way sixaxis works). In theory, he could pick up support for the sixaxis and translate the inputs through the IME too. This should then come across as a Moga controller.

Related

Datel Wii wireless retro controller: Info & Tests

Hi All,
I ordered a Datel Wii wireless retro controller from http://www.codejunkies.com/ and finally got it! Its decently made and if I can get the bugs worked out I would suggest it to others came to about 46 dollars with S&H.
Currently I have tested it out using both Wiimote Controller (by C.C.P.) and Wii Controller IME (by Ryan Frawkley). Both apps seem to sync with this model controller no problem and seem to hold the connection.
Below is a small comparison between the two (for all testing 1 was only installed at a given time)
Wiimote Controller (by C.C.P.)
- Syncs and holds the connection
- Need to have compatibility mode disabled in spare parts to work correctly in full screen mode
- Appears to be able to map both of the analog sticks and all other buttons on the controller
- Views the controller as a classic controller
- Update from Dev - pikipirs
WiimoteController supports what is known as PWM mode. This is not analog stick emulation as Nintendo64 expects, but is as close to it as possible. It works by quickly pressing and depressing emulated keys, something you would be doing for example if you played a racing game on a computer with directional keys and you wanted to turn the steering wheel just a little.
You can activate this mode by going to WiimoteController's Preferences->Advanced settings. You have control over each axis of all sticks (nunchuk's and both from the classic controller). If you want to for example activate PWM for the left classic controller stick, set "CC L-stick X-mode" and "CC L-stick Y-mode" to Analog.
A word of advice: analog sticks have dead spots at the neutral position and when in this position, WiimoteController will not emulate any keys, but it might if your classic controller's analog stick is too sensitive. If you touch the PWM-mode-enabled stick outside your emulators, you'll get a shower of letters, so try to avoid that. Also, when you are plugging your classic controller into the wiimote, don't touch any analog sticks on it because WiimoteController expects all sticks to be in the neutral position when it detects them.​Side note from Jvward - I am a moron who after emailing both dev's I posted the response from pikipirs somehow got confused and posted in the section below, I have since updated it, Also special thanks to pikipirs for reading my post and keeping me on point ​
Wii Controller IME (by Ryan Frawkley)
- This controller is actually suggested as the only non Nintendo made controller by the dev.
- Some buttons don’t work (mainly both analog sticks are un-mappable)
- Because of the problems with both analogs I am unsure how this application views this controller (being as a wiimote or a wiimote with a classic controller)
- I have emailed the dev about the analog support and no response as of this point, I am going to email him again today.​
Preperation
In any of the "oid" app's by yongzh
you need to make the following changes after properly sycning the Datel Wii wireless retro controller (or a wiimote) with either of the two applications listed above. (thanks Salpula for this info):
Input settings > Key Mappings - remap the keys as necessary
Then
Other settings > Use input Method > check off the box
FPse Controller Info:
Coming Soon!
Testing
I tested: SNESoid, Nesoid, GameBoid, N64oid, and Gmail using both applications and the controller.
With all of the applications both sync apps worked fine and generally speaking gave the same results, accept for N64.
If anyone remembers who ever made the original N64 controller was probably smoking something good when they designed it and due to this you need to take full advantage of all of the buttons on the Datel Wii wireless retro controller. Only one application was able to do this as of this point, being Wiimote Controller (by C.C.P.). Regardless of how it ran I was only able to play golden eye via Wiimote Controller (by C.C.P.) and not
Wii Controller IME (by Ryan Frawkley)
Conclusions
Datel Wii wireless retro controller is honestly a better controller to sync to any android device in my humble opinion as of this point then a standard wii mote. Most android users will be syncing controllers to their devices to play emulated games and while the wii mote accomplishes this its not great at it, and honestly kind of sucks for systems with alot of buttons on the controller (PS1 and N64). The only way to get around the button limitation as of this point that I know of is using Wiimote Controller (by C.C.P.) and Datel Wii wireless retro controller.
P.S. I would love a PS3 sync app but as of this point it does not exist
Did you set wiiremote ime as the keyboard input?
Hi,
Yep I did.
Alternately, if your Xoom is Rooted, try Rwiimote.
Its not but I guess I could. What's the advantage of rwiimote?
Sent from my Xoom using XDA Premium App
Not sure what the advantages are, I've only come across it recently, but I'd have thought worth a go to see whether it works.
I have mine working with all the emulators. Make sure you enable a
"Alternate control" or whatever.
Edit : the setting is actually "use input method"
Edit 2: i use wiimote controller by ccp
Sent from my Xoom using XDA Premium App
Salpula said:
I have mine working with all the emulators. Make sure you enable a
"Alternate control" or whatever.
Edit : the setting is actually "use input method"
Edit 2: i use wiimote controller by ccp
Sent from my Xoom using XDA Premium App
Click to expand...
Click to collapse
This...if you don't check that box it wont work, even if you set the mappings.
Sent from my PC36100 using XDA Premium App
Some other users are reporting great success with this controller. Any updates? If not, wanna sell it to me
Bumped with new info
Just got my Datel and I'm at work so I've only tested it with SNESoid and N64oid but it's working well. I was using Rwiimote for the wiimote but the Datel doesn't seem to like this. Quickly downloaded Wiimote Controller and configured and was impressing my co-workers with Super Mario Kart. Lovely.
I wish the controller werent so expensive...and RARE, not even amazon has them, the hell. I'll probably stick with my wiimote/classic controller pro combo, at least for a month or so. Isnt onlive supposed to be releasing a controller for the ipad and android?
Ouch, $40? I paid$23 on ebay.
Sent from my Xoom using XDA Premium App
patass said:
I wish the controller werent so expensive...and RARE, not even amazon has them, the hell. I'll probably stick with my wiimote/classic controller pro combo, at least for a month or so. Isnt onlive supposed to be releasing a controller for the ipad and android?
Click to expand...
Click to collapse
Here you have one for sale. Bought this one and it arrived today, took 4 days to Sweden
http://www.amazon.co.uk/Datel-Wireless-Retro-Controller-Wii/dp/B002BA5FAC/ref=sr_1_23?ie=UTF8&qid=1301071596&sr=8-23
Amazon UK doesnt ship to the states, and after conversion and shipping it would end up being the same price or more
I ordered mine from here, price is pretty good. I believe they deliver internationally.
http://www.gameseek.co.uk/pd/NintendoWiigp47epbpy/Datel_Wii_Wireless_Retro_Controller
Just got one a few days ago works flawless, great build quality and is completely wireless. Highly recommend this to anyone its a great product
i'll probably look for one while im in new york next weekend
delete this comment please.
hi all,
I just bought a datel wireless retro controller and played for a while with FPse and GameBoid. I found that it is really hard to execute top-left, top-right, bottom left and bottom-right these 4 directions by using the control pad. Does anyone have the same experience?
I don't have much experience on game issues, so i don't know if that is normal or not. Thanks for help.

Bluetooth Gamepad

Hey guys,
I'm searching for a bluetooth or wireless gamepad for my future nexus.
Do you have any ideeas? I was almost into buying Wii Wireless Retro Controller but I can't find it anywhere so I'm looking for something else. Ohhh, this was my first option because is so COOL!
Another option could be Phonejoy's Gamepad, wich is OUT OF STOCK too. I could go for a PS3 SIXAXIS Gamepad, but I dont know if I can use it for other games like Shadowgun, Backstab, Dungeon Defenders (mostly RPG and FPS), not only with PSX Emulator.
Anyone who used a PS3 controller played games like the one above with it?
Thanks!
Just a word of warning you need to make sure your device is compatible. Even if it is, it might work with some app and not another.
There are some bluetooth controller to consider though like: Zeemote, MSI Gamepad, Wii controller (which seems to be the safe bet.)
Sometime you need to run a background 'keyboard' app to make some of these controller work, such as Bluez IME.
I have the iControlPad, but it only work with apps that support keyboard input, through the use of Bluez IME. The most fullproof way for me is still wired controller.
I'm dealing with the issue right now.
I use sixaxis for my PS3 controller but it seems there is lack of supported games.
I think trying FPse for it.
I've also Logitech gamepad (F710) and like you I'd love to see supported games beside FPse.
Sent from my Galaxy Nexus using xda premium
idan_mo said:
I'm dealing with the issue right now.
I use sixaxis for my PS3 controller but it seems there is lack of supported games.
I think trying FPse for it.
I've also Logitech gamepad (F710) and like you I'd love to see supported games beside FPse.
Sent from my Galaxy Nexus using xda premium
Click to expand...
Click to collapse
Give me a few days and this should become a reality with the Sixaxis controller
Honeycomb and ICS have native support for gamepads so they should work throughout the OS and games.
I have a PS3 controller on my Transformer and I also have the Wii Retro controller. The Retro controller sucks horribly compared to the PS3 controller. Plus they all connect via Bluetooth so any controller will act the same unless it comes with a specific binding app.
I don't have a Nexus but I think the PS3 controller is the way to go. I picked up a new white one at Gamestop for $29.
Datel makes the Retro wireless controller.
G2x - 2.3.7 CM7
Transformer - 3.2 Revolver OC/UV
I've done it.
Sixaxis with PS3 controller plus MHL to see it on my LCD TV.
Works great! But only in emulators like FPse (the emulator I've test).
I'll wait to the OTG cable and see if I can play with the gamepad on any game (which is not related to FPse).
do i need ROOT for all of this that you guys are talking about? i want to use the original ps3 controller to play games in my galaxy nexus but i totally don't want to root, please help, i don't care if i have to use cable or Bluetooth.
Not sure if this would work on phones, http://steelseries.com/us/products/other/steelseries-ion-wireless-controller
it does mentions tablets. it's coming soon.

[Q] Games on Ouya

Does it have a mapping tool so you can play games that don't support a controller or can you not download them at all?
don't know really. It has some kind of touch pad on it. But since Ouya has a controller, the games designed for it will have gamepad inputs.
for other games, who knows yet. Maybe Sixasxis Controller app may be able to help. It has touch simulator profiles. It's rather hit and miss on it's success. It's not the app, but some game's touch inputs are not static, so it makes it more difficult to setup.
they support sixaxis controllers natively, and there are rumours that a few people will be porting their controller-mapping apps to OUYA, for the purpose of adapting those touchscreen .apk's...
There is nothing so far on the marketplace or on the major OUYA forums
Has anyone tested the Interworks Controller Pro U (aka Retro Classic Controller) with the Ouya (or any Android device)? I'm especially interested in joystick functionality...
Sent from my SAMSUNG-SGH-I727

Controllers and Play Store Apps

I've been "collecting" lots of games such as Batman, Spiderman, Final Fantasy, etc games from the Play Store anticipating using them on my Ouya... but now I am not so sure. Looks like they use their own store to pump apps and games through. I would hate to pay for the same game twice through different stores when using the same platform. I've done some homework and looks like the answer is "NO" they won't play out of the box but we are able to side load the apk files off of a USB. What are some comments on this?
Also, the reason I am really interested in the Ouya is the "controller" support. Any Android gamer should know that getting multiple controllers to read and operate independently is a real pain. On my MK808 Android Stick, each controller maps out the same, so both controllers function as Player 1. I REALLY love the option to have up to 4 controllers work for up to 4 players. I know they sell their own Controller, but does this work with existing bluetooth controllers such as a Moga or PS3 SixAxis (if MAC is paired via PC).
It launched today in Best Buy and I'm thinking of Picking one up. I know eventually the devs will hack it to do some crazy stuff but the controller support is VERY important. If I can't link up additional players, then I might as well stick to my MK808.
Long story short:
Can you side load an emulator and play 2-4 players (Mario Kart)?
player911 said:
I've been "collecting" lots of games such as Batman, Spiderman, Final Fantasy, etc games from the Play Store anticipating using them on my Ouya... but now I am not so sure. Looks like they use their own store to pump apps and games through. I would hate to pay for the same game twice through different stores when using the same platform. I've done some homework and looks like the answer is "NO" they won't play out of the box but we are able to side load the apk files off of a USB. What are some comments on this?
Also, the reason I am really interested in the Ouya is the "controller" support. Any Android gamer should know that getting multiple controllers to read and operate independently is a real pain. On my MK808 Android Stick, each controller maps out the same, so both controllers function as Player 1. I REALLY love the option to have up to 4 controllers work for up to 4 players. I know they sell their own Controller, but does this work with existing bluetooth controllers such as a Moga or PS3 SixAxis (if MAC is paired via PC).
It launched today in Best Buy and I'm thinking of Picking one up. I know eventually the devs will hack it to do some crazy stuff but the controller support is VERY important. If I can't link up additional players, then I might as well stick to my MK808.
Long story short:
Can you side load an emulator and play 2-4 players (Mario Kart)?
Click to expand...
Click to collapse
I havent tried sideloading any purchased games but I have a purched utility app that wont work but the free version does, Has to do with drm. But I've heard people having success sideloading gta not sure if they were using a cracked version or not.
player911 said:
I've been "collecting" lots of games such as Batman, Spiderman, Final Fantasy, etc games from the Play Store anticipating using them on my Ouya... but now I am not so sure. Looks like they use their own store to pump apps and games through. I would hate to pay for the same game twice through different stores when using the same platform. I've done some homework and looks like the answer is "NO" they won't play out of the box but we are able to side load the apk files off of a USB. What are some comments on this?
Also, the reason I am really interested in the Ouya is the "controller" support. Any Android gamer should know that getting multiple controllers to read and operate independently is a real pain. On my MK808 Android Stick, each controller maps out the same, so both controllers function as Player 1. I REALLY love the option to have up to 4 controllers work for up to 4 players. I know they sell their own Controller, but does this work with existing bluetooth controllers such as a Moga or PS3 SixAxis (if MAC is paired via PC).
It launched today in Best Buy and I'm thinking of Picking one up. I know eventually the devs will hack it to do some crazy stuff but the controller support is VERY important. If I can't link up additional players, then I might as well stick to my MK808.
Long story short:
Can you side load an emulator and play 2-4 players (Mario Kart)?
Click to expand...
Click to collapse
Yes Side-loading works it mostly depends on the game... some paid games from the play store wont work because they need to authenticate with the play store to prove you bought the app. Also some apps simply don't work because they don't support controllers...
also as for your question about controllers yes it does support PS3 controllers I've seen several videos of people using them, not sure about others though... I think someone said Xbox 360 controllers work through USB but as long as your controller is either USB or Bluetooth it should work.
As for your last question about multiplayer There is an emulator for free in the OUYA store called Mupen 64 and it does support up to 4 players so you would just need to get a copy of the Mario 64 ROM and you could play Mario kart 4 players. Not sure about other emulators though it really depends on if the emulator supports multiplayer.
Hope this helps!
player911 said:
I've been "collecting" lots of games such as Batman, Spiderman, Final Fantasy, etc games from the Play Store anticipating using them on my Ouya... but now I am not so sure. Looks like they use their own store to pump apps and games through. I would hate to pay for the same game twice through different stores when using the same platform. I've done some homework and looks like the answer is "NO" they won't play out of the box but we are able to side load the apk files off of a USB. What are some comments on this?
Also, the reason I am really interested in the Ouya is the "controller" support. Any Android gamer should know that getting multiple controllers to read and operate independently is a real pain. On my MK808 Android Stick, each controller maps out the same, so both controllers function as Player 1. I REALLY love the option to have up to 4 controllers work for up to 4 players. I know they sell their own Controller, but does this work with existing bluetooth controllers such as a Moga or PS3 SixAxis (if MAC is paired via PC).
It launched today in Best Buy and I'm thinking of Picking one up. I know eventually the devs will hack it to do some crazy stuff but the controller support is VERY important. If I can't link up additional players, then I might as well stick to my MK808.
Long story short:
Can you side load an emulator and play 2-4 players (Mario Kart)?
Click to expand...
Click to collapse
The subject of should OUYA outright support the Play Store is something highly talked about on the forums (If you're interested: ) I've come to the conclusion that no, it should not be supported for the sake of both the OUYA and the gamers. WIth that said, you can always try sideloading paid apps and see if they work. If the game calls the Google Infrastructure as DRM, it will not work, but if the game only has local DRM and you manage to remove it (I know nothing about that) or there is no DRM at all, it will work. I have a few paid apps that work perfectly. One warning, though, I know for sure Square Enix games do not work without hacking the apk.
The controller support is awesome! There are other threads about confirmed controllers working, but I know for sure the SixAxis, Wiimote, and WIRED 360 (not the play and charge pack) controllers all work.
As to answer your question, this thing works as a great emulator machine. I've messed with a few emulators and they all support multiplayer, some even support multiplayer over network (i.e. between 2 OUYA's, may even work cross platform, like PC-OUYA or OUYA-Phone/Tablet, but I do not know for sure). I have not tried any over network play, but theoretically it should work.
For the most part you don't need to sideload any emulators, as most are already on the OUYA store. In fact, I wouldn't recommend using any sideloaded emulators unless you have to (i.e. none in the store) because they just won't work as well with the controllers or TV.
With that said, if absolutely nothing else (and there is a lot more I love about the OUYA), this thing is a GREAT emulator machine! Buy yourself a 500GB external HD, throw on all your games from the old 2600 to PS1 and you can play them all. They even have a semi-working DS emulator, along with a PSP one confirmed on it's way! There is even an NES emulator that has it's own indie game store built in!
Bottomline yes, it can do what you want and if you're into it for mainly emulation, you can't go wrong.
Yes sideloading works, I've played N64 with 3 people on Mario Kart 64.
I have 2 ouya controllers and a usb controller, worked perfectly fine. You just need to set the player controller number. SNES and N64 emus have the options to bind a specific controller to player 1 2 3 4 etc
Perfect! The controller was the big issue because like I said, other devices work with 1 device, but multiple controllers all read as Player 1. Even Mugen64. It isn't the emulator but the actual OS and how it handles controllers.
So I am super excited that lots of controllers are working. I have a Wireless 360 (PC Dongle), Sixaxis, Corded PC gamepad, and a Moga, along with a slew of Wii Controllers. I really just need a few controllers working at the same time for when friends come over and stuff. The software I am not too overly concerned about. I'd rather have games available that are SPECIFICALLY designed for the OUYA then a slew of mixed supported games.
I'm really wanting to pick one up. I already have a few 500+gb HDD's laying around I can dump roms too. Even my old 16gb USB Stick would suffice for most stuff.
Controller issues ans Play Store apps with costs
Hey guys,
this should be the right thread for my current main issues with the Ouya.
1. Yesterday I had some friends over and we tried to play Bombsquad with three controllers. I have two Ouya controllers and as the Ouya and also Bombsquad support other controllers like PS3 and Xbox gamepads I tried to connect a third controller. Unfortunately, I wasn’t able to connect any of them (of course the Ouya controllers work fine). It seems thet the console doesn’t even recognize something being connected via USB. I tried to connect a Dualshock 3 Playstation controller via cable, a Xbox (wireless) gamepad via cable and a Xbox controller for windows (wired, Razer Onza TE). None of them were recognized by the system, neither in the game nor in the Ouya main menu.
Is there any special setting I have to apply in order to get them to work?
I know there is also the option to connect smartphones or tablets to play Bombsquad, but this is not an option because I have 5 controllers lying around and I rather want to make use of them instead of playing on my phone.
2. Also, I have a problem with the Google Play Store I installed on the console. I followed the instructions from the forum (Rooting the Ouya, installing Xposed framework, installing the Google Plus Store app). After starting the app for the first time I typed in my account detail and everything worked fine. However, I only have access to the free apps in the store and not to the apps which cost money.
How do I get access to the whole Play Store with all the apps?
Thanks for your answers and please let me know if you need further information.
Greetings from Germany
3rr0r333

Gamepads for the note, remapping keys without root?

Hi
I've been toying with the idea of using the note as amongst other things a sort of game tab.
With that said, I've been researching around the web and found a plethora of gampads both usb and BT.
Now the one thing that seems to be an issue is game support and remapping of keys.Also in alot of cases ( samsung gamepad!!! ) you also have to repurchase the games either from playstore or from developer xxxxxx market .
I've tested a few , amongst them steelseries free, but there is always something missing.
For example I love the size and feel of the steelseries, but the game support is so so, and even games that it does support have missing features/ functions. Best example GTA 3 + steelseries free = no button for horn in the game ( a few missions actually need that)
Now I've considered getting a ps3 controller, but I'm not planing to root my unit anytime soon ( unless the whole knox issue is sorted), but then I'm left with the question is there a way to remap key without root?
Or for that mater are there any other controllers that would allow that without root??
Anyone?
Check out the Nyko Playpad. I BELIEVE with the Nyko Playground app you might be able to do the reconfiguration to your liking.
My review of the pad is here: http://reviews.greenrobotgamer.com/game-review/nyko-playpad-pro-controller/
Can anyone confirm the remapping of nyko is possible without root??
Anyone have anything to add to this?
DeBoX said:
Anyone have anything to add to this?
Click to expand...
Click to collapse
Try a wired ps3 pad with sixassix or however its spelt its not to problematic but unsure if you can remap without root but I'm sure that will be your best bet its quite easy to remap and build touch profiles just search YouTube and you will be well away
I have a moga controller and use the universal moga driver app. It allows me to use the controller as a virtual keypad (gamepad mode requires root) and it works just fine for my PSOne and SNES games.
I'd also recommend the moga pro. Best gamepad out there. Official and unofficial driver app, for gamepad or keyboard input and complete 360 style layout. Also very nice attachment for smartphones and works with alot of games out of the box and all emulators i tried have a profile for it. Epsxe for example even with analog support.
clouds5 said:
I'd also recommend the moga pro. Best gamepad out there. Official and unofficial driver app, for gamepad or keyboard input and complete 360 style layout. Also very nice attachment for smartphones and works with alot of games out of the box and all emulators i tried have a profile for it. Epsxe for example even with analog support.
Click to expand...
Click to collapse
Can you confirm key remapping and " touchscreen "support ?
DeBoX said:
Can you confirm key remapping and " touchscreen "support ?
Click to expand...
Click to collapse
Hm not sure if I understand correctly what you mean so I'll try
https://play.google.com/store/apps/details?id=net.obsidianx.android.mogaime
with this app you can use the gamepad in "keyboard mode" meaning you can map any button on the gamepad to any "key" possible on the android keyboard. In this mode all keys are digital buttons though including the analog sticks, because that's the way keyboards work. This works without root.
The app has a gamepad mode which enables full analog support for the sticks but that requires root.
-->BUT there is an official moga app (https://play.google.com/store/apps/details?id=com.bda.pivot.mogapgp) which also has two modes which you can switch to with the controller itself. There is a "moga" mode (green light) and a standard HID gamepad mode (orange light). With those two modes you're able to basically play every android game that has built in gamepad support, including full analog sticks. And both the ps1 emulator i use (epsxe) and the N64 emu (Mupen64) work with one of those modes out of the box. I don't even have the universal driver installed anymore because it is not needed in most cases.
Now to your other thing, I believe you mean mapping touchscreen input to the buttons? Bad news: There is no app or controller that allows you to do that without root. As far as I know at least, and I was following the development of those apps quite closely, even worked as a beta tester for this app: https://play.google.com/store/apps/details?id=com.poke64738.usbjoygold
Just the info I was looking for
While on the subject, does the sixaxis app work without root? Might be able to get my hands on a ps3 controller.
Strongly considering moga at this point.
btw any experience with the moga pocket or hero (small one) ??
DeBoX said:
Just the info I was looking for
While on the subject, does the sixaxis app work without root? Might be able to get my hands on a ps3 controller.
Click to expand...
Click to collapse
Sixaxis and a PS3 controller work very well, have touchscreen support and allow remapping but you have to be rooted. I have used Sixaxis on my Xoom and S4 (both of which are rooted) but thanks to Samsung and their stupid Knox nonsense, I cannot use Sixaxis on my Note.
I figured that you need root to get touchscreen part working, but do you need root for the rest ( on the sixaxis app) ie will it work at all without root?
Not keen on shelling out 25$ and realising that I might as well bought a moga hero or pocket for a 10 or so more that would to the job just as well.
btw any thoughts on nyko playpad vs moga hero or pocket?
DeBoX said:
I figured that you need root to get touchscreen part working, but do you need root for the rest ( on the sixaxis app) ie will it work at all without root?
Not keen on shelling out 25$ and realising that I might as well bought a moga hero or pocket for a 10 or so more that would to the job just as well.
Click to expand...
Click to collapse
Just read the description of the app on play store. The first line under important says Root required. So yes it needs root. And I'm sure you'll find reviews of those controllers on YouTube.
You can connect a ps3 controller to a android wireless but you will need root privileges. An OTG Cable Could be used to connect the controll with a wire and without root.

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